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From: veenurs <ve...@ma...> - 2003-01-27 18:13:25
|
It's like this :
HWND hwnDesk=GetDesktopWindow( );
LPRECT lpDeskRect =(LPRECT) malloc(sizeof(LPRECT) );
BOOL bDeskDim= GetWindowRect(
hwnDesk, // handle to window
lpDeskRect // address of structure for window coordinates
);
if(!bDeskDim )
MessageBox(NULL, "Could Not Get Desktop Dimensions!", "Error!",
MB_ICONEXCLAMATION | MB_OK);
else {
LONG lright =lpDeskRect->right ;
LONG lbottom =lpDeskRect->bottom ;
Hope it helps .
-rahul .
Neszt Tibor wrote:
>Hello!
>
>Could anyone tell me a simply mode to get the size of the windows desktop?
>
>All help is welcome!
>
>Regards,
>
>Neszt Tibor
>
>
>
>-------------------------------------------------------
>This SF.NET email is sponsored by:
>SourceForge Enterprise Edition + IBM + LinuxWorld = Something 2 See!
>http://www.vasoftware.com
>_______________________________________________
>Dev-cpp-users mailing list
>Dev...@li...
>TO UNSUBSCRIBE: http://www.noicys.cjb.net/devcpp/ub.htm
>https://lists.sourceforge.net/lists/listinfo/dev-cpp-users
>
>
>
|
|
From: Michael S. <mic...@nu...> - 2003-01-27 17:43:34
|
Upon trying to create debug informations for gdb, Dev-C++ just prints = this in the log: Map.exe E:\Eigene Dateien\C++\VC\Map\rm Permission denied I have rm in the path as part of MSYS, but although it doesn=B4t work? Is this a bug in Dev-C++? |
|
From: Esteban V. <est...@ho...> - 2003-01-27 17:17:28
|
That's mean that "(void _ss *) _va_ptr" is the way to obtain the variable
list of arguments ? For example
myprintf("%d%c%f", 1, 'a', 1.23);
the variable list (1, 'a' and 1.23) is passed to the printf inside the
function through (void _ss *) _va_ptr ?
bye
----- Original Message -----
From: "Goran Kavrecic" <go...@vo...>
To: "DevC++" <dev...@li...>
Sent: Monday, 27 January, 2003 13:03
Subject: Re: [Dev-C++] printf
Here you will find a sample of something i've done for a proprietary display
*.h:
int printfg( const char *fmt, ... );
*.cpp:
int printfg( const char *fmt, ... )
{
char out[200];
int i = vsprintf( out,fmt,(void _ss *) _va_ptr );
// out is formated as would be called sprintf
int x=getx();
int y=gety();
int dx=8*strlen(out)-1;
int dy=8;
dispmy( out,x+8*i,y );
return i;
}
----- Original Message -----
From: "Esteban Valverde" <est...@ho...>
To: "dev-cpp" <dev...@li...>
Sent: Monday, January 27, 2003 4:50 PM
Subject: [Dev-C++] printf
> Hi, I wish to overload the printf function to do the same thing plus
others,
> just like...
>
> void myprintf ( const char *format, ... )
> {
> // I do my work here
>
> printf( format, ... );
> }
>
> How must I do to pass the variable argument list (...) from the definition
> of myprintf to the printf function ?
>
> Bye, Esteban
>
>
>
> -------------------------------------------------------
> This SF.NET email is sponsored by:
> SourceForge Enterprise Edition + IBM + LinuxWorld = Something 2 See!
> http://www.vasoftware.com
> _______________________________________________
> Dev-cpp-users mailing list
> Dev...@li...
> TO UNSUBSCRIBE: http://www.noicys.cjb.net/devcpp/ub.htm
> https://lists.sourceforge.net/lists/listinfo/dev-cpp-users
-------------------------------------------------------
This SF.NET email is sponsored by:
SourceForge Enterprise Edition + IBM + LinuxWorld = Something 2 See!
http://www.vasoftware.com
_______________________________________________
Dev-cpp-users mailing list
Dev...@li...
TO UNSUBSCRIBE: http://www.noicys.cjb.net/devcpp/ub.htm
https://lists.sourceforge.net/lists/listinfo/dev-cpp-users
|
|
From: <cg...@wo...> - 2003-01-27 16:43:51
|
I can run them with dev. But I don't know why you can have the problem, sorry. Tulius Lima wrote: > Hi Folks, > > > > I would like to know whether is there anyone using Dev-C++ and SDL. > My question is: when I compile a SDL project, why doesn't it run > from Dev-C++? > > If I run the project from windows explorer, it will run just > fine, but not from Dev-C++. > > > > TIA > Tulius Lima > > _________________________________________________________________ > MSN Messenger: converse com os seus amigos online. > http://messenger.msn.com.br > > > > ------------------------------------------------------- > This SF.NET email is sponsored by: > SourceForge Enterprise Edition + IBM + LinuxWorld = Something 2 See! > http://www.vasoftware.com > _______________________________________________ > Dev-cpp-users mailing list > Dev...@li... > TO UNSUBSCRIBE: http://www.noicys.cjb.net/devcpp/ub.htm > https://lists.sourceforge.net/lists/listinfo/dev-cpp-users > |
|
From: Tulius L. <tul...@ho...> - 2003-01-27 16:13:27
|
Hi there,
I am Brazilian. I am trying to do some SDL development.
[]s
Tulius
>From: "Rui Figueira" <rui...@di...>
>To: "Cirlei Guedes Rodrigues"
><ci...@tt...>,<dev...@li...>
>Subject: Re: [Dev-C++] Portuguese
>Date: Mon, 27 Jan 2003 15:34:33 -0000
>
>I'm Portuguese. :)
>
>
> > somebody speaks Portuguese.
> >
>
>
>---
>[This E-mail scanned for viruses by Declude Virus]
>
>
>
>-------------------------------------------------------
>This SF.NET email is sponsored by:
>SourceForge Enterprise Edition + IBM + LinuxWorld = Something 2 See!
>http://www.vasoftware.com
>_______________________________________________
>Dev-cpp-users mailing list
>Dev...@li...
>TO UNSUBSCRIBE: http://www.noicys.cjb.net/devcpp/ub.htm
>https://lists.sourceforge.net/lists/listinfo/dev-cpp-users
_________________________________________________________________
MSN Messenger: converse com os seus amigos online.
http://messenger.msn.com.br
|
|
From: Michael S. <mic...@nu...> - 2003-01-27 16:08:07
|
Included with Dev-C++ are the STL classes, among which I found "vector". I need it to get a dynamic array in my program. Now I read in a book that I shouldn=B4t put pointers in STL classes, but = I don=B4t understand why. Could someone please explain me why, and whether there are other = possibilities to creae a dynamic array of pointers? |
|
From: Goran K. <go...@vo...> - 2003-01-27 16:03:18
|
Here you will find a sample of something i've done for a proprietary display
*.h:
int printfg( const char *fmt, ... );
*.cpp:
int printfg( const char *fmt, ... )
{
char out[200];
int i = vsprintf( out,fmt,(void _ss *) _va_ptr );
// out is formated as would be called sprintf
int x=getx();
int y=gety();
int dx=8*strlen(out)-1;
int dy=8;
dispmy( out,x+8*i,y );
return i;
}
----- Original Message -----
From: "Esteban Valverde" <est...@ho...>
To: "dev-cpp" <dev...@li...>
Sent: Monday, January 27, 2003 4:50 PM
Subject: [Dev-C++] printf
> Hi, I wish to overload the printf function to do the same thing plus
others,
> just like...
>
> void myprintf ( const char *format, ... )
> {
> // I do my work here
>
> printf( format, ... );
> }
>
> How must I do to pass the variable argument list (...) from the definition
> of myprintf to the printf function ?
>
> Bye, Esteban
>
>
>
> -------------------------------------------------------
> This SF.NET email is sponsored by:
> SourceForge Enterprise Edition + IBM + LinuxWorld = Something 2 See!
> http://www.vasoftware.com
> _______________________________________________
> Dev-cpp-users mailing list
> Dev...@li...
> TO UNSUBSCRIBE: http://www.noicys.cjb.net/devcpp/ub.htm
> https://lists.sourceforge.net/lists/listinfo/dev-cpp-users
|
|
From: Rui F. <rui...@di...> - 2003-01-27 15:57:43
|
I'm Portuguese. :) > somebody speaks Portuguese. > --- [This E-mail scanned for viruses by Declude Virus] |
|
From: Esteban V. <est...@ho...> - 2003-01-27 15:52:12
|
Hi, I wish to overload the printf function to do the same thing plus others,
just like...
void myprintf ( const char *format, ... )
{
// I do my work here
printf( format, ... );
}
How must I do to pass the variable argument list (...) from the definition
of myprintf to the printf function ?
Bye, Esteban
|
|
From: Michael S. <mic...@nu...> - 2003-01-27 15:46:38
|
Per Westermark wrote: > Did you spell correctly - note that you speciferent names in your text, > compared to the names emitted on the compiler command. > > /Per W > > On Mon, 27 Jan 2003, Michael Stather wrote: > > > Dev-Cpp 4.9.7.0. don=B4t find my librairies any more. > > When trying to compile a SDL-Project, for example, the compiler outpu= t is as followed: > > > > Compiler: Default compiler > > Building Makefile: "E:\Eigene Dateien\C++\DevC++\SDLTemplate\Makefile.win" > > F=FChrt make... aus > > make.exe -f "E:\Eigene Dateien\C++\DevC++\SDLTemplate\Makefile.win" a= ll > > g++.exe Main.o -o "Template.exe" -L"C:/dev/Dev-Cpp/lib" -L"C:/dev/wx/lib" -L"C:/dev/wx/cont= rib /lib" -L"C:/dev/SDL/lib" SDL.lib DL_main.lib -I"C:/dev/Dev-Cpp/include" -I"C:/dev/Dev-Cpp/include/c++" -= I"C :/dev/Dev-Cpp/include" -I"C:/dev/Dev-Cpp/include/c++/mingw32" -I"C:/dev= /wx /include" -I"C:/dev/wx/contrib/include" -I"C:/dev/SDL/include" -I"C:/d= ev/ wx/lib/mswd" > > > > g++.exe: SDL.lib: No such file or directory > > g++.exe: SDL_main.lib: No such file or directory > > > > make.exe: *** [Template.exe] Error 1 > > > > The problem is that the files "SDL_lib" and "SDLmain.lib" ARE in c:\dev\sdl\lib > > I entered the path in the "global" directory-settings to apply for al= l projects. > > If I compile other projects, for example wxWindows, the linker does t= he same, it doesn=B4t find the librairies > > although the correct paths are specified > > > > Perhaps Dev-C++ calls the linker with bad arguments > > What could be the reason for this? No, it was a typo by me, the librairies are in exact the place specified. |
|
From: <qa...@ho...> - 2003-01-27 15:36:21
|
The only difference in your code compared to mine is this.
Your code:
if(bind(sock,(struct sockaddr*)&server,sizeof(struct sockaddr))=3D=3D-1)
My code:
if(bind(sock,(struct sockaddr*)&server,sizeof(server))=3D=3D-1)
Hope it helps...
/J
*********** REPLY SEPARATOR ***********
On 2003-01-27 at 13:40 Vlada Djurovic wrote:
>Hi.
>I'm trying to create a WinSock app. I created a socket, but bind() returns
>an error, so I tried WSAGetLastError to get error code. Here's the code:
>
>case ID_SOCK_OPEN:
> {
> OpenSocket(PORT);//in this function I create socket
> int error=3DWSAGetLastError();
> char buffer[100];
> itoa(error,buffer,2);
> MessageBox(NULL,buffer,"Error Code",MB_OK);
> }
> break;
>In message box I get 0, so I suppose something is wrong about this. Can
>anybode tell me better way to get error code?
>Another question: Here's the code for OpenSocket function. Can somebody
>figure out why call to bind() fails?
>
>BOOL OpenSocket(int port)
>{
> if(sock=3Dsocket(AF_INET,SOCK_STREAM,0)=3D=3D-1)
> {
> MessageBox(NULL,"Could not create
>socket","Error",MB_OK|MB_ICONSTOP);
> return FALSE;
> }
> server.sin_family=3DAF_INET;
> server.sin_port=3Dhtons(port);
> server.sin_addr.s_addr=3DINADDR_ANY;
>
> if(bind(sock,(struct sockaddr*)&server,sizeof(struct=
sockaddr))=3D=3D-1)
> {
> MessageBox(NULL,"Bind error","Error",MB_OK|MB_ICONSTOP);
> return FALSE;
> }
>
> if(listen(sock,3)=3D=3D-1)
> {
> MessageBox(NULL,"Listen error","Error",MB_OK|MB_ICONSTOP);
> return FALSE;
> }
> else
> {
> MessageBox(NULL,"Socket opened","Success",MB_OK);
> return TRUE;
> }
>}
>
>Thanks in advance.
>------------
>Vlada
>
>
>
>-------------------------------------------------------
>This SF.NET email is sponsored by:
>SourceForge Enterprise Edition + IBM + LinuxWorld =3D Something 2 See!
>http://www.vasoftware.com
>_______________________________________________
>Dev-cpp-users mailing list
>Dev...@li...
>TO UNSUBSCRIBE: http://www.noicys.cjb.net/devcpp/ub.htm
>https://lists.sourceforge.net/lists/listinfo/dev-cpp-users
L
|
|
From: Duncan M. <mcq...@um...> - 2003-01-27 15:29:28
|
Anyone have a code examples as to how to set the Screen Resolution in an Executable created in Dev-Cpp (GCC 2.95)? Thanks, Duncan McQueen |
|
From: Marc H. <ma...@e-...> - 2003-01-27 15:09:12
|
Hi Paul, There are things omitted from the windows headers provided with dev-cpp. Your best bet is to download the Platform SDK from Microsoft, and when you find something missing, declare it yourself in your own header (by copying the declaration from the appropriate header in the Platform SDK). That way when the headers are updated, you can just remove your declaration from your header without stuffing anything up. You should note that some functions, like AnimateWindow, aren't available in all versions of Windows. I hope this helps. _____________________________ Marc Heiligers -----Original Message----- From: P.D. van Zelst [mailto:pd...@xs...] Sent: 27 January 2003 01:43 PM To: dev...@li... Subject: [Dev-C++] Win32 API version Hi, I was wondering, which version of the Win32 API is included with Dev-C++? I fear it's not the most recent one. I tried to use a call which should be included (AnimateWindow), but I got an error about it. My MSDN library tells me that it should be in "winuser.h" (which is included by "windows.h" as far as I know), so I did a search for any file with the text "AnimateWindow" in it in my Dev-C++ folder... and it didn't find anything. I know this call is part of the Win32 API, as I've used it a couple of times before (using Visual C++, and no it isn't an MFC function). Regards, Paul |
|
From: xuesong c. <xue...@ms...> - 2003-01-27 14:54:52
|
from what you said I am sure that you are an idiot absolutely. I downloaded the source code of the sample windows driver from internet. the code was very simple.I know the gcc story as redhat spoke it out. you moron shut up!!! >From: Christer Gundersen <dt...@st...> >To: xuesong chen <xue...@ms...> >CC: dev...@li... >Subject: Re: [Dev-C++] why not includes the latest gcc-2.95.3-8 >Date: Mon, 27 Jan 2003 09:33:09 +0100 > >xuesong chen wrote: >>I found the latest dev-cpp4.9.7.0(gcc2.95.3) included gcc-2.95.3-6. >>why not includes the latest gcc-2.95.3-8 which was released on Sep 22nd. >>and I think now gcc-2.95.3 works better than gcc-3.2. >>for example: >>I use gcc-2.95.3-8 to compile my sample windows driver,the driver works >>well, >>while if I use gcc-3.2,the driver makes the OS CRASH!!! >> > >Sorry, but this tells us nothing more than your shitty code. > > >-- >Med Vennlig Hilsen / Best regards >Christer Gundersen / dizzy tun3Z >http://dtz.cjb.net - http://carebears.mine.nu _________________________________________________________________ Help STOP SPAM with the new MSN 8 and get 2 months FREE* http://join.msn.com/?page=features/junkmail |
|
From: Tulius L. <tul...@ho...> - 2003-01-27 13:23:14
|
Hi Folks,
I would like to know whether is there anyone using Dev-C++ and SDL.
My question is: when I compile a SDL project, why doesn't it run from
Dev-C++?
If I run the project from windows explorer, it will run just fine, but
not from Dev-C++.
TIA
Tulius Lima
_________________________________________________________________
MSN Messenger: converse com os seus amigos online.
http://messenger.msn.com.br
|
|
From: Flameeyes <di...@li...> - 2003-01-27 13:16:26
|
Christer Gundersen wrote: >> Yes, as far as I know gcc 3.2 changed the ABI (Binary Interface). >> Anyhow, this is the reason why it is not yet in Debain Linux, etc. >> They need to recompile everything. > It`s in Debian unstable. I use it to compile the kernel (2.4.19-xfs1.2pre5) and it works quite well. The only software that I can't compile with gcc3.2 for now is kvirc3. |
|
From: Neszt T. <ne...@ss...> - 2003-01-27 13:02:26
|
Hello! Could anyone tell me a simply mode to get the size of the windows desktop? All help is welcome! Regards, Neszt Tibor |
|
From: Vlada D. <dj...@im...> - 2003-01-27 12:42:47
|
Hi.
I'm trying to create a WinSock app. I created a socket, but bind() returns
an error, so I tried WSAGetLastError to get error code. Here's the code:
case ID_SOCK_OPEN:
{
OpenSocket(PORT);//in this function I create socket
int error=WSAGetLastError();
char buffer[100];
itoa(error,buffer,2);
MessageBox(NULL,buffer,"Error Code",MB_OK);
}
break;
In message box I get 0, so I suppose something is wrong about this. Can
anybode tell me better way to get error code?
Another question: Here's the code for OpenSocket function. Can somebody
figure out why call to bind() fails?
BOOL OpenSocket(int port)
{
if(sock=socket(AF_INET,SOCK_STREAM,0)==-1)
{
MessageBox(NULL,"Could not create
socket","Error",MB_OK|MB_ICONSTOP);
return FALSE;
}
server.sin_family=AF_INET;
server.sin_port=htons(port);
server.sin_addr.s_addr=INADDR_ANY;
if(bind(sock,(struct sockaddr*)&server,sizeof(struct sockaddr))==-1)
{
MessageBox(NULL,"Bind error","Error",MB_OK|MB_ICONSTOP);
return FALSE;
}
if(listen(sock,3)==-1)
{
MessageBox(NULL,"Listen error","Error",MB_OK|MB_ICONSTOP);
return FALSE;
}
else
{
MessageBox(NULL,"Socket opened","Success",MB_OK);
return TRUE;
}
}
Thanks in advance.
------------
Vlada
|
|
From: P.D. v. Z. <pd...@xs...> - 2003-01-27 11:43:01
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Hi, I was wondering, which version of the Win32 API is included with Dev-C++? I fear it's not the most recent one. I tried to use a call which should be included (AnimateWindow), but I got an error about it. My MSDN library tells me that it should be in "winuser.h" (which is included by "windows.h" as far as I know), so I did a search for any file with the text "AnimateWindow" in it in my Dev-C++ folder... and it didn't find anything. I know this call is part of the Win32 API, as I've used it a couple of times before (using Visual C++, and no it isn't an MFC function). Regards, Paul |
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From: Cirlei G. R. <ci...@tt...> - 2003-01-27 11:41:18
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somebody knows some tool to do structural test in the system Thanks! |
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From: Cirlei G. R. <ci...@tt...> - 2003-01-27 11:35:19
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somebody speaks Portuguese. |
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From: Christer G. <dt...@st...> - 2003-01-27 10:43:58
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OROSZI Bal=E1zs wrote: > Yes, as far as I know gcc 3.2 changed the ABI (Binary Interface).=20 > Anyhow, this is the reason why it is not yet in Debain Linux, etc. They= =20 > need to recompile everything. > It`s in Debian unstable. --=20 Med Vennlig Hilsen / Best regards Christer Gundersen / dizzy tun3Z http://dtz.cjb.net - http://carebears.mine.nu |
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From: <or...@vp...> - 2003-01-27 10:35:31
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Hello! Andres Rand wrote: > Note that 2.95.3-x and 3.2 are rather different compilers! The > code might be ok, but 3.2 does not generate 2.95.x compilant binary. Yes, as far as I know gcc 3.2 changed the ABI (Binary Interface). Anyhow, this is the reason why it is not yet in Debain Linux, etc. They need to recompile everything. -- Greetings, Balázs |
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From: Andres R. <an...@or...> - 2003-01-27 09:59:56
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> Sorry, but this tells us nothing more than your shitty code. Note that 2.95.3-x and 3.2 are rather different compilers! The code might be ok, but 3.2 does not generate 2.95.x compilant binary. Andres. |
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From: Per W. <pw...@ia...> - 2003-01-27 08:56:14
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Did you spell correctly - note that you speciferent names in your text, compared to the names emitted on the compiler command. /Per W On Mon, 27 Jan 2003, Michael Stather wrote: > Dev-Cpp 4.9.7.0. don=B4t find my librairies any more. > When trying to compile a SDL-Project, for example, the compiler output is= as followed: > > Compiler: Default compiler > Building Makefile: "E:\Eigene Dateien\C++\DevC++\SDLTemplate\Makefile.win= " > F=FChrt make... aus > make.exe -f "E:\Eigene Dateien\C++\DevC++\SDLTemplate\Makefile.win" all > g++.exe Main.o -o "Template.exe" -L"C:/dev/Dev-Cpp/lib" -L"C:/dev/wx/lib= " -L"C:/dev/wx/contrib/lib" -L"C:/dev/SDL/lib" SDL.lib SDL_main.lib -I"C:/d= ev/Dev-Cpp/include" -I"C:/dev/Dev-Cpp/include/c++" -I"C:/dev/Dev-Cpp/incl= ude" -I"C:/dev/Dev-Cpp/include/c++/mingw32" -I"C:/dev/wx/include" -I"C:/= dev/wx/contrib/include" -I"C:/dev/SDL/include" -I"C:/dev/wx/lib/mswd" > > g++.exe: SDL.lib: No such file or directory > g++.exe: SDL_main.lib: No such file or directory > > make.exe: *** [Template.exe] Error 1 > > The problem is that the files "SDL_lib" and "SDLmain.lib" ARE in c:\dev\s= dl\lib > I entered the path in the "global" directory-settings to apply for all pr= ojects. > If I compile other projects, for example wxWindows, the linker does the s= ame, it doesn=B4t find the librairies > although the correct paths are specified > > Perhaps Dev-C++ calls the linker with bad arguments > What could be the reason for this? |