dolphin-emu Code
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File | Date | Author | Commit |
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CMakeTests | 2013-12-08 |
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[02d9fd] Merge branch 'udpnet' into old-dc-netplay (i re... |
Data | 2013-12-08 |
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[02d9fd] Merge branch 'udpnet' into old-dc-netplay (i re... |
Externals | 2013-12-09 |
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[42619c] Merge branch 'ogl-tex2d' |
Installer | 2013-09-23 |
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[9df5fb] Merge branch 'master' of https://code.google.co... |
Languages | 2013-11-18 |
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[af3815] Merge branch 'master' into udpnet |
Source | 2013-12-11 |
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[e0aa67] Minor const-correctness for some functions in F... |
Tools | 2013-11-15 |
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[7cd536] Merge branch 'master' into wiispeak |
docs | 2013-12-07 |
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[db41e0] Convert all vcxproj files to UNIX line endings |
.gitignore | 2013-12-09 |
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[42619c] Merge branch 'ogl-tex2d' |
CMakeLists.txt | 2013-12-09 |
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[42619c] Merge branch 'ogl-tex2d' |
Readme.txt | 2013-05-17 |
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[fab964] Merge branch 'master' into wiispeak |
license.txt | 2011-03-14 |
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[d93055] Merge dolphin-emu-translations |
Dolphin-emu - The Gamecube / Wii Emulator ========================================== Homesite: http://dolphin-emu.org/ Project Site: http://code.google.com/p/dolphin-emu Dolphin-emu is a emulator for Gamecube, Wii, Triforce that lets you run Wii/GCN/Tri games on your Windows/Linux/Mac PC system. Open Source Release under GPL 2 Project Leaders: F|RES, ector Team members: http://code.google.com/p/dolphin-emu/people/ Please read the FAQ before use: http://dolphin-emu.org/docs/faq/ System Requirements: * OS: Microsoft Windows (XP/Vista or higher) or Linux or Apple Mac OS X (10.6 or higher). Windows XP x64 is NOT supported. * Processor: Fast CPU with SSE2 supported (recommended at least 2Ghz). Dual Core for speed boost. * Graphics: Any reasonably modern graphics card (Direct3D9/OpenGL 2.1, shader model 3.0). [Command line usage] Usage: Dolphin [-h] [-d] [-l] [-e <str>] [-b] [-V <str>] [-A <str>] -h, --help Show this help message -d, --debugger Opens the debugger -l, --logger Opens the logger -e, --exec=<str> Loads the specified file (DOL,ELF,WAD,GCM,ISO) -b, --batch Exit Dolphin with emulator -V, --video_backend=<str> Specify a video plugin -A, --audio_emulation=<str> Low level (LLE) or high level (HLE) audio [Libraries] Cg: Cg Shading API (http://developer.nvidia.com/object/cg_toolkit.html) *.pdb = Program Debug Database (use these symbols with a program debugger) [DSP Emulator Engines] HLE: High Level DSP Emulation LLE: Low Level DSP Emulation (requires DSP dumps) Recompiler is faster than interpreter but may be buggy. [Video Backends] Direct3D9: Render with Direct3D 9 Direct3D11: Render with Direct3D 11 OpenGL: Render with OpenGL + Cg Shader Language Software Renderer: Render using the CPU only (for devs only) [Sys Files] totaldb.dsy: Database of symbols (for devs only) font_ansi.bin/font_sjis.bin: font dumps setting-usa/jpn/usa.txt: config files for Wii [Support Folders] Cache: used to cache the ISO list Config: emulator configuration files Dump: anything dumped from dolphin will go here GameConfig: holds the INI game config files GC: Gamecube memory cards Load: custom textures Logs: logs go here Maps: symbol tables go here (dev only) OpenCL: OpenCL code ScreenShots: screenshots are saved here Shaders: post-processing shaders StateSaves: save states are stored here Wii: Wii saves and config is stored here