|
From: Roger F. <ra...@ha...> - 2004-09-06 00:08:00
|
Aloha from Honolulu,
The following was taken from Sams Teach Yourself C++ and refuses to
compile. The compiler reports the error at the line following
"Dog::PlayDead" which is the closing brace and semi-colon for the "PDF
DogFunctions...". I have marked it with an exclamation point ! here.
While I do need to know what the code's problem is, more vexing is that
in the compiler report window under messages is listed "assuming" and on
the next line "(a". Nowhere have I been able to find a list of the
various messages. I looked under the Help window of the program
(Version 4.9.8.0) and also on the Bloodshed site, but no luck there
either. I would suggest that a comprehensive list of error messages
would benefit most everyone using these programs.
A further note: earlier in the lesson was a line: enum BOOL {FALSE,
TRUE}; that generated the folowing error messages: "conflicting" and
then: (copied from the compiler report window)
227 C:\Dev-Cpp\include\windef.h previous declaration as `typedef
WINBOOL BOOL'
My solution was to comment it out, but why did the message appear
when windef.h was never included in the code?
Thanks in advance,
Mahalo,
Roger
//Listing 20.10 Array of pointers to member functions
#include <iostream>
class Dog
{
public:
void Speak()const { std::cout << "Woof!\n"; }
void Move() const { std::cout << "Walking to heel...\n"; }
void Eat() const { std::cout << "Gobbling food...\n"; }
void Growl() const { std::cout << "Grrrrr\n"; }
void Whimper() const { std::cout << "Whining noises...\n"; }
void RollOver() const { std::cout << "Rolling over...\n"; }
void PlayDead() const
{ std::cout << "Is this the end of Little Caeser?\n"; }
};
typedef void (Dog::*PDF)()const ;
int main()
{
const int MaxFuncs = 7;
PDF DogFunctions[MaxFuncs] =
{ Dog::Speak,
Dog::Move,
Dog::Eat,
Dog::Growl,
Dog::Whimper,
Dog::RollOver,
Dog::PlayDead
! };
Dog* pDog =0;
int Method;
bool fQuit = false;
while (!fQuit)
{
std::cout << "(0)Quit (1)Speak (2)Move (3)Eat (4)Growl";
std::cout << " (5)Whimper (6)Roll Over (7)Play Dead: ";
std::cin >> Method;
if (Method == 0)
{
fQuit = true;
break;
}
else
{
pDog = new Dog;
(pDog->*DogFunctions[Method-1])();
delete pDog;
}
}
return 0;
}
|
|
From: Per W. <pw...@ia...> - 2004-09-06 09:30:38
|
1) The complete error messages are:
fnkptr.cpp:29: error: assuming pointer to member `void Dog::Speak() const'
fnkptr.cpp:29: error: (a pointer to member can only be formed with `&Dog::Speak() const')
Just add a & before eacn function name, just as the error message suggest,
and the compiler will be happy.
2) Notice that Dev-C++ is an integrated development environment, not a
compiler. It is the gcc team - or possibly the MinGW team - that is
responsible for which error messages are emitted by the compiler. By the
way, 99.9% if the error messages I have seen have been quite obvious.
3) windef.h is a file seldom directly included in a program. However, a
number of other include files recursively requests the windef.h file. If
you check again, you should be able to find out why the compiler mentioned
it. The compiler never makes this kind of mistake. The only reason it said
BOOL was already defined in windef.h was that the program directly or
indirectly did include windef.h
/Per W
On Sun, 5 Sep 2004, Roger Furer wrote:
> Aloha from Honolulu,
> The following was taken from Sams Teach Yourself C++ and refuses to
> compile. The compiler reports the error at the line following
> "Dog::PlayDead" which is the closing brace and semi-colon for the "PDF
> DogFunctions...". I have marked it with an exclamation point ! here.
> While I do need to know what the code's problem is, more vexing is that
> in the compiler report window under messages is listed "assuming" and on
> the next line "(a". Nowhere have I been able to find a list of the
> various messages. I looked under the Help window of the program
> (Version 4.9.8.0) and also on the Bloodshed site, but no luck there
> either. I would suggest that a comprehensive list of error messages
> would benefit most everyone using these programs.
> A further note: earlier in the lesson was a line: enum BOOL {FALSE,
> TRUE}; that generated the folowing error messages: "conflicting" and
> then: (copied from the compiler report window)
> 227 C:\Dev-Cpp\include\windef.h previous declaration as `typedef
> WINBOOL BOOL'
> My solution was to comment it out, but why did the message appear
> when windef.h was never included in the code?
> Thanks in advance,
> Mahalo,
> Roger
>
>
> //Listing 20.10 Array of pointers to member functions
> #include <iostream>
> class Dog
> {
> public:
> void Speak()const { std::cout << "Woof!\n"; }
> void Move() const { std::cout << "Walking to heel...\n"; }
> void Eat() const { std::cout << "Gobbling food...\n"; }
> void Growl() const { std::cout << "Grrrrr\n"; }
> void Whimper() const { std::cout << "Whining noises...\n"; }
> void RollOver() const { std::cout << "Rolling over...\n"; }
> void PlayDead() const
> { std::cout << "Is this the end of Little Caeser?\n"; }
> };
>
> typedef void (Dog::*PDF)()const ;
>
> int main()
> {
> const int MaxFuncs = 7;
> PDF DogFunctions[MaxFuncs] =
> { Dog::Speak,
> Dog::Move,
> Dog::Eat,
> Dog::Growl,
> Dog::Whimper,
> Dog::RollOver,
> Dog::PlayDead
> ! };
> Dog* pDog =0;
> int Method;
> bool fQuit = false;
> while (!fQuit)
> {
> std::cout << "(0)Quit (1)Speak (2)Move (3)Eat (4)Growl";
> std::cout << " (5)Whimper (6)Roll Over (7)Play Dead: ";
> std::cin >> Method;
> if (Method == 0)
> {
> fQuit = true;
> break;
> }
> else
> {
> pDog = new Dog;
> (pDog->*DogFunctions[Method-1])();
> delete pDog;
> }
> }
> return 0;
> }
>
>
>
> -------------------------------------------------------
> This SF.Net email is sponsored by BEA Weblogic Workshop
> FREE Java Enterprise J2EE developer tools!
> Get your free copy of BEA WebLogic Workshop 8.1 today.
> http://ads.osdn.com/?ad_id=5047&alloc_id=10808&op=click
> _______________________________________________
> Dev-cpp-users mailing list
> Dev...@li...
> TO UNSUBSCRIBE: http://www23.brinkster.com/noicys/devcpp/ub.htm
> https://lists.sourceforge.net/lists/listinfo/dev-cpp-users
>
|
|
From: Roger F. <ra...@ha...> - 2004-09-07 00:22:16
|
Aloha from Honolulu,
Thank You Per, once again you have made my life easier and increased
my knowledge. Still, I have this question: How did you know what the
complete error message said? All that comes up in my compiler messages
is "assuming" on the first line and "(a" on the 2nd. Yes that is an
open parentesis and a lower case a; and nothing else. I tried copying
the line and pasting it into a Notebook file and got the same result.
Where does one find these answers?
Thanks Again,
Roger
Per Westermark wrote:
>1) The complete error messages are:
>fnkptr.cpp:29: error: assuming pointer to member `void Dog::Speak() const'
>fnkptr.cpp:29: error: (a pointer to member can only be formed with `&Dog::Speak() const')
>
>Just add a & before eacn function name, just as the error message suggest,
>and the compiler will be happy.
>
>2) Notice that Dev-C++ is an integrated development environment, not a
>compiler. It is the gcc team - or possibly the MinGW team - that is
>responsible for which error messages are emitted by the compiler. By the
>way, 99.9% if the error messages I have seen have been quite obvious.
>
>3) windef.h is a file seldom directly included in a program. However, a
>number of other include files recursively requests the windef.h file. If
>you check again, you should be able to find out why the compiler mentioned
>it. The compiler never makes this kind of mistake. The only reason it said
>BOOL was already defined in windef.h was that the program directly or
>indirectly did include windef.h
>
>/Per W
>
>On Sun, 5 Sep 2004, Roger Furer wrote:
>
>
>
>>Aloha from Honolulu,
>> The following was taken from Sams Teach Yourself C++ and refuses to
>>compile. The compiler reports the error at the line following
>>"Dog::PlayDead" which is the closing brace and semi-colon for the "PDF
>>DogFunctions...". I have marked it with an exclamation point ! here.
>>While I do need to know what the code's problem is, more vexing is that
>>in the compiler report window under messages is listed "assuming" and on
>>the next line "(a". Nowhere have I been able to find a list of the
>>various messages. I looked under the Help window of the program
>>(Version 4.9.8.0) and also on the Bloodshed site, but no luck there
>>either. I would suggest that a comprehensive list of error messages
>>would benefit most everyone using these programs.
>> A further note: earlier in the lesson was a line: enum BOOL {FALSE,
>>TRUE}; that generated the folowing error messages: "conflicting" and
>>then: (copied from the compiler report window)
>>227 C:\Dev-Cpp\include\windef.h previous declaration as `typedef
>>WINBOOL BOOL'
>> My solution was to comment it out, but why did the message appear
>>when windef.h was never included in the code?
>>Thanks in advance,
>>Mahalo,
>>Roger
>>
>>
>>//Listing 20.10 Array of pointers to member functions
>>#include <iostream>
>>class Dog
>>{
>> public:
>> void Speak()const { std::cout << "Woof!\n"; }
>> void Move() const { std::cout << "Walking to heel...\n"; }
>> void Eat() const { std::cout << "Gobbling food...\n"; }
>> void Growl() const { std::cout << "Grrrrr\n"; }
>> void Whimper() const { std::cout << "Whining noises...\n"; }
>> void RollOver() const { std::cout << "Rolling over...\n"; }
>> void PlayDead() const
>> { std::cout << "Is this the end of Little Caeser?\n"; }
>>};
>>
>>typedef void (Dog::*PDF)()const ;
>>
>>int main()
>>{
>> const int MaxFuncs = 7;
>> PDF DogFunctions[MaxFuncs] =
>> { Dog::Speak,
>> Dog::Move,
>> Dog::Eat,
>> Dog::Growl,
>> Dog::Whimper,
>> Dog::RollOver,
>> Dog::PlayDead
>>! };
>> Dog* pDog =0;
>> int Method;
>> bool fQuit = false;
>> while (!fQuit)
>> {
>> std::cout << "(0)Quit (1)Speak (2)Move (3)Eat (4)Growl";
>> std::cout << " (5)Whimper (6)Roll Over (7)Play Dead: ";
>> std::cin >> Method;
>> if (Method == 0)
>> {
>> fQuit = true;
>> break;
>> }
>> else
>> {
>> pDog = new Dog;
>> (pDog->*DogFunctions[Method-1])();
>> delete pDog;
>> }
>> }
>> return 0;
>>}
>>
>>
>>
>>-------------------------------------------------------
>>This SF.Net email is sponsored by BEA Weblogic Workshop
>>FREE Java Enterprise J2EE developer tools!
>>Get your free copy of BEA WebLogic Workshop 8.1 today.
>>http://ads.osdn.com/?ad_id=5047&alloc_id=10808&op=click
>>_______________________________________________
>>Dev-cpp-users mailing list
>>Dev...@li...
>>TO UNSUBSCRIBE: http://www23.brinkster.com/noicys/devcpp/ub.htm
>>https://lists.sourceforge.net/lists/listinfo/dev-cpp-users
>>
>>
>>
>
>
>
>
|
|
From: Per W. <pw...@ia...> - 2004-09-07 06:27:47
|
Some versions of Dev-C++ have had a bit of problem to parse the constantly
varying error messages emitted by the MinGW compiler. This has resulted in
a bit strange errors in the 'Compiler' tab. If switching to the 'Compiler
Log' tab, you should have the full messages.
Too bad that different versions of MinGW gives different error messages :(
The problem parsing the error messages - and also the impossibility of the
Dev-C++ project to keep a list of all gcc error messages can be clearly
seen from the following tests runs with a couple of versions of the MinGW
compiler - all of them separately installed, i.e. not from a Dev-C++
installation package.
gcc 2.95.3-6 gives:
fnkptr.cpp: In function `int main()':
fnkptr.cpp:29: assuming & on `Dog::Speak'
fnkptr.cpp:29: assuming & on `Dog::Move'
fnkptr.cpp:29: assuming & on `Dog::Eat'
fnkptr.cpp:29: assuming & on `Dog::Growl'
fnkptr.cpp:29: assuming & on `Dog::Whimper'
fnkptr.cpp:29: assuming & on `Dog::RollOver'
fnkptr.cpp:29: assuming & on `Dog::PlayDead'
fnkptr.cpp:29: Internal compiler error in `const_hash', at varasm.c:2373
gcc 3.2 (mingw special 20020817-1) gives:
fnkptr.cpp: In function `int main()':
fnkptr.cpp:29: assuming pointer to member `void Dog::Speak() const'
fnkptr.cpp:29: (a pointer to member can only be formed with `&Dog::Speak()
const')
gcc 3.3.3 (mingw special) gives:
fnkptr.cpp: In function `int main()':
fnkptr.cpp:29: error: assuming pointer to member `void Dog::Speak() const'
fnkptr.cpp:29: error: (a pointer to member can only be formed with
`&Dog::Speak
')
gcc 3.4.1 (mingw special) gives:
fnkptr.cpp: In function `int main()':
fnkptr.cpp:22: error: invalid use of non-static member function `void
Dog::Speak() const'
fnkptr.cpp:23: error: invalid use of non-static member function `void
Dog::Move() const'
fnkptr.cpp:24: error: invalid use of non-static member function `void
Dog::Eat() const'
fnkptr.cpp:25: error: invalid use of non-static member function `void
Dog::Growl() const'
fnkptr.cpp:26: error: invalid use of non-static member function `void
Dog::Whimper() const'
fnkptr.cpp:27: error: invalid use of non-static member function `void
Dog::RollOver() const'
fnkptr.cpp:29: error: invalid use of non-static member function `void
Dog::PlayDead() const'
fnkptr.cpp:29: error: invalid use of non-static member function
As can be seen from the above, gcc 3.4.1 is the least helpful, since it is
the only one not suggesting a & before the function names...
/Per W
On Mon, 6 Sep 2004, Roger Furer wrote:
> Aloha from Honolulu,
> Thank You Per, once again you have made my life easier and increased
> my knowledge. Still, I have this question: How did you know what the
> complete error message said? All that comes up in my compiler messages
> is "assuming" on the first line and "(a" on the 2nd. Yes that is an
> open parentesis and a lower case a; and nothing else. I tried copying
> the line and pasting it into a Notebook file and got the same result.
> Where does one find these answers?
> Thanks Again,
> Roger
>
> Per Westermark wrote:
>
> >1) The complete error messages are:
> >fnkptr.cpp:29: error: assuming pointer to member `void Dog::Speak() const'
> >fnkptr.cpp:29: error: (a pointer to member can only be formed with `&Dog::Speak() const')
> >
> >Just add a & before eacn function name, just as the error message suggest,
> >and the compiler will be happy.
> >
> >2) Notice that Dev-C++ is an integrated development environment, not a
> >compiler. It is the gcc team - or possibly the MinGW team - that is
> >responsible for which error messages are emitted by the compiler. By the
> >way, 99.9% if the error messages I have seen have been quite obvious.
> >
> >3) windef.h is a file seldom directly included in a program. However, a
> >number of other include files recursively requests the windef.h file. If
> >you check again, you should be able to find out why the compiler mentioned
> >it. The compiler never makes this kind of mistake. The only reason it said
> >BOOL was already defined in windef.h was that the program directly or
> >indirectly did include windef.h
> >
> >/Per W
> >
> >On Sun, 5 Sep 2004, Roger Furer wrote:
> >
> >
> >
> >>Aloha from Honolulu,
> >> The following was taken from Sams Teach Yourself C++ and refuses to
> >>compile. The compiler reports the error at the line following
> >>"Dog::PlayDead" which is the closing brace and semi-colon for the "PDF
> >>DogFunctions...". I have marked it with an exclamation point ! here.
> >>While I do need to know what the code's problem is, more vexing is that
> >>in the compiler report window under messages is listed "assuming" and on
> >>the next line "(a". Nowhere have I been able to find a list of the
> >>various messages. I looked under the Help window of the program
> >>(Version 4.9.8.0) and also on the Bloodshed site, but no luck there
> >>either. I would suggest that a comprehensive list of error messages
> >>would benefit most everyone using these programs.
> >> A further note: earlier in the lesson was a line: enum BOOL {FALSE,
> >>TRUE}; that generated the folowing error messages: "conflicting" and
> >>then: (copied from the compiler report window)
> >>227 C:\Dev-Cpp\include\windef.h previous declaration as `typedef
> >>WINBOOL BOOL'
> >> My solution was to comment it out, but why did the message appear
> >>when windef.h was never included in the code?
> >>Thanks in advance,
> >>Mahalo,
> >>Roger
> >>
> >>
> >>//Listing 20.10 Array of pointers to member functions
> >>#include <iostream>
> >>class Dog
> >>{
> >> public:
> >> void Speak()const { std::cout << "Woof!\n"; }
> >> void Move() const { std::cout << "Walking to heel...\n"; }
> >> void Eat() const { std::cout << "Gobbling food...\n"; }
> >> void Growl() const { std::cout << "Grrrrr\n"; }
> >> void Whimper() const { std::cout << "Whining noises...\n"; }
> >> void RollOver() const { std::cout << "Rolling over...\n"; }
> >> void PlayDead() const
> >> { std::cout << "Is this the end of Little Caeser?\n"; }
> >>};
> >>
> >>typedef void (Dog::*PDF)()const ;
> >>
> >>int main()
> >>{
> >> const int MaxFuncs = 7;
> >> PDF DogFunctions[MaxFuncs] =
> >> { Dog::Speak,
> >> Dog::Move,
> >> Dog::Eat,
> >> Dog::Growl,
> >> Dog::Whimper,
> >> Dog::RollOver,
> >> Dog::PlayDead
> >>! };
> >> Dog* pDog =0;
> >> int Method;
> >> bool fQuit = false;
> >> while (!fQuit)
> >> {
> >> std::cout << "(0)Quit (1)Speak (2)Move (3)Eat (4)Growl";
> >> std::cout << " (5)Whimper (6)Roll Over (7)Play Dead: ";
> >> std::cin >> Method;
> >> if (Method == 0)
> >> {
> >> fQuit = true;
> >> break;
> >> }
> >> else
> >> {
> >> pDog = new Dog;
> >> (pDog->*DogFunctions[Method-1])();
> >> delete pDog;
> >> }
> >> }
> >> return 0;
> >>}
> >>
> >>
> >>
> >>-------------------------------------------------------
> >>This SF.Net email is sponsored by BEA Weblogic Workshop
> >>FREE Java Enterprise J2EE developer tools!
> >>Get your free copy of BEA WebLogic Workshop 8.1 today.
> >>http://ads.osdn.com/?ad_id=5047&alloc_id=10808&op=click
> >>_______________________________________________
> >>Dev-cpp-users mailing list
> >>Dev...@li...
> >>TO UNSUBSCRIBE: http://www23.brinkster.com/noicys/devcpp/ub.htm
> >>https://lists.sourceforge.net/lists/listinfo/dev-cpp-users
> >>
> >>
> >>
> >
> >
> >
> >
>
>
>
>
> -------------------------------------------------------
> This SF.Net email is sponsored by BEA Weblogic Workshop
> FREE Java Enterprise J2EE developer tools!
> Get your free copy of BEA WebLogic Workshop 8.1 today.
> http://ads.osdn.com/?ad_id=5047&alloc_id=10808&op=click
> _______________________________________________
> Dev-cpp-users mailing list
> Dev...@li...
> TO UNSUBSCRIBE: http://www23.brinkster.com/noicys/devcpp/ub.htm
> https://lists.sourceforge.net/lists/listinfo/dev-cpp-users
>
|
|
From: <onw...@ya...> - 2004-09-08 15:48:45
|
HI ALL, PLEASE I HAVE SOME PROBLEMS NOT ACTUALLY IN C++ BUT IN TERMS OF FILE TRANSFER AND IN WINDOWS 98 . PLEASE CAN SOME ONE TELL ME A PLACE TO VISIT IN ORDER TO DOWNLAOD WINDOWS 98 SERVICE PACK 2 AND ALSO PLUS PACK FOR WINDOWS 98? ALSO , IS THERE ANY SOFTWARE THAT CAN ALLOW ME TO ACCESS MY HOME PC FROM A LAN THATS CONNECTED TO THE INTERNET? PLEASE SUCH SOFTWARE SHOULD ALLOW ME TO ACCESS MY HOME PC FROM A LAN CONNECTED TOTHE INTERNET. please it it possible for me to connect to a computer in a LAN if i know that computers IP number ? if yes please tell me the require software and please , how to do it ? THANKS OMEGA7 ___________________________________________________________ALL-NEW Yahoo! Messenger - all new features - even more fun! http://uk.messenger.yahoo.com |
|
From: William Mc C. <WIL...@ms...> - 2004-09-08 21:44:03
|
Hi:
Be careful installing SP2. It gave me nothing but PROBLEMS! I =
finally had to back out MSN completely.=20
I don't know if you have any more luck with me as I'm using XP as =
my OS.
Good luck.
----- Original Message -----=20
From: THE OMEGA7<mailto:onw...@ya...>=20
To: =
dev...@li...<mailto:dev...@li...=
e.net>=20
Cc: =
dev...@li...<mailto:dev...@li....=
net>=20
Sent: Wednesday, September 08, 2004 8:47 AM
Subject: [Dev-C++] please help
HI ALL,=20
PLEASE I HAVE SOME PROBLEMS NOT ACTUALLY IN C++ BUT IN
TERMS OF FILE TRANSFER AND IN WINDOWS 98 .=20
PLEASE CAN SOME ONE TELL ME A PLACE TO VISIT IN ORDER
TO DOWNLAOD WINDOWS 98 SERVICE PACK 2 AND ALSO PLUS
PACK FOR WINDOWS 98?=20
ALSO , IS THERE ANY SOFTWARE THAT CAN ALLOW ME TO
ACCESS MY HOME PC FROM A LAN THATS CONNECTED TO THE
INTERNET?=20
PLEASE SUCH SOFTWARE SHOULD ALLOW ME TO ACCESS MY HOME
PC FROM A LAN CONNECTED TOTHE INTERNET.=20
=20
please it it possible for me to connect to a computer
in a LAN if i know that computers IP number ?=20
if yes please tell me the require software and please
, how to do it ?=20
THANKS=20
OMEGA7=20
___________________________________________________________ALL-NEW =
Yahoo! Messenger - all new features - even more fun! =
http://uk.messenger.yahoo.com<http://uk.messenger.yahoo.com/>
-------------------------------------------------------
This SF.Net email is sponsored by BEA Weblogic Workshop
FREE Java Enterprise J2EE developer tools!
Get your free copy of BEA WebLogic Workshop 8.1 today.
=
http://ads.osdn.com/?ad_id=3D5047&alloc_id=3D10808&op=3Dclick<http://ads.=
osdn.com/?ad_id=3D5047&alloc_id=3D10808&op=3Dclick>
_______________________________________________
Dev-cpp-users mailing list
=
Dev...@li...<mailto:Dev...@li...=
e.net>
TO UNSUBSCRIBE: =
http://www23.brinkster.com/noicys/devcpp/ub.htm<http://www23.brinkster.co=
m/noicys/devcpp/ub.htm>
=
https://lists.sourceforge.net/lists/listinfo/dev-cpp-users<https://lists.=
sourceforge.net/lists/listinfo/dev-cpp-users>
|
|
From: Scott S. <age...@co...> - 2004-09-09 01:01:40
|
THE OMEGA7 wrote: >HI ALL, > >PLEASE I HAVE SOME PROBLEMS NOT ACTUALLY IN C++ BUT IN >TERMS OF FILE TRANSFER AND IN WINDOWS 98 . > >PLEASE CAN SOME ONE TELL ME A PLACE TO VISIT IN ORDER >TO DOWNLAOD WINDOWS 98 SERVICE PACK 2 AND ALSO PLUS >PACK FOR WINDOWS 98? > > Download SP2 from Microsoft.com or Windows Update. The Plus pack shoudl eb available for purchase somewhere online. >ALSO , IS THERE ANY SOFTWARE THAT CAN ALLOW ME TO >ACCESS MY HOME PC FROM A LAN THATS CONNECTED TO THE >INTERNET? > > > Plug your PC into the LAN, install the drivers for your ethernet adapter, and your done. I asusme that you are talking about a router. >PLEASE SUCH SOFTWARE SHOULD ALLOW ME TO ACCESS MY HOME >PC FROM A LAN CONNECTED TOTHE INTERNET. > >please it it possible for me to connect to a computer >in a LAN if i know that computers IP number ? > > Try a remote access software package. Google for one. >if yes please tell me the require software and please >, how to do it ? > > >THANKS > >OMEGA7 > > > > > > > >___________________________________________________________ALL-NEW Yahoo! Messenger - all new features - even more fun! http://uk.messenger.yahoo.com > > >------------------------------------------------------- >This SF.Net email is sponsored by BEA Weblogic Workshop >FREE Java Enterprise J2EE developer tools! >Get your free copy of BEA WebLogic Workshop 8.1 today. >http://ads.osdn.com/?ad_id=5047&alloc_id=10808&op=click >_______________________________________________ >Dev-cpp-users mailing list >Dev...@li... >TO UNSUBSCRIBE: http://www23.brinkster.com/noicys/devcpp/ub.htm >https://lists.sourceforge.net/lists/listinfo/dev-cpp-users > > > -- --Scott Simontis-- |
|
From: spiro h. <spi...@gm...> - 2004-09-09 01:21:30
|
Is this a PC support mailing list or a Dev-C++ mailing list? On Wed, 08 Sep 2004 21:02:14 -0400, Scott Simontis <age...@co...> wrote: > THE OMEGA7 wrote: > > >HI ALL, > > > >PLEASE I HAVE SOME PROBLEMS NOT ACTUALLY IN C++ BUT IN > >TERMS OF FILE TRANSFER AND IN WINDOWS 98 . > > > >PLEASE CAN SOME ONE TELL ME A PLACE TO VISIT IN ORDER > >TO DOWNLAOD WINDOWS 98 SERVICE PACK 2 AND ALSO PLUS > >PACK FOR WINDOWS 98? > > > > > Download SP2 from Microsoft.com or Windows Update. The Plus pack shoudl > eb available for purchase somewhere online. > > >ALSO , IS THERE ANY SOFTWARE THAT CAN ALLOW ME TO > >ACCESS MY HOME PC FROM A LAN THATS CONNECTED TO THE > >INTERNET? > > > > > > > Plug your PC into the LAN, install the drivers for your ethernet > adapter, and your done. I asusme that you are talking about a router. > > >PLEASE SUCH SOFTWARE SHOULD ALLOW ME TO ACCESS MY HOME > >PC FROM A LAN CONNECTED TOTHE INTERNET. > > > >please it it possible for me to connect to a computer > >in a LAN if i know that computers IP number ? > > > > > Try a remote access software package. Google for one. > > >if yes please tell me the require software and please > >, how to do it ? > > > > > >THANKS > > > >OMEGA7 > > > > > > > > > > > > > > > >___________________________________________________________ALL-NEW Yahoo! Messenger - all new features - even more fun! http://uk.messenger.yahoo.com > > > > > >------------------------------------------------------- > >This SF.Net email is sponsored by BEA Weblogic Workshop > >FREE Java Enterprise J2EE developer tools! > >Get your free copy of BEA WebLogic Workshop 8.1 today. > >http://ads.osdn.com/?ad_id=5047&alloc_id=10808&op=click > >_______________________________________________ > >Dev-cpp-users mailing list > >Dev...@li... > >TO UNSUBSCRIBE: http://www23.brinkster.com/noicys/devcpp/ub.htm > >https://lists.sourceforge.net/lists/listinfo/dev-cpp-users > > > > > > > > -- > --Scott Simontis-- > > ------------------------------------------------------- > This SF.Net email is sponsored by BEA Weblogic Workshop > FREE Java Enterprise J2EE developer tools! > Get your free copy of BEA WebLogic Workshop 8.1 today. > http://ads.osdn.com/?ad_id=5047&alloc_id=10808&op=click > _______________________________________________ > Dev-cpp-users mailing list > Dev...@li... > TO UNSUBSCRIBE: http://www23.brinkster.com/noicys/devcpp/ub.htm > https://lists.sourceforge.net/lists/listinfo/dev-cpp-users > -- my life: http://spiroharvey.blogspot.com free porn: http://www.cafehooters.com :) |
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From: Roger F. <ra...@ha...> - 2004-09-09 04:33:34
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Aloha from Honolulu, I would suggest you contact cnet (http://www.cnet.com) they have users groups for different operating systems and people devoted to computers much more so than this users group which is for people using the C/C++ programming language. I've been able to find help with all sorts of problems from DOS, Win 3.1, Win 98, Win 2000 etc. Search for help and you'll find it. Good Luck, Roger THE OMEGA7 wrote: >HI ALL, > >PLEASE I HAVE SOME PROBLEMS NOT ACTUALLY IN C++ BUT IN >TERMS OF FILE TRANSFER AND IN WINDOWS 98 . > >PLEASE CAN SOME ONE TELL ME A PLACE TO VISIT IN ORDER >TO DOWNLAOD WINDOWS 98 SERVICE PACK 2 AND ALSO PLUS >PACK FOR WINDOWS 98? > >ALSO , IS THERE ANY SOFTWARE THAT CAN ALLOW ME TO >ACCESS MY HOME PC FROM A LAN THATS CONNECTED TO THE >INTERNET? > >PLEASE SUCH SOFTWARE SHOULD ALLOW ME TO ACCESS MY HOME >PC FROM A LAN CONNECTED TOTHE INTERNET. > >please it it possible for me to connect to a computer >in a LAN if i know that computers IP number ? > >if yes please tell me the require software and please >, how to do it ? > > >THANKS > >OMEGA7 > > > > > > > >___________________________________________________________ALL-NEW Yahoo! Messenger - all new features - even more fun! http://uk.messenger.yahoo.com > > >------------------------------------------------------- >This SF.Net email is sponsored by BEA Weblogic Workshop >FREE Java Enterprise J2EE developer tools! >Get your free copy of BEA WebLogic Workshop 8.1 today. >http://ads.osdn.com/?ad_id=5047&alloc_id=10808&op=click >_______________________________________________ >Dev-cpp-users mailing list >Dev...@li... >TO UNSUBSCRIBE: http://www23.brinkster.com/noicys/devcpp/ub.htm >https://lists.sourceforge.net/lists/listinfo/dev-cpp-users > > > |