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From: Jason <tux...@au...> - 2001-09-16 22:34:17
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I am sorry if this is a stupid question but: How did you get the first =
one to work? Which one did you click on on the bottom of the various =
versions of the code? What kind of project type did you use? empty? =
Empty Window? Etc...
Thx in advance for your help
Jason=20
----- Original Message -----=20
From: Joseph, Brandi, & Elise VanPelt=20
To: dev...@li...=20
Sent: Saturday, September 15, 2001 5:38 PM
Subject: [Dev-C++] Hello
Hello all,
This is my first post to this list. My name is Joseph, you can =
call me Blumojo (or "blu" or "mojo" for short). I really like Dev-cpp =
and am thinking of sending a donation if I can get the following to =
work. I am working on NeHe's OpenGL tutorials =
(http://nehe.gamedev.net/) which are really good - even for a novice =
like me, but the code he gave was for Visual CPP. I have worked through =
a couple of the problems, but have become "stumped" on lesson 7 where =
the compiler has given me:
"implicit declaration of function int free()"
In his explanation, this function is used to free memory used to store =
texture data.
First of all, has anyone worked through these tutorials and ported =
them to Dev-CPP/MinGW? If so, I would greatly appreciate the code to =
help me along. Second, is there another (perhaps better) way to free =
this memory?
Thank you all so much for the help!
-Bumojo
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