I'd like to say thanks for putting this up and congrats for getting it done! It looks like a lot of hard work went into it. So far setting it up and getting it running was a piece of cake.
I have run into a couple of bugs that I thought I'd share. They are in regards to the /who list entry in the new raid form. The first is a "java.lang.StringIndexOutOfBoundsException: String index out of range: -40" when adding a list that has a person as annonymous. Here's an example:
[Sun Mar 24 00:18:39 2002] [60 Oracle] Xanivus (Barbarian) <Talionis>
[Sun Mar 24 00:18:39 2002] [60 Phantasmist] Learoy (Erudite) <Talionis>
[Sun Mar 24 00:18:39 2002] [ANONYMOUS] Sienya <Talionis>
[Sun Mar 24 00:18:39 2002] [60 Warlord] Steelhart (Barbarian) <Talionis>
[Sun Mar 24 00:18:39 2002] [ANONYMOUS] Daphnia
[Sun Mar 24 00:18:39 2002] [60 Virtuoso] Elloden (Erudite) <Talionis>
[Sun Mar 24 00:18:39 2002] [60 Hierophant] Cortan (Wood Elf) <Talionis>
[Sun Mar 24 00:18:39 2002] [60 High Priest] Bhojo (High Elf) <Talionis>
The second might be a problem on my end. When I do enter a valid list (by removing the /anon and /role players from the list above) I'm forwarded to the addRaid3.jsp page. However, none of the previously listed people are automagically entered. The only option I have is to manualy enter each name. Is this something you've seen before?
Thanks again,
Feef
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Eep! You're right, the /who list part is broken. I coded that bit absolutely ages ago and it was working then, guess I forgot to test it before I zipped the final release up :(
I guess this is because I did all my development under a server called Orion as opposed to Apache Tomcat. When I first tried it on Apache some bits didnt work, it seems to be not as forgiving as Orion with some things. Thats a good thing I guess though because it stops my code being as sloppy.
Since this is a glaring bug i'll fix it tonight. Thanks for the feedback :)
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I also should mention how this works currently. People who are /anon (no guild tag shown) will be ignored. I really should check if they exist in the player database and add them if they do, it doesn't do this currently though.
If it sees players with your guildtag who are not in the database however, it asks if you wish to add them. This at least makes giving people dkp accounts easier.
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Anonymous
-
2002-04-05
It would have been great if the parser could add the class and level into the players table.
Any thoughts?
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I'd like to say thanks for putting this up and congrats for getting it done! It looks like a lot of hard work went into it. So far setting it up and getting it running was a piece of cake.
I have run into a couple of bugs that I thought I'd share. They are in regards to the /who list entry in the new raid form. The first is a "java.lang.StringIndexOutOfBoundsException: String index out of range: -40" when adding a list that has a person as annonymous. Here's an example:
[Sun Mar 24 00:18:39 2002] [60 Oracle] Xanivus (Barbarian) <Talionis>
[Sun Mar 24 00:18:39 2002] [60 Phantasmist] Learoy (Erudite) <Talionis>
[Sun Mar 24 00:18:39 2002] [ANONYMOUS] Sienya <Talionis>
[Sun Mar 24 00:18:39 2002] [60 Warlord] Steelhart (Barbarian) <Talionis>
[Sun Mar 24 00:18:39 2002] [ANONYMOUS] Daphnia
[Sun Mar 24 00:18:39 2002] [60 Virtuoso] Elloden (Erudite) <Talionis>
[Sun Mar 24 00:18:39 2002] [60 Hierophant] Cortan (Wood Elf) <Talionis>
[Sun Mar 24 00:18:39 2002] [60 High Priest] Bhojo (High Elf) <Talionis>
The second might be a problem on my end. When I do enter a valid list (by removing the /anon and /role players from the list above) I'm forwarded to the addRaid3.jsp page. However, none of the previously listed people are automagically entered. The only option I have is to manualy enter each name. Is this something you've seen before?
Thanks again,
Feef
Eep! You're right, the /who list part is broken. I coded that bit absolutely ages ago and it was working then, guess I forgot to test it before I zipped the final release up :(
I guess this is because I did all my development under a server called Orion as opposed to Apache Tomcat. When I first tried it on Apache some bits didnt work, it seems to be not as forgiving as Orion with some things. Thats a good thing I guess though because it stops my code being as sloppy.
Since this is a glaring bug i'll fix it tonight. Thanks for the feedback :)
Fixed this now, uploading as I type.
I also should mention how this works currently. People who are /anon (no guild tag shown) will be ignored. I really should check if they exist in the player database and add them if they do, it doesn't do this currently though.
If it sees players with your guildtag who are not in the database however, it asks if you wish to add them. This at least makes giving people dkp accounts easier.
It would have been great if the parser could add the class and level into the players table.
Any thoughts?