Hello,
I tried recently to build with the SDL devpack. Everything seems to work
fine, except the SDL_GL_SetAttribute(....) calls. Each of them caused a
segmentation fault...
Has someone spotted the same problem ?
Is it a problem with my code? a devpack problem ? a mingw problem? a SDL
problem ?
For the moment I cannot try on other OS or builder, so please tell me
what you think about it.
Thank you.
For those who are interested you can find the code on
https://gna.org/projects/sge
Just use the sge-debug devcpp project.
Regards
--
Asmodehn
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