Hi Napoleon,
Yes, it is possible to install just the LCC-Win32's Visual Resource Editor
without having to install the complete LCC-Win32 compiler system. I remember
seeing such a package on the V GUI website some time ago. It contains only
the resource editor from LCC-Win32's package. It is packaged in a zip file.
Sorry I don't have the V GUI URL on hand but you can locate it through this
link http://www.atai.org/guitool/.
In my case, I've installed the complete LCC-Win32 compiler system and the
documentation. Although I don't use the compiler, I find the documentation
very useful. In the past, I had used the compiler to generate Win32 template
applications and then re-organize the code by hand. :-)
The LCC-Win32's Visual Resource Editor can generate both .rc and .res files
and also the C callback function templates. But I use it to generate .rc
files only. Then I use Dev-C++ to compile it and link to produce an
executable program.
The program is a bit tricky to use with Dev-C++. I have LCC-Win32 Version
3.3 installed and its resource editor automatically generates a resource
file that contains these at the top:
/* Wedit generated resource file */
#ifdef __LCC__
#include <windows.h>
#endif
#include "dlgtemplres.h"
When I use Dev-C++ to compile this resource file, I got an error message.
[Resource Error] parse error.
Somehow windres.exe, the resource compiler, is not able to compile.
To solve this problem, here's how I did it.
Go to Dev-C++ menu options:
Tools -> Compiler Options -> Programs
In the textbox windres:
windres.exe -D __LCC__
I've added the command line options -D __LCC__. This will eliminate the
error.
At first I tried to delete the _LCC_ defines leaving only #include
<windows.h>
but I find that LCC-Win32's resource editor automatically writes the same
header every time I save the .rc file.
Okay, sorry for this long post. I hope this helps.
Regards,
Yeoh
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