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From: Joseph, B. & E. V. <bl...@ho...> - 2001-09-15 22:37:52
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Hello all,
This is my first post to this list. My name is Joseph, you can call =
me Blumojo (or "blu" or "mojo" for short). I really like Dev-cpp and am =
thinking of sending a donation if I can get the following to work. I am =
working on NeHe's OpenGL tutorials (http://nehe.gamedev.net/) which are =
really good - even for a novice like me, but the code he gave was for =
Visual CPP. I have worked through a couple of the problems, but have =
become "stumped" on lesson 7 where the compiler has given me:
"implicit declaration of function int free()"
In his explanation, this function is used to free memory used to store =
texture data.
First of all, has anyone worked through these tutorials and ported =
them to Dev-CPP/MinGW? If so, I would greatly appreciate the code to =
help me along. Second, is there another (perhaps better) way to free =
this memory?
Thank you all so much for the help!
-Bumojo
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