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DMN Modular Netgame / News: Recent posts

dmn 0.4

A lot of time passed since 0.3
All dmn code was converted to C++ (this is the cause of the time). Code is more readable.
A API documentation was added (doxygen): http://dmn.sf.net/api

Posted by Xosé Otero 2003-12-26

Sound::alsa released

First sound module that plays sounds!! :)
Sounds made by carrodeguas

Posted by Xosé Otero 2003-11-04

dmn 0.3

Third release!!!
The most interesting is Player::qt and that in the first hand of each game, the player who starts is searches (6:6).

Posted by Xosé Otero 2003-10-23

DMN Modular Netgame v0.1 released!

Features:
-Interactive text mode
-AI player
-1 vs 1, 2 vs 2
-Configuration file "dmnrc"

Posted by Xosé Otero 2003-09-08

New Player module: text

A text interface for Player module. Now dmn is interactive.

Posted by Xosé Otero 2003-09-08

default Config Module created

This module will be loaded when dmn starts and will return the rest of modules to load (can load others Config modules or not).

Posted by Xosé Otero 2003-08-08

New Tournament Module: cup

Simply a cup of teams.

Posted by Xosé Otero 2003-07-30

New Match Module: toX (X = 1, 2, 3)

Matches to 1, 2 and 3 games.

Posted by Xosé Otero 2003-07-30

New Game Module: toX (X = 20, 30, 40)

Games to 20, 30 and 40 points.

Posted by Xosé Otero 2003-07-28

New Hand Module: default

This module has the defaults rules of the domin (at least in GaliZa).
PD: A lot of buuuuugs, sure!! Arg!

Posted by Xosé Otero 2003-07-20

New Display Module: text mode

The first display module is in text mode. Very simple, but works :)
The beginning is near!

Posted by Xosé Otero 2003-07-15

New Player Module

stupid: Very simple player

Posted by Xosé Otero 2003-07-11

New Sound Module

NULL: Does nothing

Posted by Xosé Otero 2003-07-11
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