dev-cpp-users Mailing List for Dev-C++ (Page 645)
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From: Ameer K. <sm...@vs...> - 2001-11-21 14:52:15
|
Hi Friends, Sorry for an Out of topic enquiry. The icons on my desktop is behaving strangely. When the mouse pointer is brought near any of the icons on the desktop, = the icon is skipping away from the pointer.We can move the icon to any = part of the desktop by following the same with the mouse pointer. Is this due to any virus. I have scanned using Norton Antivirus updated = one week ago. No problem in opening any of the programmes and I feel the system a bit = slow. The strange behaviour is on the desktop only Can anybody help me in this case With regards Ameer khan sm...@vs... |
|
From: Flavio de S. <fla...@se...> - 2001-11-21 05:10:32
|
I did it, but I had to do one more thing: change the main() function to the= =20 following. int STDCALL WinMain (HINSTANCE hInst, HINSTANCE hPrev, LPSTR lpCmd, int nShow) Then it worked well. Tks everybody that helped me. Flavio. At 09:44 19/11/01 +0100, you wrote: > > :\meus documentos\projetos\sistema de > > >e-mails\source\socketconnection\socket_test\socket_t2.o(.text+0xad):socket_= t >2.cpp: > > undefined reference to `WSAStartup@8' > >you need to add libwsock32.a to your projec. Go to Project->project >option->Load object files and select libwsock32.a from lib directory. >---------------------------------------------------------------------------= - >--- >If debugging is the process of removing bugs, >then programming must be the process of putting them in. >---------------------------------------------------------------------------= - >--- Flavio de Souza fla...@ne... ICQ:78458203 " Fazendo o que est=E1 ao nosso alcance, beneficiamos a todos. Tentando apenas ter id=E9ias para salvar o mundo, n=E3o ajudamos nem a n=F3s mesmos." |
|
From: Jason H. <jas...@bt...> - 2001-11-21 02:43:58
|
There are advantages and disadvantages to both. printf() is fast =
flexible and usable in c. It has the advantage that the library for =
<stdio.h> is smaller than the equivalent C++ <iostream> so in theory you =
could make smaller apps with it.
However in C++ you can create objects that have stream operators =
associated with them, which allows for a cleaner interfaces most of the =
time. Which makes it easier to output loads of data in an object, i.e =
cout << MyObject; as opposed to printf("Var A: %d, Var B: %s, etc...", =
MyObject.A, MyObject.B, etc...);
In general printf has more in common with other languages such as =
Pascal, and therefore the structured approach. In cout you don't need to =
remember any %letter combinations, as the compiler handles it all for =
you. You can use whatever suits your needs.
In the end the output is directed at STDOUT (or something similar) for =
both.
As for cprintf, does it take the same form as standard printf? It may be =
a dedicated version for a specific implementation, or it only works with =
certain values. I know that standard C does supply a few other printf =
functions i.e. vprintf (I think), but I've never really looked into =
them.
Jason.
----- Original Message -----=20
From: mi...@ju...=20
To: dev...@li...=20
Sent: Tuesday, November 20, 2001 8:36 PM
Subject: [Dev-C++] cout vs cprintf
What's the dif? I'm making a program in AP Computer Science and for =
some reason we used cprintf in it. My "fantatstic" teacher never =
explained why. What gives? Is it a holdover from C?=20
|
|
From: Ioannis V. <no...@ya...> - 2001-11-21 02:07:56
|
It is defintely not portable (non ANSI C). =20 =20 Ioannis =20 * Ioannis Vranos * Programming pages: http://www.noicys.f2s.com <http://www.noicys.f2s.com/>=20 * Alternative URL: http://run.to/noicys -----Original Message----- From: dev...@li... [mailto:dev...@li...] On Behalf Of mi...@ju... Sent: Tuesday, November 20, 2001 10:36 PM To: dev...@li... Subject: [Dev-C++] cout vs cprintf What's the dif? I'm making a program in AP Computer Science and for some reason we used cprintf in it. My "fantatstic" teacher never explained why. What gives? Is it a holdover from C?=20 |
|
From: David N. <dne...@mi...> - 2001-11-20 21:27:00
|
printf() is a powerful function and allows you to output variables in = (nonstandard) ways. Dumping the hex value of a pointer, hex values of = ints, longs, etc., all without requiring casts. Lot's of rope to hang = yourself with. ----- Original Message -----=20 From: Daniel Glenfield=20 To: dev...@li...=20 Sent: Tuesday, November 20, 2001 3:52 PM Subject: Re: [Dev-C++] cout vs cprintf yeah C uses printf in funny ways, C++ uses cout (if you have the = iostream.h header included). I never got used to printf and all that. Weird. >From: mi...@ju...=20 >To: dev...@li...=20 >Subject: [Dev-C++] cout vs cprintf=20 >Date: Tue, 20 Nov 2001 15:36:00 -0500=20 >=20 >What's the dif? I'm making a program in AP Computer Science and for = some=20 >reason we used cprintf in it. My "fantatstic" teacher never explained = >why. What gives? Is it a holdover from C?=20 -------------------------------------------------------------------------= ----- Get your FREE download of MSN Explorer at http://explorer.msn.com _______________________________________________ Dev-cpp-users mailing = list Dev...@li... = https://lists.sourceforge.net/lists/listinfo/dev-cpp-users |
|
From: Jason S. <mys...@op...> - 2001-11-20 20:58:04
|
Not exactly where it comes from (conio.h tho, no? I know printf is C, so cprintf is probably just a nice little cousin of it) but do know if you used it on the ap exam it would be pretty icky. :)
Printf is a little bit more flexible from what I've seen, though. For instance,
cout<<"I will love you for "<<years<<" years and forever after that!";
can be replaced with
printf("I will love you for %d years and forever after that!",years);
I really don't know more than that, but I'm sure it can probably do other neat things as well. Whether or not it's better or worse than cout, faster or slower, yadda or not...dunno. ;)
Jason
----- Original Message -----
From: mi...@ju...
To: dev...@li...
Sent: Tuesday, November 20, 2001 3:36 PM
Subject: [Dev-C++] cout vs cprintf
What's the dif? I'm making a program in AP Computer Science and for some reason we used cprintf in it. My "fantatstic" teacher never explained why. What gives? Is it a holdover from C?
|
|
From: Daniel G. <sp...@ho...> - 2001-11-20 20:52:38
|
<html><div style='background-color:'><DIV> <P>yeah C uses printf in funny ways, C++ uses cout (if you have the iostream.h header included).</P> <P>I never got used to printf and all that. Weird.<BR><BR></P></DIV> <DIV></DIV> <DIV></DIV>>From: mi...@ju... <DIV></DIV>>To: dev...@li... <DIV></DIV>>Subject: [Dev-C++] cout vs cprintf <DIV></DIV>>Date: Tue, 20 Nov 2001 15:36:00 -0500 <DIV></DIV>> <DIV></DIV>>What's the dif? I'm making a program in AP Computer Science and for some <DIV></DIV>>reason we used cprintf in it. My "fantatstic" teacher never explained <DIV></DIV>>why. What gives? Is it a holdover from C? <DIV></DIV></div><br clear=all><hr>Get your FREE download of MSN Explorer at <a href='http://go.msn.com/bql/hmtag_itl_EN.asp'>http://explorer.msn.com</a><br></html> |
|
From: <mi...@ju...> - 2001-11-20 20:39:37
|
What's the dif? I'm making a program in AP Computer Science and for some reason we used cprintf in it. My "fantatstic" teacher never explained why. What gives? Is it a holdover from C? |
|
From: <KL...@ao...> - 2001-11-20 07:43:02
|
Hello there Dev-cpp-users@lists, would you please remove my address from your list I'm not using dev-cpp ( dev-c++) and am not interested in the news about it ! I would appreciate it very much, you can't imagine how much I would appreciate you removing my address from your list as soon as you get this note. Thank you very much. |
|
From: ken b. <kbo...@ea...> - 2001-11-20 03:44:09
|
Has anyone out there actually compiled/linked/run a win32 program using = "common controls"? This sounds like a dumb question but I just can't get = a program using "InitCommonControlsEx" to link. Another computer on my = network with Dev-c++ does the same thing. The linker spits out = "undefined reference to InitCommonControlsEx@4" I look at the compiler = log and see that the linker is using libcomctl32.a (I added that just to = make sure that library was being used) still fails. Anybody know what this newbie is doing wrong? thanks, Ken Bouchard |
|
From: Jason H. <jas...@bt...> - 2001-11-20 00:38:56
|
Dev-C++ (MinGW) uses libraries like used in Linux (AFAIK) so they all = end in .a They follow the form lib"name".a so you would want: libcomctl32.a which = you will find in the Dev-C++ or MinGW lib directory. Jason. ----- Original Message -----=20 From: ken bouchard=20 To: dev...@li...=20 Sent: Monday, November 19, 2001 7:52 PM Subject: [Dev-C++] usinng common controls Don't know if this has been already addressed in here, haven't read = the entire list yet,sorry. When trying to compile/link a win32 program that uses "common = controls", I get a linker error (it compiles ok) about = "InitCommonControlsEx" being undefined. I'm told I need to add = comctrl32.lib to the linker but I can't find it on my win98 system or = the web, any ideas? thanks, Ken Bouchard |
|
From: Jason H. <jas...@bt...> - 2001-11-20 00:33:29
|
There is a port of the Borland Graphics Interface that can be used with MinGW (the standard Dev-C++ compiler). Look at http://www.cs.colorado.edu/~main/bgi/doc/bgi.html Remember to follow the instructions to get it all to compile properly. I have had it working with a little trial and error involving linking in the right libraries. For some reason using the -l???? command for compiler options never seems to work right for me, so i just link in the library using the additional libraries options. Learning the windows GDI (Graphics Device Interface) isn't too difficult either, it depends upon what you need to do in the end. Jason. ----- Original Message ----- From: "Krishnadev" <kri...@ya...> To: <dev...@li...> Sent: Monday, November 19, 2001 7:26 PM Subject: [Dev-C++] Using Graphics Libraries in Dev C++ > Hiya everyone... > > I was using Turbo C++ 4.0 until now and am planning to > switch to Dev C++ .. But I want to know are there any > Graphics libraries which I can straightaway download > and use them in my code.. I used the typical > > "include<graphics.h>" > > in TC ... I wanna know are there any Libraries ( Open > GL or Direct X perhaps ..) which follow the same > syntax like in earlier TC programing.. Or are there > different syntaxes for diffferent libraries... > > Please lemme know if any one using Third party > Libraries in their Dev C++ 4.0 > > Thanks everyone > Waiting for ur reply > Krishnadev > > __________________________________________________ > Do You Yahoo!? > Find the one for you at Yahoo! Personals > http://personals.yahoo.com > > _______________________________________________ > Dev-cpp-users mailing list > Dev...@li... > https://lists.sourceforge.net/lists/listinfo/dev-cpp-users |
|
From: ken b. <kbo...@ea...> - 2001-11-19 20:54:22
|
Don't know if this has been already addressed in here, haven't read the = entire list yet,sorry. When trying to compile/link a win32 program that uses "common controls", = I get a linker error (it compiles ok) about "InitCommonControlsEx" being = undefined. I'm told I need to add comctrl32.lib to the linker but I = can't find it on my win98 system or the web, any ideas? thanks, Ken Bouchard |
|
From: Krishnadev <kri...@ya...> - 2001-11-19 19:26:55
|
Hiya everyone... I was using Turbo C++ 4.0 until now and am planning to switch to Dev C++ .. But I want to know are there any Graphics libraries which I can straightaway download and use them in my code.. I used the typical "include<graphics.h>" in TC ... I wanna know are there any Libraries ( Open GL or Direct X perhaps ..) which follow the same syntax like in earlier TC programing.. Or are there different syntaxes for diffferent libraries... Please lemme know if any one using Third party Libraries in their Dev C++ 4.0 Thanks everyone Waiting for ur reply Krishnadev __________________________________________________ Do You Yahoo!? Find the one for you at Yahoo! Personals http://personals.yahoo.com |
|
From: Ricardo R. <ri...@po...> - 2001-11-19 13:56:01
|
solution: ********************************** #include <math.h> #define POT_2_n (pow(2,n)) int n; // the exponent will be stored into this variable n. ************************************* |
|
From: Dario P. <do...@ho...> - 2001-11-19 11:59:20
|
I have to say Mr. Nebinger, you really are skeptic. Like i said before, this is not homework. It can't possibly be homework because i don't take any programming classes. I learn on my own. And, on top of that, i never asked for any code, i merely asked for advice. I found this problem on the internet, while i was looking for application information for the University of Helsinki. Here's the link, knock yourself out: http://www.joensuu.fi/tkt/teh_eng.htm I'm happy to say that, given all of the advice i got, i was able to solve the problem. This is the important part of the code i wrote: /* Where m > 1 */ for(i = (n-1); 1;) { /* Find the first nonzero array index */ for(j = 0; nsys[j] == 0 && j < (n-1); j++) ; /* Print everything thereafter */ /* The first time around this will just print the last array index */ while(j < n) printf("%d", nsys[j++]); putchar('\n'); if(nsys[i] == (m-1)) { /* Find the last array index less than (m-1) */ for(j = i; nsys[j] == (m-1) && j >= 0; j--) ; /* If there is not one then we are all done */ if(j < 0) break; else { /* Increase it and set everything thereafter to zero */ /* Except the last array index (units) */ nsys[j]++; j++; while(j < i) nsys[j++] = 0; } } /* Increase the last array index (units) */ if(nsys[i] < (m-1)) nsys[i]++; else nsys[i] = 0; /* Pause every ten iterations */ if(k++ == 9) { k = 0; printf("\nPress any key to Continue or Ctrl-Break to Quit.\n"); getchar(); } } Thank you all very much for all your help. That includes you Mr. Nebinger. adios, biterman. <<That government is best which governs the least... that government is best which governs not at all.>> _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp |
|
From: Nurhidayat <dh...@ma...> - 2001-11-19 08:51:07
|
Visit another graphics library feels like borland bgi: http://www.cs.colorado.edu/~main/bgi ___Nurhidayat___ |
|
From: <ste...@ge...> - 2001-11-18 23:41:00
|
Hey there... In DevCpp, I have my OpenGL window. How do I make it unsizeable, so that = one can't change the windowsize while it's running? Oh, and one more question! How the "/%(/=A4 do I implement the scroll but= ton in my apps? Thanks! |
|
From: Jason H. <jas...@bt...> - 2001-11-18 23:03:31
|
I'm pretty sure I have an old electronics magazine that gives details of = accessing the ports or some of them. I might be tempted to dig it out if = you want. Although as Kevin Wood suggests you can open up a file stream = to those devices. LPT1, COM1, COM2, etc... the control would be more = limited, but sufficient to get and send strings of data to them. I'm sure if you do a little searching then you'll find some information = on accessing the ports, on the web. Jason. ----- Original Message -----=20 From: mc.navar=20 To: dev...@li...=20 Sent: Sunday, November 18, 2001 4:09 PM Subject: [Dev-C++] port access??? Hi! I want to programm an little robot. I used the Dev-C++ for my last = C-projects and so this time too. I use the dev-c++ with the = mingw-compiler. Now my problem after reading many homepages I know the = compiler doesn't support functions like inpportb() and outportb(). I red = in the Dev-C++ forum that hong lia developed some libraries and header = files with can solve my problem. I was on his home page but the link was = broken.=20 Now my question know anyone how to access the parallel or serial port = in dos with the Dev-C++. Thanx mc.navar =20 |
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From: Kevin W. <ke...@me...> - 2001-11-18 19:10:55
|
If you are writing a Windows program, use CreateFile for serial and parallel port access. This is the recommended way, but (except for WinNT) you could use assembler code. I have not tried parallel port access under Windows32. Using CreateFile seems more complicated than the "old" way, although most of the parameters mentioned in the SDK are for serial port access. Kev. ----- Original Message ----- From: mc.navar <mc....@gm...> To: <dev...@li...> Sent: Sunday, November 18, 2001 4:09 PM Subject: [Dev-C++] port access??? Hi! I want to programm an little robot. I used the Dev-C++ for my last C-projects and so this time too. I use the dev-c++ with the mingw-compiler. Now my problem after reading many homepages I know the compiler doesn't support functions like inpportb() and outportb(). I red in the Dev-C++ forum that hong lia developed some libraries and header files with can solve my problem. I was on his home page but the link was broken. Now my question know anyone how to access the parallel or serial port in dos with the Dev-C++. Thanx mc.navar |
|
From: Kevin W. <ke...@me...> - 2001-11-18 18:22:52
|
Perhaps the window-enumerating function is what you need?
When you identify the correct window, you could then call
SetForegroundWindow
Kev.
(From the Windows
SDK)......................................................................
The EnumWindows function enumerates all top-level windows on the screen by
passing the handle of each window, in turn, to an application-defined
callback function. EnumWindows continues until the last top-level window is
enumerated or the callback function returns FALSE.
BOOL EnumWindows(
WNDENUMPROC lpEnumFunc, // pointer to callback function
LPARAM lParam // application-defined value
);
Parameters:
lpEnumFunc
Points to an application-defined callback function. For more information,
see the EnumWindowsProc callback function.
lParam
Specifies a 32-bit, application-defined value to be passed to the callback
function.
Return Values:
If the function succeeds, the return value is nonzero.
If the function fails, the return value is zero.
Remarks:
The EnumWindows function does not enumerate child windows.
............................................................................
...............................
----- Original Message -----
From: dx FX <vin...@ed...>
To: Dev-C++ mailing list <dev...@li...>
Sent: Sunday, November 18, 2001 3:27 AM
Subject: [Dev-C++] Detecting running applications
> How do I get the names and handles of the programs/applications currently
running and how do I turn Focus to them? also, how do I detect, and get the
tray icons on the system tray?
>
> __________________________________
> www.edsamail.com
>
> _______________________________________________
> Dev-cpp-users mailing list
> Dev...@li...
> https://lists.sourceforge.net/lists/listinfo/dev-cpp-users
>
|
|
From: Kevin W. <ke...@me...> - 2001-11-18 18:22:44
|
Try including winsock2.h instead of winsock.h
Kev.
----- Original Message -----
From: Flávio de Souza <fla...@se...>
To: <dev...@li...>
Sent: Saturday, November 17, 2001 6:36 PM
Subject: [Dev-C++] Linking error (help please!)
> Hi !
>
> I am trying to compile and linking this simple code:
>
> #include <winsock.h> // winsock.h always needs to be included
> #include <stdio.h>
> #include <windows.h>
>
> //Prototypen
> int startWinsock(void);
>
> int main(int argc, char *argv[])
> {
> long rc;
> rc=startWinsock();
> if(rc!=0)
> {
> printf("Error: startWinsock, error code: %d\n",rc);
> return 1;
> }
> else
> {
> printf("Winsock started!\n");
> }
> return 0;
> }
>
> int startWinsock(void)
> {
> WSADATA wsa;
> return WSAStartup(MAKEWORD(1,1),&wsa);
> }
>
>
> But I got this error:
>
> c:\meus documentos\projetos\sistema de
>
e-mails\source\socketconnection\socket_test\socket_t2.o(.text+0xad):socket_t
2.cpp:
> undefined reference to `WSAStartup@8'
>
> I don't know what causes this, do you have any ideas?
>
> Probably it is a silly error.
>
> Tks,
>
> Flavio.
> Flavio de Souza
> fla...@ne...
> ICQ:78458203
>
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From: Jason <tux...@au...> - 2001-11-18 17:09:58
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There is a really good one called Allegro that I am learning and it can = be very advanced if you want it to be. Here are some links for it: http://www.talula.demon.co.uk/allegro/index.on.html http://www.allegro.cc/ (a guide to set it up under DevCpp) http://www.allegro.cc/ubb-bin/ultimatebb.cgi?ubb=3Dget_topic&f=3D10&t=3D0= 00083 If you follow that guide to the letter then it shouldn't be too hard to = set up. And then just follow this tutorial to get you started:=20 http://www.mindlick.com/programming/tutorials/vivace/vivace.htm Good Luck. bana-sea- ----- Original Message -----=20 From: JM GREYLING=20 To: Dev-C++ List=20 Sent: Saturday, November 18, 2000 12:00 PM Subject: [Dev-C++] Graphics Lib Where can I get a graphics lib that will work with Dev-C++ ? All I = need is a simple one witch supports 256 color and do the basic stuff = like draw to virtual screen , blit , transparent blitting ect. Thak you = very much . "If at first you don`t succeed , welcome to the human race"-me Ferdinand Greyling (DukeFungus)=20 |
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From: mc.navar <mc....@gm...> - 2001-11-18 16:35:27
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Hi! I want to programm an little robot. I used the Dev-C++ for my last = C-projects and so this time too. I use the dev-c++ with the = mingw-compiler. Now my problem after reading many homepages I know the = compiler doesn't support functions like inpportb() and outportb(). I red = in the Dev-C++ forum that hong lia developed some libraries and header = files with can solve my problem. I was on his home page but the link was = broken.=20 Now my question know anyone how to access the parallel or serial port in = dos with the Dev-C++. =20 Thanx mc.navar =20 |
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From: JM G. <mw...@mw...> - 2001-11-18 05:59:29
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Where can I get a graphics lib that will work with Dev-C++ ? All I need = is a simple one witch supports 256 color and do the basic stuff like = draw to virtual screen , blit , transparent blitting ect. Thak you very = much . "If at first you don`t succeed , welcome to the human race"-me Ferdinand Greyling (DukeFungus)=20 |