Hi everyone!
Does anyone managed to use Directx 8 with Dev-C++???
I've managed to use the libs that can be reached from the Dev-C++ site, =
but I'm having some problems.
I get error in "dmdls.h", in follow struct:
--------------
typedef struct _DMUS_REGION
{
RGNRANGE RangeKey;
RGNRANGE RangeVelocity;
USHORT fusOptions;
USHORT usKeyGroup;
ULONG ulRegionArtIdx; /* If zero the region does =
not have an articulation */
ULONG ulNextRegionIdx; /* If zero no more regions =
*/
ULONG ulFirstExtCkIdx; /* If zero no 3rd party =
entenstion chunks associated with the region */
WAVELINK WaveLink;
WSMPL WSMP; /* If WSMP.cSampleLoops > 1 =
then a WLOOP is included */
WLOOP WLOOP[1];
} DMUS_REGION;
-----------
The error occurs because in the last line "WLOOP WLOOP[1];" the struct =
member can't have the same name as his type.
I've checked the the original files from the DX8 SDK, it alse has that =
problem.
The other problem...
In "dmusici.h", I get errors everywhere VARIANT is present. I've checked =
Microsoft Documentation, and I can't find the header file with that =
declares that type.
Anyone can help me?
Rui Figueira, Portugal
rui...@di...
or
rui...@ho...
http://www.figueira.vze.com
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