Thread: [DirectPython] No HW acceleration supports?
Status: Inactive
Brought to you by:
hsalo
From: Question <wan...@gm...> - 2008-01-16 05:44:06
|
Hi, I'm using Intel 82945G Express Chipset, and It's said to be DX9 supported. And I have not problem to run those samples in the DirectX SDK, so I think HW acceleration is just not turned on here. Anyone can help me? Thanks! -- >: ~ |
From: Heikki S. <ho...@gm...> - 2008-01-18 14:57:17
|
_____ From: dir...@li... [mailto:dir...@li...] On Behalf Of Question Sent: 16. tammikuuta 2008 7:44 To: dir...@li... Subject: [DirectPython] No HW acceleration supports? Hi, I'm using Intel 82945G Express Chipset, and It's said to be DX9 supported. And I have not problem to run those samples in the DirectX SDK, so I think HW acceleration is just not turned on here. Anyone can help me? Thanks! -- >: ~ Hi, I am not really sure what you are asking. Intel 82945G seem to use 945-chipset, which does not support harware transform & lightning. With these cards it is often best to ask explicitly for software rendering so you can use vertex shaders. Otherwise you get "hardware" rendering, which can be worse than true software. -- Heikki Salo |
From: Question <wan...@gm...> - 2008-01-19 02:55:02
|
Samples for the DirectX SDK works fine on my computer, while DirectPython runs very slow (actually slide show). I don't know what's the problem. On Jan 18, 2008 10:57 PM, Heikki Salo <ho...@gm...> wrote: > > > ------------------------------ > *From:* dir...@li... [mailto: > dir...@li...] *On Behalf Of * > Question > *Sent:* 16. tammikuuta 2008 7:44 > *To:* dir...@li... > *Subject:* [DirectPython] No HW acceleration supports? > > Hi, > > I'm using Intel 82945G Express Chipset, and It's said to be DX9 > supported. And I have not problem to run those samples in the DirectX SDK, > so I think HW acceleration is just not turned on here. > Anyone can help me? > Thanks! > > -- > >: ~ > > > Hi, > > I am not really sure what you are asking. Intel 82945G seem to use > 945-chipset, which does not support harware transform & lightning. With > these cards it is often best to ask explicitly for software rendering so you > can use vertex shaders. Otherwise you get "hardware" rendering, which can be > worse than true software. > > -- > Heikki Salo > -- >: ~ |
From: Heikki S. <ho...@gm...> - 2008-01-20 20:52:57
|
_____ From: dir...@li... [mailto:dir...@li...] On Behalf Of Question Sent: 19. tammikuuta 2008 4:55 To: dir...@li... Subject: Re: [DirectPython] No HW acceleration supports? Samples for the DirectX SDK works fine on my computer, while DirectPython runs very slow (actually slide show). I don't know what's the problem. It is difficult to say what is wrong without additional information, but I can try to make some educated guesses. You could try to force software by adding "d3dx.Frame.deviceoverride = CREATE.SOFTWARE" to samples before the device is created. The driver might be trying to emulate some states or choke on non-supported ones, which kills performance. You could also check the DirectX diagnostics tool and see if it reports anything odd. Running some other Direct3D 9.0c applications for reference might help to figure out what is wrong. And update drivers, if possible. -- Heikki Salo |
From: Sebastian L. <del...@gm...> - 2008-04-30 03:31:33
|
Hi, I don't know if I'm wrong, but remember that you're running DirectPython (which is an extension for python) and you haven't any 3D accelerator. The SDK examples are written in lenguages such as C/C++, C# and other (die! VB! die!) who were planned to run multimedia applications. Maybe you can use psyco to optimize DP. BTW, with my GeForce XFX 7300 I didn't have any problems running the examples from DP. Regards, On Sun, Jan 20, 2008 at 5:52 PM, Heikki Salo <ho...@gm...> wrote: > > > ------------------------------ > *From:* dir...@li... [mailto: > dir...@li...] *On Behalf Of * > Question > *Sent:* 19. tammikuuta 2008 4:55 > *To:* dir...@li... > *Subject:* Re: [DirectPython] No HW acceleration supports? > > Samples for the DirectX SDK works fine on my computer, while DirectPython > runs very slow (actually slide show). > I don't know what's the problem. > > > > It is difficult to say what is wrong without additional information, but I > can try to make some educated guesses. You could try to force software by > adding "d3dx.Frame.deviceoverride = CREATE.SOFTWARE" to samples before the > device is created. The driver might be trying to emulate some states or > choke on non-supported ones, which kills performance. You could also check > the DirectX diagnostics tool and see if it reports anything odd. Running > some other Direct3D 9.0c applications for reference might help to figure out > what is wrong. And update drivers, if possible. > > -- > Heikki Salo > > ------------------------------------------------------------------------- > This SF.net email is sponsored by: Microsoft > Defy all challenges. Microsoft(R) Visual Studio 2008. > http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ > _______________________________________________ > directpython-general mailing list > dir...@li... > https://lists.sourceforge.net/lists/listinfo/directpython-general > > -- █║▌│█│║▌║││█║▌│║ Sebastian Javier Lucas Programmer & Guitar Hero working@: gameloft |