Hello,
I am new to the list.
Has somebody been able to compile Crystal Space 3d Engine with Dev-Cpp under
Windows? I haven't tried it yet, but would like to hear comments,
suggestions, etc. before starting to fight with dependencies and other
stuff.
If I am success with this, I'd create a package (if I find out how to),
unless there is already some work in progress?
Thanks in advance,
Martin Marconcini
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