I hate to ask again, but I'm about to get sent off on a business trip and I
would like to play with Dev-C++ during some of the sleepless hours between
the end of official business and when I am able to get to sleep.
Why don't breakpoints seem to work in 4.9.4.1? I have turned on debugging
myself (first project), and I have also allowed the IDE to turn on
debugging and rebuild (second project, when I pressed Debug on a
non-debuggable build). I get exactly the same results in both cases. In
both cases, the breakpoints are claimed to be invalid, and the debugger
terminates the program.
Mac
At 02:00 PM 7/4/02 -0500, Mac Reiter wrote:
>I just installed Dev-C++ on a win2k box with no other c++ compiler.
>Installation was to the default directory, C:\Dev-C++\. I made a new
>"Windows Application" Project, and saved all the files. Then I went to
>Compiler Options, selected the Linker tab, and checked the bold blue line
>for including debugging information. I did a Rebuild All, set a breakpoint
>inside WinMain, and hit Debug. Watching the output window down at the
>bottom, I got a complaint about the breakpoint being invalid.
>
>I have tried it with breakpoints in different places. I always get the
>same result. I have tried it with different numbers of breakpoints, and it
>always knows how many breakpoints I have set, but they are all claimed to
>be invalid.
>
>The program runs properly. If I don't set any breakpoints, it even runs in
>the debugger. But since I can't ever set any breakpoints, I can't get the
>program to stop so that I can attempt to look at any of the variables.
>
>I watched the command lines being sent to the compiler, and "-g3" was
>included during the compilation of main.cpp into main.o, and also during
>the linking of main.o into FirstDevCpp.exe (the name of my test project).
>
>I feel certain that I have missed something, probably something obvious,
>but I can't seem to find it in the dialogs.
>
>Any help would be appreciated, because the IDE is not much use to me
>without the debugger. Thanks,
>Mac
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