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 .idea 2022-12-27 itsmarsss itsmarsss [4800ad] Initial commit
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 Dinosaur Game.py 2022-12-29 itsmarsss itsmarsss [3ba4a0] Fix logic
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 README.md 2022-12-30 itsmarsss itsmarsss [ee1844] Update README.md

Read Me

Icon
DinosaurGame

NOTICE

⚠️ ⚠️ ⚠️ WARNING: This project is no longer maintained; there may be bugs. Feel free to fork this repository, pull requests may be accepted. ⚠️ ⚠️ ⚠️

What is DinosaurGame

DinosaurGame is a parody of Chrome's hidden Dinosaur game. DinosaurGame will provide a similar experience, but you can turn on autoplay whenever you desire.

Download

Cloning

You can clone the repository by doing the following:
git clone https://github.com/itsmarsss/DinosaurGame.git
You can run it in an IDE or build it into an executable, up to you.

Build Project

Make sure to move everything out of assets folder.

Make sure to

import sys

Make sure to update line 17 to 60 to the following:

bundle_dir = getattr(sys, '_MEIPASS', os.path.abspath(os.path.dirname(__file__)))
RUN1 = pygame.image.load(os.path.abspath(os.path.join(bundle_dir, 'run-1.png')))
RUN2 = pygame.image.load(os.path.abspath(os.path.join(bundle_dir, 'run-2.png')))
DUCK1 = pygame.image.load(os.path.abspath(os.path.join(bundle_dir, 'duck-1.png')))
DUCK2 = pygame.image.load(os.path.abspath(os.path.join(bundle_dir, 'duck-2.png')))
DEAD = pygame.image.load(os.path.abspath(os.path.join(bundle_dir, 'dead.png')))
BIRD1 = pygame.image.load(os.path.abspath(os.path.join(bundle_dir, 'bird-1.png')))
BIRD2 = pygame.image.load(os.path.abspath(os.path.join(bundle_dir, 'bird-2.png')))
SMALL1 = pygame.image.load(os.path.abspath(os.path.join(bundle_dir, 'small-1.png')))
SMALL2 = pygame.image.load(os.path.abspath(os.path.join(bundle_dir, 'small-2.png')))
SMALL3 = pygame.image.load(os.path.abspath(os.path.join(bundle_dir, 'small-3.png')))
LARGE1 = pygame.image.load(os.path.abspath(os.path.join(bundle_dir, 'large-1.png')))
LARGE2 = pygame.image.load(os.path.abspath(os.path.join(bundle_dir, 'large-2.png')))
LARGE3 = pygame.image.load(os.path.abspath(os.path.join(bundle_dir, 'large-3.png')))
CLOUD = pygame.image.load(os.path.abspath(os.path.join(bundle_dir, 'cloud.png')))
RESTART = pygame.image.load(os.path.abspath(os.path.join(bundle_dir, 'restart.png')))
GROUND = pygame.image.load(os.path.abspath(os.path.join(bundle_dir, 'ground.png')))

RUN1 = pygame.transform.scale(RUN1, (RUN1.get_width() / 2, RUN1.get_height() / 2))
RUN2 = pygame.transform.scale(RUN2, (RUN2.get_width() / 2, RUN2.get_height() / 2))
DUCK1 = pygame.transform.scale(DUCK1, (DUCK1.get_width() / 2, DUCK1.get_height() / 2))
DUCK2 = pygame.transform.scale(DUCK2, (DUCK2.get_width() / 2, DUCK2.get_height() / 2))
DEAD = pygame.transform.scale(DEAD, (DEAD.get_width() / 2, DEAD.get_height() / 2))

GROUND = pygame.transform.scale(GROUND, (GROUND.get_width() / 2, GROUND.get_height() / 2))
CLOUD = pygame.transform.scale(CLOUD, (CLOUD.get_width() / 2, CLOUD.get_height() / 2))
RESTART = pygame.transform.scale(RESTART, (RESTART.get_width() / 2, RESTART.get_height() / 2))

BIRD1 = pygame.transform.scale(BIRD1, (BIRD1.get_width() / 2, BIRD1.get_height() / 2))
BIRD2 = pygame.transform.scale(BIRD2, (BIRD2.get_width() / 2, BIRD2.get_height() / 2))

SMALL1 = pygame.transform.scale(SMALL1, (SMALL1.get_width() / 2, SMALL1.get_height() / 2))
SMALL2 = pygame.transform.scale(SMALL2, (SMALL2.get_width() / 2, SMALL2.get_height() / 2))
SMALL3 = pygame.transform.scale(SMALL3, (SMALL3.get_width() / 2, SMALL3.get_height() / 2))

LARGE1 = pygame.transform.scale(LARGE1, (LARGE1.get_width() / 2, LARGE1.get_height() / 2))
LARGE2 = pygame.transform.scale(LARGE2, (LARGE2.get_width() / 2, LARGE2.get_height() / 2))
LARGE3 = pygame.transform.scale(LARGE3, (LARGE3.get_width() / 2, LARGE3.get_height() / 2))

JUMP_SOUND = pygame.mixer.Sound(os.path.abspath(os.path.join(bundle_dir, 'jump.mp3')))
POINT_SOUND = pygame.mixer.Sound(os.path.abspath(os.path.join(bundle_dir, 'point.mp3')))
DIE_SOUND = pygame.mixer.Sound(os.path.abspath(os.path.join(bundle_dir, 'die.mp3')))

FONT = pygame.font.Font(os.path.abspath(os.path.join(bundle_dir, 'PressStart2P-Regular.ttf')), 12)

Make sure to use pyinstaller in the directory of all files

pyinstaller --add-data="run-1.png;." --add-data="run-2.png;." --add-data="bird-1.png;." --add-data="bird-2.png;." --add-data="cloud.png;." --add-data="dead.png;." --add-data="duck-1.png;." --add-data="duck-2.png;." --add-data="ground.png;." --add-data="large-1.png;." --add-data="large-2.png;." --add-data="large-3.png;." --add-data="small-1.png;." --add-data="small-2.png;." --add-data="small-3.png;." --add-data="restart.png;." --add-data="die.mp3;." --add-data="point.mp3;." --add-data="jump.mp3;." --add-data="PressStart2P-Regular.ttf;." -i="icon.ico" --noconsole --onefile "Dinosaur Game.py"

Lazy download

If you're a lazy bum like me, head over to [[releases]](https://github.com/itsmarsss/DinosaurGame/releases), and download the most recent version.

How To Play

Options

[space key]/[up key]

Dino Jumps

[down key]

Dino ducks or falls faster

hold [A key]

Toggle autoplay

scroll [wheel]

Increase/Decrease volume

Video

Making of the program: https://www.youtube.com/watch?v=Skjqo79CroU

Image Link

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