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# Arabic translation for dccnitghtmare
# Copyright (c) 2010 Rosetta Contributors and Canonical Ltd 2010
# This file is distributed under the same license as the dccnitghtmare package.
# FIRST AUTHOR <EMAIL@ADDRESS>, 2010.
#
msgid ""
msgstr ""
"Project-Id-Version: dccnitghtmare\n"
"Report-Msgid-Bugs-To: dnt@dnteam.org\n"
"POT-Creation-Date: 2012-06-16 14:40-0300\n"
"PO-Revision-Date: 2011-01-09 09:54+0000\n"
"Last-Translator: Ahmed Mohammed <Unknown>\n"
"Language-Team: Arabic <ar@li.org>\n"
"Language: ar\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Launchpad-Export-Date: 2011-02-25 18:44+0000\n"
"X-Generator: Launchpad (build 12460)\n"
#: src/classes/actions.cpp:160
#, c-format
msgid "%s try to attack %s"
msgstr "%s جرب الهجوم على %s"
#: src/classes/actions.cpp:165
#, c-format
msgid "%s try to heal %s"
msgstr "%s جرب معالجة %s"
#: src/classes/actions.cpp:176 src/classes/actions.cpp:462
#: src/classes/feats.cpp:301 src/classes/feats.cpp:354
msgid "Too far away for action!"
msgstr ""
#: src/classes/actions.cpp:185
msgid "Enemy out of sight!"
msgstr ""
#: src/classes/actions.cpp:283 src/classes/actions.cpp:305
#: src/classes/actions.cpp:553 src/classes/actions.cpp:557
msgid "Miss."
msgstr "أخطأت."
#: src/classes/actions.cpp:286 src/classes/actions.cpp:290
msgid "Critical Miss!"
msgstr "خطأ حاسم!"
#: src/classes/actions.cpp:332
#, c-format
msgid "Healed %d points."
msgstr "معالجة %d نقاط."
#: src/classes/actions.cpp:343 src/classes/actions.cpp:590
#, c-format
msgid "Hit at a vital area, inflicting %d points of damage."
msgstr ""
#: src/classes/actions.cpp:348 src/classes/actions.cpp:595
#, c-format
msgid "Hit for %d points."
msgstr "اضرب لأجل %d نقاط."
#: src/classes/actions.cpp:368 src/classes/actions.cpp:371
msgid "Critical Heal!"
msgstr "معالجة هامة!"
#: src/classes/actions.cpp:376 src/classes/actions.cpp:380
#: src/classes/actions.cpp:604 src/classes/actions.cpp:609
msgid "Critical Hit!"
msgstr "ضربة قوية!"
#: src/classes/actions.cpp:454
#, fuzzy, c-format
msgid "%s try to attack an area."
msgstr "%s جرب الهجوم على %s"
#: src/classes/actions.cpp:640 src/fight/fightSystem.cpp:189
#, c-format
msgid "%s is dead!"
msgstr ""
#: src/classes/defs.cpp:284
msgid "Level"
msgstr "مستوى"
#: src/classes/defs.cpp:290 src/engine/charwindow.cpp:209
msgid "Fortitude"
msgstr ""
#: src/classes/defs.cpp:296 src/engine/charwindow.cpp:214
msgid "Reflexes"
msgstr ""
#: src/classes/defs.cpp:303 src/engine/charwindow.cpp:219
msgid "I am Not a Fool"
msgstr "أنا لست غبيا"
#: src/classes/feats.cpp:220
msgid "Invalid Talent"
msgstr "موهبة غير فاعلة"
#: src/classes/feats.cpp:242 src/engine/dccnit.cpp:2195
msgid "Not enought points to use!"
msgstr "النقاط غير كافية للاستخدام!"
#: src/classes/mission.cpp:531 src/engine/dialog.cpp:1247
#, c-format
msgid "Mission Completed: %d XP!"
msgstr "تمت المهمة: %d XP !"
#: src/classes/mission.cpp:549 src/classes/mission.cpp:552
msgid "Mission Failure!"
msgstr "فشلت المهمة!"
#: src/engine/alignwindow.cpp:50
msgid "Tendency & Alignment"
msgstr ""
#: src/engine/alignwindow.cpp:76 src/engine/aspectwindow.cpp:93
#: src/engine/attwindow.cpp:242 src/engine/classwindow.cpp:120
#: src/engine/featsel.cpp:255 src/engine/options.cpp:1162
#: src/engine/racewindow.cpp:122 src/engine/skillwindow.cpp:162
#: src/engine/teste.cpp:68
msgid "Confirm"
msgstr "تأكيد"
#: src/engine/alignwindow.cpp:80 src/engine/aspectwindow.cpp:97
#: src/engine/attwindow.cpp:246 src/engine/barterwindow.cpp:71
#: src/engine/classwindow.cpp:124 src/engine/featsel.cpp:259
#: src/engine/options.cpp:1166 src/engine/racewindow.cpp:126
#: src/engine/skillwindow.cpp:165 src/engine/teste.cpp:69
msgid "Cancel"
msgstr "إلغاء"
#: src/engine/aspectwindow.cpp:48
msgid "Aspect"
msgstr "منحى"
#: src/engine/aspectwindow.cpp:67 src/engine/charwindow.cpp:105
msgid "Name:"
msgstr "الاسم:"
#: src/engine/aspectwindow.cpp:72 src/engine/charwindow.cpp:108
msgid "Age:"
msgstr "العمر:"
#: src/engine/aspectwindow.cpp:76 src/engine/charwindow.cpp:123
msgid "Sex:"
msgstr "النوع:"
#: src/engine/attwindow.cpp:63
msgid "Attributes"
msgstr "خواص"
#: src/engine/attwindow.cpp:85
msgid "Roll"
msgstr ""
#: src/engine/attwindow.cpp:88
msgid "Clear"
msgstr "مسح"
#: src/engine/attwindow.cpp:92
msgid "Auto"
msgstr "تلقائي"
#: src/engine/attwindow.cpp:95 src/engine/charwindow.cpp:166
#: data/skills/forca.ski:1
msgid "Strength"
msgstr "المقدرة"
#: src/engine/attwindow.cpp:115 src/engine/charwindow.cpp:171
#: data/skills/destreza.ski:1
msgid "Dexterity"
msgstr ""
#: src/engine/attwindow.cpp:135 src/engine/charwindow.cpp:176
#: data/skills/constituicao.ski:1
msgid "Constitution"
msgstr "الدستور"
#: src/engine/attwindow.cpp:155 src/engine/charwindow.cpp:181
#: data/skills/inteligencia.ski:1
msgid "Intelligence"
msgstr "استخبارات"
#: src/engine/attwindow.cpp:176 src/engine/charwindow.cpp:186
#: data/skills/sabedoria.ski:1
msgid "Wisdom"
msgstr "حكمة"
#: src/engine/attwindow.cpp:197 src/engine/charwindow.cpp:191
#: data/skills/carisma.ski:1
msgid "Charisma"
msgstr "جاذبية"
#: src/engine/attwindow.cpp:229
msgid "Attribute Description"
msgstr "وصف الظاهرة"
#: src/engine/attwindow.cpp:559 src/engine/dccnit.cpp:593
#: src/engine/dccnit.cpp:2194 src/engine/featsel.cpp:495
#: src/engine/inventwindow.cpp:366 src/engine/options.cpp:1476
msgid "Warning"
msgstr "إنذار"
#: src/engine/attwindow.cpp:560
msgid "You Need to Assign All Attributes."
msgstr "عليك تعيين كافة الظواهر."
#: src/engine/barterwindow.cpp:55 src/engine/dialog.cpp:1539
msgid "Barter"
msgstr "مقايضة"
#: src/engine/barterwindow.cpp:67
msgid "Offer"
msgstr "عرض"
#: src/engine/barterwindow.cpp:69
msgid "Impose"
msgstr "فرض"
#: src/engine/barterwindow.cpp:97 src/engine/barterwindow.cpp:107
#: src/engine/inventwindow.cpp:57 src/engine/options.cpp:175
msgid "Inventory"
msgstr "مخزن"
#: src/engine/barterwindow.cpp:262
msgid "The barter was accepted."
msgstr "تم قبول المقايضة."
#: src/engine/barterwindow.cpp:267
msgid "The barter was rejected."
msgstr "تم رفض المقايضة."
#: src/engine/barterwindow.cpp:287
msgid "The barter imposition was accepted."
msgstr "تم قبول القايضة المفروضة."
#: src/engine/barterwindow.cpp:292
msgid "The barter imposition was rejected."
msgstr "تم رفض القايضة المفروضة."
#: src/engine/barterwindow.cpp:311 src/engine/inventwindow.cpp:217
msgid "Remove"
msgstr "إزالة"
#: src/engine/briefing.cpp:62 src/engine/options.cpp:174
msgid "Briefing"
msgstr "إحاطة"
#: src/engine/briefing.cpp:64
msgid "Welcome to DNT!"
msgstr "أهلا في DNT!"
#: src/engine/briefing.cpp:163
msgid "Success"
msgstr "نجاح"
#: src/engine/briefing.cpp:163
msgid "Failure"
msgstr "فشل"
#: src/engine/character.cpp:568 src/engine/charwindow.cpp:140
msgid "HP"
msgstr "صحة"
#: src/engine/charwindow.cpp:114
msgid "Female"
msgstr "أنثى"
#: src/engine/charwindow.cpp:117
msgid "Male"
msgstr "ذكر"
#: src/engine/charwindow.cpp:120
msgid "Undefined"
msgstr "غير معرّف"
#: src/engine/charwindow.cpp:126
msgid "Race:"
msgstr "أصل:"
#: src/engine/charwindow.cpp:129
msgid "Alignment:"
msgstr "محاذاة:"
#: src/engine/charwindow.cpp:133
msgid "XP"
msgstr "XP"
#: src/engine/charwindow.cpp:134
msgid "Next Level"
msgstr "المستوى التالي"
#: src/engine/charwindow.cpp:143
msgid "AC"
msgstr "AC"
#: src/engine/charwindow.cpp:204
msgid "Total Level"
msgstr "مجموع المستوى"
#: src/engine/charwindow.cpp:224
msgid "Base Attack Modifier"
msgstr "مُغير هجوم القوعد"
#: src/engine/charwindow.cpp:229
msgid "Size Modifier"
msgstr "مُغير حجم"
#: src/engine/charwindow.cpp:261
msgid "Level Up"
msgstr "انتهت المرحلة"
#: src/engine/charwindow.cpp:267 src/engine/featsel.cpp:170
#: src/engine/featswindow.cpp:75
msgid "Talents"
msgstr "مواهب"
#: src/engine/charwindow.cpp:271 src/engine/skillwindow.cpp:77
msgid "Skills"
msgstr "مهارات"
#: src/engine/charwindow.cpp:275 src/engine/featswindow.cpp:96
#: src/engine/skillwindow.cpp:172 src/engine/teste.cpp:68
msgid "Close"
msgstr "إغلاق"
#: src/engine/charwindow.cpp:445
msgid "Main Weapon"
msgstr "سلاح رئيسي"
#: src/engine/charwindow.cpp:449
msgid "Secondary Weapon"
msgstr "سلاح ثانوي"
#: src/engine/charwindow.cpp:453
msgid "Weapon"
msgstr "سلاح"
#: src/engine/charwindow.cpp:465
msgid "Unarmed"
msgstr "غير مدرع"
#: src/engine/charwindow.cpp:471
msgid "Not Applicable"
msgstr "غير ممكن"
#: src/engine/classwindow.cpp:86
msgid "Class"
msgstr "تصنيف"
#: src/engine/classwindow.cpp:97 src/engine/racewindow.cpp:99
msgid "Characteristics"
msgstr ""
#: src/engine/classwindow.cpp:98 src/engine/racewindow.cpp:100
msgid "Description"
msgstr "توصيف"
#: src/engine/classwindow.cpp:157
msgid "Life Dice"
msgstr "نرد الحياة"
#: src/engine/classwindow.cpp:162
msgid "Skill Points"
msgstr "نقاط المهارة"
#: src/engine/classwindow.cpp:191
msgid "First Level"
msgstr "المستوى الاول"
#: src/engine/classwindow.cpp:220
msgid "Other Levels"
msgstr "مستويات اخرى"
#: src/engine/classwindow.cpp:226
msgid "Class Modifiers"
msgstr "تصنيف تعديلات"
#: src/engine/classwindow.cpp:239 src/engine/racewindow.cpp:181
msgid "No Modifiers."
msgstr "لا تعديلات."
#: src/engine/classwindow.cpp:247
msgid "Class Talents"
msgstr "تصنيف مواهب"
#: src/engine/classwindow.cpp:266 src/engine/featswindow.cpp:85
#: src/engine/racewindow.cpp:201
msgid "No Talents."
msgstr "لا مواهب."
#: src/engine/classwindow.cpp:274
msgid "Class Skills"
msgstr "تصنيف مهارات"
#: src/engine/classwindow.cpp:293 src/engine/racewindow.cpp:229
msgid "No Skills."
msgstr "لا مهارات."
#: src/engine/dccnit.cpp:534 src/engine/dccnit.cpp:584
msgid "Error"
msgstr "خطأ"
#: src/engine/dccnit.cpp:534
msgid "Can't load the saved game!"
msgstr "تعذر تحميل اللعبة المحفوظة!"
#: src/engine/dccnit.cpp:579
msgid "Information"
msgstr "معلومات"
#: src/engine/dccnit.cpp:580
msgid "The game was saved!"
msgstr "تم حفظ اللعبة!"
#: src/engine/dccnit.cpp:584
msgid "Can't save game!"
msgstr "تعذر حفظ اللعبة!"
#: src/engine/dccnit.cpp:594
msgid "Can't save game while fighting!"
msgstr "يتعذر حفظ اللعبة أثناء العراك!"
#: src/engine/dccnit.cpp:727
msgid "Saving Current Map Modifications"
msgstr "حفظ تغييرات الخريطة الحالية"
#: src/engine/dccnit.cpp:762
#, c-format
msgid "Loading Map: %s"
msgstr "تحميل خريطة: %s"
#: src/engine/dccnit.cpp:792
#, c-format
msgid "Loading NPC: %s"
msgstr ""
#: src/engine/dccnit.cpp:829
msgid "Creating MiniMap"
msgstr "تكوين خريطة مصغرة"
#: src/engine/dccnit.cpp:835
msgid "Putting GUI on Screen"
msgstr ""
#: src/engine/dccnit.cpp:862
msgid "Loading Particles"
msgstr ""
#: src/engine/dccnit.cpp:891
msgid "Loading Changes..."
msgstr "تحميل تغييرات..."
#: src/engine/dccnit.cpp:913
msgid "Done!"
msgstr "انتهى!"
#: src/engine/dccnit.cpp:1125
msgid ""
"DNT is relesead under GPLv3 or later: Feel free to use its source code and "
"data the way you want (or to blame us the same way). DNT is thankful to the "
"people who developed those libraries: OpenAL, Cal3D, OpenGL, SDL, SDL_image, "
"SDL_ttf, libVorbis."
msgstr ""
#: src/engine/dccnit.cpp:1716
msgid "Too far away for the action!"
msgstr ""
#: src/engine/dccnit.cpp:1733
msgid "Couldn't rest at battle mode."
msgstr ""
#: src/engine/dccnit.cpp:1739
msgid "Enemies nearby."
msgstr ""
#: src/engine/dccnit.cpp:1843
msgid "No NPCs in the area."
msgstr ""
#: src/engine/dccnit.cpp:1901
msgid "Surprise Attack Turn."
msgstr "طور الهجوم المفاجئ."
#: src/engine/dccnit.cpp:1914
msgid "No enemies in the area."
msgstr "لا أعداء في المنطقة."
#: src/engine/dccnit.cpp:2391
#, c-format
msgid "%s taken."
msgstr "%s أخذ."
#: src/engine/dccnit.cpp:2419
msgid "Inventory is full!"
msgstr ""
#: src/engine/dccnit.cpp:2440
msgid "Door"
msgstr "باب"
#: src/engine/dccnit.cpp:2487
msgid "dead"
msgstr ""
#: src/engine/dccnit.cpp:2539
#, c-format
msgid "%s attacks %s"
msgstr "%s يهاجم %s"
#: src/engine/dccnit.cpp:2735
msgid "No more actions. Turn ended."
msgstr ""
#: src/engine/dccnit.cpp:4086
msgid "Exit Battle Mode"
msgstr "خروج من طور المعركة"
#: src/engine/dialog.cpp:1275
#, c-format
msgid "%s lost."
msgstr "%s خسارة."
#: src/engine/dialog.cpp:1319
#, c-format
msgid "Received %s."
msgstr "استلام %s."
#: src/engine/dialog.cpp:1329
#, c-format
msgid "Received $%d."
msgstr "استلام $%d."
#: src/engine/dialog.cpp:1338
#, c-format
msgid "Lost $%d."
msgstr "خسارة $%d."
#: src/engine/dialog.cpp:1532
msgid "Dialog"
msgstr ""
#: src/engine/featsel.cpp:173
msgid "Available"
msgstr "متوفر"
#: src/engine/featsel.cpp:178
msgid "Selected"
msgstr "مُختار"
#: src/engine/featsel.cpp:386
msgid "Remaining"
msgstr "إعادة تسمية"
#: src/engine/featsel.cpp:496
msgid "You can't select more talents"
msgstr ""
#: src/engine/featswindow.cpp:99
msgid "Select"
msgstr "اختيار"
#: src/engine/initial.cpp:81
msgid "New"
msgstr "جديد"
#: src/engine/initial.cpp:86
msgid "Continue"
msgstr "إكمال"
#: src/engine/initial.cpp:89 src/engine/shortcutswindow.cpp:108
msgid "Save"
msgstr "حفظ"
#: src/engine/initial.cpp:92 src/engine/shortcutswindow.cpp:106
msgid "Load"
msgstr "تحميل"
#: src/engine/initial.cpp:94 src/engine/options.cpp:844
msgid "Options"
msgstr "اختيارات"
#: src/engine/initial.cpp:96 data/dialogs/objects/computers.dlg:21
#: data/dialogs/objects/computers.dlg:95
#: data/dialogs/objects/computers.dlg:136
#: data/dialogs/objects/computers.dlg:149
#: data/dialogs/objects/bunker_school_server.dlg:22
#: data/dialogs/objects/bunker_school_server.dlg:36
#: data/dialogs/objects/bunker_school_server.dlg:50
#: data/dialogs/objects/house2_paints.dlg:18
#: data/dialogs/objects/house2_paints.dlg:32
#: data/dialogs/objects/house2_paints.dlg:46
#: data/dialogs/objects/house2_ovo.dlg:17
#: data/dialogs/objects/house2_ovo.dlg:35
#: data/dialogs/objects/house2_ovo.dlg:49
#: data/dialogs/objects/refmachine.dlg:50
#: data/dialogs/objects/refmachine.dlg:64
#: data/dialogs/objects/refmachine.dlg:78
#: data/dialogs/objects/refmachine.dlg:92
#: data/dialogs/objects/refmachine.dlg:106
#: data/dialogs/objects/refmachine.dlg:120 data/dialogs/objects/doors.dlg:63
#: data/dialogs/objects/doors.dlg:78 data/dialogs/objects/doors.dlg:93
#: data/dialogs/objects/doors.dlg:112 data/dialogs/objects/doors.dlg:128
#: data/dialogs/objects/doors.dlg:143
msgid "Exit"
msgstr "خروج"
#: src/engine/inventwindow.cpp:192
msgid "Get"
msgstr "جلب"
#: src/engine/inventwindow.cpp:195
msgid "Info"
msgstr "معلومة"
#: src/engine/inventwindow.cpp:203
msgid "Read"
msgstr "قراءة"
#: src/engine/inventwindow.cpp:206
msgid "Reload Weapon"
msgstr "إعادة تحميل سلاح"
#: src/engine/inventwindow.cpp:209
msgid "Use"
msgstr "استخدام"
#: src/engine/inventwindow.cpp:220
msgid "Buy"
msgstr "شراء"
#: src/engine/inventwindow.cpp:220
msgid "Sell"
msgstr "بيع"
#: src/engine/inventwindow.cpp:225
msgid "Drop"
msgstr "قذف"
#: src/engine/inventwindow.cpp:332
#, c-format
msgid "%s reloaded %s with %s ammo."
msgstr ""
#: src/engine/inventwindow.cpp:367
msgid "No equipped weapons are compatible with this munition type."
msgstr ""
#: src/engine/itemwindow.cpp:79
#, c-format
msgid "Name: %s"
msgstr "اسم: %s"
#: src/engine/itemwindow.cpp:92
#, c-format
msgid "Cost: %.2f"
msgstr "تكلفة: %.2f"
#: src/engine/itemwindow.cpp:97
#, c-format
msgid "Weight: %.2f Kg"
msgstr "وزن: %.2f كج"
#: src/engine/itemwindow.cpp:112
msgid "Heal Factor: "
msgstr ""
#: src/engine/itemwindow.cpp:122
msgid "Aditional Factor: "
msgstr ""
#: src/engine/itemwindow.cpp:144
msgid "Category: "
msgstr ""
#: src/engine/itemwindow.cpp:150
msgid "Damage Dice: "
msgstr ""
#: src/engine/itemwindow.cpp:158
msgid "Primary Damage: "
msgstr ""
#: src/engine/itemwindow.cpp:165
msgid "Secondary Damage: "
msgstr ""
#: src/engine/itemwindow.cpp:177
msgid "Range: "
msgstr "مجال: "
#: src/engine/itemwindow.cpp:182
msgid "Size: "
msgstr "حجم: "
#: src/engine/itemwindow.cpp:195 src/engine/itemwindow.cpp:222
msgid "Ammo Type:"
msgstr "نوع الذخيرة:"
#: src/engine/itemwindow.cpp:201 src/engine/itemwindow.cpp:228
msgid "Quantity:"
msgstr "تعداد:"
#: src/engine/itemwindow.cpp:247
msgid "Ok"
msgstr "تم"
#: src/engine/journalwindow.cpp:287 src/engine/options.cpp:177
msgid "Journal"
msgstr ""
#: src/engine/journalwindow.cpp:357
msgid "Unknow Area"
msgstr "منطقة مجهولة"
#: src/engine/journalwindow.cpp:358
msgid "No missions."
msgstr "لا مهمات."
#: src/engine/minimapwindow.cpp:61
msgid "Map"
msgstr "خريطة"
#: src/engine/options.cpp:56
msgid "English"
msgstr "الانجليزية"
#: src/engine/options.cpp:57
msgid "French"
msgstr "الفرنسية"
#: src/engine/options.cpp:58
msgid "Spanish"
msgstr "الاسبانية"
#: src/engine/options.cpp:59
msgid "Portuguese"
msgstr "البرتغالية"
#: src/engine/options.cpp:60
msgid "German"
msgstr "الالمانية"
#: src/engine/options.cpp:61
msgid "Italian"
msgstr "الايطالية"
#: src/engine/options.cpp:62
msgid "Dutch"
msgstr ""
#: src/engine/options.cpp:63
msgid "Catalan"
msgstr ""
#: src/engine/options.cpp:64
msgid "Occitan"
msgstr ""
#: src/engine/options.cpp:65
msgid "Russian"
msgstr "الروسية"
#: src/engine/options.cpp:66
msgid "Japanese"
msgstr "اليابانية"
#: src/engine/options.cpp:67
msgid "Polish"
msgstr ""
#: src/engine/options.cpp:148
msgid "Camera Rotate Left"
msgstr ""
#: src/engine/options.cpp:149
msgid "Camera Rotate Right"
msgstr ""
#: src/engine/options.cpp:150
msgid "Camera Rotate Up"
msgstr ""
#: src/engine/options.cpp:151
msgid "Camera Rotate Down"
msgstr ""
#: src/engine/options.cpp:152
msgid "Camera Zoom Up"
msgstr ""
#: src/engine/options.cpp:153
msgid "Camera Zoom Down"
msgstr ""
#: src/engine/options.cpp:154
msgid "Camera Top"
msgstr ""
#: src/engine/options.cpp:155
msgid "Camera Bottom"
msgstr ""
#: src/engine/options.cpp:156
msgid "Camera Zoom Max"
msgstr ""
#: src/engine/options.cpp:157
msgid "Camera Zoom Min"
msgstr ""
#: src/engine/options.cpp:159
msgid "Toggle Run(1)"
msgstr ""
#: src/engine/options.cpp:160
msgid "Toggle Run(2)"
msgstr ""
#: src/engine/options.cpp:161
msgid "Move Right"
msgstr ""
#: src/engine/options.cpp:162
msgid "Move Left"
msgstr ""
#: src/engine/options.cpp:163
msgid "Move Forward"
msgstr ""
#: src/engine/options.cpp:164
msgid "Move Backward"
msgstr ""
#: src/engine/options.cpp:165
msgid "Rotate Left"
msgstr ""
#: src/engine/options.cpp:166
msgid "Rotate Right"
msgstr ""
#: src/engine/options.cpp:167
msgid "Change Character"
msgstr ""
#: src/engine/options.cpp:168 src/engine/shortcutswindow.cpp:90
msgid "Rest"
msgstr ""
#: src/engine/options.cpp:170
msgid "End Turn"
msgstr ""
#: src/engine/options.cpp:172
msgid "Minimap"
msgstr ""
#: src/engine/options.cpp:173
msgid "Shortcuts"
msgstr ""
#: src/engine/options.cpp:176
msgid "Character Info"
msgstr ""
#: src/engine/options.cpp:625 src/engine/options.cpp:652
#: data/weapons/types/munitions.dcl:2
msgid "None"
msgstr ""
#: src/engine/options.cpp:630
msgid "Characters"
msgstr ""
#: src/engine/options.cpp:635
msgid "All"
msgstr ""
#: src/engine/options.cpp:657
msgid "Projective"
msgstr ""
#: src/engine/options.cpp:673 data/weapons/types/sizes.dcl:3
#: data/weapons/types/weights.dcl:3
msgid "Normal"
msgstr ""
#: src/engine/options.cpp:676
msgid "Pursue"
msgstr ""
#: src/engine/options.cpp:692 src/engine/options.cpp:712
#: src/engine/options.cpp:734
msgid "Disabled"
msgstr ""
#: src/engine/options.cpp:737
msgid "2x"
msgstr ""
#: src/engine/options.cpp:740
msgid "4x"
msgstr ""
#: src/engine/options.cpp:855
msgid "Input"
msgstr ""
#: src/engine/options.cpp:858
msgid "Windows"
msgstr ""
#: src/engine/options.cpp:861
msgid "Character"
msgstr ""
#: src/engine/options.cpp:864
msgid "Camera"
msgstr ""
#: src/engine/options.cpp:869
msgid "Audio"
msgstr ""
#: src/engine/options.cpp:873
msgid "Music Volume:"
msgstr ""
#: src/engine/options.cpp:890
msgid "Effects Volume:"
msgstr ""
#: src/engine/options.cpp:907
msgid "Video"
msgstr ""
#: src/engine/options.cpp:915
msgid "Screen Resolution:"
msgstr ""
#: src/engine/options.cpp:930
msgid "Enable FullScreen"
msgstr ""
#: src/engine/options.cpp:939
msgid "Enable Grass Effects (need particles)"
msgstr ""
#: src/engine/options.cpp:948
msgid "Enable Particles Effects"
msgstr ""
#: src/engine/options.cpp:960
msgid "Enable Anisotropic Filter"
msgstr ""
#: src/engine/options.cpp:971
msgid "Enable bump mapping"
msgstr ""
#: src/engine/options.cpp:985
msgid "Splatting:"
msgstr ""
#: src/engine/options.cpp:1002
msgid "Stencil Buffer:"
msgstr ""
#: src/engine/options.cpp:1019
msgid "Reflections:"
msgstr ""
#: src/engine/options.cpp:1036
msgid "Shadows:"
msgstr ""
#: src/engine/options.cpp:1052
msgid "Anti-Aliasing:"
msgstr ""
#: src/engine/options.cpp:1067
msgid "FarView:"
msgstr ""
#: src/engine/options.cpp:1083
msgid "Game"
msgstr ""
#: src/engine/options.cpp:1089
msgid "Language:"
msgstr ""
#: src/engine/options.cpp:1106
msgid "Camera Mode:"
msgstr ""
#: src/engine/options.cpp:1122
msgid "Auto End Turn"
msgstr ""
#: src/engine/options.cpp:1131
msgid "Always Run"
msgstr ""
#: src/engine/options.cpp:1140
msgid "Show Enemy Battle Circle"
msgstr ""
#: src/engine/options.cpp:1149
msgid "Highlight current enemy"
msgstr ""
#: src/engine/options.cpp:1477
msgid "Some changes will only take effect upon restart."
msgstr ""
#: src/engine/options.cpp:1523
msgid "Press a key to: "
msgstr ""
#: src/engine/options.cpp:1526
msgid "Waiting..."
msgstr ""
#: src/engine/racewindow.cpp:87
msgid "Race"
msgstr ""
#: src/engine/racewindow.cpp:168
msgid "Race Modifiers"
msgstr ""
#: src/engine/racewindow.cpp:188
msgid "Race Talents"
msgstr ""
#: src/engine/racewindow.cpp:209
msgid "Race Skills"
msgstr ""
#: src/engine/shortcutswindow.cpp:82
msgid "Open Quests Window"
msgstr ""
#: src/engine/shortcutswindow.cpp:84
msgid "Open Inventory Window"
msgstr ""
#: src/engine/shortcutswindow.cpp:86
msgid "Open Map Window"
msgstr ""
#: src/engine/shortcutswindow.cpp:88
msgid "Open Group/Party Window"
msgstr ""
#: src/engine/shortcutswindow.cpp:92
msgid "View Character Informations"
msgstr ""
#: src/engine/shortcutswindow.cpp:104
msgid "Menu"
msgstr ""
#: src/engine/shortcutswindow.cpp:274
msgid "Enter Battle Mode"
msgstr ""
#: src/engine/shortcutswindow.cpp:278
msgid "Select Normal Attack"
msgstr ""
#: src/engine/shortcutswindow.cpp:286
msgid "End Character's Turn"
msgstr ""
#: src/engine/shortcutswindow.cpp:291
msgid "Only Available in Battle Mode"
msgstr ""
#: src/engine/shortcutswindow.cpp:310
msgid "Click to select a talent"
msgstr ""
#: src/engine/skillwindow.cpp:85
msgid "Total Free Points:"
msgstr ""
#: src/engine/skillwindow.cpp:121
msgid "Points:"
msgstr ""
#: src/engine/skillwindow.cpp:133
msgid "Only show race/class skills"
msgstr ""
#: src/engine/skillwindow.cpp:152
msgid "Cost"
msgstr ""
#: src/engine/skillwindow.cpp:238
msgid "Base Attribute:"
msgstr ""
#: src/engine/skillwindow.cpp:249
msgid "Unknow!"
msgstr ""
#: src/engine/teste.cpp:68
msgid "Maximize"
msgstr ""
#: src/fight/fightSystem.cpp:153
msgid "No more enemies."
msgstr ""
#: src/fight/fightSystem.cpp:234
#, c-format
msgid "%s receive %d XP for killing"
msgstr ""
#: src/fight/fightSystem.cpp:288 src/fight/fightSystem.cpp:316
msgid "New Round"
msgstr ""
#: src/fight/fightSystem.cpp:293 src/fight/fightSystem.cpp:321
msgid "Error: No Characters!"
msgstr ""
#: src/fight/fightSystem.cpp:349 src/fight/fightSystem.cpp:355
#, c-format
msgid "%s's turn."
msgstr ""
#: src/fight/initiative.cpp:57
#, c-format
msgid "%s rolls initiative: "
msgstr ""
#: data/comics/intro/intro.dcb:15
msgid "Once Upon a time, there was a happy university called UFMG..."
msgstr ""
#: data/comics/intro/intro.dcb:25
msgid "People there used to live peacefull lives"
msgstr ""
#: data/comics/intro/intro.dcb:35
msgid ""
"(except the medical students who had the habit of sacrificing one rookie per "
"year)"
msgstr ""
#: data/comics/intro/intro.dcb:45
msgid "When something happened..."
msgstr ""
#: data/comics/intro/intro.dcb:47
msgid "a big explosion, with unknown causes."
msgstr ""
#: data/comics/intro/intro.dcb:61
msgid ""
"It made the happy and peacefull city called Belo Horizonte be known as "
"Horrivel Horizonte."
msgstr ""
#: data/comics/intro/intro.dcb:71
msgid "Trees became alive,"
msgstr ""
#: data/comics/intro/intro.dcb:73
msgid "Ameivas became agressive"
msgstr ""
#: data/comics/intro/intro.dcb:75
msgid "and rats became blood thirsty."
msgstr ""
#: data/comics/intro/intro.dcb:85
msgid ""
"From this chaotic scene, emerged the main race that would dominate the land:"
msgstr ""
#: data/comics/intro/intro.dcb:87
msgid "UNIVERSITY STUDENTS!"
msgstr ""
#: data/comics/intro/intro.dcb:89
msgid ""
"who desired to, at all costs, obtain their legendary levels of knowledge."
msgstr ""
#: data/comics/intro/intro.dcb:103
msgid ""
"On this doomed world, thanks to the risen journalists, tales were told and "
"spread by word of mouth, saying that"
msgstr ""
#: data/comics/intro/intro.dcb:113
msgid "the first man who came and proclaimed his right to graduate"
msgstr ""
#: data/comics/intro/intro.dcb:123
msgid "was Logan."
msgstr ""
#: data/comics/intro/intro.dcb:125
msgid "And that's how the tale began..."
msgstr ""
#: data/comics/other/mjack/mjack.dcb:15
msgid ""
"One of those terrible monsters: a 18th level Music Student mixed with a "
"single (and incredible) Administration Student level: Michael J."
msgstr ""
#: data/comics/other/mjack/mjack.dcb:26
msgid "Originated by a failed Simulacrum proccess of an ancient J-5 member,"
msgstr ""
#: data/comics/other/mjack/mjack.dcb:37
msgid "it used a hat, Supedohat. Apparently a common white hat,"
msgstr ""
#: data/comics/other/mjack/mjack.dcb:40
msgid "but, actually, a metamorphosical throwning thriller weapon."
msgstr ""
#: data/comics/other/mjack/mjack.dcb:51
msgid "As all monsters, it had weak points:"
msgstr ""
#: data/comics/other/mjack/mjack.dcb:54
msgid "An obsessed fear of 3rd world diseases"
msgstr ""
#: data/comics/other/mjack/mjack.dcb:65
msgid "and more than US$200 million debt."
msgstr ""
#: data/comics/tutorial/combat/combat.dcb:19
#: data/comics/tutorial/combat/combat.dcb:38
#: data/comics/tutorial/combat/combat.dcb:110
#: data/comics/tutorial/combat/combat.dcb:195
#: data/models/objetos/books/combat_tutorial/combat_tutorial.dcc:1
msgid "The Combat Book"
msgstr ""
#: data/comics/tutorial/combat/combat.dcb:48
msgid "The fight mode is an special turn based interaction used to... FIGHT!"
msgstr ""
#: data/comics/tutorial/combat/combat.dcb:58
msgid "There are two ways to enter Fight Mode:"
msgstr ""
#: data/comics/tutorial/combat/combat.dcb:60
msgid ""
"1 - When hostile creatures are nearby, the Fight Mode is automatically "
"called."
msgstr ""
#: data/comics/tutorial/combat/combat.dcb:70
msgid ""
"2 - Or, when you desire, press SPACE or the attack icon at shortcuts window "
"to enter the Fight Mode."
msgstr ""
#: data/comics/tutorial/combat/combat.dcb:80
msgid ""
"First, each character rolls an initiative check, to define the order each "
"one will act."
msgstr ""
#: data/comics/tutorial/combat/combat.dcb:91
msgid ""
"If it was you who started the Fight Mode and the other creatures didn't see "
"your hostile intentions, you'll receive a first Surprise Attack Turn before "
"the normal battle."
msgstr ""
#: data/comics/tutorial/combat/combat.dcb:120
msgid "Each turn, a character can take a move action and an attack action."
msgstr ""
#: data/comics/tutorial/combat/combat.dcb:130
msgid "Or, if needed, take a full move action to move further."
msgstr ""
#: data/comics/tutorial/combat/combat.dcb:140
msgid "Your action's range is represented by circles."
msgstr ""
#: data/comics/tutorial/combat/combat.dcb:151
msgid "The yellow circle represents your current attack range."
msgstr ""
#: data/comics/tutorial/combat/combat.dcb:153
msgid "You can only attack creatures inner the yellow circle!"
msgstr ""
#: data/comics/tutorial/combat/combat.dcb:163
msgid "The blue circle is the area you can move with a move action."
msgstr ""
#: data/comics/tutorial/combat/combat.dcb:174
msgid "The red circle is the area you can move with a full move action."
msgstr ""
#: data/comics/tutorial/combat/combat.dcb:176
msgid ""
"If a circle isn't shown it's because you can't take that kind of action "
"anymore at the current turn."
msgstr ""
#: data/comics/tutorial/combat/combat.dcb:205
msgid "You can attack using your current weapon by simple clicking the target."
msgstr ""
#: data/comics/tutorial/combat/combat.dcb:215
msgid "Or use a talent by selecting it and clicking the target."
msgstr ""
#: data/comics/tutorial/combat/combat.dcb:226
msgid ""
"You can end your turn any time, by pressing SPACE or selecting the End Turn "
"icon."
msgstr ""
#: data/comics/tutorial/combat/combat.dcb:228
msgid ""
"You can also set the options to automatically end your turn when no more "
"available actions."
msgstr ""
#: data/comics/tutorial/combat/combat.dcb:238
msgid ""
"The fight will end when no more hostile creatures are near or all PCs are "
"dead."
msgstr ""
#: data/comics/tutorial/combat/combat.dcb:249
msgid "Remember:"
msgstr ""
#: data/comics/tutorial/combat/combat.dcb:251
msgid "Take or use objects count as an attack action."
msgstr ""
#: data/comics/tutorial/combat/combat.dcb:253
msgid "You can't save your game while fighting."
msgstr ""
#: data/comics/tutorial/combat/combat.dcb:255
msgid "And you can't leave the current map while in Fight Mode."
msgstr ""
#: data/alignment/neutrocaotico.ali:1
msgid "Chaotic Neutral"
msgstr ""
#: data/alignment/neutrocaotico.ali:2
msgid ""
" Chaotic Neutral creatures sometimes are free software adepts, sometimes "
"proprietary software adepts, depending on their daily humor."
msgstr ""
#: data/alignment/sllibertario.ali:1
msgid "Libertarian Free-Software Adept"
msgstr ""
#: data/alignment/sllibertario.ali:2
msgid ""
" Libertarian Free-Software Adepts usually are creatures that believe in "
"the free circulation of knowledge, without any intervention, be it of "
"governments, private groups or individuals. Usually they are adepts of "
"public-domain software."
msgstr ""
#: data/alignment/neutrocentrista.ali:1
msgid "Center Neutral"
msgstr ""
#: data/alignment/neutrocentrista.ali:2
msgid ""
" They are the fence-sitters of the DNT universe, having tendency to be "
"favorable to what people near them are."
msgstr ""
#: data/alignment/spcaotico.ali:1
msgid "Chaotic Proprietary-Software Adept"
msgstr ""
#: data/alignment/spcaotico.ali:2
msgid ""
" Wealth and uncle Portoe$ sometimes interests them, sometimes not, "
"although they consider all Free-Software Adepts as crazy guys."
msgstr ""
#: data/alignment/neutrofuncional.ali:1
msgid "Functional Neutral"
msgstr ""
#: data/alignment/neutrofuncional.ali:2
msgid ""
" Functional Neutral creatures don't have a solid position on software "
"licenses. They are adepts of software that works correctly (and this concept "
"is very vague)."
msgstr ""
#: data/alignment/spcapitalista.ali:1
msgid "Capitalist Proprietary-Software Adept"
msgstr ""
#: data/alignment/spcapitalista.ali:2
msgid ""
" Capitalist Proprietary Software Adepts have in uncle Bill Portoe$ their "
"big idol. They want to be rich with the software they make, although, most "
"of the time, their work is only explored by national software factories."
msgstr ""
#: data/alignment/slcaotico.ali:1
msgid "Chaotic Free-Software Adept"
msgstr ""
#: data/alignment/slcaotico.ali:2
msgid ""
" Chaotic Free-Software adepts are more permissive about software license, "
"since it is without charge and allows full access to the source code."
msgstr ""
#: data/alignment/spneutro.ali:1
msgid "Neutral Proprietary-Software Adept"
msgstr ""
#: data/alignment/spneutro.ali:2
msgid ""
" Neutral Proprietary Software Adepts want to make money with their "
"programs, but distrust the absence of security of their Ruindow$."
msgstr ""
#: data/alignment/slcentrista.ali:1
msgid "Center Free-Software Adept"
msgstr ""
#: data/alignment/slcentrista.ali:2
msgid ""
" Center Free-Software Adepts also believe in the free circulation of "
"knowledge, but that freedom is actually only relative and not so free as in "
"the Public Domain. Here the software is restricted to being free, or, in "
"point of fact, just as free - or not - as it originally was. Usually they "
"are only adepts of GPL licences."
msgstr ""
#: data/classes/administration.cls:1
msgid "Administration Student"
msgstr ""
#: data/classes/administration.cls:2
msgid "'Steel with steel is bad...'|(Zamboy, future Administration Student)"
msgstr ""
#: data/classes/administration.cls:3
msgid ""
"Also known as Taylor's little boys, Administration Students are frequently "
"found in front of self-help shelves in commercial bookstores. They have "
"chosen their course of studies because they do not really know what they "
"want to do with their lives (exact sciences, human sciences, group "
"dynamics?) and, although in most cases they have NOTHING to administer, they "
"firmly believe that what they are doing is useful to others and to "
"themselves."
msgstr ""
#: data/classes/administration.cls:7
msgid ""
"Administration students are very definitely not known for their intellectual "
"capacities. (Am I wrong, Elis Regina?). So, they receive -2 of Intelligence."
msgstr ""
#: data/classes/administration.cls:9
msgid ""
"It's a real turn-off to find some of those dumb asses in a group. -4 of "
"Charisma."
msgstr ""
#: data/classes/administration.cls:11
msgid ""
"The works of Taylor are a common part of the Administration Students' course "
"of study. +2 for Constitution."
msgstr ""
#: data/classes/medician.cls:1
msgid "Medical Student"
msgstr ""
#: data/classes/medician.cls:2
msgid ""
"'If I've tried Physiotherapy there, I should passed at first place with the "
"points I've made to pass on Medicine!'|(Mattar, Medical Student replying to "
"the provocation of Wanucia, Physiotherapy Student)"
msgstr ""
#: data/classes/medician.cls:3
msgid ""
"The Medical Student is a person who has given up his social life in exchange "
"for an abnormal dedication to his studies, believing he'll be something in "
"life. Those creatures haven't any cleverness, and base their lives on "
"theories and more theories. To be one of this class, the character needs to "
"be able to behave in a hideous manner: drowning hookies, public perversion, "
"among other activities that result in death."
msgstr ""
#: data/classes/medician.cls:7
msgid ""
"Although they are creatures of theory, they spend most of their money on a "
"gym membership, receiving +1 Strength."
msgstr ""
#: data/classes/medician.cls:9
msgid ""
"By the dedication to the studies, the Medicine Student receive +2 of "
"Intelligence."
msgstr ""
#: data/classes/medician.cls:11
msgid ""
"Since their attention is only for the books, these creatures haven't any "
"cleverness, receiving -4 of Wisdom."
msgstr ""
#: data/classes/medician.cls:13
msgid ""
"So immersed in his studies is the Medical Student that he has often "
"forgotten to grow up, being very susceptible to questions, receiving -3 on "
"all I Am Not A Fool tests (diminished to -6 when the target is their father "
"or mother)."
msgstr ""
#: data/classes/medician.cls:15
msgid ""
"Those creatures receive +4 on all Bluff tests. They bluff all the time and "
"the more ridiculous their bluffing, the more likely it is really true."
msgstr ""
#: data/classes/medician.cls:17
msgid "They Receive +2 of Diplomacy when talking to boys and patys."
msgstr ""
#: data/classes/medician.cls:19
msgid "They receive -2 of Diplomacy when talking to other races."
msgstr ""
#: data/classes/medician.cls:21
msgid "They receive -4 of Diplomacy when talking to Physiotherapy Students."
msgstr ""
#: data/classes/biology.cls:1
msgid "Biology Student"
msgstr ""
#: data/classes/biology.cls:2
msgid "'This place is filled with arthropodes!'|(Bin, Biology Student)"
msgstr ""
#: data/classes/biology.cls:3
msgid ""
"Able to be isolated in the mountains for two weeks at a time doing their "
"'Field Work', ambushing and observing the incredible and exciting ameiva's "
"feeding habits (and they are sometimes mistaken as Hippies in their search "
"for Feed-Karma), the Biology Students can be all things to all men: among "
"them, there are a few doctors, a few hippies, a few computer analysts, a few "
"hot-dog sellers..."
msgstr ""
#: data/classes/biology.cls:7
msgid ""
"+2 of Dexterity, since they always observe and follow the ameivas on "
"whatever terrain (and also dissect them, to count how many worms they have)."
msgstr ""
#: data/classes/biology.cls:9
msgid ""
"-1 of Strength, cause their muscles atrophy after spending 12 hours "
"motionless, observing the ameiva's coupling rituals. "
msgstr ""
#: data/classes/music.cls:1
msgid "Music Student"
msgstr ""
#: data/classes/music.cls:2
msgid ""
"'Without you I sound nothing.'|(Typical commentary of a Lyric-man to a "
"Musician)"
msgstr ""
#: data/classes/music.cls:3
msgid ""
"In a scientific world, few people adventure into different concepts, delving "
"into some art source, like music. The Music Student is a creature with "
"extreme patience, needed to learn all the techniques related to ternary "
"compass atonalisms, has the capacity to create them and a distorted taste "
"for playing one of the most bizarre and occult musical instruments.|"
"Creator's Note: 'Based on the idea that musical tastes are distinct and only "
"the the most open-minded people appreciate distinct rhythms (obviously all "
"that aren't attempts to kill the musical concept), the class was made. So, "
"the same sound, Bach for example, can be beautiful music or terribly boring, "
"depending upon the ear of the listener. Probably a progressive fan will like "
"Bach, but a fan of Tati-Quebra-Barraco, without any musical sense, will "
"think Bach is shit. So, the Music Student will be virtuous and "
"misunderstood.'"
msgstr ""
#: data/classes/music.cls:7
msgid ""
"-4 of Strength because of the fact that their muscles atrophy since they "
"aren't used for anything but playing their instruments."
msgstr ""
#: data/classes/music.cls:9
msgid "-1 of Constitution for the hours spent in a closed ambient, playing."
msgstr ""
#: data/classes/music.cls:11
msgid ""
"+2 of Dexterity for having the ability to play a Gb7M or a Am#5/7/9 on "
"their strange musical instrument."
msgstr ""
#: data/classes/music.cls:13
msgid ""
"+1 of Intelligence for knowing those chords, how they were invented and all "
"the music theory involved in their creation."
msgstr ""
#: data/classes/music.cls:15
msgid "+2 of Charisma for the capacity to fill people with joy."
msgstr ""
#: data/classes/music.cls:17
msgid ""
"Because of their intense and difficult work since they were children, the "
"Music Students have an incredible capacity to play their bizarre "
"instruments, receiving +8 of bonus when playing them."
msgstr ""
#: data/classes/music.cls:19
msgid ""
"The Music Student need at least one graduation on Play Instrument, of one "
"presented at the Bizarre Musical Instruments List."
msgstr ""
#: data/classes/compsci.cls:1
msgid "Computer Science Student"
msgstr ""
#: data/classes/compsci.cls:2
msgid ""
"'I really don't know why I want to earn this diploma...|Are you stupid? For "
"the women, obviously!'|(Gushm, then a CS Student, answering the existential "
"question of his class)."
msgstr ""
#: data/classes/compsci.cls:3
msgid ""
"The Computer Science Student is the most bizarre class in DNT (and, "
"paradoxically, the most common). They are known by their suicidal choices "
"(the first one being the course of studies they have chosen), their lack of "
"patience when attending what their masters call 'classes', the infinite time "
"spent on Practical Exercises (TPs) and the hatred they feel when they "
"perceive that what they have done works perfectly, but their masters won't "
"look at and appraise it, since CS teachers are disciplined and will not "
"compromise the worth of the diploma."
msgstr ""
#: data/classes/compsci.cls:7
msgid "Because they have to teach themselves, they receive +2 of Wisdom."
msgstr ""
#: data/classes/compsci.cls:9
msgid ""
"By their natural tendency to be qualified as Geeks, being one or not, they "
"receive -1 of Charisma."
msgstr ""
#: data/classes/compsci.cls:11
msgid ""
"Computer Science Students receive +5 of fortitude for surviving their boring "
"studies that are just a pale imitation of what real computer studies should "
"be."
msgstr ""
#: data/classes/compsci.cls:13
msgid ""
"Also receive -2 of reflexes for the mount of time spent in front of a "
"computer."
msgstr ""
#: data/classes/philosophy.cls:1
msgid "Philosophy Student"
msgstr ""
#: data/classes/philosophy.cls:2
msgid "'Better die by vodka than by boredom!'|(Vladmir Maiakovsky)"
msgstr ""
#: data/classes/philosophy.cls:3
msgid ""
"Not satisfied with not wanting anything for his life, the Philosophy Student "
"enters the University with just one objective: to perfect that lack of "
"desire. Because they are Adepts of drinking beer and of doing nothing, "
"sharing their time between one and other activity, the Philosophy Student "
"becomes the perfect bohemian and is full of hot air. "
msgstr ""
#: data/classes/philosophy.cls:7
msgid ""
"Receive +2 of Contitution, because of his monk's body filled with alcohol."
msgstr ""
#: data/classes/philosophy.cls:9
msgid ""
"Since they only study complex things, Philosophy Students easily forget all "
"the practical and ordinary things of life, receiving -2 of Wisdom."
msgstr ""
#: data/classes/philosophy.cls:11
msgid ""
"For spending almost all their student lives in pubs, the Philosophy Student "
"acquire some kind of aptitude of dealing with others, receiving +2 of "
"Charisma."
msgstr ""
#: data/classes/philosophy.cls:13
msgid ""
"The Philosophy Student receives +4 of Knowledge (General) for the little "
"they learn at university."
msgstr ""
#: data/classes/philosophy.cls:15
msgid "Receive +4 of Drinking, obviously."
msgstr ""
#: data/classes/philosophy.cls:17
msgid ""
"Receive -4 of all Dexterity-related tests, for they are frequently drunk."
msgstr ""
#: data/classes/journalism.cls:1
msgid "Journalism Student"
msgstr ""
#: data/classes/journalism.cls:2
msgid ""
"'The judge thinks he is God, the Medic plays God. The journalist, if he "
"isn't God, convinces you that he is'|(Matheus de Paula, ex-Journalism "
"student)"
msgstr ""
#: data/classes/journalism.cls:3
msgid ""
"Graduating in the arts of deceit and cheating, the journalism student is a "
"master writer. With words, he can create events, stun his enemies, swindle "
"his audience, and so forth. Although they are college friends, these "
"malicious creatures can be very rude to each other, and it is unusual to see "
"them in large groups. But they can easily join the masses, to gather as much "
"information as possible."
msgstr ""
#: data/classes/journalism.cls:7
msgid ""
"As they are usually deeply involved in mental work, these organisms don't "
"find the time or the will to exercise their muscles, receiving -2 of "
"Strength."
msgstr ""
#: data/classes/journalism.cls:9
msgid ""
"Journalism students have a 'know it all' need, increasing by 2 their "
"intelligence."
msgstr ""
#: data/classes/journalism.cls:11
msgid ""
"Although they are extremely severe critics, these organisms can dissimulate "
"their true nature, being very kind to their audience and information "
"sources, receiving +1 of Charisma."
msgstr ""
#: data/classes/journalism.cls:13
msgid ""
"Impartiality: Before choosing this class, the Journalism student rolls a "
"d100. If the result is between 1 and 99, he can't be neutral. Else, he can "
"be a Journalism Student of any alignment."
msgstr ""
#: data/classes/journalism.cls:15
msgid ""
"Journalism students neglects any penalties to their social tests, for being "
"able to survive in turbulent environments."
msgstr ""
#: data/classes/journalism.cls:17
msgid ""
"As long as the Journalism Student speaks the targets language, he'll never "
"be ignored."
msgstr ""
#: data/classes/physicaled.cls:1
msgid "Physical Education Student"
msgstr ""
#: data/classes/physicaled.cls:2
msgid ""
"'No! The swimming class is too complex!'|(Typical Physical Education Student "
"thought)"
msgstr ""
#: data/classes/physicaled.cls:3
msgid ""
"Usually taking classes in 'Soccer' and 'Basketball', the dedicated (in the "
"physical sense of the word) Students of Physical Education are things that "
"value muscular force above all. With too many muscles in the brain, those "
"Students possess nothing less than a supernatural resistance in the head - "
"in exchange for some points of Intelligence, really. Finally, these boys are "
"stars on the soccer field but aren't distinguished students of mathematics "
"(hardly knowing the fundamentals of numbers)."
msgstr ""
#: data/classes/physicaled.cls:7
msgid "Receive +3 of Strength, due to all those hours spent kicking a ball."
msgstr ""
#: data/classes/physicaled.cls:9
msgid "+2 of Dexterity, due to the hours floating in the water."
msgstr ""
#: data/classes/physicaled.cls:11
msgid "+4 of Constitution for hours running in circles."
msgstr ""
#: data/classes/physicaled.cls:13
msgid "-6 of Intelligence since they abandoned the books in a remote past."
msgstr ""
#: data/classes/physicaled.cls:15
msgid "-6 of Wisdom, for the same reason."
msgstr ""
#: data/classes/physicaled.cls:17
msgid ""
"The Student of Physical Education receives +4 of Jumping, Climbing, Riding, "
"Swimming, Soccer, Basketball, finally, sports in general or anything that "
"radiates physical power."
msgstr ""
#: data/classes/physicaled.cls:19
msgid ""
"Receive -5 of Knowledge of any sort at all, simply because that they have no "
"idea of the meaning of this word."
msgstr ""
#: data/classes/physicaled.cls:25
msgid "The Student receives +1 of Natural Armor."
msgstr ""
#: data/classes/physicaled.cls:27
msgid ""
"Receive +2 of I Am Not A Fool because their brain stops functioning "
"sometimes."
msgstr ""
#: data/classes/physicaled.cls:33
msgid ""
"Also they possess -2 of Bluff, for their muscles practically have a life of "
"their own and easily contradict themselves when they are lying."
msgstr ""
#: data/classes/physicaled.cls:35
msgid ""
"By the corpulent size of their muscles and the total absence of control, the "
"Student of Physical Education have 0.60 chance to tumble in battle."
msgstr ""
#: data/classes/physicaled.cls:37
msgid ""
"Beyond this, the Student of Physical Education can't buy points on Skills "
"whose ability key is Intelligence."
msgstr ""
#: data/classes/lawner.cls:1
msgid "Law Student"
msgstr ""
#: data/classes/lawner.cls:2
msgid ""
"You seem to have more than the average share of intelligence for a man of "
"your background, sneered the lawyer at a witness on the stand.|If I wasn't "
"under oath, I'd return the compliment, replied the witness."
msgstr ""
#: data/classes/lawner.cls:3
msgid ""
"Living on Campus disguised as penguins, Law Students are organisms that, "
"when they perceive the minor possibility of making a profit of some "
"situation they judge to be 'juridical', will use all their vocabulary, "
"rhetorical tricks and sophisms to take advantage of it. It is always "
"important to have a Law Student in your group (party), be it to avoid being "
"taken advantage of by the knowledge (and political apparatus) of other Law "
"Students, or to be able to take advantage of others, hence avoiding that "
"looming punishment."
msgstr ""
#: data/classes/lawner.cls:7
msgid ""
"Because they are usually quite stupid about anything that isn't related to "
"money, they receive -2 of Intelligence."
msgstr ""
#: data/classes/lawner.cls:9
msgid ""
"Because they are anxious to take the last kopeck from their victims, they "
"receive -1 of Charisma."
msgstr ""
#: data/classes/lawner.cls:11
msgid ""
"Because they can modify any situation to make money from it, they receive +2 "
"of Wisdom."
msgstr ""
#: data/classes/lawner.cls:13
msgid ""
"Since they know everything about money, the Law Student receives +1 of "
"Appraise on their first level."
msgstr ""
#: data/classes/physiotherapy.cls:1
msgid "Physiotherapy Student"
msgstr ""
#: data/classes/physiotherapy.cls:2
msgid ""
"'You should have studied more and entered the Federal University!'|(Wanucia, "
"Pysiotherapy Student angry with Mattar, Medicine Student)"
msgstr ""
#: data/classes/physiotherapy.cls:3
msgid ""
"The arch-rivals of Medical Students, the Physiotherapy Student feeds a "
"mortal hatred towards their half-blood brothers. The Physiotherapy Student, "
"although somewhat similar to the Medical ones (like elves and half-elves), "
"hate them with all their forces because the little physicians-to-be managed "
"to enter the school that the Physiotherapy Student always wanted. The "
"Physiotherapy Student usually works in physical academies, the better to "
"find their victims."
msgstr ""
#: data/classes/physiotherapy.cls:7
msgid ""
"Because of their diligent study of the mobility of the human body, they can "
"do some amazing things, receiving +1 of Dexterity."
msgstr ""
#: data/classes/physiotherapy.cls:9
msgid ""
"All Physiotherapy Students have lost one or more years studying to be a "
"Medical Student, receiving +1 of Intelligence."
msgstr ""
#: data/classes/physiotherapy.cls:11
msgid ""
"Because of all his wasted efforts to become a Medical Student, the little "
"Physiotherapist inherits the penalty of -2 of Wisdom."
msgstr ""
#: data/classes/physiotherapy.cls:13
msgid ""
"Feeding their hatred towards their rivals in medicine, the Physiotherapy "
"Students receive the class bonus against them, of +1 on all attacks against "
"Med Students."
msgstr ""
#: data/classes/physiotherapy.cls:15
msgid ""
"They receive +3 of Listen, Observe, Bluff and I am not a Fool tests when "
"targeting Medical Students."
msgstr ""
#: data/classes/physiotherapy.cls:17
msgid ""
"Because they are failed Medical Students, whenever there is any chance of "
"social interaction when there is a Medical Student within a radius of 20 "
"meters, the Physiotherapy Student will receive -5 of Social Skills. If they "
"fail a test by 5 or more, they will commit suicide."
msgstr ""
#: data/classes/mechanic.cls:1
msgid "Mechanical Engineering Student"
msgstr ""
#: data/classes/mechanic.cls:2
msgid ""
"'Today we'll see the comprex prane pracle probrem!'|(Haroldao, Mechanical "
"Teacher)"
msgstr ""
#: data/classes/mechanic.cls:3
msgid ""
"The student of Mechanical Engineering is the most frustrated person on "
"Campus. After choosing that course of studies in hopes of learning "
"everything about cars, planes, boats and other mechanical structures of "
"great complexity, they discover that the world can be summarized to F = m*a. "
"In possession of that simple equation and of absurd quantities of "
"inexplicable calculations, the teachers of physics make their life a hell "
"during the fundamental first year. But in specific classes they realize that "
"the world was happy during that basic cycle. Generally, because they're seen "
"in all classes inside the Exacts Institute (ICEX), it is certain that no one "
"is assured of graduating regularly."
msgstr ""
#: data/classes/mechanic.cls:7
msgid ""
"ME Students will study like crazy, if they want to do something more in "
"their lives than hold bolts while somebody else tightens them, so they "
"receive +3 of Intelligence."
msgstr ""
#: data/classes/mechanic.cls:9
msgid ""
"Due to the quantity of information about steels, kinds of tempera, tools of "
"plants, electronic systems and other things that they are obliged to "
"swallow, the Students of Mechanics receive +3 of Wisdom."
msgstr ""
#: data/classes/mechanic.cls:11
msgid ""
"They receive -2 of Strength. After all, the Autocad mouse doesn't weigh much."
msgstr ""
#: data/classes/mechanic.cls:13
msgid ""
"A student of Mechanics always suffers a penalty of -10 in any kind of test "
"against things of the female sex. Total absence of contact with that kind of "
"organism causes a barely controlled frenzy in the student, who should do an "
"I Am Not A Fool test (with the penalty of -10) so he won't jump wildly on "
"top of the female. If he fails, the student becomes hysterically frantic and "
"will try as hard as he can to 'copulate' with her."
msgstr ""
#: data/classes/to.cls:1
msgid "Occupational Therapy Student"
msgstr ""
#: data/classes/to.cls:2
msgid ""
"'Hey, girls from OT, there's a question I've had in my mind since I entered "
"the University. Can you answer it for me?...| No, we don't know what our "
"diploma will allow us to do and we're bored by others asking us about it!'|"
"(Turmalina, Computer Science Student, interviewing three OT Students)"
msgstr ""
#: data/classes/to.cls:3
msgid ""
"Usually little and fragile, the Occupational Therapy Students can become "
"highly emotional when they watch Mexican soap operas, however conventional. "
"Known for their 'hard' group therapies, called 'Academic Classes', and for "
"the hours they spend painting a little piece of paper like a three-year-old "
"child (and FOR a three-year-old child), calling it a 'Scientific Project', "
"the OT Students can't explain the purpose of their diploma (it's one of the "
"universe's secrets not answered by 42), of their lives, their clients, their "
"friends, their bass guitars, the Anamabeka, their..., finally... But they "
"sure do know what happened in the previous chapter of the midday television "
"soap opera."
msgstr ""
#: data/classes/to.cls:7
msgid ""
"Receive -2 of Intelligence, for spending too much time watching soap operas "
"on TV."
msgstr ""
#: data/classes/to.cls:9
msgid "+1 of Wisdom, for the inutiles knowledges obtained watching TV novels."
msgstr ""
#: data/classes/to.cls:11
msgid ""
"+3 of Charisma, for not studying at the Exact Sciences Institute (ICEX), and "
"for usually being very nice."
msgstr ""
#: data/classes/to.cls:13
msgid ""
"Because they symbolize rare beauty to the Students of the ICEX, the OT "
"Students receive +10 on all social tests against Students from that "
"Institute."
msgstr ""
#: data/classes/to.cls:19
msgid "And +5 of Intimidate for the same reason."
msgstr ""
#: data/races/autista.rca:1
msgid "Strange Autistic"
msgstr ""
#: data/races/autista.rca:2
msgid ""
"' -Look at this boy! He is you when you were small!|-No, Farrer, I was a "
"normal happy child.'|(Farrer to a Strange Autistic (Panda), Anamabeka's "
"vocalist, when watching an Oblongs episode where one infant, with eyes of "
"different sizes, sawed his bed using a saw)"
msgstr ""
#: data/races/autista.rca:3
msgid ""
"Although, from a distance, he or she looks like a common and normal person, "
"this tormented organism suffers serious psychological dysfunctions and "
"behavioral quirks. These creatures have the power to externalize all the "
"elements that exist within their own world, sometimes confounding other "
"races. Feared by many and misunderstood by everyone, this organism will lead "
"his life like any other race, without putting himself or others at risk. "
"There is a little bit of the Strange Autistic inside everyone, whether this "
"autism be a world of wars and shots, fights and samurais, Latin American "
"culture or styles of swords and drums."
msgstr ""
#: data/races/autista.rca:6
msgid ""
"Being far too strange in someone else's eyes, the Strange Autistic receives "
"-4 on all Social Tests when dealing with a target of opposite tendencies."
msgstr ""
#: data/races/autista.rca:8
msgid ""
"Understanding the fact that everybody is a little bit autistic like him or "
"her, the Strange Autistic receives a bonus of + 2 on all Social Tests when "
"dealing with a target of compatible tendencies."
msgstr ""
#: data/races/boy.rca:1
msgid "Boy / Patty"
msgstr ""
#: data/races/boy.rca:2
msgid ""
"'Ah friend, I can't, 'cause I'll do some biceps exercises today'|(Tico "
"Bombadinho)"
msgstr ""
#: data/races/boy.rca:3
msgid ""
"Boys, and their female versions, Pattys, are creatures endowed with a "
"strange fondness for body academies. Always wanting to be thin, to go to jet-"
"set parties and rubbing with their opposite sex equivalents, they usually "
"ignore their friends of other races. But, the more upper-class they consider "
"themselves, and although they have a great capacity for affection, this race "
"is always the target of mockeries and jokes by other races."
msgstr ""
#: data/races/boy.rca:6
msgid ""
"Pattys have +1 of Diplomacy since they always exhibit the characteristics of "
"their bodies. As terribly horrendous as she was, she is able to alter "
"herself 'magically' in just a few hours."
msgstr ""
#: data/races/boy.rca:10
msgid ""
"Boys and Pattys receive +1 of Constitution due to the time they constantly "
"spend at body academies. If they no longer go there, they'll lose this bonus "
"and automatically become the butt of jokes among others of their own race."
msgstr ""
#: data/races/gotico.rca:1
msgid "Gothic"
msgstr ""
#: data/races/gotico.rca:2
msgid "'I have a problem...'|(Creepy Susie)"
msgstr ""
#: data/races/gotico.rca:3
msgid ""
"With their noses turned up to the moon and their depressing way of life "
"(that for them is full of melancholy), the Gothic live in groups from the "
"cemeteries up to Savassi plaza. Always dressed entirely in black and with "
"strange makeup, they wander in the night reciting Alvares de Azevedo (a "
"Brazilian clone of Lord Byron) and extol their lives to other innocent "
"races.|They love the Internet, but there they forget, from time to time, "
"that they hate life, leaving visible flashes of joy in their eyes. Others "
"therefore tend to believe that their behavior is only pretense."
msgstr ""
#: data/races/gotico.rca:6
msgid ""
"Since Boys / Patys are highly emotional, Gothics receive +2 in intimidation "
"against them."
msgstr ""
#: data/races/hippie.rca:1
msgid "Hippie"
msgstr ""
#: data/races/hippie.rca:2
msgid ""
"'They say that they want to save nature, but the only thing they do is "
"smoke maryjane and it smells bad!'|(Eric Cartman)"
msgstr ""
#: data/races/hippie.rca:3
msgid ""
"Lovers of plants, animals, fungi, worms, air, wind, water, breezes, fire, "
"heat, in other words, everything that emanates in some way from nature and "
"can transmit to them energy or karma (no, we aren't talking about Druid "
"Elves), the hippies can spend hours listening to the voice of the wind or "
"watching little earthworms enter their bodies, when they have taken high "
"doses of LSD."
msgstr ""
#: data/races/hippie.rca:6
msgid ""
"Since they love nature so much, the el.., err, I said, hippies, receive +5 "
"of Diplomacy."
msgstr ""
#: data/races/hippie.rca:8
msgid ""
"Usually Hippie creatures aren't well accepted by society, fearful of their "
"subversive actions under the influence of LSD, so, they receive -6 of Bluff."
msgstr ""
#: data/races/humano.rca:1
msgid "Common Human"
msgstr ""
#: data/races/humano.rca:2
msgid ""
"'Satana sum et nihil humanum a me alienum puto'|(Demon talking to Ivan "
"Karamazov)"
msgstr ""
#: data/races/humano.rca:3
msgid ""
"Also known as Homo Sapiens Sapiens. A human is a human is a human! Find out "
"the rest in your D&D book cause I'm too busy to write normal things here. We "
"really hope that nobody owns the patent to the name 'human' and we have to "
"use another term for this race because of copyright violations.|The Common "
"Human is so normal and so common that he has neither any extraordinary "
"qualities nor any extraordinary defects."
msgstr ""
#: data/races/llama.rca:1
msgid "Human Lama"
msgstr ""
#: data/races/llama.rca:2
msgid "'Is he insane??'|(Oktober Fest Queen, while looking at a human lama)"
msgstr ""
#: data/races/llama.rca:3
msgid ""
"Human lamas are humans that earnestly believe they are descendants of the "
"Andes lamas. Usually they walk wearing a Bolivian poncho, drink a lot of "
"water and think exactly like a lama."
msgstr ""
#: data/races/llama.rca:6
msgid ""
"For having sociopathic tendencies, the Human Lammas receive -4 on all social "
"tests."
msgstr ""
#: data/races/llama.rca:8
msgid "Human lamas receive +2 of Intelligence."
msgstr ""
#: data/races/metaleiro.rca:1
msgid "Headbanger"
msgstr ""
#: data/races/metaleiro.rca:2
msgid "'Dark...'|(Anamatheus Iskurium)"
msgstr ""
#: data/races/metaleiro.rca:3
msgid ""
"These creatures usually walk around wearing black pants, black skirts (of "
"bands or not) and military boots. They wear this kind of clothes to 'be "
"different', although all of them wear the same. They love to play everything "
"they find, thinking it is a drum, and to sing the lyrics of the music they "
"love. Usually categorized as autistic, these creatures walk with other "
"headbangers (from 2 to 5) and have the need to show others their 'revolt'. "
"They are easily attracted by anything that looks 'malignant', the rougher "
"the better."
msgstr ""
#: data/races/metaleiro.rca:6
msgid ""
"Since Boys / Patys are highly emotional, Headbangers receive +2 of "
"intimidation against them."
msgstr ""
#: data/races/mutante.rca:1
msgid "Mutant Human Cricket"
msgstr ""
#: data/races/mutante.rca:2
msgid "'A tasty Cricket, please!'|(Logan in a barbecue restaurant)"
msgstr ""
#: data/races/mutante.rca:3
msgid ""
"No one knows why, but mutants have started to attend Icex. With their diet "
"based on crickets or small hopping bugs, the Human Crickets have some "
"cannibalistic habits and, for this, aren't welcome in bug colonies. The "
"habitat of the Human Cricket is the famous Tyrol, near Barreiro, where they "
"live happily among their relatives."
msgstr ""
#: data/races/mutante.rca:6
msgid ""
"Since they eat Crickets, Human Crickets receive -4 on all social tests when "
"dealing with someone of their race or insects."
msgstr ""
#: data/races/mutante.rca:8
msgid ""
"By its incredible jumps, the Human Cricket receive +4 of Prestidigitation."
msgstr ""
#: data/races/skinhead.rca:1
msgid "Skinhead Maniac"
msgstr ""
#: data/races/skinhead.rca:2
msgid ""
"- It's 'cause ther'are some peopl'in front of my house that puts a ghetto "
"blaster at high volume on the weekends...|- There is, so? Give me R$500,00 "
"and I'll give you a fragmentation granade to throw there and end their party "
"for good!'|(Corrente, Skinhead Maniac, answering Gordo, frustrated "
"Mechanical Engineering Student)"
msgstr ""
#: data/races/skinhead.rca:3
msgid ""
"Skinhead Maniacs are a rare race on the campus. Without any common sense, "
"these creatures don't lose time in reaching their goals in the most direct "
"way possible. Alone in the world, they aren't able to make friends with any "
"other race and they always want to put a definite end to those they dislike."
msgstr ""
#: data/races/skinhead.rca:6
msgid ""
"Since they don't have common sense, Skinhead Maniacs have to be of "
"Alignment / Tendency Capitalist Proprietary Software or Chaotic Proprietary "
"Software"
msgstr ""
#: data/races/skinhead.rca:12
msgid ""
"Since they have friends in the army, Skinhead Maniacs can get all kinds of "
"heavy guns and walk around freely with them. Their class skill is obviously "
"Intimidate."
msgstr ""
#: data/feats/weapon_attack.fta:1
msgid "Common Attack"
msgstr ""
#: data/feats/weapon_attack.fta:2
msgid "Character's common attack."
msgstr ""
#: data/feats/weapon_attack.dsl:22
msgid "Out of ammo!"
msgstr ""
#: data/feats/weapon_attack.dsl:44
msgid "No more ammo. Reload your weapon!"
msgstr ""
#: data/feats/administration/aberration.fta:1
msgid "Aberration"
msgstr ""
#: data/feats/administration/aberration.fta:2
msgid ""
"The Administration Student's Taylorism is at its maximum capacity after "
"those years of graduation. The student became a natural aberration, a biped "
"ox. It'll receive +2 points on Constitution and on Strenght, -2 on Charisma, "
"-4 on Intelligence and -4 on I Am Not A Fool. "
msgstr ""
#: data/feats/administration/esthetic_shock_i.fta:1
msgid "Esthetic Shock I"
msgstr ""
#: data/feats/administration/esthetic_shock_i.fta:2
msgid ""
"At his first level, the Administration Student can charge Esthetic Shocks, "
"one time per day, causing 1d4 points of damage, since the target creature "
"fails at an I Am Not A Fool test against the -Charisma roll . For each 2 "
"levels, the character can use this feat for one more time per day."
msgstr ""
#: data/feats/administration/esthetic_shock_ii.fta:1
msgid "Esthetic Shock II"
msgstr ""
#: data/feats/administration/esthetic_shock_ii.fta:2
msgid ""
"Due to the cerebral damages made by its graduation, the Administration "
"Student upgrade its capacity to esthetic shock people, causing 1d6 damage, "
"without resistances. The use of this feat consumes one Esthetic Shock I"
msgstr ""
#: data/feats/administration/esthetic_shock_iii.fta:1
msgid "Esthetic Shock III"
msgstr ""
#: data/feats/administration/esthetic_shock_iii.fta:2
msgid ""
"After lot of time, the cerebral damage is at unimaginable levels. Now the "
"Administration Student Esthetic Shock inflicts 2d6 of damage. The use of "
"this feat consumes 2 Esthetic Shocks I"
msgstr ""
#: data/feats/administration/supreme_esthetic_shock.fta:1
msgid "Supreme Esthetic Shock"
msgstr ""
#: data/feats/administration/supreme_esthetic_shock.fta:2
msgid ""
"It's the apex of shocking people that a common Administration Student can "
"achieve. The student capacity to discern what is an watermelon than what is "
"a cloth is void. For now on, the Esthetic Shock can inflict 3d12 points of "
"damage. The use of this feat consumes 3 Esthetic Shocks I."
msgstr ""
#: data/feats/biology/ameivas_worms.fta:1
msgid "Ameiva's Worms"
msgstr ""
#: data/feats/biology/ameivas_worms.fta:2
msgid ""
"The Biology Student can thrown its bottle of worms collected from ameiva's "
"bowels, one time per day added by one more time for each level after the "
"4th, inflicting 1d6+Biology Student Level points of damage."
msgstr ""
#: data/feats/biology/arc_impulse.fta:1
msgid "Arc Impulse"
msgstr ""
#: data/feats/biology/arc_impulse.fta:2
msgid ""
"At this time, the Biology Student can two times per day do a great combo "
"with his Ameiva and a Formica, this way: The formica goes up to the ameiva's "
"tail, and when the ameiva strikes the enemy with its tail, throws the little "
"insect directly to enemy's eyes (a Fortitude test is needed to avoid "
"confusion, with a difficulty of 1d6+ Biology Student Level), followed by an "
"incredible Biology Student's strike. This feat will cause 1d6 + Biology "
"Student Level points of damage."
msgstr ""
#: data/feats/biology/mass_arthropds_attack.fta:1
msgid "Mass Arthropds Attack"
msgstr ""
#: data/feats/biology/mass_arthropds_attack.fta:2
msgid ""
"The more the graduation passes, the more the Biology Students live together "
"with animals, so they can invoque, 2 times per day, a small arthropds horde "
"to attack their enemies in a 10 meters radius, inflicting 2d8 + 1d6 per "
"Biology Student Level greater than 10."
msgstr ""
#: data/feats/compsci/world_conception.fta:3
msgid "World Conception"
msgstr ""
#: data/feats/compsci/world_conception.fta:4
msgid ""
"For knowing its profession is called 'the future', Computer Science Students "
"received +2 in I Am Not A Fool."
msgstr ""
#: data/feats/gothic/lament_souls.fta:1
msgid "Laments of One Thousand Souls"
msgstr ""
#: data/feats/gothic/lament_souls.fta:2
msgid ""
"Being adepts of the Romantic Poetry Second Generation, the Gothics are "
"master on depressive art: they can end the day of the happiest 'Care Bear'. "
"Making use of a full round action, the Gothic creature do a test of Bluff "
"against the aim's I Am Not A Fool. In case of success, the aim will be on "
"deep depression for the next 24 hours, receiving -5 on all Social Tests."
msgstr ""
#: data/feats/gothic/night_adoration.fta:1
msgid "Night Adoration"
msgstr ""
#: data/feats/gothic/night_adoration.fta:2
msgid ""
"One time they are typically noturn creatures, Gothics receive some bonuses "
"when far from the Sun's light: +2 in Intimidate for frighting children and "
"oldies, +4 in Disguises, du to nobody percept that the stupid guy of other "
"day is the huge and imponent Gothic of the Night, and +2 on all Combat "
"relative rolls, since they know the benefities of shades and nocturnal "
"whispers."
msgstr ""
#: data/feats/gothic/sun_weakness.fta:1
msgid "Sun Weakness"
msgstr ""
#: data/feats/gothic/sun_weakness.fta:2
msgid ""
"Sun is a star that brings joy to Common Humans and a debilitation weakness "
"to Gothics, because it dazes their makeups and reveals their butt faces. "
"When affected by the Sun's light, Gothics receive -8 on all their Social "
"Tests and -1 on all Combat relative rolls. They can't use Lament of One "
"Thousand Souls and any Social Test agains't children will result in an "
"automatic failure, because the children will think they are clows that want "
"to play with them."
msgstr ""
#: data/feats/law/i_am_wrong.fta:1
msgid "I am Wrong"
msgstr ""
#: data/feats/law/i_am_wrong.fta:2
msgid ""
"At the fourth level, the Law Students is so unbearable at his try to take "
"advantages of someone else's innocence, that arrives to his first great miss "
"act: He's fired from his voluntary period of training. After this sad mark, "
"the students voice is so shrill and loudness that cause, when he scream, 1d4 "
"points of damage, being able to stun the target for 1d6 turns. Rolls a "
"fortitude test of all targets in a 30 meters radius against a difficulty of "
"10 + Law Student Level to avoid being stunned and reduce the damage to a "
"half."
msgstr ""
#: data/feats/mandatory/rookie.fta:1
msgid "Rookie"
msgstr ""
#: data/feats/mandatory/rookie.fta:2
msgid ""
"Every rookie is know by its big ego, its make-new-friends desire and by its "
"stupid questions."
msgstr ""
#: data/feats/physicaled/esophagus.fta:1
msgid "Powerful Esophagus"
msgstr ""
#: data/feats/physicaled/esophagus.fta:2
msgid ""
"Once a day, and because his muscles have invaded his internal organs, the "
"Physical Education Student is able to expel a sphere of fire that causes 6d6 "
"(plus 2d6, for each level above 15) in Damage."
msgstr ""
#: data/feats/physicaled/i_am_a_little_conan.fta:1
msgid "I'm a little Conan"
msgstr ""
#: data/feats/physicaled/i_am_a_little_conan.fta:2
msgid ""
"Physical Education Students, due to their frequency at the gym, gets +1 "
"Strength permamently."
msgstr ""
#: data/feats/physicaled/virtually_invencible.fta:1
msgid "Virtually Invencible"
msgstr ""
#: data/feats/physicaled/virtually_invencible.fta:2
msgid ""
"Thanks to their constant physical work, the Physical Education Students "
"receive +5 on Natural Armor and a Damage Resistance of 8/-"
msgstr ""
#: data/feats/elective/strong_will.fta:3
msgid "Strong Will"
msgstr ""
#: data/feats/elective/strong_will.fta:4
msgid ""
"The creature has a will practically unshakeable, being extremally difficult "
"to affect his mentality status. System: The creature receives +3 on all his "
"I Am Not A Fool tests."
msgstr ""
#: data/feats/elective/feline.fta:3
msgid "Feline"
msgstr ""
#: data/feats/elective/feline.fta:4
msgid ""
"The creature has reflexes like a cat, being able to deviate instinctively. "
"System: The creature receives +3 on all his Reflexes tests."
msgstr ""
#: data/feats/elective/fugitive.fta:3
msgid "Fugitive"
msgstr ""
#: data/feats/elective/fugitive.fta:4
msgid ""
"The fugitive creature can escape more easily of captivity situations, "
"receiving +2 in Art of the Escape"
msgstr ""
#: data/feats/elective/rough.fta:3
msgid "Rough"
msgstr ""
#: data/feats/elective/rough.fta:4
msgid ""
"The creature is extremally resistent, being able to bear easily stressfull "
"tasks. System: The creature receives +3 on all his Fortitude tests."
msgstr ""
#: data/feats/elective/quick_thought.fta:3
msgid "Quick Thought"
msgstr ""
#: data/feats/elective/quick_thought.fta:4
msgid ""
"With this feat, the creature can react quickly to the danger. System: At the "
"initiative tests, the creature receives +5 to his result."
msgstr ""
#: data/feats/elective/cant_touch_me.fta:3
msgid "Can't Touch Me"
msgstr ""
#: data/feats/elective/cant_touch_me.fta:4
msgid ""
"The creature is clever than the others, being able to avoid more easily from "
"attacks. System: The creature will receive +2 in his Armature Class all the "
"times that Dexterity is used to avoid hits."
msgstr ""
#: data/feats/elective/hasty.fta:3
msgid "Hasty"
msgstr ""
#: data/feats/elective/hasty.fta:4
msgid ""
"The creature has an abnormal velocity, being able to run quickly. System: "
"The creature can walk and run at a proportion 20 percent higher than its "
"base displacement."
msgstr ""
#: data/feats/elective/bolivian_blood.fta:3
msgid "Bolivian Blood"
msgstr ""
#: data/feats/elective/bolivian_blood.fta:4
msgid ""
"The creature has the blood as if he lives in the bolivian's mountains, "
"receiving +10 Life Points"
msgstr ""
#: data/feats/elective/pinocchios_aura.fta:3
msgid "Pinocchio's Aura"
msgstr ""
#: data/feats/elective/pinocchios_aura.fta:4
msgid ""
"Watching too much Pinocchio on its childhood - but sleeping every time "
"before the movie's end -, the creature has an easy way to tell lies, "
"receiving +2 in Bluff."
msgstr ""
#: data/feats/elective/coward_touch.fta:1
msgid "Coward Touch"
msgstr ""
#: data/feats/elective/coward_touch.fta:2
msgid ""
"The creature with Coward Touch can do, 3 times per day, an attack that do "
"not follow clean-fight rules, inflicting 1d3+character level points of "
"damage."
msgstr ""
#: data/feats/received/mj_friends_killer.fta:3
msgid "M. J. Friends Killer"
msgstr ""
#: data/feats/received/mj_friends_killer.fta:4
msgid ""
"The character is known by the nasty habit of killing children, being "
"deplored by most people."
msgstr ""
#: data/skills/acrobacias.ski:1
msgid "Acrobats"
msgstr ""
#: data/skills/acrobacias.ski:2
msgid ""
"The acrobatic organism is able to perform true exploits, like cutting "
"capers, twirling or playing Capoeira. With this skill, he is able to cross "
"enemy areas without suffering Coward Attacks or fall from high places "
"without being hurt and also make an impression on little girls."
msgstr ""
#: data/skills/adestrarbichos.ski:1
msgid "Training Animals"
msgstr ""
#: data/skills/adestrarbichos.ski:2
msgid ""
"The organism graduated with this skill is able to teach and be likeable with "
"animals and/or similars."
msgstr ""
#: data/skills/arrombar.ski:1
msgid "Burglary"
msgstr ""
#: data/skills/arrombar.ski:2
msgid ""
"The organism graduated in this skill is able to burglarize locks, unlock "
"doors, safes and similars."
msgstr ""
#: data/skills/artedoescape.ski:1
msgid "Art of the Escape"
msgstr ""
#: data/skills/artedoescape.ski:2
msgid ""
"A person whose talent is the Art of the Escape is able to escape from the "
"most diverse, ordinary conditions of imprisonment."
msgstr ""
#: data/skills/avaliar.ski:1
msgid "Appraisal"
msgstr ""
#: data/skills/avaliar.ski:2
msgid ""
"Usually used to estimate the price of that 486 processor sold by that "
"smuggler or of those poisoned chips given to your beloved teacher."
msgstr ""
#: data/skills/beber.ski:1
msgid "Drinking"
msgstr ""
#: data/skills/beber.ski:2
msgid ""
"It's the ability to get really drunk without throwing up. Drinking is a good "
"way to get more extroverted and social."
msgstr ""
#: data/skills/blefar.ski:1
msgid "Bluff"
msgstr ""
#: data/skills/blefar.ski:2
msgid ""
"The organism that has mastered this skill is capable of fooling the most "
"expert teacher."
msgstr ""
#: data/skills/boemia.ski:1
msgid "Bohemia"
msgstr ""
#: data/skills/boemia.ski:2
msgid ""
"It's the skill of socializing in various environments, in other words, being "
"a nice person to be with."
msgstr ""
#: data/skills/bovinice.ski:1
msgid "Taylorism"
msgstr ""
#: data/skills/bovinice.ski:2
msgid ""
"Taylor wrote 'The Principles of Scientific Management' in which he speaks of "
"people as though he considers them cattle, to be used only to maximize "
"profits. This skill measures the creature's capacity to do hard work with no "
"discussion."
msgstr ""
#: data/skills/carisma.ski:2
msgid ""
"Measures how eloquence, skilled with words, inspired, or the like, the "
"creature is. A very charismatic organism can convince students groups to "
"combine to invade the University President's Building. One who is not "
"charismatic can't make his dog obey him.||Ameiva: Charisma 25|Ratazana: "
"Charisma 6|Ente: Charisma 8"
msgstr ""
#: data/skills/cnhgeral.ski:1
msgid "Knowledge: (General)"
msgstr ""
#: data/skills/cnhgeral.ski:2
msgid ""
"This feature points to any knowledge the organism might have. The term "
"'(General)' must be replaced by the specific type of knowledge. Each type of "
"knowledge affects the tests related to it."
msgstr ""
#: data/skills/cnhsofrimento.ski:1
msgid "Knowledge: (Suffering)"
msgstr ""
#: data/skills/cnhsofrimento.ski:2
msgid ""
"People who have this sort of knowledge know everything about suffering (but, "
"normally speaking, don't suffer themselves.)"
msgstr ""
#: data/skills/cnhtagmedicinal.ski:1
msgid "Medical 'Loud Mouth'"
msgstr ""
#: data/skills/cnhtagmedicinal.ski:2
msgid ""
"The character can talk in such a way that those who do not possess this "
"skill can't understand a word he's saying because he uses only words from "
"the Dictionary for Little Med Students."
msgstr ""
#: data/skills/conducao.ski:1
msgid "Driving (Vehicles)"
msgstr ""
#: data/skills/conducao.ski:2
msgid ""
"It's the organism's capacity to drive vehicles. The player must specify the "
"type of vehicle he is good at driving."
msgstr ""
#: data/skills/constituicao.ski:2
msgid ""
"Measures how physically resistant the organism is. A creature with a lot of "
"constitution is as resistant as a horse, and is able to self-inject venom in "
"order to create and withdraw an antidote. One with little constitution is "
"constantly found in a vegetative state, and, to him, the common influenza "
"virus can be lethal.||Ameiva: Constitution 12|Ratazana: Constitution 6|Ente: "
"Constitution 26"
msgstr ""
#: data/skills/curar.ski:1
msgid "Healing"
msgstr ""
#: data/skills/curar.ski:2
msgid ""
"The organism with points in this skill is capable of healing wounds and "
"illnesses in completely ordinary ways: He may stop hemorrhaging or cure a "
"disease."
msgstr ""
#: data/skills/desmentir.ski:1
msgid "See Lies"
msgstr ""
#: data/skills/desmentir.ski:2
msgid ""
"This skill is tested when the creature is being cheated. You can resist a "
"Bluff with this feature."
msgstr ""
#: data/skills/destreza.ski:2
msgid ""
"It's how skillful, agile, supple, among other similar adjectives, the "
"creature is. An organism with much dexterity is able juggle with knives and "
"easily avoid bullets. A creature with little dexterity constantly trips over "
"its own legs and can't set a stone in the wall of a granary.||Ameiva: "
"Dexterity 8|Ratazana: Dexterity 12|Ente: Dexterity 2"
msgstr ""
#: data/skills/diplomacia.ski:1
msgid "Diplomacy"
msgstr ""
#: data/skills/diplomacia.ski:2
msgid ""
"It is the organism's capacity to solve a lot of problems with other "
"organisms. Includes eloquence, gentlemanly behavior, and knowing how to use "
"the correct words at correct times, in other words, all those boring social "
"things."
msgstr ""
#: data/skills/discursoprof.ski:1
msgid "Professional Speech"
msgstr ""
#: data/skills/discursoprof.ski:2
msgid "Measures the fluency and eloquency of the character's usual words."
msgstr ""
#: data/skills/disfarces.ski:1
msgid "Disguises"
msgstr ""
#: data/skills/disfarces.ski:2
msgid ""
"Measures the creature's ability to disguise himself (and be unrecognizable)."
msgstr ""
#: data/skills/equilibrio.ski:1
msgid "Balance"
msgstr ""
#: data/skills/equilibrio.ski:2
msgid ""
"Is the organism's capacity not to fall from a wall when walking on it, or to "
"walk on a tightrope in an attempt to obtain money for lunch."
msgstr ""
#: data/skills/escalar.ski:1
msgid "Climbing"
msgstr ""
#: data/skills/escalar.ski:2
msgid "Measure the organism's capacity to climb very steep surfaces."
msgstr ""
#: data/skills/esconder.ski:1
msgid "Concealment"
msgstr ""
#: data/skills/esconder.ski:2
msgid ""
"Is the skill of putting yourself in a bush or hiding in the shadows, with "
"the aim of not being spotted."
msgstr ""
#: data/skills/falaridioma.ski:1
msgid "Foreign Languages"
msgstr ""
#: data/skills/falaridioma.ski:2
msgid ""
"The organism with this skill is able to talk an aditional language for each "
"point on it."
msgstr ""
#: data/skills/falsificar.ski:1
msgid "Counterfeit"
msgstr ""
#: data/skills/falsificar.ski:2
msgid ""
"Is used to make false copies of something, like director's signatures or "
"teacher's grade books."
msgstr ""
#: data/skills/forca.ski:2
msgid ""
"It's the physical strength of the creature, measuring how gross and "
"potential it is. A creature with too much strength can beat like a Titan and "
"smash like a Hulk. A creature with low strength can't beat anyone and is "
"frequently subjugated by others like a little chicken.||Ameiva: Strength 1|"
"Ratazana: Strength 2|Ente: Strength 23"
msgstr ""
#: data/skills/furtividade.ski:1
msgid "Stealth"
msgstr ""
#: data/skills/furtividade.ski:2
msgid ""
"Is the organism's capacity to pass through some areas without making sounds."
msgstr ""
#: data/skills/inteligencia.ski:2
msgid ""
"Measures how smart or dumb the creature is. Organisms with a lot of "
"intelligence can take 80 in OC2 (Computer Organization 2, more than 80 is "
"only for Claudionor Disciples). Creatures too dumb only comunicate by "
"gestures and grunts.||Ameiva: Intelligence 6|Ratazana: Intelligence 2|Ente: "
"Intelligence 16"
msgstr ""
#: data/skills/intimidar.ski:1
msgid "Intimidatation"
msgstr ""
#: data/skills/intimidar.ski:2
msgid ""
"Measures the capacity to compel the target to act in accordance with your "
"orders, through gestures, words or shows of strength. This skill doesn't "
"allow you to control the will of a target directly. It's only used to insure "
"special treatment, like make a student let you copy his exercises or make "
"the snack-bar woman give you a discount on a hot-dog."
msgstr ""
#: data/skills/montar.ski:1
msgid "Riding"
msgstr ""
#: data/skills/montar.ski:2
msgid ""
"Those who know how to ride animals, will hardly ever fall from a War Ente. "
"This skill is used to ride any creature."
msgstr ""
#: data/skills/nadar.ski:1
msgid "Sports"
msgstr ""
#: data/skills/nadar.ski:2
msgid ""
"This skill measures how good the thing is at sports, without any kind of "
"distinction. Surely, those good at sports, usually aren't good at any other "
"things."
msgstr ""
#: data/skills/notused.ski:1
msgid "Not Used"
msgstr ""
#: data/skills/notused.ski:2
msgid "This Skill Place is Avaible for new skills in the future."
msgstr ""
#: data/skills/observar.ski:1
msgid "Observe"
msgstr ""
#: data/skills/observar.ski:2
msgid ""
"Is the visual acuity of an organism and indicates whether it can see far "
"distances or discern the details of an object or a scene. It's the counter-"
"skill of Concealment."
msgstr ""
#: data/skills/obterinf.ski:1
msgid "Get Information"
msgstr ""
#: data/skills/obterinf.ski:2
msgid ""
"This skill is used to gain restricted information. It's not so hard to "
"understand."
msgstr ""
#: data/skills/opobjele.ski:1
msgid "Operates Eletronic Object"
msgstr ""
#: data/skills/opobjele.ski:2
msgid ""
"Is the capacity to operate or fix electronic objects without getting "
"electric shocks and losing 70 percent of your brain or blowing the object "
"(and yourself) up."
msgstr ""
#: data/skills/opobjmec.ski:1
msgid "Operates Mechanic Object"
msgstr ""
#: data/skills/opobjmec.ski:2
msgid ""
"Is the capacity to operate or fix mechanical objects without the loss of a "
"finger or a hand."
msgstr ""
#: data/skills/ouvir.ski:1
msgid "Hearing"
msgstr ""
#: data/skills/ouvir.ski:2
msgid ""
"His hearing is so good that an organism can listen to and discern even low "
"sounds. It is the counter-skill to Stealth."
msgstr ""
#: data/skills/passelivre.ski:1
msgid "Carte Blanche"
msgstr ""
#: data/skills/passelivre.ski:2
msgid ""
"Is the ability to do anything illegal without suffering retaliation from the "
"responsible authorities. Carte Blanche allows the creature to walk through "
"restricted areas or carry heavy guns."
msgstr ""
#: data/skills/penosaco.ski:1
msgid "Mental Castration"
msgstr ""
#: data/skills/penosaco.ski:2
msgid ""
"People who have the capacity to make you feel, while talking to them, as if "
"you've been kicked in the balls."
msgstr ""
#: data/skills/performar.ski:1
msgid "Performing on Stage"
msgstr ""
#: data/skills/performar.ski:2
msgid ""
"Those who have knowledge of the performing arts are able to participate in "
"street theatricals or join a lot of layabouts to watch them doing something "
"ordinary. Stage performers DON'T know how to play musical instruments."
msgstr ""
#: data/skills/prestidig.ski:1
msgid "Prestidigitation"
msgstr ""
#: data/skills/prestidig.ski:2
msgid ""
"Is the skill used to steal little objects on someone's person, or in a place "
"observed by a lot of people."
msgstr ""
#: data/skills/roupasbizarras.ski:1
msgid "Bizarre Clothes"
msgstr ""
#: data/skills/roupasbizarras.ski:2
msgid ""
"It measures the capacity of a creature to wear the strangest things and call "
"them 'Clothes'."
msgstr ""
#: data/skills/sabedoria.ski:2
msgid ""
"Measures the creature' expertise in dealing with any sort of real-life "
"situation. A very wise organism can do 10 years of post-graduate studies "
"without any problem. A creature with few wisdom points can get lost on the "
"way from the university restaurant to the bathroom.||Ameiva: Wisdom 4|"
"Ratazana: Wisdom 6|Ente: Wisdom 12"
msgstr ""
#: data/skills/semtempo.ski:1
msgid "Not Enough Time"
msgstr ""
#: data/skills/semtempo.ski:2
msgid ""
"People with it can't do any of the normal things in life, 'cause their "
"studies won't let them! (Can be a glorious excuse not to do something)."
msgstr ""
#: data/skills/suborno.ski:1
msgid "Bribery"
msgstr ""
#: data/skills/suborno.ski:2
msgid ""
"This skill measures how good you are at 'buying' people, getting some favors "
"in exchange for money or other material stuff."
msgstr ""
#: data/skills/tocarinst.ski:1
msgid "Play Instrument"
msgstr ""
#: data/skills/tocarinst.ski:2
msgid ""
"Is the capacity to play a musical instrument. The instrument is anything "
"that can produce at last 7 distinct notes."
msgstr ""
#: data/dialogs/objects/computers.dlg:6
msgid "(You see the computer main screen)"
msgstr ""
#: data/dialogs/objects/computers.dlg:11
msgid "Install a new Operating System"
msgstr ""
#: data/dialogs/objects/computers.dlg:31
msgid "What Operating System do you wish to install?"
msgstr ""
#: data/dialogs/objects/computers.dlg:39
msgid "Install Pirate Ruindows"
msgstr ""
#: data/dialogs/objects/computers.dlg:49
msgid "Install Original Ruindows"
msgstr ""
#: data/dialogs/objects/computers.dlg:59
msgid "Install Ubuntu Linux"
msgstr ""
#: data/dialogs/objects/computers.dlg:70
msgid "Install Gentoo Linux"
msgstr ""
#: data/dialogs/objects/computers.dlg:80
#: data/dialogs/objects/computers.dlg:109
msgid "Back"
msgstr ""
#: data/dialogs/objects/computers.dlg:91
msgid "Operational System successfully installed."
msgstr ""
#: data/dialogs/objects/computers.dlg:105
msgid "You have failed to install an Operational System"
msgstr ""
#: data/dialogs/objects/computers.dlg:119
msgid ""
"(You see a blue screen with some hexadecimal codes. There's nothing you can "
"do except restart the system.)"
msgstr ""
#: data/dialogs/objects/computers.dlg:123
msgid "Restart"
msgstr ""
#: data/dialogs/objects/computers.dlg:132
msgid "(You see a debian-like aptitude at the computer's main screen)"
msgstr ""
#: data/dialogs/objects/computers.dlg:145
msgid "(You see a pacman-like figure at computer's main screen)"
msgstr ""
#: data/dialogs/objects/compdeck.dlg:6
msgid "(The computer is asking for an access code)"
msgstr ""
#: data/dialogs/objects/compdeck.dlg:12
msgid "Insert the code from the letter"
msgstr ""
#: data/dialogs/objects/compdeck.dlg:16
msgid "Try a random password"
msgstr ""
#: data/dialogs/objects/compdeck.dlg:23
msgid "Search for a buffer overflow"
msgstr ""
#: data/dialogs/objects/compdeck.dlg:30 data/dialogs/objects/compdeck.dlg:48
#: data/dialogs/objects/compdeck.dlg:68 data/dialogs/objects/compdeck.dlg:83
msgid "Leave the computer"
msgstr ""
#: data/dialogs/objects/compdeck.dlg:40
msgid "(You've entered an wrong code)"
msgstr ""
#: data/dialogs/objects/compdeck.dlg:45
msgid "Try again"
msgstr ""
#: data/dialogs/objects/compdeck.dlg:57
msgid "(You've got full access to the computer)"
msgstr ""
#: data/dialogs/objects/compdeck.dlg:63
msgid "Copy all information to Logan's notebook"
msgstr ""
#: data/dialogs/objects/compdeck.dlg:78
msgid "(You couldn't find any flaws)"
msgstr ""
#: data/dialogs/objects/bunker_school_server.dlg:6
msgid "(You see the bunker school server main screen)"
msgstr ""
#: data/dialogs/objects/bunker_school_server.dlg:12
msgid "Temporally turn off the subterranean air system"
msgstr ""
#: data/dialogs/objects/bunker_school_server.dlg:32
msgid "The computer laughts at you. You have failed."
msgstr ""
#: data/dialogs/objects/bunker_school_server.dlg:46
msgid ""
"Subterranean air system down for cleaning... Back in 5, 4, 3, 2, 1... "
"Subterranean air system cleaned and functional."
msgstr ""
#: data/dialogs/objects/house2_paints.dlg:6
#: data/dialogs/objects/house2_ovo.dlg:6
msgid "(You see a strange and beautiful paint)"
msgstr ""
#: data/dialogs/objects/house2_paints.dlg:11
#: data/dialogs/objects/house2_ovo.dlg:10
msgid "Look the paint."
msgstr ""
#: data/dialogs/objects/house2_paints.dlg:28
msgid "(There's nothing here.)"
msgstr ""
#: data/dialogs/objects/house2_paints.dlg:42
#: data/dialogs/objects/house2_ovo.dlg:45
msgid "(You failed to find something.)"
msgstr ""
#: data/dialogs/objects/house2_ovo.dlg:27
msgid "(You see a secret passage.)"
msgstr ""
#: data/dialogs/objects/house2_ovo.dlg:31
msgid "Enter it."
msgstr ""
#: data/dialogs/objects/refmachine.dlg:6
msgid "(You see a soda machine.)"
msgstr ""
#: data/dialogs/objects/refmachine.dlg:12
msgid "Kick the machine."
msgstr ""
#: data/dialogs/objects/refmachine.dlg:23
msgid "Study the machine."
msgstr ""
#: data/dialogs/objects/refmachine.dlg:33
msgid "Take money from the machine."
msgstr ""
#: data/dialogs/objects/refmachine.dlg:42
msgid "Buy a soda"
msgstr ""
#: data/dialogs/objects/refmachine.dlg:60
msgid "(You listened a strange noise. Is the machine alright?)"
msgstr ""
#: data/dialogs/objects/refmachine.dlg:74
msgid "(A soda appears to you.)"
msgstr ""
#: data/dialogs/objects/refmachine.dlg:88
msgid "(This machine seems to be broken.)"
msgstr ""
#: data/dialogs/objects/refmachine.dlg:102
msgid "(You've got some coins.)"
msgstr ""
#: data/dialogs/objects/refmachine.dlg:116
msgid "(You don't have enough money)"
msgstr ""
#: data/dialogs/objects/doors.dlg:14
msgid "(The door seems to be locked)"
msgstr ""
#: data/dialogs/objects/doors.dlg:20
msgid "Try to unlock it."
msgstr ""
#: data/dialogs/objects/doors.dlg:30
msgid "Force your entrance."
msgstr ""
#: data/dialogs/objects/doors.dlg:43 data/dialogs/objects/doors.dlg:59
#: data/dialogs/objects/doors.dlg:108
msgid "Sit down and cry."
msgstr ""
#: data/dialogs/objects/doors.dlg:54
msgid "(You failed to unlock it.)"
msgstr ""
#: data/dialogs/objects/doors.dlg:73
msgid "(Tic, trec, ouch! You almost lost a finger but the door is now opened.)"
msgstr ""
#: data/dialogs/objects/doors.dlg:88
msgid "(The door is unlocked.)"
msgstr ""
#: data/dialogs/objects/doors.dlg:103
msgid "(You failed to put it down.)"
msgstr ""
#: data/dialogs/objects/doors.dlg:123
msgid "(The jamb was broken and the door is now opened .)"
msgstr ""
#: data/dialogs/objects/doors.dlg:138
msgid "(The door doesn't seem to listen you.)"
msgstr ""
#: data/dialogs/tutorial/logan.dlg:6
msgid "Ah, so finally you awake!"
msgstr ""
#: data/dialogs/tutorial/logan.dlg:10 data/dialogs/tutorial/santa.dlg:10
#: data/dialogs/tutorial/dona.dlg:17
msgid "Who are you?"
msgstr ""
#: data/dialogs/tutorial/logan.dlg:19
msgid "I am Logan, maintainer of this squatter."
msgstr ""
#: data/dialogs/tutorial/logan.dlg:23
msgid "Squatter? Is this, the cleanest house I've ever seen, an squatter?"
msgstr ""
#: data/dialogs/tutorial/logan.dlg:26 data/dialogs/tutorial/logan.dlg:55
msgid "What am I doing here?"
msgstr ""
#: data/dialogs/tutorial/logan.dlg:35
msgid ""
"We found you bleeding unconscious near the waterfall. For the sake of our "
"ideals, Mattar, <the Forgotten>, healed all your wounds. (You're lucky: the "
"scalpel was expelled with your faeces yesterday!)"
msgstr ""
#: data/dialogs/tutorial/logan.dlg:39
msgid "For the sake of your ideals? What ideals?!"
msgstr ""
#: data/dialogs/tutorial/logan.dlg:42 data/dialogs/tutorial/logan.dlg:58
#: data/dialogs/tutorial/logan.dlg:74
msgid "What do you want of me?"
msgstr ""
#: data/dialogs/tutorial/logan.dlg:51
msgid ""
"Yes, squatter. A clean and sweet squatter that also serves as a healing "
"clinic for people with big tongues and no gratitude!"
msgstr ""
#: data/dialogs/tutorial/logan.dlg:61
msgid "Shut up and die!"
msgstr ""
#: data/dialogs/tutorial/logan.dlg:70
msgid "Our ideal? It's not the time to tell you about that."
msgstr ""
#: data/dialogs/tutorial/logan.dlg:83
msgid ""
"Ah, some time ago I've lost our Chrono Trigger Snes cartridge, just find it "
"for us."
msgstr ""
#: data/dialogs/tutorial/logan.dlg:88
msgid "Where it can be?"
msgstr ""
#: data/dialogs/tutorial/logan.dlg:91
msgid "Ok, I'll search for it"
msgstr ""
#: data/dialogs/tutorial/logan.dlg:96
msgid ""
"But everyone knows that Chrono is lost in time! It's impossible to take him "
"from Lavos!"
msgstr ""
#: data/dialogs/tutorial/logan.dlg:107
msgid "Never! Chrono took 3 years from me! I'll kill you!"
msgstr ""
#: data/dialogs/tutorial/logan.dlg:116
msgid "You still haven't found our Chrono Trigger Snes cartridge!"
msgstr ""
#: data/dialogs/tutorial/logan.dlg:120
msgid "I'm still looking..."
msgstr ""
#: data/dialogs/tutorial/logan.dlg:123
msgid "Oh, Chrono Trigger! This name resounds good memories in my head."
msgstr ""
#: data/dialogs/tutorial/logan.dlg:132
msgid "Here! Chrono is here! Let me play it!"
msgstr ""
#: data/dialogs/tutorial/logan.dlg:136
msgid "Its all yours..."
msgstr ""
#: data/dialogs/tutorial/logan.dlg:142
msgid "Its yours, but I want some money!"
msgstr ""
#: data/dialogs/tutorial/logan.dlg:155
msgid ""
"Money, money! All you want is money!! But... it's Chrono... take these "
"coins..."
msgstr ""
#: data/dialogs/tutorial/logan.dlg:159 data/dialogs/tutorial/logan.dlg:286
msgid "Thanks."
msgstr ""
#: data/dialogs/tutorial/logan.dlg:169
msgid ""
"I want another thing from you. Some dangerous living creatures are infesting "
"the subterranean areas of the bunker school. Please, exterminate them all."
msgstr ""
#: data/dialogs/tutorial/logan.dlg:173
msgid "Let's see what I can do."
msgstr ""
#: data/dialogs/tutorial/logan.dlg:180
msgid ""
"Hey, have you heard about the Vermin Extermination Services of S.C.O.U.R.G."
"E ?"
msgstr ""
#: data/dialogs/tutorial/logan.dlg:193
msgid "Chrono... Chrono... Chrono!"
msgstr ""
#: data/dialogs/tutorial/logan.dlg:197
msgid "Bye!"
msgstr ""
#: data/dialogs/tutorial/logan.dlg:206
msgid "That damned Lavos! So, we must forget about Chrono..."
msgstr ""
#: data/dialogs/tutorial/logan.dlg:210
msgid "Yes, let's forget about him..."
msgstr ""
#: data/dialogs/tutorial/logan.dlg:220
msgid ""
"No, you are wrong. Chrono is lost somewhere in the Bunker School. Go take a "
"look..."
msgstr ""
#: data/dialogs/tutorial/logan.dlg:224 data/dialogs/tutorial/logan.dlg:239
msgid "Ok, I'll look for it."
msgstr ""
#: data/dialogs/tutorial/logan.dlg:235
msgid ""
"Ahm, last time I saw him was in the Bunker School, when I was riping it to "
"play online with zsnes."
msgstr ""
#: data/dialogs/tutorial/logan.dlg:250
msgid "About the extermination, have you done it?"
msgstr ""
#: data/dialogs/tutorial/logan.dlg:254 data/dialogs/tutorial/dona.dlg:208
#: data/dialogs/tutorial/dona.dlg:241
msgid "Not yet."
msgstr ""
#: data/dialogs/tutorial/logan.dlg:258
msgid "Yes, there's no living thing there..."
msgstr ""
#: data/dialogs/tutorial/logan.dlg:269
msgid "The Heroes of Lesser Renown? That's true, I'll call them."
msgstr ""
#: data/dialogs/tutorial/logan.dlg:273
msgid "Great."
msgstr ""
#: data/dialogs/tutorial/logan.dlg:282
msgid ""
"Give this to the Atleticano at the other part of this house and he'll see "
"that I've sent you. Maybe he can help you."
msgstr ""
#: data/dialogs/tutorial/logan.dlg:297
msgid ""
"When you have some time, please go to the old software factory (the big "
"building at the end of Tyrol), and try to access the old computer there. I "
"couldn't discover the needed password!"
msgstr ""
#: data/dialogs/tutorial/logan.dlg:301 data/dialogs/tutorial/logan.dlg:316
msgid "I'll do it."
msgstr ""
#: data/dialogs/tutorial/logan.dlg:312
msgid ""
"You haven't accessed the old factory computer. I really need all information "
"you can find there."
msgstr ""
#: data/dialogs/tutorial/logan.dlg:320
msgid "I've forgot!"
msgstr ""
#: data/dialogs/tutorial/logan.dlg:329
#: data/dialogs/tutorial/atleticano.dlg:120
#: data/dialogs/tutorial/cruzeirense.dlg:83
#: data/dialogs/tutorial/hippie.dlg:206 data/dialogs/tutorial/dona.dlg:283
msgid ""
"I have nothing else for you in this version of DNT. Come back when there is "
"a new release or join DNTeam to help us develop it!"
msgstr ""
#: data/dialogs/tutorial/logan.dlg:333 data/dialogs/tutorial/atleticano.dlg:38
#: data/dialogs/tutorial/atleticano.dlg:51
#: data/dialogs/tutorial/atleticano.dlg:64
#: data/dialogs/tutorial/atleticano.dlg:124
#: data/dialogs/tutorial/hippie.dlg:13 data/dialogs/tutorial/hippie.dlg:53
#: data/dialogs/tutorial/hippie.dlg:89 data/dialogs/tutorial/hippie.dlg:210
#: data/dialogs/tutorial/dona.dlg:152 data/dialogs/tutorial/dona.dlg:261
#: data/dialogs/tutorial/dona.dlg:274 data/dialogs/tutorial/dona.dlg:287
msgid "Bye."
msgstr ""
#: data/dialogs/tutorial/santa.dlg:6
msgid "Wanna some milk, kid?"
msgstr ""
#: data/dialogs/tutorial/santa.dlg:19
msgid "Don't you know me? I am a descendant of a famous pre-war character."
msgstr ""
#: data/dialogs/tutorial/santa.dlg:30
msgid "Descendant of a slaver called Santa Claws, right?"
msgstr ""
#: data/dialogs/tutorial/santa.dlg:41
msgid ""
"He was the owner of a worldwide factory, with thousands of slaves. His name? "
"Santa Claws. (Same as me)."
msgstr ""
#: data/dialogs/tutorial/santa.dlg:46
msgid "Mr. Santa Claws of Cica Cula? Ow..."
msgstr ""
#: data/dialogs/tutorial/santa.dlg:58
msgid "Yes, the great Santa Claws! (I was named in honour of him)."
msgstr ""
#: data/dialogs/tutorial/santa.dlg:71
msgid ""
"And you are... Ah!... You are the one Logan found near the waterfall... Can "
"I ask you a favor?"
msgstr ""
#: data/dialogs/tutorial/santa.dlg:75 data/dialogs/tutorial/santa.dlg:172
#: data/dialogs/tutorial/santa.dlg:247 data/dialogs/tutorial/dona.dlg:62
#: data/dialogs/tutorial/dona.dlg:168
msgid "Yes."
msgstr ""
#: data/dialogs/tutorial/santa.dlg:78
msgid "What kind of favor?"
msgstr ""
#: data/dialogs/tutorial/santa.dlg:81 data/dialogs/tutorial/dona.dlg:65
#: data/dialogs/tutorial/dona.dlg:165
msgid "No."
msgstr ""
#: data/dialogs/tutorial/santa.dlg:91
msgid ""
"I need you to install a Ruindows on the squatter's notebook. Will you do it?"
msgstr ""
#: data/dialogs/tutorial/santa.dlg:96
msgid "Never! I am a Free Software Adept and will never touch this evil O.S."
msgstr ""
#: data/dialogs/tutorial/santa.dlg:102 data/dialogs/tutorial/santa.dlg:212
#: data/dialogs/tutorial/hippie.dlg:194
msgid "For sure!"
msgstr ""
#: data/dialogs/tutorial/santa.dlg:108
msgid "Yes. (but inside you something is telling you to take another action)"
msgstr ""
#: data/dialogs/tutorial/santa.dlg:120
msgid "So get out of here!"
msgstr ""
#: data/dialogs/tutorial/santa.dlg:124 data/dialogs/tutorial/santa.dlg:137
#: data/dialogs/tutorial/hippie.dlg:115 data/dialogs/tutorial/hippie.dlg:181
#: data/dialogs/tutorial/hippie.dlg:223 data/dialogs/tutorial/dona.dlg:94
#: data/dialogs/tutorial/dona.dlg:107
msgid "(Close dialog)"
msgstr ""
#: data/dialogs/tutorial/santa.dlg:133
msgid "I won't talk with you, heretic."
msgstr ""
#: data/dialogs/tutorial/santa.dlg:146
msgid "I'm waiting for you install the Ruindows at the squatter's notebook!"
msgstr ""
#: data/dialogs/tutorial/santa.dlg:150 data/dialogs/tutorial/santa.dlg:228
#: data/dialogs/tutorial/atleticano.dlg:90
#: data/dialogs/tutorial/atleticano.dlg:111
#: data/dialogs/tutorial/cruzeirense.dlg:87
msgid "Ok."
msgstr ""
#: data/dialogs/tutorial/santa.dlg:153
msgid "Ok. (you look suspiciously at Santa Claws' notebook)"
msgstr ""
#: data/dialogs/tutorial/santa.dlg:162 data/dialogs/tutorial/santa.dlg:237
msgid "So you've installed it! Soon the blue screen will rule the world!"
msgstr ""
#: data/dialogs/tutorial/santa.dlg:167 data/dialogs/tutorial/santa.dlg:242
#: data/dialogs/tutorial/santa.dlg:263
msgid "Amen, brother!"
msgstr ""
#: data/dialogs/tutorial/santa.dlg:177
msgid "Maybe."
msgstr ""
#: data/dialogs/tutorial/santa.dlg:188
msgid ""
"You've installed a linux on my notebook? But... it's the cause of it's not "
"freezing up anymore? How can I feel at home now?"
msgstr ""
#: data/dialogs/tutorial/santa.dlg:192
msgid "Maybe you can go the North Pole?"
msgstr ""
#: data/dialogs/tutorial/santa.dlg:197
msgid "Linux rocks!"
msgstr ""
#: data/dialogs/tutorial/santa.dlg:208
msgid "Now, Ruindows at the Hippie's computer!"
msgstr ""
#: data/dialogs/tutorial/santa.dlg:224
msgid "I'm waiting for you install the Ruindows on the hippie's computer!"
msgstr ""
#: data/dialogs/tutorial/santa.dlg:258
msgid "Follow the frozen blue screen path, brother!"
msgstr ""
#: data/dialogs/tutorial/santa.dlg:266
msgid "I will try to!"
msgstr ""
#: data/dialogs/tutorial/santa.dlg:269
msgid "Never!"
msgstr ""
#: data/dialogs/tutorial/atleticano.dlg:6
msgid "What are you doing here in my house?"
msgstr ""
#: data/dialogs/tutorial/atleticano.dlg:11
msgid "Logan sent this to you."
msgstr ""
#: data/dialogs/tutorial/atleticano.dlg:16
msgid "Just wandering, sorry..."
msgstr ""
#: data/dialogs/tutorial/atleticano.dlg:19
msgid "Not of your concern!"
msgstr ""
#: data/dialogs/tutorial/atleticano.dlg:25
msgid "I'm lost."
msgstr ""
#: data/dialogs/tutorial/atleticano.dlg:34
msgid "So please, leave this house."
msgstr ""
#: data/dialogs/tutorial/atleticano.dlg:47
msgid "Please, don't do anything bad to us!"
msgstr ""
#: data/dialogs/tutorial/atleticano.dlg:60
msgid "And so I am."
msgstr ""
#: data/dialogs/tutorial/atleticano.dlg:73
msgid "So you're the one Logan found. I need something from you."
msgstr ""
#: data/dialogs/tutorial/atleticano.dlg:77
#: data/dialogs/tutorial/cruzeirense.dlg:57
msgid "What's it?"
msgstr ""
#: data/dialogs/tutorial/atleticano.dlg:86
msgid ""
"The thing is: the Cruzeirense here is having some problems, but he refuses "
"to talk about that. Give him a soda can and let him talk."
msgstr ""
#: data/dialogs/tutorial/atleticano.dlg:96
msgid "If I have enough time!"
msgstr ""
#: data/dialogs/tutorial/atleticano.dlg:107
#: data/dialogs/tutorial/cruzeirense.dlg:6
msgid "I'm very busy now."
msgstr ""
#: data/dialogs/tutorial/cruzeirense.dlg:10
msgid "I'll come back latter"
msgstr ""
#: data/dialogs/tutorial/cruzeirense.dlg:20
msgid "What now?"
msgstr ""
#: data/dialogs/tutorial/cruzeirense.dlg:25
msgid "I have something for you."
msgstr ""
#: data/dialogs/tutorial/cruzeirense.dlg:29
msgid "Ehr, nothing."
msgstr ""
#: data/dialogs/tutorial/cruzeirense.dlg:39
msgid "Oh, soda!"
msgstr ""
#: data/dialogs/tutorial/cruzeirense.dlg:43
msgid "I need some info from you."
msgstr ""
#: data/dialogs/tutorial/cruzeirense.dlg:53
msgid ""
"I can give any information you want, but, first, I need you to do something."
msgstr ""
#: data/dialogs/tutorial/cruzeirense.dlg:67
msgid ""
"Some chickens are threaten me. You must go to the wasteland place they are "
"and finish them!"
msgstr ""
#: data/dialogs/tutorial/cruzeirense.dlg:71
msgid "I'm on it!"
msgstr ""
#: data/dialogs/tutorial/hippie.dlg:6
msgid "Welcome to the F.S.C."
msgstr ""
#: data/dialogs/tutorial/hippie.dlg:10
msgid "F.S.C.?"
msgstr ""
#: data/dialogs/tutorial/hippie.dlg:22
msgid "Free Software Church. Do you dig it, bro?"
msgstr ""
#: data/dialogs/tutorial/hippie.dlg:27 data/dialogs/tutorial/hippie.dlg:31
msgid "Oh, great!"
msgstr ""
#: data/dialogs/tutorial/hippie.dlg:37
msgid "No, it's a piece of shit!"
msgstr ""
#: data/dialogs/tutorial/hippie.dlg:40
msgid "Where's the shovel?"
msgstr ""
#: data/dialogs/tutorial/hippie.dlg:49
msgid "Ouch... another freak out!"
msgstr ""
#: data/dialogs/tutorial/hippie.dlg:62
msgid "Bro, I need things from you... Or we'll be wasted!"
msgstr ""
#: data/dialogs/tutorial/hippie.dlg:66
msgid "Right."
msgstr ""
#: data/dialogs/tutorial/hippie.dlg:69
msgid "No way!"
msgstr ""
#: data/dialogs/tutorial/hippie.dlg:79
msgid "I heard what you've done to Logan's notebook, square!"
msgstr ""
#: data/dialogs/tutorial/hippie.dlg:83
msgid "Sorry."
msgstr ""
#: data/dialogs/tutorial/hippie.dlg:86
msgid "Die heretic!"
msgstr ""
#: data/dialogs/tutorial/hippie.dlg:98
msgid "Hahaha! Linux on Santa's notebook!"
msgstr ""
#: data/dialogs/tutorial/hippie.dlg:102
msgid "Right right right!"
msgstr ""
#: data/dialogs/tutorial/hippie.dlg:111
msgid "No talk to you. What a drag!"
msgstr ""
#: data/dialogs/tutorial/hippie.dlg:124
msgid ""
"I need some kind of crazy ration to my chickens. But The Farm refuses to "
"give it to me. Can you get some for me? But remember: without blood!"
msgstr ""
#: data/dialogs/tutorial/hippie.dlg:128
msgid "For sure."
msgstr ""
#: data/dialogs/tutorial/hippie.dlg:133
msgid "I can't! I love bloody work!"
msgstr ""
#: data/dialogs/tutorial/hippie.dlg:143
msgid "I'm waiting for my thing, bro."
msgstr ""
#: data/dialogs/tutorial/hippie.dlg:147 data/dialogs/tutorial/dona.dlg:194
#: data/dialogs/tutorial/dona.dlg:227
msgid "I'll get it."
msgstr ""
#: data/dialogs/tutorial/hippie.dlg:150
msgid "They're out of stock!"
msgstr ""
#: data/dialogs/tutorial/hippie.dlg:164
msgid "Oh, really bad rap!"
msgstr ""
#: data/dialogs/tutorial/hippie.dlg:168
msgid "Sure, it is."
msgstr ""
#: data/dialogs/tutorial/hippie.dlg:177
msgid "Don't lie to me, bro!"
msgstr ""
#: data/dialogs/tutorial/hippie.dlg:190
msgid "Oh, you got it. A peak experience awaits!"
msgstr ""
#: data/dialogs/tutorial/hippie.dlg:219
msgid "You killed her! Pig!"
msgstr ""
#: data/dialogs/tutorial/dona.dlg:6
msgid "Hello stranger!"
msgstr ""
#: data/dialogs/tutorial/dona.dlg:11
msgid "I need some chicken ration."
msgstr ""
#: data/dialogs/tutorial/dona.dlg:14
msgid "Where am I?"
msgstr ""
#: data/dialogs/tutorial/dona.dlg:26
msgid "At the farm."
msgstr ""
#: data/dialogs/tutorial/dona.dlg:30
msgid "What is the farm?"
msgstr ""
#: data/dialogs/tutorial/dona.dlg:33
msgid "The farm?"
msgstr ""
#: data/dialogs/tutorial/dona.dlg:42
msgid "I'm a simple farmer."
msgstr ""
#: data/dialogs/tutorial/dona.dlg:46
msgid "A simple farmer?"
msgstr ""
#: data/dialogs/tutorial/dona.dlg:49
msgid "But what's your name?"
msgstr ""
#: data/dialogs/tutorial/dona.dlg:58
msgid "Are you a piggy cop?"
msgstr ""
#: data/dialogs/tutorial/dona.dlg:74
msgid "F-A-R-M, farm, the farm."
msgstr ""
#: data/dialogs/tutorial/dona.dlg:78
msgid "But what is a farm?"
msgstr ""
#: data/dialogs/tutorial/dona.dlg:81
msgid "I got it!"
msgstr ""
#: data/dialogs/tutorial/dona.dlg:90
msgid "Pig!"
msgstr ""
#: data/dialogs/tutorial/dona.dlg:103
msgid "Neither I."
msgstr ""
#: data/dialogs/tutorial/dona.dlg:116
msgid "Ch... ch.. chicken ration? What are you talking about?"
msgstr ""
#: data/dialogs/tutorial/dona.dlg:120
msgid "The F.S.C. Hippie told me you have some."
msgstr ""
#: data/dialogs/tutorial/dona.dlg:124
msgid "I'm an enthusiast of chicken rations."
msgstr ""
#: data/dialogs/tutorial/dona.dlg:132
msgid "Because I want!"
msgstr ""
#: data/dialogs/tutorial/dona.dlg:145
msgid "I won't sell anything more to that lazy hippie."
msgstr ""
#: data/dialogs/tutorial/dona.dlg:149
msgid "Maybe if I do some favor to you?"
msgstr ""
#: data/dialogs/tutorial/dona.dlg:161
msgid "Don't lie to me! It's for the hippie!"
msgstr ""
#: data/dialogs/tutorial/dona.dlg:177
msgid "An enthusiast? You'll love it!"
msgstr ""
#: data/dialogs/tutorial/dona.dlg:181
msgid "Sure."
msgstr ""
#: data/dialogs/tutorial/dona.dlg:190
msgid ""
"Uhm, there's something I'll want latter from you. But first, I'll need some "
"ingredients for the ration. A mushroom..."
msgstr ""
#: data/dialogs/tutorial/dona.dlg:204
msgid "Have you got the mushroom?"
msgstr ""
#: data/dialogs/tutorial/dona.dlg:212 data/dialogs/tutorial/dona.dlg:245
msgid "Here it is."
msgstr ""
#: data/dialogs/tutorial/dona.dlg:223
msgid "Great. Now I want an egg"
msgstr ""
#: data/dialogs/tutorial/dona.dlg:237
msgid "Have you got the egg?"
msgstr ""
#: data/dialogs/tutorial/dona.dlg:257
msgid "Done. Come back latter to do me your favor."
msgstr ""
#: data/dialogs/tutorial/dona.dlg:270
msgid "What a world! Threats, threats and more threats..."
msgstr ""
#: data/missions/tutorial/mission1.mis:2
msgid "Find Chrono Trigger cartdrige for Logan."
msgstr ""
#: data/missions/tutorial/mission2.mis:2
msgid "Exterminate all living Creatures at Bunker School."
msgstr ""
#: data/missions/tutorial/mission3.mis:2
msgid "Install Ruindows at the squatter's notebook for Santa Claws."
msgstr ""
#: data/missions/tutorial/mission4.mis:2
msgid "Fight for Cruzeirense."
msgstr ""
#: data/missions/tutorial/hippie1.mis:2
msgid "Get some psychedelic ration for F.S.C. Hippie"
msgstr ""
#: data/missions/tutorial/santa2.mis:2
msgid "Install Ruindows at the hippie's computer."
msgstr ""
#: data/missions/tutorial/compdeck.mis:2
msgid "Copy info from old factory computer for Logan."
msgstr ""
#: data/models/objetos/books/combat_tutorial/combat_tutorial.dcc:2
msgid ""
"Like teaching the priest to pray the mass, this book will teach you how to "
"fight."
msgstr ""
#: data/models/objetos/books/mjack/mjack.dcc:1
msgid "Monster Book Fragment"
msgstr ""
#: data/models/objetos/books/mjack/mjack.dcc:2
msgid ""
"A fragment of the monster book describing a black and white thriller monster."
msgstr ""
#: data/models/natural/cogumelo/cogumelo.dcc:1
msgid "Mushroom"
msgstr ""
#: data/models/natural/cogumelo/cogumelo.dcc:2
msgid "A mushroom. Better won't eat it alone."
msgstr ""
#: data/models/natural/ovo/ovo.dcc:1
msgid "Egg"
msgstr ""
#: data/models/natural/ovo/ovo.dcc:2
msgid "A potential new chicken. Be careful!"
msgstr ""
#: data/models/objetos/itens/healkit/healkit.dcc:1
msgid "First Aid Kit"
msgstr ""
#: data/models/objetos/itens/healkit/healkit.dcc:2
msgid "A heal kit functions exactly the opposite way of an opponent's attack."
msgstr ""
#: data/models/objetos/itens/garrafa1/garrafa1.dcc:1
msgid "Beer Bottle"
msgstr ""
#: data/models/objetos/itens/garrafa1/garrafa1.dcc:2
msgid "A beer bottle. Better use cold to deceive the warm climate."
msgstr ""
#: data/models/objetos/itens/lata1/lata1.dcc:1
msgid "Soda Can"
msgstr ""
#: data/models/objetos/itens/lata1/lata1.dcc:2
msgid "A soda can, refresh yourself with lot of suggar."
msgstr ""
#: data/models/objetos/itens/lata1/logan_lata1.dcc:1
msgid "Logan's Soda Can"
msgstr ""
#: data/models/objetos/itens/lata1/logan_lata1.dcc:2
msgid ""
"A soda can Logan gave you. Unfortunally, you can't see differences between "
"this and a common one."
msgstr ""
#: data/models/objetos/itens/racao/racao.dcc:1
msgid "Chicken Ration"
msgstr ""
#: data/models/objetos/itens/racao/racao.dcc:2
msgid "A packet of delicious chicken ration. Smells like corn."
msgstr ""
#: data/models/objetos/itens/money/money.dcc:1
msgid "Money"
msgstr ""
#: data/models/objetos/geral/computador/computador.dcc:1
msgid "Computer"
msgstr ""
#: data/models/objetos/geral/notebook/notebook.dcc:1
msgid "Notebook"
msgstr ""
#: data/models/objetos/geral/letter/letter.dcc:1
msgid "Suspicious Letter"
msgstr ""
#: data/models/objetos/geral/letter/letter.dcc:2
msgid "A letter with some kind of code written in it."
msgstr ""
#: data/models/objetos/vinyls/banco_darwin.dcc:2
msgid ""
"The Darwin's Evolution Theory recorded in a LP with mellotrons and dramatic "
"vocals. It's near impossible to not let down some tears listening to it."
msgstr ""
#: data/models/objetos/vinyls/clara_crocodilo.dcc:2
msgid ""
"A classical brazilian vynil with dodecaphonic music that could also be "
"usefull to empty rooms."
msgstr ""
#: data/models/objetos/vinyls/henry_cow_western_culture.dcc:2
msgid "Last Henry Cow album. Let's see if you can listen it."
msgstr ""
#: data/models/objetos/vinyls/zappa_apostrophe.dcc:2
msgid ""
"It seems that someone recorded some stories about Nanook, the Eskimo on "
"this disk."
msgstr ""
#: data/models/objetos/icex/snes/chrono/snes_chrono.dcc:2
msgid "The best SNES RPG whose name begins with 'Chro'."
msgstr ""
#: data/models/objetos/icex/snes/contra/snes_contra.dcc:2
msgid "You surely can't stay alive for more than 3 hours on this game."
msgstr ""
#: data/models/objetos/icex/snes/dk/snes_dk.dcc:2
msgid ""
"A game about monkeys jumping around and playing music. You'll love that."
msgstr ""
#: data/models/objetos/icex/snes/mario/snes_mario.dcc:2
msgid "The italian plumber strikes back, this time with a dino!"
msgstr ""
#: data/models/objetos/icex/snes/mariokart/snes_mariokart.dcc:2
msgid ""
"Karts, races and funny characters. Probably an acient clone of SuperTuxKart."
msgstr ""
#: data/models/objetos/icex/snes/rrr/snes_rrr.dcc:2
msgid "Let the carnage begin!"
msgstr ""
#: data/models/objetos/icex/snes/sf2/snes_sf2.dcc:2
msgid "You remember playing it in a dirty bar at the beach."
msgstr ""
#: data/models/objetos/icex/snes/starfox/snes_starfox.dcc:2
msgid "A fox that thinks he's Tom Hanks in Apollo 13."
msgstr ""
#: data/models/objetos/icex/snes/topgear/snes_topgear.dcc:2
msgid "Use the nitros but watch the fuel!"
msgstr ""
#: data/models/objetos/icex/snes/zelda/snes_zelda.dcc:2
msgid "No, the playable character in the game isn't called Zelda."
msgstr ""
#: data/models/objetos/icex/ruindows_box/ruindows_box.dcc:1
msgid "Ruindows"
msgstr ""
#: data/models/objetos/icex/ruindows_box/ruindows_box.dcc:2
msgid "The last released Ruindows DVD. You feel like carrying a bomb."
msgstr ""
#: data/models/objetos/icex/fallout_box/fallout_box.dcc:2
msgid "Surely one of the best games you've ever played in your childhood."
msgstr ""
#: data/models/objetos/ammo/9mm_pack/9mm_pack.dcc:1
msgid "9mm Ammo Pack"
msgstr ""
#: data/models/objetos/ammo/9mm_pack/9mm_pack.dcc:2
msgid "You can use this ammo with a 9mm gun and to make your way to jail."
msgstr ""
#: data/weapons/definitions/axe.wcc:1
msgid "Great Axe"
msgstr ""
#: data/weapons/definitions/axe.wcc:2
msgid "It's heavy. Pretty heavy. Maybe a minotaur could handle it."
msgstr ""
#: data/weapons/definitions/dagger.wcc:1
msgid "Dagger"
msgstr ""
#: data/weapons/definitions/dagger.wcc:2
msgid "The common, simple and little dagger."
msgstr ""
#: data/weapons/definitions/beretta92.wcc:1
msgid "Beretta 92"
msgstr ""
#: data/weapons/definitions/beretta92.wcc:2
msgid "An exact copy of your ancient ball gun, but with real bullets."
msgstr ""
#: data/weapons/definitions/kalashnikov_small.wcc:1
#: data/weapons/definitions/kalashnikov.wcc:1
msgid "Kalashnikov"
msgstr ""
#: data/weapons/definitions/kalashnikov_small.wcc:2
msgid ""
"Favorite weapon of Asian rebels but in perfect size for hiding inside a coat."
msgstr ""
#: data/weapons/definitions/kalashnikov.wcc:2
msgid "Favorite weapon of Asia rebels."
msgstr ""
#: data/weapons/definitions/katana.wcc:1
msgid "Katana"
msgstr ""
#: data/weapons/definitions/katana.wcc:2
msgid "A katana, as used in eastern martial arts."
msgstr ""
#: data/weapons/definitions/knife.wcc:1
msgid "Knife"
msgstr "سكين"
#: data/weapons/definitions/knife.wcc:2
msgid "A kitchen knife, usefull to cut flesh."
msgstr ""
#: data/weapons/definitions/scimitar.wcc:1
msgid "Scimitar"
msgstr ""
#: data/weapons/definitions/scimitar.wcc:2
msgid "A scimitar that Cambises would be proud of."
msgstr ""
#: data/weapons/definitions/sw39.wcc:1
msgid "S&W 39"
msgstr ""
#: data/weapons/definitions/sw39.wcc:2
msgid "Your choice of 9mm flavor, with good accuracy and two nouns at the end."
msgstr ""
#: data/weapons/definitions/uzi.wcc:1
msgid "Uzi"
msgstr "اوزي"
#: data/weapons/definitions/uzi.wcc:2
msgid "Everybody's favorite Warmux weapon."
msgstr ""
#: data/weapons/types/categories.dcl:2
msgid "Martial"
msgstr ""
#: data/weapons/types/categories.dcl:3
msgid "Exotic"
msgstr ""
#: data/weapons/types/categories.dcl:4
msgid "Throwing"
msgstr ""
#: data/weapons/types/categories.dcl:5
msgid "Simple"
msgstr "بسيط"
#: data/weapons/types/categories.dcl:6
msgid "Two Handed"
msgstr ""
#: data/weapons/types/categories.dcl:7
msgid "Gun"
msgstr "بندقية"
#: data/weapons/types/categories.dcl:8
msgid "Rifle"
msgstr ""
#: data/weapons/types/damages.dcl:2
msgid "Piercing"
msgstr "متبصر"
#: data/weapons/types/damages.dcl:3
msgid "Slashing"
msgstr "جرح بوحشية"
#: data/weapons/types/damages.dcl:4
msgid "Bludgeoning"
msgstr "ضرب بهراوة"
#: data/weapons/types/munitions.dcl:3
msgid "9mm"
msgstr "9ملم"
#: data/weapons/types/munitions.dcl:4
msgid ".223"
msgstr ".223"
#: data/weapons/types/munitions.dcl:5
msgid "M74"
msgstr "M74"
#: data/weapons/types/munitions.dcl:6
msgid "M43"
msgstr "M43"
#: data/weapons/types/ranges.dcl:2
msgid "Melee"
msgstr "شجار"
#: data/weapons/types/ranges.dcl:3
msgid "Ranged"
msgstr "يتراوح"
#: data/weapons/types/sizes.dcl:2
msgid "Tiny"
msgstr "صغير"
#: data/weapons/types/sizes.dcl:4
msgid "Large"
msgstr "كبير"
#: data/weapons/types/weights.dcl:2
msgid "Light"
msgstr "خفيف"
#: data/weapons/types/weights.dcl:4
msgid "Heavy"
msgstr "ثقيل"
#: data/characters/pcs/santa.pc:1
msgid "Santa Claws"
msgstr "سانتا كلوز"
#: data/ia/script/general/beggar_idle.dsl:21
msgid "Will no-one spare a dime?"
msgstr ""
#: data/ia/script/general/beggar_idle.dsl:23
msgid "My plate is hot but my food is cold"
msgstr ""
#: data/ia/script/general/beggar_idle.dsl:25
msgid "I should go on a diet"
msgstr ""
#: data/ia/script/general/beggar_idle.dsl:27
msgid "People drink too much"
msgstr ""
#: data/ia/script/general/beggar_idle.dsl:29
msgid "Touch my food and suffer the consequences"
msgstr ""
#: data/ia/script/general/beggar_idle.dsl:31
msgid "Food for the hungry!"
msgstr ""
#: data/ia/script/general/beggar_idle.dsl:33
msgid "I'm starving"
msgstr ""
#: data/ia/script/general/beggar_idle.dsl:35
msgid "Could you spare some coffee?"
msgstr ""
#: data/ia/script/general/beggar_idle.dsl:37
msgid "Nutrition facts are useless"
msgstr ""
#: data/ia/script/general/beggar_idle.dsl:39
msgid "I cook with wine"
msgstr ""
#~ msgid "Nothing"
#~ msgstr "لا شيء"