[dnd3e-changes] CVS: dist/c++/dnd3e/items Wonders.h,NONE,1.1
Status: Alpha
Brought to you by:
elemings
From: Eric L. <ele...@us...> - 2003-03-12 16:32:27
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Update of /cvsroot/dnd3e/dist/c++/dnd3e/items In directory sc8-pr-cvs1:/tmp/cvs-serv17604/dnd3e/items Added Files: Wonders.h Log Message: Added class for cure wounds spells. --- NEW FILE --- /* * Wonders.h -- class interface for wonderous items * Copyright (C) 2003 Eric Lemings <ele...@us...> * * This software is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this software; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA * * RCS: $Id: Wonders.h,v 1.1 2003/03/12 16:32:23 elemings Exp $ */ #ifdef __cplusplus # ifndef DND3E_ITEMS_WONDERS_H # define DND3E_ITEMS_WONDERS_H // Pretty sure these wonders can be fully implemented. //# include <dnd3e/items/wonders/AmuletOfHealth.h> //# include <dnd3e/items/wonders/AmuletOfNaturalArmor.h> //# include <dnd3e/items/wonders/BeltOfGiantStrength.h> //# include <dnd3e/items/wonders/BlessedBook.h> //# include <dnd3e/items/wonders/BootsOfElvenkind.h> //# include <dnd3e/items/wonders/BootsOfStrideAndSpring.h> //# include <dnd3e/items/wonders/BracersOfArmor.h> //# include <dnd3e/items/wonders/CloakOfCharisma.h> //# include <dnd3e/items/wonders/CloakOfElvenkind.h> //# include <dnd3e/items/wonders/CloakOfResistance.h> //# include <dnd3e/items/wonders/GauntletsOfOgrePower.h> //# include <dnd3e/items/wonders/GlovesOfDexterity.h> //# include <dnd3e/items/wonders/GlovesOfSwimAndClimb.h> //# include <dnd3e/items/wonders/HeadbandOfIntellect.h> //# include <dnd3e/items/wonders/LensOfDetection.h> //# include <dnd3e/items/wonders/MantleOfSpellResistance.h> //# include <dnd3e/items/wonders/ManualOfPhysicalAbility.h> //# include <dnd3e/items/wonders/Luckstone.h> //# include <dnd3e/items/wonders/TomeOfMentalAbility.h> //# include <dnd3e/items/wonders/VestmentOfFaith.h> // Not exactly sure if these wonders can be implemented. //# include <dnd3e/items/wonders/AmuletOfUndeadTurning.h> //# include <dnd3e/items/wonders/BagOfHolding.h> //# include <dnd3e/items/wonders/MonksBelt.h> //# include <dnd3e/items/wonders/BeltOfDwarvenkind.h> //# include <dnd3e/items/wonders/CircletOfPersuasion.h> //# include <dnd3e/items/wonders/EyesOfTheEagle.h> //# include <dnd3e/items/wonders/GloveOfStoring.h> //# include <dnd3e/items/wonders/GogglesOfNight.h> //# include <dnd3e/items/wonders/MaskOfTheSkull.h> //# include <dnd3e/items/wonders/PearlOfPower.h> //# include <dnd3e/items/wonders/PeriaptOfHealth.h> //# include <dnd3e/items/wonders/ScabbardOfKeenEdges.h> //# include <dnd3e/items/wonders/VestOfEscape.h> //# include <dnd3e/items/wonders/DruidsVestment.h> // Other wonders probably cannot be implemented in this context. # endif /* !defined DND3E_ITEMS_WONDERS_H */ #endif /* defined __cplusplus */ |