hello, I am making an exe file of an opengl program to execute from a
normal C program.
int result;
result = system(path of the exe file);
The program works fine and the exe file of the opengl program opens when i
execute this program. But when the graphics part start in the opengl
application, there is an execution failure.
I found that, this problem is mostly due to insufficient runtime memory
provided to the program, which must be high for these programs.
Can anyone help me solve this issue when I use dev c++.
thanks in advance
|