Hi w.y.,
IDC_STATIC is just a macro that *you* define for the resource ID you want to
give that resource element. A resource ID can be any integer number (well,
almost).
It is used to refer to that resource element later in the program, for
example getting a HANDLE to that element by the resource ID.
Normally, these macros are generated automatically for the developer when
using a resource editor.
So just include your own "resourceIds.h" that contains the line
#define IDC_STATIC 1000
then include this header file in the resource file AND in your code that
refers to your resource element (for example the GetDlgItem() function).
Make sure you give each resource element a unique resource ID.
Hope this helps!
Best,
Stefan Kuhn
----- Original Message -----
From: "w.y." <yok...@ve...>
To: <dev...@li...>
Sent: Tuesday, August 12, 2003 12:21 PM
Subject: Re: [Dev-C++] Resource file problem
>
>
> "w.y." wrote:
> >
> > // GROUPBOX "Blah...",IDC_STATIC,7,7,225,52
> > // CTEXT "There is no help...\r\n\r\nha ha ha ha",
> > IDC_STATIC,16,18,144,33
>
> Ok, apparently IDC_STATIC is not defined in winresrc.h
> Just using -1 in its place will let my program work with the
> taunting. :)
>
> But looking at an example at msdn, it looks like it may be defined in
> this:
>
> #include "afxres.h"
>
> I searched every file in the include directory for any file
> containing "IDC_STATIC" but it was not found.
> No files contain "IDC_" either...
>
>
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