bmp conduit needed
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pputzer
now that bugBMP has been discontinued, it would be useful to have some routines that
import/export bmps. The best way might be to read in/write to a mybmp.pdb actually on the palm.
(one bmp per database)
It means that the palm is not tied to a particular platform for I/O - any prc import/export program
will do to transfer.
The source for capBMP (zboxz utility) appears useful - it's about 120 lines long, and fairly easy to
understand how it writes the bmp format. Reading will probably be harder as I think bmps can use
run length compression (see http://www.dcs.ed.ac.uk/home/mxr/gfx/2d/BMP.txt for a complete
breakdown of the format).
Alexis Read
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Try WindleBug. It does not allow import, though.
Unfortunately, I'm not a Windows-Programmer, so I can't
really help with a conduit.
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max vlasov made an application which can read the diddlebug pdb file and saves the sketches as bmp files.
it is called windlebug, the email adress of max vlasov is: max_vlasov@yahoo.com
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hi 2 all ;-)
here is the URL of the program WindleBug:
http://maksee.narod.ru/palm/wb/index.htm
so long, ciao hermann
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Another great option would be to work with the developers
of HanDBase to allow Diddlebug sketches to be exported to
HanDBase where they can be stored as a sketch. This would
allow for better cataloging/archiving since HanDBase
supports multiple databases.
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Since v.2.52 there is a new BMP-plugin that allows you to
save sketches onto your expansion card as (uncompressed)
BMP-files.
A PNG-plugin along similar lines exists on my harddisk, but it
requires zlib (which is approximately 30k).
bye,
Peter