Let me start by saying how much I enjoy this app. It's my official way of creating kingdoms and I love it. I found out about the Save and Load features only today and I intend to use them a lot.
I had a bunch of friends today and we played about six sets of two parallel games at a time. The way I usually do it is generate Game1, then exclude all its cards and generate Game2. If Game2 ends before Game1, I only need to shuffle again with the already-excluded Game1 cards to create Game3. However, if Game1 ends before Game2, I need to Clear-all, re-select my sets, exclude all Game2 cards and shuffle Game3. This is a bit tedious when done several times in a row, and becomes even more complex when having more than two games at a time.
I thought of a feature I'd like to have. After generating Game1, clicking a new button Labeled Shuffle Another Game would create a new set with the same original constraints (e.g Base+Seaside+Cornucopia) but without the cards already selected for Game1. You can then create as many more games as you wish until all cards run out. You can also switch the view between active games, closing the ones who ended and un-excluding their cards, thus returning them back to the available cards pool.
I forked the project in order to implement this feature myself, hoping it would get merged into the official repo if you find it fit. I wanted to let you know of my intentions before I start to hear your input about this idea.
Again, thanks for the great app and making it open. It really has improved my Dominion experience.
Thanks,
Dor Shemer
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I think your use-case doesn't occur very often. I think the simplest way to solve it is to let someone else also install Dominion Shuffle on their phone. But I also do not completely understand how your version would work. You are free to make your own version, but I do not promise to add your changes. Maybe you could just make the user-interface changes and make some screen-shots to explain it more detailed to me how it would work. Then I can give a better indication on if I would add the changes or now.
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I actually have the same use case. It's needed every time you have a large group of people (6+ or so) who want to play dominion. Instead of trying to run one large game, it works best if you run multiple games. Not sure the above mentioned method is exactly how I'd approach it. I'd rather just tell it how many sets of what cards I have available and how many games I want to run, then have it generate the games and I can clear the games as they end and generate new ones.
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Let me start by saying how much I enjoy this app. It's my official way of creating kingdoms and I love it. I found out about the Save and Load features only today and I intend to use them a lot.
I had a bunch of friends today and we played about six sets of two parallel games at a time. The way I usually do it is generate Game1, then exclude all its cards and generate Game2. If Game2 ends before Game1, I only need to shuffle again with the already-excluded Game1 cards to create Game3. However, if Game1 ends before Game2, I need to Clear-all, re-select my sets, exclude all Game2 cards and shuffle Game3. This is a bit tedious when done several times in a row, and becomes even more complex when having more than two games at a time.
I thought of a feature I'd like to have. After generating Game1, clicking a new button Labeled Shuffle Another Game would create a new set with the same original constraints (e.g Base+Seaside+Cornucopia) but without the cards already selected for Game1. You can then create as many more games as you wish until all cards run out. You can also switch the view between active games, closing the ones who ended and un-excluding their cards, thus returning them back to the available cards pool.
I forked the project in order to implement this feature myself, hoping it would get merged into the official repo if you find it fit. I wanted to let you know of my intentions before I start to hear your input about this idea.
Again, thanks for the great app and making it open. It really has improved my Dominion experience.
Thanks,
Dor Shemer
I think your use-case doesn't occur very often. I think the simplest way to solve it is to let someone else also install Dominion Shuffle on their phone. But I also do not completely understand how your version would work. You are free to make your own version, but I do not promise to add your changes. Maybe you could just make the user-interface changes and make some screen-shots to explain it more detailed to me how it would work. Then I can give a better indication on if I would add the changes or now.
I actually have the same use case. It's needed every time you have a large group of people (6+ or so) who want to play dominion. Instead of trying to run one large game, it works best if you run multiple games. Not sure the above mentioned method is exactly how I'd approach it. I'd rather just tell it how many sets of what cards I have available and how many games I want to run, then have it generate the games and I can clear the games as they end and generate new ones.