[DirectPython] Release: 0.3.0
Status: Inactive
Brought to you by:
hsalo
From: Heikki S. <ho...@gm...> - 2006-04-11 13:16:38
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Finally 0.3.0 is out. Old code may not work without some search & replace operations but otherwise changes are relatively small. Next releases might be released as .zip files containing only minimal runtime updates because I don't plan to add much more samples or data. Here is the part of the readme.txt that has all major changes listed: =========================================================== VERSION 0.3.0 =========================================================== Changes: -------- -Minor bug fixes. -New optional arguments in d3d.drawVertices(). The function now also supports objects with buffer protocol. -New FVF-codes added and some old were renamed. This was done to get better mapping between C++ and Python documentation. Now all FVF codes are supported and d3dx.checkFVF is deprecated. -CREATE.PRESERVEFPU now works properly. -More supported texture formats. -More (auch!) constants for d3d.setState(), see d3dc.COMMAND -New values in d3d.getCaps() -d3d.Media no longer hangs when playing audio files and the window is repainted. -d3d.getScreenshot() modified. -Deprecated function d3d.window() has now been removed. -It is now possible to modify rendered sprites or texts by using a matrix/transformation. Use MATRIX.SPRITE -Some samples updated. -New file: meshviewer.py -New sample: sampleNumpy.py |