Bug List
Bug List
Current Bugs
Fixed Bugs
- Segfaults occurring at seemingly random intervals Build 2013.10.10
- Screen flickers when updating code Build 2013.10.11
- Looking around algorithm has slow performance Build 2013.10.24
- Some pregnant creatures never give birth Build 2013.10.25
- Mutations are not occuring in some genetic traits Build 2013.10.27
- If a miscarriage occurs half the creatures disappear Build 2013.10.29
- Program segfaults if a creature miscarries Build 2013.10.30
- Segfault occurs if someone clicks on screen and there are 0 types of a creature Build 2013.10.30
- Food reporting it has reproduced when it has not Build 2013.10.31
- Memory leak occuring over time, but all news match deletes Build 2013.11.02
- Plants have ability to grow outside of the grid Build 2013.11.04
- Segfaults occur when the screen has lots of creatures and epidemic introduced Build 2013.11.14
- Sometimes the counter of herbivores goes into the negatives after build 2013.11.03 Build 2013.11.14
- Floating point exception occurs if a report is dumped with no creatures Build 2013.11.18
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