GX_GetTexBufferSize(512, 512, GX_TF_RGBA8, GX_TRUE, 4)
returns 1392640 which equals : (512x512 + 256x256 + 128x128 + 64x64) * 4
Isn't it supposed to add 32x32 too ? The first LOD is 0, and the max LOD is 4, so we should have 5 LODs, shouldn't we?
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