Hey folks,
I am having a very strange problem. There is a guy developing some =
advanced wrapper classes around Direct sound for me with a whole bunch =
of nice features. he is using VC++ to write his code, and everything is =
working fine for him there. He ported it to Dev C++ and it works fine =
still, but only in debug mode. What it does so far is to load a sound, =
either a streaming or a static buffer, and plays it. It plays fine in =
debug mode, but when I run it normally it just stands there and does =
nothing. It is linking with winnm, dsound, uuid and dxguid, all are .a =
files that I downloaded from the devpack server. I can't see any reason =
why it would work in debug but not in release mode. Can any of you guys =
enlighten me perhaps?
Regards
Philip Bennefall |