PLEASE CLOSE! Put this ticket on the wrong branch, apologies.
Game Crashes When Loading Level (Win64)
Unable to bind mouse buttons and mouse buttons not registering
+ Fixing spechit overflow
+ Display correct alpha setting during finale cast
+ Abort shoot traverse if shooting behind a sol...
+ Clear artifacts during G_PlayReborn
+ Reverted back old version of P_UseLines. Re-a...
+ Use the N64 version of P_UseLines
+ Reverting back previous change
+ Boot to main menu if no cluster or map found ...
+ Add I_Error if no mapinfo data found for next...
+ Check if activator in P_AlertTaggedMobj is a ...
+ Xbox360 back button no longer returns to prev...
+ Play pistol sound on entering correct password
+ Applying MP2E and dotfloat's fixes
+ Don't try to do any stupid cropping for wides...
+ Avoid using memcpy in GL_GetScreenBuffer
+ Updating AUTHORS
+ Color scale cvar added
+ Renamed new flag to ML_HIDEAUTOMAPTRIGGER
+ New linedef flag (NOMONSTERTRIGGER) discovere...
+ Call calloc when allocating a new mobj struct...
+ More accurate item pickup behavior to the ori...
+ Additional resolutions added for menu
+ More resolutions supported in video menu
+ Really crazy hack to allow demo recording and...
+ Record more precise angleturn/pitchturn value...
+ Use 'enddemo' variable to end demos instead o...
+ Actually forgot to register the EndDemo comma...
+ Rename a demo file if it already exists
+ Hide status bar only if playing demos from th...
+ Make sure gameflags and compatflags are set b...
+ Modifying some functions to match more closel...
+ Fixing scrolling sector thrusting
+ Fixing compiler to allow non-sequential macro...
+ Removing iwad checksum checks. Too much of a ...
+ Updating fancred lump with additional credits
+ Fallback to lower depth/buffer settings if ca...
+ Removed health and damage scale variables
+ Cleaning up fire sky code
+ Downscaled the button icons and text in menus...
+ Reimplementing demo support
+ Format beautification
+ Format beautification
+ Fixing launching issues with Doom Builder 64
+ Initial implementation of RNG seeding from Pr...
+ Fully re-bindable XInput buttons support
+ Force free look option for mapinfo
+ Applying MP2E's patches
+ Attempt to fix audio de-syncs with some music...
+ Initial implementation of nightmare things/mobjs
+ included script files are now properly search...
+ Fixing typo on line 823
+ Patching additional fix for mouse movement