Please add quadric models (videoGLU)
Homebrew toolchains for wii, gamecube, 3ds, ds, gba, gp32 and psp
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I attached ported code from the MESA library and added a ZIP file containing videoGLU.h and videoGLU.c:
Following functions are defined, more or less "OpenGL"
compatible:
gluNewQuadric()
gluCylinder(), gluPartialDisk(), gluDisk(), gluSphere()
This adds basic 3D models to the libnds library.
addional glu3DAxis() draw simple x/y/z axis
They may not be of highest performance up to now, but normal generation etc. work IMHO correctly (no clipping at +1.0 etc.). All except texture mapping is tested using some examples.
ZIP file containing c and h file for lib extension