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From: Daniel K. O. <dan...@ya...> - 2005-11-24 23:37:52
|
Per Westermark wrote: >But that isn't really a problem. You can find out the needed >configurations yourself and specify in the project. > > Of course, I can always paste this -IC:/MINGW/include/gtk-2.0 -IC:/MINGW/lib/gtk-2.0/include -IC:/MINGW/include/atk-1.0 -IC:/MINGW/include/pango-1.0 -IC:/MINGW/include/glib-2.0 -IC:/MINGW/lib/glib-2.0/include and this -LC:/MINGW/lib -lgtk-win32-2.0 -lgdk-win32-2.0 -latk-1.0 -lgdk_pixbuf-2.0 -lpangowin32-1.0 -lgdi32 -lpango-1.0 -lgobject-2.0 -lgmodule-2.0 -lglib-2.0 -lintl -liconv whenever I need to write a quick GTK+ app. But it's obviously tiresome. I have ~40 .pc files, I use pkg-config a lot - I even create some .pc files for some setups I use often. Maybe for just a single big project it isn't a burden, but if you just want to write a small prototype, a test case, etc, it's really inconvenient. >While it is nice to have the project dynamically auto-adjust itself >whenever the gtk libraries are rebuilt with other options, it is not a >show stopper to do it manually... > > And it's nice to have an IDE that was supposed to speed up the work, but it's not a show stopper to code and invoke all the MinGW binaries in a shell by hand. IMHO IDEs are all about usability; instead of making the IDE recognize all the options for different compilers, the developers should be more concerned about making a confortable environment for the programmers (the "Project's Build Options" window is a total mess, and there are too many entries in the main menu). Code::Blocks is much superior to (R.I.P.) Dev-C++, but those little annoyances still make me use more Dev-C++ than Code::Blocks (yes, I use both). --- Daniel K. O. _______________________________________________________ Yahoo! Acesso Grátis: Internet rápida e grátis. Instale o discador agora! http://br.acesso.yahoo.com/ |
|
From: Scott <fre...@ve...> - 2005-11-24 20:32:59
|
> As much as DevC++ works for me while I attempt to learn C++, is there a > good reason not to switch to CodeBlocks if that is where the development > is going to be for an IDE? And, by the way, what does a "workspace" do for > you? While CodeBlocks may be off to a good start, it's still lacking in some DevC usefulness, Yesterday i had a 08 octal error in a large array, the compiler in DevC++ managed to give me the line, and column the error appeared in, i.e Line 13 - 39... CodeBlocks, will only give me the line where the error, is not the column.... I find this extra DevC feature, quite handy. I can't right click on a project or file, and rename it..... (as DevC can) And even right clicking on project properties, does not work. In Dev C++ you can hit, File - New Source File, and start typing and hit compile and it does...... (no need to create a project) CodeBlocks, just sits there saying "Nothing to be Done" It doesn't seem to have any Glut templates, either.. That's just the little stuff, that i found a little crap yesterday, Overall, Codebocks is a nice start, and offers some nice features. But i think it will be version 2 or later, before it replaces DevC/C++ for me. As it still seems really immature, with lots of glaring omissions..... Nice that i halves the size of my Exe and .dll's though...... One to watch, but not going to be using it much just yet... Cheers, Scott. |
|
From: Per W. <pw...@ia...> - 2005-11-24 19:37:08
|
But that isn't really a problem. You can find out the needed configurations yourself and specify in the project. While it is nice to have the project dynamically auto-adjust itself whenever the gtk libraries are rebuilt with other options, it is not a show stopper to do it manually... /Per W On Thu, 24 Nov 2005, Daniel K. O. wrote: > G.C.Harmon wrote: > > > As much as DevC++ works for me while I attempt to learn C++, is there > > a good reason not to switch to CodeBlocks if that is where the > > development is going to be for an IDE? And, by the way, what does a > > "workspace" do for you? > > > The only problem I see with Code::Blocks is... it's still on my way. I > still can't use pkg-config with it. > To build a GTK+ app on Dev-C++ I just need to set a compiler option: > $(shell pkg-config gtk+-2.0 --cflags) > And on Linker options: > $(shell pkg-config gtk+-2.0 --libs) > > This simple task seems impossible on Code::Blocks so far. > > Dev-C++ sucks, but is still unbeatable on simplicity. As soon as someone > come up with an IDE that clones Dev-C++' simplicity, I'll switch to it > right away. > > > --- > Daniel K. O. > > > > > > > _______________________________________________________ > Yahoo! Acesso Gr=E1tis: Internet r=E1pida e gr=E1tis. > Instale o discador agora! > http://br.acesso.yahoo.com/ > > > > > ------------------------------------------------------- > This SF.net email is sponsored by: Splunk Inc. Do you grep through log fi= les > for problems? Stop! Download the new AJAX search engine that makes > searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! > http://ads.osdn.com/?ad_id=3D7637&alloc_id=3D16865&op=3Dclick > _______________________________________________ > Dev-cpp-users mailing list > Dev...@li... > TO UNSUBSCRIBE: http://www23.brinkster.com/noicys/devcpp/ub.htm > https://lists.sourceforge.net/lists/listinfo/dev-cpp-users > |
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From: Daniel K. O. <dan...@ya...> - 2005-11-24 19:31:49
|
G.C.Harmon wrote: > As much as DevC++ works for me while I attempt to learn C++, is there > a good reason not to switch to CodeBlocks if that is where the > development is going to be for an IDE? And, by the way, what does a > "workspace" do for you? The only problem I see with Code::Blocks is... it's still on my way. I still can't use pkg-config with it. To build a GTK+ app on Dev-C++ I just need to set a compiler option: $(shell pkg-config gtk+-2.0 --cflags) And on Linker options: $(shell pkg-config gtk+-2.0 --libs) This simple task seems impossible on Code::Blocks so far. Dev-C++ sucks, but is still unbeatable on simplicity. As soon as someone come up with an IDE that clones Dev-C++' simplicity, I'll switch to it right away. --- Daniel K. O. _______________________________________________________ Yahoo! Acesso Grátis: Internet rápida e grátis. Instale o discador agora! http://br.acesso.yahoo.com/ |
|
From: Malcolm N. <m.n...@wa...> - 2005-11-24 16:22:06
|
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<html><head><title></title>
<META http-equiv=Content-Type content="text/html; charset=iso-8859-1">
<meta http-equiv="Content-Style-Type" content="text/css">
<style type="text/css"><!--
body {
margin: 5px 5px 5px 5px;
background-color: #ffffff;
}
/* ========== Text Styles ========== */
hr { color: #000000}
body, table /* Normal text */
{
font-size: 9pt;
font-family: 'Courier New';
font-style: normal;
font-weight: normal;
color: #000000;
text-decoration: none;
}
span.rvts1 /* Heading */
{
font-size: 10pt;
font-family: 'Arial';
font-weight: bold;
color: #0000ff;
}
span.rvts2 /* Subheading */
{
font-size: 10pt;
font-family: 'Arial';
font-weight: bold;
color: #000080;
}
span.rvts3 /* Keywords */
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a.rvts4, span.rvts4 /* Jump 1 */
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font-family: 'tahoma';
vertical-align: super;
}
a.rvts9, span.rvts9
{
font-size: 11pt;
font-family: 'tahoma';
color: #0000ff;
text-decoration: underline;
}
span.rvts10
{
font-size: 8pt;
font-family: 'arial';
font-style: italic;
color: #c0c0c0;
}
a.rvts11, span.rvts11
{
font-size: 8pt;
font-family: 'arial';
color: #0000ff;
text-decoration: underline;
}
a.rvts12, span.rvts12
{
color: #0000ff;
text-decoration: underline;
}
/* ========== Para Styles ========== */
p,ul,ol /* Paragraph Style */
{
text-align: left;
text-indent: 0px;
padding: 0px 0px 0px 0px;
margin: 0px 0px 0px 0px;
}
.rvps1 /* Centered */
{
text-align: center;
}
--></style>
</head>
<body>
<p>Hello ,</p>
<p><br></p>
<p>On 24 November 2005, 16:29:54, you wrote:</p>
<p><br></p>
<div><table border=0 cellpadding=1 cellspacing=2 style="border-color: #000000; border-style: solid;">
<tr valign=top>
<td width=14 style="background-color: #0000ff;">
<p><span class=rvts6>></span></p>
</td>
<td width=843 style="background-color: #ffffff;">
<p><span class=rvts7>Hello!</span></p>
<p><span class=rvts7>I am using Dev-C++ 2.6.2 and wx-dev-cpp.</span></p>
<p><span class=rvts7>If I want to run this sample:</span></p>
<p><br></p>
<p><br></p>
<div><table border=1 cellpadding=2 cellspacing=2 style="border-color: #000000; border-style: solid;">
<tr valign=top>
<td width=414 style="border-color: #000000; border-style: solid; background-color: #ffffff;">
<p><span class=rvts8>#include "wx/wx.h" </span></p>
<p><br></p>
<p><span class=rvts8>class MyFrame: public wxFrame</span></p>
<p><span class=rvts8>{</span></p>
<p><span class=rvts8>public:</span></p>
<p><span class=rvts8>MyFrame(const wxString& title)</span></p>
<p><span class=rvts8>: wxFrame((wxFrame *)NULL, -1, title)</span></p>
<p><span class=rvts8>{</span></p>
<p><span class=rvts8>wxMenu *menuFile = new wxMenu;</span></p>
<p><span class=rvts8>menuFile->Append(wxID_EXIT, "E&xit");</span></p>
<p><span class=rvts8>wxMenuBar *menuBar = new wxMenuBar;</span></p>
<p><span class=rvts8>menuBar->Append(menuFile, "&File");</span></p>
<p><span class=rvts8>this->SetMenuBar(menuBar);</span></p>
<p><span class=rvts8>}</span></p>
<p><span class=rvts8>void OnQuit(wxCommandEvent& event)</span></p>
<p><span class=rvts8>{</span></p>
<p><span class=rvts8>this->Close(true);</span></p>
<p><span class=rvts8>}</span></p>
<p><span class=rvts8>DECLARE_EVENT_TABLE()</span></p>
<p><span class=rvts8>};</span></p>
<p><br></p>
<p><span class=rvts8>BEGIN_EVENT_TABLE(MyFrame, wxFrame)</span></p>
<p><span class=rvts8>EVT_MENU(wxID_EXIT, MyFrame::OnQuit)</span></p>
<p><span class=rvts8>END_EVENT_TABLE()</span></p>
<p><br></p>
<p><span class=rvts8>class MyApp: public wxApp</span></p>
<p><span class=rvts8>{</span></p>
<p><span class=rvts8>virtual bool OnInit()</span></p>
<p><span class=rvts8>{</span></p>
<p><span class=rvts8>MyFrame *frame = new MyFrame( "Hello World");</span></p>
<p><span class=rvts8>frame->Show(true);</span></p>
<p><span class=rvts8>this->SetTopWindow(frame);</span></p>
<p><span class=rvts8>return true;</span></p>
<p><span class=rvts8>}</span></p>
<p><span class=rvts8>};</span></p>
<p><br></p>
<p><span class=rvts8>IMPLEMENT_APP(MyApp)</span></p>
</td>
</tr>
</table>
</div>
<p><br></p>
<p><span class=rvts7>I get the following messages:</span></p>
<p><br></p>
<p><br></p>
<p><br></p>
<div><table border=1 cellpadding=2 cellspacing=2 style="border-color: #000000; border-style: solid;">
<tr valign=top>
<td width=575 style="border-color: #000000; border-style: solid; background-color: #ffffff;"><br>
</td>
<td width=258 style="border-color: #000000; border-style: solid; background-color: #ffffff;">
<p><span class=rvts8>[Resource error] no resources</span></p>
</td>
</tr>
<tr valign=top>
<td width=575 style="border-color: #000000; border-style: solid; background-color: #ffffff;">
<p><span class=rvts8> C:\Documents and Settings\***\Desktop\projects\2\Makefile.win [Build Error]</span></p>
</td>
<td width=258 style="border-color: #000000; border-style: solid; background-color: #ffffff;">
<p><span class=rvts8>[Project1_private.res] Error 1 </span></p>
</td>
</tr>
</table>
</div>
<p><br></p>
<p><span class=rvts7>What shall I do?</span></p>
<p><br></p>
<p><span class=rvts7>Thanks!</span></p>
<p><span class=rvts7>@lex</span></p>
<p><br></p>
<p><br></p>
<p><br></p>
<p><span class=rvts7>__________ NOD32 1.1303 (20051124) Information __________</span></p>
<p><br></p>
<p><span class=rvts7>This message was checked by NOD32 antivirus system.</span></p>
<p><a class=rvts9 href="http://www.eset.com">http://www.eset.com</a></p>
</td>
</tr>
</table>
</div>
<p><br></p>
<p><br></p>
<p>You haven't actually made a program yet.</p>
<p><br></p>
<p>I would suggest you ask wxDevCpp related questions on the wxDevCpp forum at <a class=rvts12 href="http://wxforum.shadonet.com/viewforum.php?f=28">http://wxforum.shadonet.com/viewforum.php?f=28</a></p>
<p><br></p>
<p>This is a special forum within the wxForum .</p>
<p><br></p>
<p><span class=rvts10>-- </span></p>
<p><span class=rvts10>Best regards,</span></p>
<p><span class=rvts10>Malcolm </span><a class=rvts11 href="mailto:m.n...@wa...">mailto:m.n...@wa...</a></p>
</body></html>
|
|
From: @lex <sty...@gm...> - 2005-11-24 15:23:04
|
Hello!
I am using Dev-C++ 2.6.2 and wx-dev-cpp.
If I want to run this sample:
#include "wx/wx.h"
class MyFrame: public wxFrame
{
public:
MyFrame(const wxString& title)
: wxFrame((wxFrame *)NULL, -1, title)
{
wxMenu *menuFile = new wxMenu;
menuFile->Append(wxID_EXIT, "E&xit");
wxMenuBar *menuBar = new wxMenuBar;
menuBar->Append(menuFile, "&File");
this->SetMenuBar(menuBar);
}
void OnQuit(wxCommandEvent& event)
{
this->Close(true);
}
DECLARE_EVENT_TABLE()
};
BEGIN_EVENT_TABLE(MyFrame, wxFrame)
EVT_MENU(wxID_EXIT, MyFrame::OnQuit)
END_EVENT_TABLE()
class MyApp: public wxApp
{
virtual bool OnInit()
{
MyFrame *frame = new MyFrame( "Hello World");
frame->Show(true);
this->SetTopWindow(frame);
return true;
}
};
IMPLEMENT_APP(MyApp)
I get the following messages:
[Resource error] no resources
C:\Documents and Settings\***\Desktop\projects\2\Makefile.win [Build
Error] [Project1_private.res] Error 1
What shall I do?
Thanks!
@lex
|
|
From: Mark R. <mar...@ma...> - 2005-11-24 14:42:31
|
I've just moved over to Code::Blocks (learning about it right here after asking the roadmap question) and I found the transition was very easy. Still, with any new thing I've given up some bugs in one (DEVC++) for those in Code::Blocks. In Code::Blocks, I've already encountered issues with the editor, and it appears that the connection between the IDE and other tools is not quite good enough yielding some interoperability issues that translate out to a sometimes aggrivating experience. The nice thing, principally, is that it's being worked on. Oh, and another - it's written in a language that we all speak, which means I can make it do what's needed. Thanks to DEVC++ for coming along this far. So long. /mark richards |
|
From: Einar F. <en...@co...> - 2005-11-24 14:33:35
|
G.C.Harmon wrote: > As much as DevC++ works for me while I attempt to learn C++, is there > a good reason not to switch to CodeBlocks if that is where the > development is going to be for an IDE? And, by the way, what does a > "workspace" do for you? I havnt found any good reasons not to migrate to Code::Blocks yet, even though Code::Blocks havnt reached 1.0 yet (RC2 at the moment). I started using it when RC2 arrived and I must say.. it works surprisingly well. Both Dev-C++ and Code::Blocks have bugs, but I just found the environment in Code::Blocks soo much more confortable! I guess its more about personal taste. Its easy to adapt to Code::Blocks if you are used to Dev-C++. Why not use both? I dont see any problem with that. Code::Blocks is basicly Dev-C++2. A workspace is basicly the idea of having more than one project open at the same time so you can swap between them fast. You set the project you want to work on as "active". Another advantage with is that you get set up multiple build targets with different build rules for each of your projects. This is quite practical in many ways. On top of that you can build your entire workspace (all open projects) in one operation to any or all build targets, and you are ready to play at once. Project files are named *.cbp and workspace files are named *.workspace. Seeing that there probably will be no more maintanace or developement for Dev-C++ (sad, but true) I dont see any reason to stay using Dev-C++. If you are using Dev-C++ to learn C++ using gcc and installing a few devpacks, you can safely migrate to Code::Blocks at once. Download it an give it a try. It takes minutes or even seconds to get up and running with it. Import your Dev.C++ projects and download the devpacks you need through the devpack plugin in the plugin menu. Enjoy :-) -- Einar Forselv |
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From: G.C.Harmon <gc...@gc...> - 2005-11-24 08:23:03
|
As much as DevC++ works for me while I attempt to learn C++, is there a good reason not to switch to CodeBlocks if that is where the development is going to be for an IDE? And, by the way, what does a "workspace" do for you? gch |
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From: Malcolm N. <m.n...@wa...> - 2005-11-24 07:23:39
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<p>Hello Josh,</p>
<p><br></p>
<p>On 23 November 2005, 23:52:44, you wrote:</p>
<p><br></p>
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<td width=14 style="background-color: #0000ff;">
<p><span class=rvts6>></span></p>
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<td width=843 style="background-color: #ffffff;">
<p><span class=rvts7>Omar forgot to replace my email address with the dev-cpp users list!</span></p>
<p><br></p>
<p><span class=rvts7>---------- Forwarded message ----------</span></p>
<p><span class=rvts7>From: </span><span class=rvts8>Omar Baqueiro</span><span class=rvts7> <</span><a class=rvts9 href="mailto:oba...@gm..."> oba...@gm...</a><span class=rvts7>></span></p>
<p><span class=rvts7>Date: Nov 23, 2005 6:24 AM</span></p>
<p><span class=rvts7>Subject: Re: [Dev-C++] Extending Dev C++</span></p>
<p><span class=rvts7>To: Josh Matthews <</span><a class=rvts9 href="mailto:mrl...@gm...">mrl...@gm...</a><span class=rvts7>></span></p>
<p><br></p>
<p><span class=rvts7>Hello,</span></p>
<p><br></p>
<p><span class=rvts7>I have been using DevC++ for a while to compile</span></p>
<p><span class=rvts7>C++/OpenGL/SDL/wxWidgets programs. I just wanted to let you know some</span></p>
<p><span class=rvts7>thoughts about the comments on this thread:</span></p>
<p><br></p>
<p><br></p>
<p><span class=rvts7>@lordSauron:</span></p>
<p><span class=rvts7>>I think that if we're going to save DevC++ it's </span></p>
<p><span class=rvts7>>going to end up being a community effort that'll wrest control of the</span></p>
<p><span class=rvts7>>project from its current owner, who most likely isn't doing that much</span></p>
<p><span class=rvts7>>on it that he/she -'s ready to disclose.</span></p>
<p><br></p>
<p><span class=rvts7>I think that is not a big problem, it is only a matter of doing a Fork </span></p>
<p><span class=rvts7>of the current version. I know there is at least one fork called</span></p>
<p><span class=rvts7>wxDevCpp, which incorporates wxWidgets RAD.</span></p>
<p><span class=rvts7>( </span><a class=rvts9 href="http://wxdsgn.sourceforge.net/">http://wxdsgn.sourceforge.net/</a><span class=rvts7> ), and it seems the last release was </span></p>
<p><span class=rvts7>on 2005-07-15.</span></p>
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<p><br></p>
<p>There is also a regular CVS build available here assuming that the mirrors are working (the NinjaNL one is mine and is down at the moment) </p>
<p><a class=rvts12 href="http://reina.homedns.org/wxdevcpp/">http://reina.homedns.org/wxdevcpp/</a></p>
<p><a class=rvts12 href="http://ninjanl.homedns.org/wxdevcpp/">http://ninjanl.homedns.org/wxdevcpp/</a><span class=rvts13> </span></p>
<p><a class=rvts12 href="http://www.kanasu.com/wxdevcpp/">http://www.kanasu.com/wxdevcpp/</a><span class=rvts13> </span></p>
<p><br></p>
<p>Look in the Alpha testers section.</p>
<p><br></p>
<p><br></p>
<p>The CVS is obviously taking care of bugs and adding new functions between releases.</p>
<p><br></p>
<p><br></p>
<p><br></p>
<p><br></p>
<p><br></p>
<p><span class=rvts10>-- </span></p>
<p><span class=rvts10>Best regards,</span></p>
<p><span class=rvts10>Malcolm </span><a class=rvts11 href="mailto:m.n...@wa...">mailto:m.n...@wa...</a></p>
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From: Scott <fre...@ve...> - 2005-11-23 23:21:38
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> This is already done, except that they are using wxWidgets. I checked out > the Code::Blocks project today... and I just have to say.. use it! I would > call Code::Blocks "Dev-C++2" because any Dev-C++ user will adapt to it in > minutes. You can import Dev-C++ projects and use Devpacks just like > before.. and Code::Blocks have everything Dev-C++ didnt have. > http://codeblocks.org/ > Just move on to Code::Blocks. Thats where all the Dev-C++ devs are anyway > :-) Version 1.0 RC2 works much better than Dev-C++ in its current state > that will probably never change. I loaded CodeBlocks, alongside DevC this morning. I'm not as comfortable in CodeBlocks just yet, it feels a little immature somehow. However i just loaded a .dev project and it loaded it fine and compiled it without fuss... WOW! To my surprise my test .dll went from 28kb down to 16kb.... And they both work fine...So thanks for the headsup, i will be watching it grow with interest.. Cheers, Scott. |
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From: KISHAN P. <pat...@ms...> - 2005-11-23 23:12:28
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<html><div style='background-color:'><P><BR><BR></P><BR>Quit sending me junk<BR><BR> <DIV><FONT face="Lucida Handwriting, Cursive" color=#ff0000 size=5>K.N.P</FONT></DIV></div><br clear=all><hr> <a href="http://g.msn.com/8HMBENUS/2749??PS=47575" target="_top">With MSN Spaces email straight to your blog. Upload jokes, photos and more. It's free!</a> </html> |
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From: Josh M. <mrl...@gm...> - 2005-11-23 22:52:51
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Omar forgot to replace my email address with the dev-cpp users list! ---------- Forwarded message ---------- From: Omar Baqueiro <oba...@gm...> Date: Nov 23, 2005 6:24 AM Subject: Re: [Dev-C++] Extending Dev C++ To: Josh Matthews <mrl...@gm...> Hello, I have been using DevC++ for a while to compile C++/OpenGL/SDL/wxWidgets programs. I just wanted to let you know some thoughts about the comments on this thread: @lordSauron: >I think that if we're going to save DevC++ it's >going to end up being a community effort that'll wrest control of the >project from its current owner, who most likely isn't doing that much >on it that he/she -'s ready to disclose. I think that is not a big problem, it is only a matter of doing a Fork of the current version. I know there is at least one fork called wxDevCpp, which incorporates wxWidgets RAD. ( http://wxdsgn.sourceforge.net/ ), and it seems the last release was on 2005-07-15. @Josh Matthews : >I think Code::Blocks (http://codeblocks.org) would be right up your alley. >C++/wxwindows, >a plug-in architecture and even developed by on of the Dev-C++ devs! I have tried Code::Blocks, and although I find it promizing, IMO it steel feels likea beta. I have used it. One neat feature is the support of devpaks, which I find a really useful thing in DevC++. Personally I would love to see activity in the DevC++ IDE, but it seems that with the release of the free version of Visual Studio Express edition ( http://msdn.microsoft.com/vstudio/express/support/faq/ ) Microsoft is making a direct competition against this software. Anyway, CodeBlocks seems very promizing, and it is available for Linux! so I think it will be the one IDE which will replace DevC++. @Daryl Lee: > I see that there is move afoot to port KDE to Windows >(http://sourceforge.net/forum/forum.php?forum_id=3D507276). I would >recommend keeping an eye on that. I read the informaiton and it seems it is a just starting effort. Anyway, what they are porting is the KDE desktop environment, we would still need to wait and see if Kdevelop (the programming IDE) is proted. I have used Kdevelop but I find it very obstrusive and not as straightforward as DevC++ or CodeBlocks. (Even Anjuta). On 11/23/05, Josh Matthews <mrl...@gm...> wrote: > Code::Blocks does everything Dev-C++ does, and more. Dev-C++, you can se= t > it up to use the MS compiler but it's tricky. Code::Blocks supports it (and > all compile options) right out of the box. Code::Blocks also has support > for workspaces and compile targets, both of which are missing from Dev-C++. > > > On 11/22/05, Scott <fre...@ve...> wrote: > > > > >Judging from your questions, I think Code::Blocks ( http://codeblocks.org) > would be right up your alley. C++/wxwindows, a plug-in architecture and > even developed by on of the Dev-C++ devs! > > > > Does Code blocks, do anything that DevC/C++ does or does not do? > > I actually like quite like DevC/C++ for a editor and compiler. > > > > I do notice on the Code Blocks page it mentions... > > Multiple Compiler Support.... (which may be handy) > > > > That sounds cool, can i use MS's compiler with DevC/C++ ??? > > I'm a bit afraid to try and update Ming, with DevC++ > > > > Cheers, > > Scott.... > > > > > > > > -- > Cheers, > Josh -- Omar Baqueiro Espinosa Computer Systems Engineer Home: www.csc.liv.ac.uk/~omar/ Calendar: calendar.yahoo.com/obaqueiro PGP Key available at: www.csc.liv.ac.uk/~omar/pgp.html _____ -- Cheers, Josh |
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From: Einar F. <en...@co...> - 2005-11-23 17:12:31
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lordSauron wrote: >Perhaps we should actually make it in C++ and then use some >open-source cross-platform UI library, like FLTK or something... > > This is already done, except that they are using wxWidgets. I checked out the Code::Blocks project today... and I just have to say.. use it! I would call Code::Blocks "Dev-C++2" because any Dev-C++ user will adapt to it in minutes. You can import Dev-C++ projects and use Devpacks just like before.. and Code::Blocks have everything Dev-C++ didnt have. http://codeblocks.org/ Just move on to Code::Blocks. Thats where all the Dev-C++ devs are anyway :-) Version 1.0 RC2 works much better than Dev-C++ in its current state that will probably never change. -- Einar Forselv |
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From: Bill H. <bil...@ki...> - 2005-11-23 17:06:58
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Hello, I am developer on the CMake project www.cmake.org. There has been some interested expressed in adding dev-cpp support to CMake. Are there any dev-cpp users/developers that would be able to help me? Also, I have a few questions about dev-cpp before I can get a good idea how long it would take to do. What is the file format for dev-cpp? Can it integrate with a makefile system like KDevelop, or is it more like Xcode or Microsoft VS? Currently, CMake supports Visual Studio IDE, Xcode, and KDevelop IDE. Thanks. -Bill |
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From: Josh M. <mrl...@gm...> - 2005-11-23 02:18:49
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Code::Blocks does everything Dev-C++ does, and more. Dev-C++, you can set it up to use the MS compiler but it's tricky. Code::Blocks supports it (an= d all compile options) right out of the box. Code::Blocks also has support for workspaces and compile targets, both of which are missing from Dev-C++. On 11/22/05, Scott <fre...@ve...> wrote: > > >Judging from your questions, I think Code::Blocks (http://codeblocks.org= ) > would be right up your alley. C++/wxwindows, a plug-in architecture and > even developed by on of the Dev-C++ devs! > Does Code blocks, do anything that DevC/C++ does or does not do? > I actually like quite like DevC/C++ for a editor and compiler. > > I do notice on the Code Blocks page it mentions... > Multiple Compiler Support.... (which may be handy) > > That sounds cool, can i use MS's compiler with DevC/C++ ??? > I'm a bit afraid to try and update Ming, with DevC++ > > Cheers, > Scott.... > > -- Cheers, Josh |
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From: Scott <fre...@ve...> - 2005-11-23 02:07:52
|
>Judging from your questions, I think Code::Blocks = (http://codeblocks.org) would be right up your alley. C++/wxwindows, a = plug-in architecture and even developed by on of the Dev-C++ devs!=20 Does Code blocks, do anything that DevC/C++ does or does not do? I actually like quite like DevC/C++ for a editor and compiler. I do notice on the Code Blocks page it mentions... Multiple Compiler Support.... (which may be handy) That sounds cool, can i use MS's compiler with DevC/C++ ??? I'm a bit afraid to try and update Ming, with DevC++ Cheers, Scott.... |
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From: Josh M. <mrl...@gm...> - 2005-11-22 22:16:11
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Judging from your questions, I think Code::Blocks (http://codeblocks.org) would be right up your alley. C++/wxwindows, a plug-in architecture and eve= n developed by on of the Dev-C++ devs! On 11/22/05, Landon Blake <lb...@ks...> wrote: > > I'm in the process of learning how to program in C, and I'm ready to > choose an IDE for my development on Windows 32. I've tried out Dev C++, > which I really like. However, I would like an IDE that I can extend. > That leads me to ask a couple of questions: > > 1. What language is Dev C++ written in? The web site said something > about Delphi 6. Is that a variant of C/C++, or is it another language > entirely? > 2. Does Dev C++ have a plug-in model? > 3. Is there a website for Dev C++ developers, or is membership to the > development team closed? > > Thanks, > > Landon > > > > ------------------------------------------------------- > This SF.Net email is sponsored by the JBoss Inc. Get Certified Today > Register for a JBoss Training Course. Free Certification Exam > for All Training Attendees Through End of 2005. For more info visit: > http://ads.osdn.com/?ad_idv28&alloc_id=16845&opclick > _______________________________________________ > Dev-cpp-users mailing list > Dev...@li... > TO UNSUBSCRIBE: http://www23.brinkster.com/noicys/devcpp/ub.htm > https://lists.sourceforge.net/lists/listinfo/dev-cpp-users > -- Cheers, Josh |
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From: lordSauron <lor...@gm...> - 2005-11-22 21:50:12
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Yeah, though DevC++ does have a package installer that you could build packages for, however, I think that if we're going to save DevC++ it's going to end up being a community effort that'll wrest control of the project from its current owner, who most likely isn't doing that much on it that he/she -'s ready to disclose. |
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From: Per W. <pw...@ia...> - 2005-11-22 21:48:33
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First of all - to inline assembly using gcc, you should read this article: http://www.ibiblio.org/gferg/ldp/GCC-Inline-Assembly-HOWTO.html gcc uses Motorola-style assembly instructions, while your example is using Intel-style assembly instructions. Second: Most old assembly code you find on the net playing with graphics and sound on the PC are only for 16-bit MS-Dos applications. gcc produces 32-bit protected mode code, and then you can't access hardware directly and most BIOS functions are not possible to use. If you want to use gcc to create 32-bit console applications that accesses the hardware I would recommend that you look at the old djgpp port of gcc. It is a port that uses a dos extender and gives a lot of functionality using DPMI and similar interfaces to either run together with QEMM or similar on a MS-Dos machine or to interact with the Win32 OS. There are a lot of code on the net that describes how to use the VESA standard to access the graphics card - with or without assembler instructions. /Per W On Tue, 22 Nov 2005, Jarren Long wrote: > Hey all, > Can anyone help me out with this? I want to add some assembly into my > console app, but I can't get it to compile right. Here's a sample: > //normal code stuff > void SetGraphicsMode(int mode) > { > __asm{ > MOV AX,00h > MOV AL,mode > INT 10h > } > } > //other stuff > Now, I'm not at my home comp right now, so I can't give you the error > messages, but I can tell you that it won't compile. Can anyone help? > Thanks in advance > -- > Jarren L. > |
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From: Daryl L. <dl...@al...> - 2005-11-22 21:07:48
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Not to put too fine a point on it, but Delphi is an Integrated Development Environment (IDE), much as Visual Studio and KDE are IDEs. Its preferred language, and the language in which Dev-C++ is written, is Object Pascal. I did a quick inspection of the source tree: there are 206 source files in Pascal and 73 forms. While interesting from a technical and intellectual perspective, the effort seeems daunting. I see that there is move afoot to port KDE to Windows (http://sourceforge.net/forum/forum.php?forum_id=507276). I would recommend keeping an eye on that. Daryl On Wed, 2005-11-23 at 07:25 +1100, Scott wrote: > >1. What language is Dev C++ written in? The web site said something > >about Delphi 6. Is that a variant of C/C++, or is it another language > >entirely? > > DevC is written in Delphi, which is another language, not related to C/C++ > > >2. Does Dev C++ have a plug-in model? > > No, not that i'm aware of. > > >3. Is there a website for Dev C++ developers, or is membership to the > >development team closed? > > There is this list, and there is a forum... > You can contact the authors, for current development status... > > There has not been a release of DevC/C++ for over 12 months. > It would be surprising to find an active development on this program. > http://www.bloodshed.net/dev/contact.html > > Cheers, > Scott. > > > > > > > ------------------------------------------------------- > This SF.Net email is sponsored by the JBoss Inc. Get Certified Today > Register for a JBoss Training Course. Free Certification Exam > for All Training Attendees Through End of 2005. For more info visit: > http://ads.osdn.com/?ad_id=7628&alloc_id=16845&op=click > _______________________________________________ > Dev-cpp-users mailing list > Dev...@li... > TO UNSUBSCRIBE: http://www23.brinkster.com/noicys/devcpp/ub.htm > https://lists.sourceforge.net/lists/listinfo/dev-cpp-users > > -- Daryl Lee Open the Present--It's a Gift. |
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From: Scott <fre...@ve...> - 2005-11-22 20:19:48
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>1. What language is Dev C++ written in? The web site said something >about Delphi 6. Is that a variant of C/C++, or is it another language >entirely? DevC is written in Delphi, which is another language, not related to C/C++ >2. Does Dev C++ have a plug-in model? No, not that i'm aware of. >3. Is there a website for Dev C++ developers, or is membership to the >development team closed? There is this list, and there is a forum... You can contact the authors, for current development status... There has not been a release of DevC/C++ for over 12 months. It would be surprising to find an active development on this program. http://www.bloodshed.net/dev/contact.html Cheers, Scott. |
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From: Landon B. <lb...@ks...> - 2005-11-22 20:03:08
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I'm in the process of learning how to program in C, and I'm ready to choose an IDE for my development on Windows 32. I've tried out Dev C++, which I really like. However, I would like an IDE that I can extend. That leads me to ask a couple of questions: 1. What language is Dev C++ written in? The web site said something about Delphi 6. Is that a variant of C/C++, or is it another language entirely? 2. Does Dev C++ have a plug-in model? 3. Is there a website for Dev C++ developers, or is membership to the development team closed? Thanks, Landon |
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From: Jarren L. <vb...@gm...> - 2005-11-22 19:20:40
|
Hey all,
Can anyone help me out with this? I want to add some assembly into my
console app, but I can't get it to compile right. Here's a sample:
//normal code stuff
void SetGraphicsMode(int mode)
{
__asm{
MOV AX,00h
MOV AL,mode
INT 10h
}
}
//other stuff
Now, I'm not at my home comp right now, so I can't give you the error
messages, but I can tell you that it won't compile. Can anyone help?
Thanks in advance
--
Jarren L.
|
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From: <al...@sa...> - 2005-11-22 08:58:41
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Please, someone knows how to automate msword form standar c in dev-cpp, = something equivalent to the php extensions. Thanks for your coments, =09 |