Hi Oliver,
First I must say big thx for this nice patch. This is the first wine (with your patch), which work with kalonline. This game is a full 3D Oriental Fantasy Online Game, you can get more inf on http://kalonline.com , but not all things work perfect. With your patch which used in WineCVS.sh script from linux-gamers.net, I can log in and join the multiplayer world, but I cant see all textures. With your last patch I can start the game and login, i can also select my character, but the textures are not on the right places. When I start the game with a selected character the loading screen is the last, what I can see, but with your old patch it works, but without right colors and without 70 % of the textures.
Here are 2 screenshots. I make this with 2005-06-13 version:
Hi,
i was also trying to get KalOnline run w/ dx9wine.
Here s what i got:
I can log on and play, everything "works" with decent performance (actually, the framerate is a lot lower than in windows, but playable).
But there are some problems:
1) Some of the textures are "streched" in a weird way (applies to most of the User-Interface components)
Hi Oliver,
First I must say big thx for this nice patch. This is the first wine (with your patch), which work with kalonline. This game is a full 3D Oriental Fantasy Online Game, you can get more inf on http://kalonline.com , but not all things work perfect. With your patch which used in WineCVS.sh script from linux-gamers.net, I can log in and join the multiplayer world, but I cant see all textures. With your last patch I can start the game and login, i can also select my character, but the textures are not on the right places. When I start the game with a selected character the loading screen is the last, what I can see, but with your old patch it works, but without right colors and without 70 % of the textures.
Here are 2 screenshots. I make this with 2005-06-13 version:
http://little.bad-penguins.de/pics/kalonline_chars.jpg
http://little.bad-penguins.de/pics/kalonline_login.jpg
greetz balgo
Hi,
i was also trying to get KalOnline run w/ dx9wine.
Here s what i got:
I can log on and play, everything "works" with decent performance (actually, the framerate is a lot lower than in windows, but playable).
But there are some problems:
1) Some of the textures are "streched" in a weird way (applies to most of the User-Interface components)
2) The models/animations are corrupted
Screenshots:
http://stud3.tuwien.ac.at/~e0125557/Kal/Screens/
I have a simila stretching problem in the Incredibles but only with shaders turned on, so I believe the streching is a problem with shaders.