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File Date Author Commit
 doc 2010-10-03 Felix A. Croes Felix A. Croes [f83c53] Resync branches with trunk.
 src 2010-10-03 Felix A. Croes Felix A. Croes [f83c53] Resync branches with trunk.
 COPYING 2010-02-03 Felix A. Croes Felix A. Croes [893fd9] 1.4 Open Source Release
 Changelog 2010-10-03 Felix A. Croes Felix A. Croes [f83c53] Resync branches with trunk.
 Credits 2010-03-14 Bart van Leeuwen Bart van Leeuwen [4f5c40] Resynced closures branch to trunk
 README 2010-10-03 Felix A. Croes Felix A. Croes [f83c53] Resync branches with trunk.
 mud.dgd 2010-03-14 Bart van Leeuwen Bart van Leeuwen [4f5c40] Resynced closures branch to trunk

Read Me

This file was written for the net branch of release 1.4 of DGD, 
Dworkin's Game Driver.

DGD is a rewrite from scratch of the LPMud server.  It runs on Windows, MacOS
and many versions of Unix.  The source repository for DGD can be found at:

    http://sourceforge.net/projects/dgd-osr/

DGD's home page is at:

    http://dgd-osr.sourceforge.net/

The net branch aims to extend the network capabilities of DGD.

This distribution is organized as follows:

bin		Installation binaries will be created here (Unix).
doc		Documentation, still very incomplete.
mud		A place to put the mudlib.
src		Where the source of DGD resides, and where you issue your
		`make' command on Unix.
src/host/*	Subdirectories for various platform-dependent files.
tmp		The place where temporary files, such as the swap file, are
		created by DGD.

See the file doc/Platforms for help on compiling DGD on various platforms.
Also consult the src/host/*/README file for your platform, if there is one.


This version of DGD is released under the GNU Affero General Public License.
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