Afraid of that. I suppose that's why downloads often have different links
depending on your OS, which brings up how many different versions are
necessary?
I'm "pretty sure:)" I'm cross platform on UNIX -- if I can find a UNIX
server to compile it on.
Going back and looking where I didn't pay much attention when I downloaded
Dev, I see there's one download for Windows 95/98/NT/2000/XP although I'm
sure for other programs I've seen different versions for different Windows
platforms. One jerk crashed my system by not telling me his "program" was
XP specific. I really don't want to be remembered forever for an incident
like that.
If I compile a Windows version with Dev C++ here on my old '98 box, will it
work on all Windows systems or just some -- is a 9x version, a 2000
version, a XP version necessary? Keep in mind, this CGI isn't a lot more
than "Hello World." It's purpose is to output some text (HTML) to standard
out. If I was creating a window of course it would be Windows specific. But
even setting up standard out could be, probably is, platform specific so...
Where does a setup program fit -- have anything to do with this problem? In
general, they don't seem large enough to contain a compiler.
If you got this far, thanks for listening to my confused ramblings.
Comments appreciated.
ms
If everything seems to be going well, you have obviously overlooked something
At 07:02 AM 8/4/03, you wrote:
>the executable must be compiled for the operating system that it is
>going to run on.
>
>reid
>
>
> > -----Original Message-----
> > From: Michael D. Smith [mailto:for...@hi...]
> > Sent: Monday, August 04, 2003 3:30 AM
> > To: dev...@li...
> > Subject: [Dev-C++] CGI File Locking across server types
> >
> >
> >
> > I notice that Dev C++ has fcntl.h. My UNIX book says fcntl is
> > the only file
> > lock that works ( is implemented ) across all UNIX platforms.
> > Working on my
> > home computer it seems that Windows always locks a file
> > that's in use, but
> > then this is not a server. About those I know nothing.
> >
> > Dev C++ is a Windows version and it has fcntl so I'm
> > "assuming" it's a
> > Windows compatible implementation but, if so, does it still
> > work if the
> > executable is copied to a UNIX machine, or does it have to be
> > compiled on
> > the machine it's going to be ran on?
> >
> > Anyone have any experience with this? Any advice?
> >
> > ms
> >
> >
> >
> > -------------------------------------------------------
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>_072303_01/01
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