From: Jason B. <red...@ya...> - 2005-01-24 23:22:48
Is there a way to write OpenGL onto a memory DC for
the purposes of recall in OnPaint? I've seen it done
with compiled DirectX applications (Gens), so I assume
something along the lines of what I'm attempting
should be possible.
From: Jakob E. <mai...@ko...> - 2005-01-27 20:44:14
Hi
I'm trying to comile the OpenGL Extension Wangler liberary into a static =
=20
liberary (libglew.a)
I keep getting this cryptic warning:
[Warning] 'GLboolean glewExperimental' defined locally after being =20
referenced with dllimport linkage.
What does it mean?
/Jakob Eklund
From: Jakob E. <mai...@ko...> - 2005-01-28 12:22:35
HI
I' trying to compile a little ap and I get the linker message:
[Linker error] undefined reference to `wglGetProcAddress@4'
I'm linking with everything I can thing of linking to:
-lglut32
-lglu32
-lopengl32
-lwinmm
-lgdi32
What could I have forgotten?
/Jakob EKlund