Hello!
Does Dev-C++ support environment variables at giving include and lib
directories?
If yes how?
If no, how can it be emulated?
It would be very good to support it, because I am using 2 external
libraries (wxWindows(not the DevPak!) and Crystal Space 3D SDK) for my
project, and I want to publish it, but the include and lib directories
are absolute in Dev-C++, and it would be easier for others if they only
set an environment variable, and just hit compile.
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Thank you in advance,
Balázs
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