|
From: Jay B. <jay...@ni...> - 2004-05-03 21:03:41
|
[snip] Does anyone know of any good graphic headers that work on Windows and Linux(like an iostream type of thing)? I can't find one that comes with VC++ or Debian C++ that works on both OSs. Please help if you can; thanks.=20 [/snip]=20 =20 wxWindows http://sourceforge.net/projects/wxwindows |
|
From: Colin L. <ha...@bl...> - 2005-05-05 19:21:14
|
Hello, It is at this page, at the very bottom, you need to enter your subscriber address to enter the configuration page. Greetings, Colin Laplace On Wednesday 04 May 2005 16:38, Piotr 'xavier' Zierhoffer wrote: > Hi! > I have a little question - how can I change receiving mode of this > list? I want to receive messages batched in a daily digest, now I'm > getting every single message in separate e-mail... Is it possible? I > couldn't find any kind of config-panel on > https://lists.sourceforge.net/lists/listinfo/dev-cpp-users... > > Thanks in advance > Piotr Zierhoffer > > P.S. Sorry, english is not my first language :) |
|
From: Per W. <pw...@ia...> - 2007-07-19 17:14:39
|
Please don't unlink from the mailing list. 1) Your code will not get any data to process until you press enter. Then all characters up to the new-line will be processed one-by-one. 2) Your code will not leave the while loop until it gets an end-of-file, which it gets when you press Ctrl-C in Windows, and Ctrl-D on Unix systems. - Run your program. - Enter a sentence. - Press Enter. - Press Ctrl-C. - Read the statistics from the sentence. /pwm On Thu, 19 Jul 2007, dan...@li... wrote: > > My guess is that he hasn't realized that he has to press Ctrl-C to to end= the program > > > It's not that the problem, i think it's that i don't know hoe to go out f= rom the While(..) comand, because i write some phrases but i don't have any= count from the program in output, as you can try. I think i didn't put an = "end of file" comand in the While() so i can't go out from this > > Danilo > > ---------- Initial Header ----------- > > >From : dev...@li... > To : "Adam Jones" aj...@i-... > Cc : "dev-c++ devc++" dev...@li... > Date : Thu, 19 Jul 2007 16:11:33 +0200 (CEST) > Subject : Re: [Dev-C++] Question > > > > > > > > > He did send the source as an attachment, but did not clearly specify wh= at > > problem he has with this school assignment. > > > > My guess is that he hasn't realized that he has to press Ctrl-C to end = the > > program (or Ctrl-D if run on a Unix machine). > > > > /pwm > > > > On Thu, 19 Jul 2007, Adam Jones wrote: > > > > > >>Hello, > > > > > > >>I have a problem with this program: when a give the execute comand = the > > > *.exe window opens but after I give the characters to switch as You c= an see > > > on the While comand : >>while ( cin >> ch ) I can't make the executio= n of > > > the program. > > > > > > >>There's a specific comand to give on the *.exe window for running t= he > > > execution after writing on it? > > > > > > >>Many Thanks > > > > > > >>Danilo > > > > > > Unfortunately I am not sure what you are asking. If the program is no= t > > > large, post the source code. How do you know that the code is not run= ning?? > > > Maybe it is running, but you haven't paused executive so you can see = the > > > output. If you don't pause the executive the cin will get the input, = the > > > program will do what it has to do and then close the console window. > > > > > > -Adam Jones > > > > > > > > > > > > ---------------------------------------------------------------------= ---- > > > This SF.net email is sponsored by DB2 Express > > > Download DB2 Express C - the FREE version of DB2 express and take > > > control of your XML. No limits. Just data. Click to get it now. > > > http://sourceforge.net/powerbar/db2/ > > > _______________________________________________ > > > Dev-cpp-users mailing list > > > Dev...@li... > > > TO UNSUBSCRIBE: http://www23.brinkster.com/noicys/devcpp/ub.htm > > > https://lists.sourceforge.net/lists/listinfo/dev-cpp-users > > > > > > > > > -----------------------------------------------------------------------= -- > > This SF.net email is sponsored by DB2 Express > > Download DB2 Express C - the FREE version of DB2 express and take > > control of your XML. No limits. Just data. Click to get it now. > > http://sourceforge.net/powerbar/db2/ > > _______________________________________________ > > Dev-cpp-users mailing list > > Dev...@li... > > TO UNSUBSCRIBE: http://www23.brinkster.com/noicys/devcpp/ub.htm > > https://lists.sourceforge.net/lists/listinfo/dev-cpp-users > > > > > ------------------------------------------------------ > Leggi GRATIS le tue mail con il telefonino i-mode=99 di Wind > http://i-mode.wind.it/ > > |
|
From: Adam J. <aj...@i-...> - 2007-07-19 22:33:07
|
The code you posted is listed below:
>>#include <iostream>
>>#include <ctype.h>
>>using namespace std;
>>int main()
>>{
>> char ch;
>> int aCnt =0, eCnt =0, iCnt =0, oCnt =0, uCnt =0, consonantCnt =0,
spaceCnt =0;
>> while ( cin >> ch )
>> switch ( ch )
>> {
>> case 'a': case 'A':
>> ++aCnt;
>> break;
>> case 'e': case 'E':
>> ++eCnt;
>> break;
>> case 'i': case 'I':
>> ++iCnt;
>> break;
>> case 'o': case 'O':
>> ++oCnt;
>> break;
>> case 'u': case 'U':
>> ++uCnt;
>> break;
>> case ' ':
>> ++spaceCnt;
>> default:
>> if ( isalpha( ch ))
>> ++consonantCnt;
>> break;
>> }
>> cout << " numero di a:" << aCnt << '\n';
>> cout << " numero di e:" << eCnt << '\n';
>> cout << " numero di i:" << iCnt << '\n';
>> cout << " numero di o:" << oCnt << '\n';
>> cout << " numero di u:" << uCnt << '\n';
>> cout << " numero di consonanti:" << consonantCnt << '\n';
>> cout << " numero di sapzi:" << spaceCnt << '\n';
>> return 0;
>>}
The problem with your code is that you do not enclose the switch statement
inside of your while loop. So what is happing is that the only line in your
program being executed is
>> while ( cin >> ch )
You need to add the brackets after the while loop and enclose the switch
statement. Once you do that, it should work,
while ( cin >> ch )
{ <--Add this openning bracket here
switch ( ch )
{
case 'a': case 'A':
.
.
.
.
} <-- Add closing bracket here.
-Adam Jones
-----Original Message-----
From: dan...@li... [mailto:dan...@li...]
Sent: Thursday, July 19, 2007 9:57 AM
To: ajones
Subject: Re: [Dev-C++] Question
This is the source code
many thanks
Danilo
---------- Initial Header -----------
>From : dev...@li...
To : "dev-c++ devc++" dev...@li...
Cc :
Date : Thu, 19 Jul 2007 08:59:23 -0400
Subject : Re: [Dev-C++] Question
> >>Hello,
>
> >>I have a problem with this program: when a give the execute comand
> >>the
> *.exe window opens but after I give the characters to switch as You
> can see on the While comand : >>while ( cin >> ch ) I can't make the
> execution of the program.
>
> >>There's a specific comand to give on the *.exe window for running
> >>the
> execution after writing on it?
>
> >>Many Thanks
>
> >>Danilo
>
> Unfortunately I am not sure what you are asking. If the program is not
> large, post the source code. How do you know that the code is not
running??
> Maybe it is running, but you haven't paused executive so you can see
> the output. If you don't pause the executive the cin will get the
> input, the program will do what it has to do and then close the console
window.
>
> -Adam Jones
>
>
>
> ----------------------------------------------------------------------
> --- This SF.net email is sponsored by DB2 Express Download DB2 Express
> C - the FREE version of DB2 express and take control of your XML. No
> limits. Just data. Click to get it now.
> http://sourceforge.net/powerbar/db2/
> _______________________________________________
> Dev-cpp-users mailing list
> Dev...@li...
> TO UNSUBSCRIBE: http://www23.brinkster.com/noicys/devcpp/ub.htm
> https://lists.sourceforge.net/lists/listinfo/dev-cpp-users
>
------------------------------------------------------
Leggi GRATIS le tue mail con il telefonino i-modeT di Wind
http://i-mode.wind.it/
|
|
From: Per W. <pw...@ia...> - 2007-07-20 01:12:41
|
Actually, the switch statement is inside the while loop. The code just
have a bit questionable indentation.
Besides the strange indentation where the switch closing brace isn't below
the starting brace, the while statement really should have used braces
since it is so many lines long.
/pwm
On Thu, 19 Jul 2007, Adam Jones wrote:
> The code you posted is listed below:
>
> >>#include <iostream>
> >>#include <ctype.h>
> >>using namespace std;
> >>int main()
> >>{
> >> char ch;
> >> int aCnt =0, eCnt =0, iCnt =0, oCnt =0, uCnt =0, consonantCnt =0,
> spaceCnt =0;
> >> while ( cin >> ch )
> >> switch ( ch )
> >> {
> >> case 'a': case 'A':
> >> ++aCnt;
> >> break;
> >> case 'e': case 'E':
> >> ++eCnt;
> >> break;
> >> case 'i': case 'I':
> >> ++iCnt;
> >> break;
> >> case 'o': case 'O':
> >> ++oCnt;
> >> break;
> >> case 'u': case 'U':
> >> ++uCnt;
> >> break;
> >> case ' ':
> >> ++spaceCnt;
> >> default:
> >> if ( isalpha( ch ))
> >> ++consonantCnt;
> >> break;
> >> }
> >> cout << " numero di a:" << aCnt << '\n';
> >> cout << " numero di e:" << eCnt << '\n';
> >> cout << " numero di i:" << iCnt << '\n';
> >> cout << " numero di o:" << oCnt << '\n';
> >> cout << " numero di u:" << uCnt << '\n';
> >> cout << " numero di consonanti:" << consonantCnt << '\n';
> >> cout << " numero di sapzi:" << spaceCnt << '\n';
> >> return 0;
> >>}
>
> The problem with your code is that you do not enclose the switch statement
> inside of your while loop. So what is happing is that the only line in your
> program being executed is
>
> >> while ( cin >> ch )
>
> You need to add the brackets after the while loop and enclose the switch
> statement. Once you do that, it should work,
>
> while ( cin >> ch )
> { <--Add this openning bracket here
> switch ( ch )
> {
> case 'a': case 'A':
> .
> .
> .
> .
> } <-- Add closing bracket here.
>
> -Adam Jones
>
> -----Original Message-----
> From: dan...@li... [mailto:dan...@li...]
> Sent: Thursday, July 19, 2007 9:57 AM
> To: ajones
> Subject: Re: [Dev-C++] Question
>
> This is the source code
>
> many thanks
>
> Danilo
>
> ---------- Initial Header -----------
>
> >From : dev...@li...
> To : "dev-c++ devc++" dev...@li...
> Cc :
> Date : Thu, 19 Jul 2007 08:59:23 -0400
> Subject : Re: [Dev-C++] Question
>
>
>
>
>
>
>
> > >>Hello,
> >
> > >>I have a problem with this program: when a give the execute comand
> > >>the
> > *.exe window opens but after I give the characters to switch as You
> > can see on the While comand : >>while ( cin >> ch ) I can't make the
> > execution of the program.
> >
> > >>There's a specific comand to give on the *.exe window for running
> > >>the
> > execution after writing on it?
> >
> > >>Many Thanks
> >
> > >>Danilo
> >
> > Unfortunately I am not sure what you are asking. If the program is not
> > large, post the source code. How do you know that the code is not
> running??
> > Maybe it is running, but you haven't paused executive so you can see
> > the output. If you don't pause the executive the cin will get the
> > input, the program will do what it has to do and then close the console
> window.
> >
> > -Adam Jones
> >
> >
> >
> > ----------------------------------------------------------------------
> > --- This SF.net email is sponsored by DB2 Express Download DB2 Express
> > C - the FREE version of DB2 express and take control of your XML. No
> > limits. Just data. Click to get it now.
> > http://sourceforge.net/powerbar/db2/
> > _______________________________________________
> > Dev-cpp-users mailing list
> > Dev...@li...
> > TO UNSUBSCRIBE: http://www23.brinkster.com/noicys/devcpp/ub.htm
> > https://lists.sourceforge.net/lists/listinfo/dev-cpp-users
> >
>
>
> ------------------------------------------------------
> Leggi GRATIS le tue mail con il telefonino i-modeT di Wind
> http://i-mode.wind.it/
>
>
>
> -------------------------------------------------------------------------
> This SF.net email is sponsored by: Microsoft
> Defy all challenges. Microsoft(R) Visual Studio 2005.
> http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/
> _______________________________________________
> Dev-cpp-users mailing list
> Dev...@li...
> TO UNSUBSCRIBE: http://www23.brinkster.com/noicys/devcpp/ub.htm
> https://lists.sourceforge.net/lists/listinfo/dev-cpp-users
>
|
|
From: danilo\.ferrarotti\@libero\.it <dan...@li...> - 2007-12-11 22:11:00
|
Good evening everybody, i have a problem with the mailing list of Dev-C++ and also with this prog= ram. I'm a C++ student and In my book the gcd.cpp is an external file fro= m header file localmath.h but if i try to compile the prova.cpp i receive= a linker error for undefined link to gcd function., otherwise if i put t= he gcd definition inside the localmath.h as the abs function everything i= s correct. Could anyone explain me why? and how could i use the gcd funct= ion defined externaly from localmath.h without an error? the programs are in the zip file enclosed. thanks very much to everybody Danilo |
|
From: Per W. <pw...@ia...> - 2007-12-11 22:17:11
|
No, there is no zip file enclosed. On the other hand: how many people do you think bother to look at attached zip files? Try to manage with just text descriptions of problems, and wait with attachments until someone requests it. Anyway, you must add the gcd.cpp file to your project, so that it gets compiled and linked. The header files are just there to inform the compiler about available symbols and data types. Including a header file will not inform the linker what object files that are needed to build the application. /pwm On Tue, 11 Dec 2007, dan...@li... wrote: > Good evening everybody, > > i have a problem with the mailing list of Dev-C++ and also with this program. I'm a C++ student and In my book the gcd.cpp is an external file from header file localmath.h but if i try to compile the prova.cpp i receive a linker error for undefined link to gcd function., otherwise if i put the gcd definition inside the localmath.h as the abs function everything is correct. Could anyone explain me why? and how could i use the gcd function defined externaly from localmath.h without an error? > > the programs are in the zip file enclosed. > > thanks very much to everybody > > Danilo > > > > |
|
From: danilo\.ferrarotti\@libero\.it <dan...@li...> - 2007-12-11 22:52:21
|
Thank you for the information. But how could i link the gcd.cpp file to t= he project? Sorry but i don't have idea.. thanks a lot Danilo |
|
From: danilo\.ferrarotti\@libero\.it <dan...@li...> - 2007-12-12 09:18:02
|
Sorry, have you received my last e-mail? i don't know how to add the gcd.cpp fil= e.. thanks a lot DF |
|
From: Per W. <pw...@ia...> - 2007-12-12 10:20:14
|
Having read a mail doesn't mean I must answer it. This is a public mailing list, where people write answers if they want to and have the time. A little playing around (especially trying out that right mouse button of yours) should quite quickly give you an idea how to add more source files to a project. Most integrated development environments tend to function in regular - and expected - ways, with expected interface methods to perform standard actions. Which source files that belongs to a project is very much something that involves the project. Have you taken a closer look at your project? /pwm On Wed, 12 Dec 2007, dan...@li... wrote: > Sorry, > > have you received my last e-mail? i don't know how to add the gcd.cpp file.. > > thanks a lot > > DF > > > ------------------------------------------------------------------------- > SF.Net email is sponsored by: > Check out the new SourceForge.net Marketplace. > It's the best place to buy or sell services for > just about anything Open Source. > http://sourceforge.net/services/buy/index.php > _______________________________________________ > Dev-cpp-users mailing list > Dev...@li... > TO UNSUBSCRIBE: http://www23.brinkster.com/noicys/devcpp/ub.htm > https://lists.sourceforge.net/lists/listinfo/dev-cpp-users > |
|
From: danilo\.ferrarotti\@libero\.it <dan...@li...> - 2007-12-12 11:03:27
|
Sorry, i don't want to disturb, i apologize. I tried to add in a project the three files, but when i compile the proje= ct i have in output: 26 C:\Documents and Settings\the piper\Desktop\programmi C++\prova.cpp `g= cd' undeclared (first use this function) i know to solve the problem only putting the gcd function inside the head= er file, i don't know other solution. Do you? D |
|
From: Per W. <pw...@ia...> - 2007-12-12 11:11:41
|
When compiling, you should have a header file that contains the declaration for the gcd function. The actual implementation may be in a separate source file, but the compiler must be able to see return type and what parameters the gcd function takes. Do you have any book on C or C++ programming? Dev-C++ uses the MinGW compiler, but it doesn't matter what compiler is used. The requirements are specified by the language, not by the specific compilers. /pwm On Wed, 12 Dec 2007, dan...@li... wrote: > Sorry, i don't want to disturb, i apologize. > > I tried to add in a project the three files, but when i compile the project i have in output: > 26 C:\Documents and Settings\the piper\Desktop\programmi C++\prova.cpp `gcd' undeclared (first use this function) > > i know to solve the problem only putting the gcd function inside the header file, i don't know other solution. Do you? > > D > > > ------------------------------------------------------------------------- > SF.Net email is sponsored by: > Check out the new SourceForge.net Marketplace. > It's the best place to buy or sell services for > just about anything Open Source. > http://sourceforge.net/services/buy/index.php > _______________________________________________ > Dev-cpp-users mailing list > Dev...@li... > TO UNSUBSCRIBE: http://www23.brinkster.com/noicys/devcpp/ub.htm > https://lists.sourceforge.net/lists/listinfo/dev-cpp-users > |
|
From: hhh h. <the...@ho...> - 2007-12-12 14:11:15
|
Hi. I am developing a application, where my developmental concept is a hierarchical set of platform. I have a platform, at the very start of my tree-like app. This platform I gave the name "plugin_engine". Its basically two Linked Lists, one with function pointers (struct Plugin), and the other with data structs(struct Message)... The ideia is to itenerate through the Plugin Linked List, and subsequentially through the Message Linked List. If a Message ( read "a member of struct Message** LinkedList") is designated to a defined Plugin ( read "a member of struct Plugin** LinkedList ") we give the control to the plugin main function ( Remember that struct Plugin has function pointer members. ) The first conceptual challange I have is... How to integrate the Win32 API into that Plugin platform ? To be clear, I wan't my platform at the very first start of the design and not as a branch of Win32 Windowing API, so i can also have complete control over files/socket operation, and users databases (Also to be included) I cannot have a critical error that forces my app to break... I wish to maintain the most control possible. The second is : How can I also create a dynamic plugin structure? Load exterior plugins developed for my app? _________________________________________________________________ Transfira JÁ a última versão do Windows Live Messenger! http://get.live.com/pt-pt/messenger/overview |
|
From: Per W. <pw...@ia...> - 2007-12-12 14:47:02
|
Too little information given. You can load plugin modules as DLL files - one or more plugins/DLL. You will have a hard time protecting your program from ending if the plugin is badly written. Windows kills broken programs, not broken plugins. Maybe you can run the individual plugins as separate programs, but then you must check into shared memory, sockets etc for sending/receiving data between main program and plugin. You haven't written anything about how much data each plugin needs to do it's work. You haven't mentioned how long running time a plugin may require for a call. You haven't specified expected # of calls/time unit. You haven't discussed any requirements for concurrent operation of multiple plugins, or how long time a plugin may consume before returning (potentially with an answer). The paragraph "To be clear" is most definitely not clear. It almost sounds like you are talking about a driver layer either interfacing below the Win32 API, or between the Win32 API and the plugins. But too little details and no information about what problem you want to solve. /pwm On Wed, 12 Dec 2007, hhh hhh wrote: > > Hi. I am developing a application, where my developmental concept is a > hierarchical set of platform. > > I have a platform, at the very start of my tree-like app. This platform= I > gave the name "plugin_engine". > Its basically two Linked Lists, one with function pointers (struct > Plugin), and the other with data structs(struct Message)... > The ideia is to itenerate through the Plugin Linked List, and > subsequentially through the Message Linked List. > If a Message ( read "a member of struct Message** LinkedList") is > designated to a defined Plugin ( read "a member of struct Plugin** > LinkedList ") we give the control to the plugin main function ( Remember > that struct Plugin has function pointer members. ) > > The first conceptual challange I have is... How to integrate the Win32 = API > into that Plugin platform ? > To be clear, I wan't my platform at the very first start of the design > and not as a branch of Win32 Windowing API, so i can also have complete > control over files/socket operation, and users databases (Also to be > included) > I cannot have a critical error that forces my app to break... I wish t= o > maintain the most control possible. > The second is : How can I also create a dynamic plugin structure? Load > exterior plugins developed for my app? > > _________________________________________________________________ > Transfira J=C1 a =FAltima vers=E3o do Windows Live Messenger! > http://get.live.com/pt-pt/messenger/overview > > > ------------------------------------------------------------------------- > SF.Net email is sponsored by: > Check out the new SourceForge.net Marketplace. > It's the best place to buy or sell services for > just about anything Open Source. > http://sourceforge.net/services/buy/index.php > _______________________________________________ > Dev-cpp-users mailing list > Dev...@li... > TO UNSUBSCRIBE: http://www23.brinkster.com/noicys/devcpp/ub.htm > https://lists.sourceforge.net/lists/listinfo/dev-cpp-users > |
|
From: hhh h. <the...@ho...> - 2007-12-12 16:05:26
|
Per Westermark,
I apologize, I did not review my last email before sending it.
Let me try to elaborate...
I see some co-relations of my concept with your second paragraph.
My main idea is to have a internal "plug-in" structure, based on two
Linked Lists...
One is a Message Queue, shared by all the "internal plug-ins".
/** @code : */
struct Message {
char bUrgentMessage;
long lToPlugin;/** @brief containing signature of the intended plugin
*/ void* vData; /** @brief Data of variable length and type */
struct* Message
}
struct Plugin {
long lPluginSignature; /** @brief Plugin Signature */
char sPlugin_Name[32];
int (*Plugin_Constructor )( void **vData );
int (*Plugin_Main )( void **vData );
int (*Plugin_Destructor )( void **vData );
}
/** @brief When we created a internal plugin, we would just create a
static object and assign our own made functions into those pointers,
then add a line into a function that does all the loading, creating
therefore a dynamically amount of internal plugins, by linking them all
together and in run time cycling through them delivering messages.
This method also provides me a way to message through my plugins...
*/
/** ! @code */
As the exterior plugins are concerned, I am thinking of using an internal
plugin to load exterior ones... and seek out always the same named functions
by GetProcAddress() by that is seeming a quite hazardous scheme as I am sure
to get in trouble if a malicious DLL gets loaded into process...
Could you advise me on that?
Maybe I could, as you state, run some of the plug ins in threads... That
would help me in processing information much faster, as this is designed to
be a Database Server with HTTP and other capabilities built in . But I am
not so sure about that shared memory statement. How can I share memory ? ...
I do not want to be a CPU hog ( :) )
I am sorry that I cannot give out any more code... I haven't any, as this
is mainly a theoretical design.
>From: Per Westermark <pw...@ia...>
>To: hhh hhh <the...@ho...>
>CC: sam...@gm...,
>Dev...@li...,dar...@gm...,
>ps...@el...
>Subject: Re: [Dev-C++] A Plugin Engine for my Application
>Date: Wed, 12 Dec 2007 15:31:17 +0100 (CET)
>
>Too little information given.
>
>You can load plugin modules as DLL files - one or more plugins/DLL.
>
>You will have a hard time protecting your program from ending if the
>plugin is badly written. Windows kills broken programs, not broken
>plugins. Maybe you can run the individual plugins as separate programs,
>but then you must check into shared memory, sockets etc for
>sending/receiving data between main program and plugin.
>
>You haven't written anything about how much data each plugin needs to do
>it's work. You haven't mentioned how long running time a plugin may
>require for a call. You haven't specified expected # of calls/time unit.
>You haven't discussed any requirements for concurrent operation of
>multiple plugins, or how long time a plugin may consume before returning
>(potentially with an answer).
>
>The paragraph "To be clear" is most definitely not clear. It almost sounds
>like you are talking about a driver layer either interfacing below the
>Win32 API, or between the Win32 API and the plugins. But too little
>details and no information about what problem you want to solve.
>
>/pwm
>
>On Wed, 12 Dec 2007, hhh hhh wrote:
>
> >
> > Hi. I am developing a application, where my developmental concept is a
> > hierarchical set of platform.
> >
> > I have a platform, at the very start of my tree-like app. This
>platform I
> > gave the name "plugin_engine".
> > Its basically two Linked Lists, one with function pointers (struct
> > Plugin), and the other with data structs(struct Message)...
> > The ideia is to itenerate through the Plugin Linked List, and
> > subsequentially through the Message Linked List.
> > If a Message ( read "a member of struct Message** LinkedList") is
> > designated to a defined Plugin ( read "a member of struct Plugin**
> > LinkedList ") we give the control to the plugin main function ( Remember
> > that struct Plugin has function pointer members. )
> >
> > The first conceptual challange I have is... How to integrate the Win32
>API
> > into that Plugin platform ?
> > To be clear, I wan't my platform at the very first start of the
>design
> > and not as a branch of Win32 Windowing API, so i can also have complete
> > control over files/socket operation, and users databases (Also to be
> > included)
> > I cannot have a critical error that forces my app to break... I wish
>to
> > maintain the most control possible.
> > The second is : How can I also create a dynamic plugin structure? Load
> > exterior plugins developed for my app?
> >
> > _________________________________________________________________
> > Transfira JÁ a última versão do Windows Live Messenger!
> > http://get.live.com/pt-pt/messenger/overview
> >
> >
> >
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From: danilo\.ferrarotti\@libero\.it <dan...@li...> - 2007-12-13 10:20:05
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Good morning, thank you to everybody, i've solved the problem with the project. Thank you D |