I have been idling on learning C++ for a while now, and want to get involved again. Right now, I was thinking about starting some graphics programming using GLUT/OpenGL, but I would like to learn some more on C++ first. I know very little of the STL containers, STL algorithms, exception handling, and advanced object-oriented features such as multiple inheritance, polymorphism, and virtual inheritance. I have already gone through some basic C++ books. These include C++ for Dummies, 3rd edition, C++ From The Ground Up, 2nd Edition, and I have gone through most of Thinking in C++: Volume 1, edition 2. I currently have a few questions related to this:
1. Should I get another primer, a specialized book, or a reference?
2. What books would you reccomend?
Thank you all for your help.
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~~Scott Simontis~~
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