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From: <Kat...@ao...> - 2003-10-28 16:00:13
|
I checked out all the unsubscription info, but I'm being denied access to the unsubsription page. Could someone PLEASE unsub me? Thank you! Kathy |
|
From: Maya <Esc...@ne...> - 2003-10-28 15:43:26
|
Question: Help using ' istream& getline (istream& is, string& str, char
delim = '\n'); '
First of all, I apologize I am addressing this question to the wrong
mail_list/news_group. If so, please just disregard this message.
Here is my problem:
The below overloaded extractor is not the only one in my class. There is
an overloaded extractor for all the primitive data types as well as for
std::string objects.
All of inserters and extractors handling primitive data types are
identical, the only difference is that each handles different data
types. However, the overloaded operator handling std::string objects is
giving me some strange behavior.
Staring with the data in the file stream and continuing with a sip of
the source code, let me show you what it is that I am talking about.
-- data in the file stream is: --
Where are the weapons of mass destruction? Sir.^
-- snip --
virtual std::string& operator>>(std::string& data)
throw(jme::CursorPosition, jme::StreamEx, std::bad_alloc){
/** Set the position of the file get pointer, if there are any
errors throw an exception explaining what when wrong **/
try{setNextRead();}
catch(jme::CursorPositionEx& x){throw; }
catch(jme::StreamEx& x) {throw; }
/** Make sure that there is data to be read in the file**/
if(file_is_empty()){ throw io_baseEx(FE_EMPTY,FILE,METHOD,LINE);}
/** set the file's cursor position the the value returned by
getNextRead(), which will never be < zero **/
f.seekg( getNextRead());
/** Get the a string from of character from the file stream until "^"
is found **/
std::getline(f,data,'^')
//Testing
std::cout << "Data is: " << data << std::endl; <<== Displays the right
string value
std::cout << "Current Cursor Pos " << f.tellg() << std::endl; //<==
Returns -1; an error??
std::cin.get();
//End testing
try{setNextRead();}
catch(jme::CursorPosition& x){ throw; }
catch(jme::StreamEx& x){throw; } <== because ftellg is -1 this
exception is thrown
f.sync();
return data;
}
Again, thanks folks for the help!
--
Jorge Escalante
FYI
http://www.astro.umd.edu/~marshall/abbrev.html
E-Mail Policy
http://www.vif.com/users/escalante/Email_Policy.html
* You cannot exercise your power to a point of humiliation.
- Jean Chretien
* The media's the most powerful entity on earth. They have the
power to make the innocent guilty and to make the guilty
innocent, and that's power.
- Malcom X
* "Innocent until proven guilty", no... not in Canada!!
|
|
From: Alain P. <ala...@ge...> - 2003-10-28 15:29:31
|
Hi all,
I'm new to dev-cpp, and I need to accept a TCP connection. As I did under
Linux, I will use the bind and accepts functions. But to do that, I need to
include the <sys/socket.h> header file. I did it (see below), but there is
no socket.h file in the include directory of dev-cpp (result : accept_con.c
sys\socket.h: No such file or directory). Here are my questions :
Is there every required headers with Dev-cpp to do network programming ?
Is there every necessary libraries ?
Do I have to download something more to use sockets ?
Best regards, and thank you for any help.
Alain Paschoud
**** Code example below ****
#include <stdio.h>
#include <sys/types.h>
#include <sys/socket.h>
#define MYPORT 3490
int accept_con()
{
int sockfd;
struct sockaddr_in my_addr;
sockfd = socket(AF_INET, SOCK_STREAM, 0); // do some error checking!
my_addr.sin_family = AF_INET; // host byte order
my_addr.sin_port = htons(MYPORT); // short, network byte order
my_addr.sin_addr.s_addr = htons(INADDR_ANY);
memset(&(my_addr.sin_zero), '\0', 8); // zero the rest of the struct
// don't forget your error checking for bind():
bind(sockfd, (struct sockaddr *)&my_addr, sizeof(struct sockaddr));
/* Accept connection */
accept(sockfd, (struct sockaddr *) &my_addr, sizeof(struct
sockaddr));
}
|
|
From: Geoff B. <Geo...@Vc...> - 2003-10-28 13:19:24
|
If you change anything in a header file then the recompile will not detect any changes, so you have to do a build all. But changing any of the .cpp files should be detected and a recompile should occour. -geoff -----Original Message----- From: Maya [mailto:Esc...@ne...] Sent: October 28, 2003 4:08 AM To: Dev - C++ Subject: [Dev-C++] Crtl-F9 does not recompile updated files When I try to re-compile using Crtl-F9, the Dlgbox pops up as if it is compiling the program, but when I run the program the modifications I have just made to the code don't show! If I use Ctrl-F11 and then run program, the modifications then take place. It seems that that Crtl-F9 is not compiling the newly updated files, so I have to "Built all". Can anyone help? -- Jorge Escalante FYI http://www.astro.umd.edu/~marshall/abbrev.html <http://www.astro.umd.edu/~marshall/abbrev.html> E-Mail Policy http://www.vif.com/users/escalante/Email_Policy.html <http://www.vif.com/users/escalante/Email_Policy.html> * You cannot exercise your power to a point of humiliation. - Jean Chretien * The media's the most powerful entity on earth. They have the power to make the innocent guilty and to make the guilty innocent, and that's power. - Malcom X * "Innocent until proven guilty", no... not in Canada!! |
|
From: P.D. v. Z. <pa...@my...> - 2003-10-28 13:17:33
|
That would be it :) Couldn't find the right word :) It's frustrating... I've been pretty good at English for years and years (was always ahead of my class, always got A's on my tests), and I keep coming across things I still don't know... just had a technical English test... was pretty hard :) -----Original Message----- From: dev...@li... [mailto:dev...@li...] On Behalf Of Daniel Glenfield Sent: Tuesday, October 28, 2003 1:54 PM To: pd...@xs...; dev...@li... Subject: RE: [Dev-C++] WAAAY off topic - does anyone speak Japanese? Thanks very much Paul, that is a big help to me :) I knew I could count on the dev-cpp group. By the way, [quote]Hiragana is the set of basic sounds (don't know a better word for it, English isn't my native language either :P)[/quote] I think you mean "phonetics" Thanks, Daniel >From: "P.D. van Zelst" <pa...@my...> >Reply-To: <pd...@xs...> >To: "'Daniel Glenfield'" ><sp...@ho...>,<dev...@li...> >Subject: RE: [Dev-C++] WAAAY off topic - does anyone speak Japanese? >Date: Tue, 28 Oct 2003 13:22:35 +0100 > >Hi, > >I don't speak Japanese that well, but I'm trying to learn it myself too. >It's pretty easy in fact. Intonation doesn't have much to do with what >the words mean (that's in Chinese :P), it's more which sounds you use. >You use "ka" at the end of a sentence to make it a question, for >example. You could try having a look at the Pimsleur "Japanese 1" >tapes/CDs/mp3s, they're a great help to me as well. It does focus on >speaking instead of writing, but that should be ok (considering the >extreme amount of characters they have :|). If you want to learn the >character sets, you're probably best off first learning hiragana and >katakana, both consisting of 46 characters. Hiragana is the set of >basic sounds (don't know a better word for it, English isn't my native >language either :P), with which you can compose a lot of words >(apparently that's what kids in Japan learn first as well). Katakana is >a set of characters used for "loan words"... when they use, for >example, English words, they write them with this character set (which >often produces funny sounding words as well). >These are the character sets (off some anime site I believe, hence the >girls next to the characters): >http://mystgamedev.xs4all.nl/hiragana.jpg and >http://mystgamedev.xs4all.nl/katakana.jpg . >And anyone who knows I'm wrong or anything, please correct me :) I >mostly learn from what others tell me (a lot of my friends are big >anime fans, and one of them's even studying Japanese at a university, >so I pick some things up every now and then). > >Regards, > > >Paul > >-----Original Message----- >From: dev...@li... >[mailto:dev...@li...] On Behalf Of Daniel >Glenfield >Sent: Tuesday, October 28, 2003 11:28 AM >To: dev...@li... >Subject: [Dev-C++] WAAAY off topic - does anyone speak Japanese? > >I was thinking about learning Japanese. I always enjoyed learning >european languages (I'm not great at any of them, French I'm ok at, but >I enjoy learning snippets) but I was wondering if anyone speaks >Japanese, how different is it to european langues (I think the softer >you speak the words mean different things, and there are many types of >kanji but I don't know why!). > >Any good websites that can help me (apart from babel fish on alta vista). > >Thanks, >Daniel > >_________________________________________________________________ >It's fast, it's easy and it's free. Get MSN Messenger today! >http://www.msn.co.uk/messenger > > > >------------------------------------------------------- >This SF.net email is sponsored by: The SF.net Donation Program. >Do you like what SourceForge.net is doing for the Open Source Community? >Make a contribution, and help us add new features and functionality. >Click >here: http://sourceforge.net/donate/ >_______________________________________________ >Dev-cpp-users mailing list >Dev...@li... >TO UNSUBSCRIBE: http://www23.brinkster.com/noicys/devcpp/ub.htm >https://lists.sourceforge.net/lists/listinfo/dev-cpp-users > > > > >------------------------------------------------------- >This SF.net email is sponsored by: The SF.net Donation Program. >Do you like what SourceForge.net is doing for the Open Source >Community? Make a contribution, and help us add new features and >functionality. Click here: http://sourceforge.net/donate/ >_______________________________________________ >Dev-cpp-users mailing list >Dev...@li... >TO UNSUBSCRIBE: http://www23.brinkster.com/noicys/devcpp/ub.htm >https://lists.sourceforge.net/lists/listinfo/dev-cpp-users _________________________________________________________________ Hotmail messages direct to your mobile phone http://www.msn.co.uk/msnmobile ------------------------------------------------------- This SF.net email is sponsored by: The SF.net Donation Program. Do you like what SourceForge.net is doing for the Open Source Community? Make a contribution, and help us add new features and functionality. Click here: http://sourceforge.net/donate/ _______________________________________________ Dev-cpp-users mailing list Dev...@li... TO UNSUBSCRIBE: http://www23.brinkster.com/noicys/devcpp/ub.htm https://lists.sourceforge.net/lists/listinfo/dev-cpp-users |
|
From: Daniel G. <sp...@ho...> - 2003-10-28 12:54:50
|
Thanks very much Paul, that is a big help to me :) I knew I could count on the dev-cpp group. By the way, [quote]Hiragana is the set of basic sounds (don't know a better word for it, English isn't my native language either :P)[/quote] I think you mean "phonetics" Thanks, Daniel >From: "P.D. van Zelst" <pa...@my...> >Reply-To: <pd...@xs...> >To: "'Daniel Glenfield'" ><sp...@ho...>,<dev...@li...> >Subject: RE: [Dev-C++] WAAAY off topic - does anyone speak Japanese? >Date: Tue, 28 Oct 2003 13:22:35 +0100 > >Hi, > >I don't speak Japanese that well, but I'm trying to learn it myself too. >It's pretty easy in fact. Intonation doesn't have much to do with what the >words mean (that's in Chinese :P), it's more which sounds you use. You use >"ka" at the end of a sentence to make it a question, for example. You could >try having a look at the Pimsleur "Japanese 1" tapes/CDs/mp3s, they're a >great help to me as well. It does focus on speaking instead of writing, but >that should be ok (considering the extreme amount of characters they have >:|). If you want to learn the character sets, you're probably best off >first >learning hiragana and katakana, both consisting of 46 characters. Hiragana >is the set of basic sounds (don't know a better word for it, English isn't >my native language either :P), with which you can compose a lot of words >(apparently that's what kids in Japan learn first as well). Katakana is a >set of characters used for "loan words"... when they use, for example, >English words, they write them with this character set (which often >produces >funny sounding words as well). >These are the character sets (off some anime site I believe, hence the >girls >next to the characters): http://mystgamedev.xs4all.nl/hiragana.jpg and >http://mystgamedev.xs4all.nl/katakana.jpg . >And anyone who knows I'm wrong or anything, please correct me :) I mostly >learn from what others tell me (a lot of my friends are big anime fans, and >one of them's even studying Japanese at a university, so I pick some things >up every now and then). > >Regards, > > >Paul > >-----Original Message----- >From: dev...@li... >[mailto:dev...@li...] On Behalf Of Daniel >Glenfield >Sent: Tuesday, October 28, 2003 11:28 AM >To: dev...@li... >Subject: [Dev-C++] WAAAY off topic - does anyone speak Japanese? > >I was thinking about learning Japanese. I always enjoyed learning european >languages (I'm not great at any of them, French I'm ok at, but I enjoy >learning snippets) but I was wondering if anyone speaks Japanese, how >different is it to european langues (I think the softer you speak the words >mean different things, and there are many types of kanji but I don't know >why!). > >Any good websites that can help me (apart from babel fish on alta vista). > >Thanks, >Daniel > >_________________________________________________________________ >It's fast, it's easy and it's free. Get MSN Messenger today! >http://www.msn.co.uk/messenger > > > >------------------------------------------------------- >This SF.net email is sponsored by: The SF.net Donation Program. >Do you like what SourceForge.net is doing for the Open Source Community? >Make a contribution, and help us add new features and functionality. Click >here: http://sourceforge.net/donate/ >_______________________________________________ >Dev-cpp-users mailing list >Dev...@li... >TO UNSUBSCRIBE: http://www23.brinkster.com/noicys/devcpp/ub.htm >https://lists.sourceforge.net/lists/listinfo/dev-cpp-users > > > > >------------------------------------------------------- >This SF.net email is sponsored by: The SF.net Donation Program. >Do you like what SourceForge.net is doing for the Open >Source Community? Make a contribution, and help us add new >features and functionality. Click here: http://sourceforge.net/donate/ >_______________________________________________ >Dev-cpp-users mailing list >Dev...@li... >TO UNSUBSCRIBE: http://www23.brinkster.com/noicys/devcpp/ub.htm >https://lists.sourceforge.net/lists/listinfo/dev-cpp-users _________________________________________________________________ Hotmail messages direct to your mobile phone http://www.msn.co.uk/msnmobile |
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From: <Ric...@co...> - 2003-10-28 12:45:14
|
This SDK is designed for building games. It supports VC++, mingw and borland in win32. On 28 Oct 2003 at 8:58, Daniel Glenfield wrote: > I've not been to the site (lazy me) but what is the SDK for? Sounds like > some sort of game engine to me! Is it designed for Windows VC++ or .NEt > compilers or borland? > > > >From: Ric...@co... > >To: dev...@li... > >Subject: [Dev-C++] Clanlib SDK > >Date: Mon, 27 Oct 2003 23:47:58 -0500 > > > >I was wondering if anyone has tried to use the clanlib sdk > >(http://www.clanlib.org/) > >with dev-c++ and if so how did they go about installing it. I would really > >appreciate > >any help that can be given on this. > >Thank you. > > > >-Richard Minerich > > > > > >------------------------------------------------------- > >This SF.net email is sponsored by: The SF.net Donation Program. > >Do you like what SourceForge.net is doing for the Open > >Source Community? Make a contribution, and help us add new > >features and functionality. Click here: http://sourceforge.net/donate/ > >_______________________________________________ > >Dev-cpp-users mailing list > >Dev...@li... > >TO UNSUBSCRIBE: http://www23.brinkster.com/noicys/devcpp/ub.htm > >https://lists.sourceforge.net/lists/listinfo/dev-cpp-users > > _________________________________________________________________ > Tired of 56k? Get a FREE BT Broadband connection > http://www.msn.co.uk/specials/btbroadband > > |
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From: P.D. v. Z. <pa...@my...> - 2003-10-28 12:26:03
|
Hi, I don't speak Japanese that well, but I'm trying to learn it myself too. It's pretty easy in fact. Intonation doesn't have much to do with what the words mean (that's in Chinese :P), it's more which sounds you use. You use "ka" at the end of a sentence to make it a question, for example. You could try having a look at the Pimsleur "Japanese 1" tapes/CDs/mp3s, they're a great help to me as well. It does focus on speaking instead of writing, but that should be ok (considering the extreme amount of characters they have :|). If you want to learn the character sets, you're probably best off first learning hiragana and katakana, both consisting of 46 characters. Hiragana is the set of basic sounds (don't know a better word for it, English isn't my native language either :P), with which you can compose a lot of words (apparently that's what kids in Japan learn first as well). Katakana is a set of characters used for "loan words"... when they use, for example, English words, they write them with this character set (which often produces funny sounding words as well). These are the character sets (off some anime site I believe, hence the girls next to the characters): http://mystgamedev.xs4all.nl/hiragana.jpg and http://mystgamedev.xs4all.nl/katakana.jpg . And anyone who knows I'm wrong or anything, please correct me :) I mostly learn from what others tell me (a lot of my friends are big anime fans, and one of them's even studying Japanese at a university, so I pick some things up every now and then). Regards, Paul -----Original Message----- From: dev...@li... [mailto:dev...@li...] On Behalf Of Daniel Glenfield Sent: Tuesday, October 28, 2003 11:28 AM To: dev...@li... Subject: [Dev-C++] WAAAY off topic - does anyone speak Japanese? I was thinking about learning Japanese. I always enjoyed learning european languages (I'm not great at any of them, French I'm ok at, but I enjoy learning snippets) but I was wondering if anyone speaks Japanese, how different is it to european langues (I think the softer you speak the words mean different things, and there are many types of kanji but I don't know why!). Any good websites that can help me (apart from babel fish on alta vista). Thanks, Daniel _________________________________________________________________ It's fast, it's easy and it's free. Get MSN Messenger today! http://www.msn.co.uk/messenger ------------------------------------------------------- This SF.net email is sponsored by: The SF.net Donation Program. Do you like what SourceForge.net is doing for the Open Source Community? Make a contribution, and help us add new features and functionality. Click here: http://sourceforge.net/donate/ _______________________________________________ Dev-cpp-users mailing list Dev...@li... TO UNSUBSCRIBE: http://www23.brinkster.com/noicys/devcpp/ub.htm https://lists.sourceforge.net/lists/listinfo/dev-cpp-users |
|
From: Paul M. <tr...@gm...> - 2003-10-28 11:41:01
|
hi there ^^ I tried to compile the OpenAl libary with the DirectX 9 SDK and got only compiling errors like the following: C:/Dev-Cpp/include/dsound.h:1899: redefinition of `LPDIRECTSOUNDFULLDUPLEX' C:/Dev-Cpp/include/dsound.h:175: `LPDIRECTSOUNDFULLDUPLEX' previously after I modified some DirectX/windows headers, I got the next and final error: In file included from OpenAL32_private.rc:4: openal32.rc:10:20: afxres.h: No such file or directory how to get this running right? traexx -- NEU FÜR ALLE - GMX MediaCenter - für Fotos, Musik, Dateien... Fotoalbum, File Sharing, MMS, Multimedia-Gruß, GMX FotoService Jetzt kostenlos anmelden unter http://www.gmx.net +++ GMX - die erste Adresse für Mail, Message, More! +++ |
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From: Colin L. <ha...@bl...> - 2003-10-28 10:45:49
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Hi, And there is an easier way to create DevPaks: just download the utility PackMaker we developed, to create in a few minutes a fully working .DevPak :) You can get it through WebUpdate in Dev-C++. Greetings, Colin On Monday 27 October 2003 23:41, you wrote: > http://www.yeohhs.com > > The downloads section has a "How to make devpaks" article which is useful. > Devpaks are just tar.bz2 files with the files and a .devpackage text file > which contains the filenames and dirs for different parts of the package. > Yeoh's doc can explain better though. > > At 08:33 PM 27/10/2003 +0100, Marcel Louwers wrote: > >Hello. > > > >I want to develop same devpacks, i don't know how to do this. > >Could anybody help me with this issue? > > > > > >thanks in advance > >MrDaemon > > > > > > > >------------------------------------------------------- > >This SF.net email is sponsored by: The SF.net Donation Program. > >Do you like what SourceForge.net is doing for the Open > >Source Community? Make a contribution, and help us add new > >features and functionality. Click here: http://sourceforge.net/donate/ > >_______________________________________________ > >Dev-cpp-users mailing list > >Dev...@li... > >TO UNSUBSCRIBE: http://www23.brinkster.com/noicys/devcpp/ub.htm > >https://lists.sourceforge.net/lists/listinfo/dev-cpp-users > > ------------------------------------------------------- > This SF.net email is sponsored by: The SF.net Donation Program. > Do you like what SourceForge.net is doing for the Open > Source Community? Make a contribution, and help us add new > features and functionality. Click here: http://sourceforge.net/donate/ > _______________________________________________ > Dev-cpp-users mailing list > Dev...@li... > TO UNSUBSCRIBE: http://www23.brinkster.com/noicys/devcpp/ub.htm > https://lists.sourceforge.net/lists/listinfo/dev-cpp-users |
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From: Daniel G. <sp...@ho...> - 2003-10-28 10:28:18
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I was thinking about learning Japanese. I always enjoyed learning european languages (I'm not great at any of them, French I'm ok at, but I enjoy learning snippets) but I was wondering if anyone speaks Japanese, how different is it to european langues (I think the softer you speak the words mean different things, and there are many types of kanji but I don't know why!). Any good websites that can help me (apart from babel fish on alta vista). Thanks, Daniel _________________________________________________________________ It's fast, it's easy and it's free. Get MSN Messenger today! http://www.msn.co.uk/messenger |
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From: Daniel G. <sp...@ho...> - 2003-10-28 08:59:40
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I've not been to the site (lazy me) but what is the SDK for? Sounds like some sort of game engine to me! Is it designed for Windows VC++ or .NEt compilers or borland? >From: Ric...@co... >To: dev...@li... >Subject: [Dev-C++] Clanlib SDK >Date: Mon, 27 Oct 2003 23:47:58 -0500 > >I was wondering if anyone has tried to use the clanlib sdk >(http://www.clanlib.org/) >with dev-c++ and if so how did they go about installing it. I would really >appreciate >any help that can be given on this. >Thank you. > >-Richard Minerich > > >------------------------------------------------------- >This SF.net email is sponsored by: The SF.net Donation Program. >Do you like what SourceForge.net is doing for the Open >Source Community? Make a contribution, and help us add new >features and functionality. Click here: http://sourceforge.net/donate/ >_______________________________________________ >Dev-cpp-users mailing list >Dev...@li... >TO UNSUBSCRIBE: http://www23.brinkster.com/noicys/devcpp/ub.htm >https://lists.sourceforge.net/lists/listinfo/dev-cpp-users _________________________________________________________________ Tired of 56k? Get a FREE BT Broadband connection http://www.msn.co.uk/specials/btbroadband |
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From: Michal M. <mol...@se...> - 2003-10-28 08:55:30
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Ric...@co... wrote: > I was wondering if anyone has tried to use the clanlib sdk (http://www.clanlib.org/) > with dev-c++ and if so how did they go about installing it. I would really appreciate > any help that can be given on this. > Thank you. I tried to build it during weekend with MinGW/MSYS. The library builds OK, but when I've tried to build suplied examples most of them didn't build (lots of errors). so I deleted it whole :-). |
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From: Michal M. <mol...@se...> - 2003-10-28 08:49:34
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Matthews wrote:
> Ok, when *I* tried to install Allegro from a standalone download instead of
> a devpak I had to follow a special tutorial for configuring it to work with
> Dev-C++, and then it still didn't work :\
OK, that's a little bit harder, but not so much:
=============================================
==== Setting up Dev-C++ to build Allegro ====
=============================================
1) Make sure you have working Dev-C++ installation. (You can do this
by installing the latest Dev-C++ 5.0 beta with Mingw/GCC 3.2 from
http://bloodshed.net/dev/devcpp.html ).
2) Run Dev-C++, go to Tools\Check for Updates/Packages... and
install DirectX package (if you haven't done this already).
Close the Dev-C++.
2) Open command line window in the directory where you have unpacked
Allegro. Run these commands:
c:\allegro> path c:\Dev-Cpp\bin;%PATH%
c:\allegro> set MINGDIR=c:\Dev-Cpp
c:\allegro> fix mingw32
c:\allegro> make
c:\allegro> make install
where c:\Dev-Cpp is path to your Dev-C++ instalation (so adjust
these commands appropriately)
3) that's all
==============================================
actually the current build docs are a little bit overcomplicated, the new release will have something like these (already fixed in CVS)
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From: Tuukka L. <Tuu...@su...> - 2003-10-28 07:46:13
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> I've never run into this before, and I don't know what's causing it. Are you sore that working thread don't have memory leak problem ? This chould be happend if pointer is incorrect and write data over own reserved memory. Becose application write own memory area windows think that there isin't are enything wrong and don't kill application. The second idea is infinite loop that stop message processing. |
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From: Maya <Esc...@ne...> - 2003-10-28 07:04:26
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When I try to re-compile using Crtl-F9, the Dlgbox pops up as if it is compiling the program, but when I run the program the modifications I have just made to the code don't show! If I use Ctrl-F11 and then run program, the modifications then take place. It seems that that Crtl-F9 is not compiling the newly updated files, so I have to "Built all". Can anyone help? -- Jorge Escalante FYI http://www.astro.umd.edu/~marshall/abbrev.html E-Mail Policy http://www.vif.com/users/escalante/Email_Policy.html * You cannot exercise your power to a point of humiliation. - Jean Chretien * The media's the most powerful entity on earth. They have the power to make the innocent guilty and to make the guilty innocent, and that's power. - Malcom X * "Innocent until proven guilty", no... not in Canada!! |
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From: <Ric...@co...> - 2003-10-28 04:47:13
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I was wondering if anyone has tried to use the clanlib sdk (http://www.clanlib.org/) with dev-c++ and if so how did they go about installing it. I would really appreciate any help that can be given on this. Thank you. -Richard Minerich |
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From: Matthews <dem...@uw...> - 2003-10-27 22:40:54
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Ok, when *I* tried to install Allegro from a standalone download instead of a devpak I had to follow a special tutorial for configuring it to work with Dev-C++, and then it still didn't work :\ At 12:05 AM 27/10/2003 +0100, Michal Molhanec wrote: >Matthews wrote: > >> perfectly. My personal favourite is SDL though, because Allegro requires >> to much configuration, IMHO. > >?? you only need to add -lalleg to Linker options when compiling allegro program, I don't think it can be easier :-) > > > > >------------------------------------------------------- >This SF.net email is sponsored by: The SF.net Donation Program. >Do you like what SourceForge.net is doing for the Open >Source Community? Make a contribution, and help us add new >features and functionality. Click here: http://sourceforge.net/donate/ >_______________________________________________ >Dev-cpp-users mailing list >Dev...@li... >TO UNSUBSCRIBE: http://www23.brinkster.com/noicys/devcpp/ub.htm >https://lists.sourceforge.net/lists/listinfo/dev-cpp-users > |
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From: Matthews <dem...@uw...> - 2003-10-27 22:40:49
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http://www.yeohhs.com The downloads section has a "How to make devpaks" article which is useful. Devpaks are just tar.bz2 files with the files and a .devpackage text file which contains the filenames and dirs for different parts of the package. Yeoh's doc can explain better though. At 08:33 PM 27/10/2003 +0100, Marcel Louwers wrote: >Hello. > >I want to develop same devpacks, i don't know how to do this. >Could anybody help me with this issue? > > >thanks in advance >MrDaemon > > > >------------------------------------------------------- >This SF.net email is sponsored by: The SF.net Donation Program. >Do you like what SourceForge.net is doing for the Open >Source Community? Make a contribution, and help us add new >features and functionality. Click here: http://sourceforge.net/donate/ >_______________________________________________ >Dev-cpp-users mailing list >Dev...@li... >TO UNSUBSCRIBE: http://www23.brinkster.com/noicys/devcpp/ub.htm >https://lists.sourceforge.net/lists/listinfo/dev-cpp-users > |
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From: Lexus_L - U. <uz...@un...> - 2003-10-27 21:12:09
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Hi Neo, do you have any ideas about C++ programming?! If no, first you should buy a good C++ book for beginners. If you like, I also can send you a pdf.document with some introduction about C/C++. If you have already some knowledge about C/C++ you should change your Internetprovider or order the Dev C++ by CD. Kindly Regards, Lexus ----- Original Message -----=20 From: "jo mateix" <non...@ho...> To: <dev...@li...> Sent: Monday, October 27, 2003 8:50 PM Subject: Re: [Dev-C++] I am so boooooooooooooooooooored > Hello. > My advice for you: Don't waste your time. No doubt, C is not for you, n= or > C++, of course. > Bye. > > >From: "neo" <de...@ey...> > >Reply-To: "neo" <de...@ey...> > >To: dev...@li... > >Subject: [Dev-C++] I am so boooooooooooooooooooored > >Date: 27 Oct 2003 20:58:50 +0800 > > > >Now.i am really really bored,i am a C beginner,i just want to learn > >something > >about graphic programmings using graphic mode in dev c++.But I find it= is > >difficult to do that ,even if I just want to draw a circle or a line! > > > >First I almost can download the Devpak through webupdate module.since = I > >used > >devC++,it is only once I succeed to get connection with the > >servebeer.com.It > >always says:Could not to connect to the remote site,the remote site mi= ght > >be > >down,or your connection to the internet might not be working...Please = try > >another mirror site.In fact there is only "servebeer.com" I can chose!= :-< > > > >Second,even if I have downloaded packages,such as CLGbi&SDL and intal= led > >them. So many kinds of errors will appear,when i try runnig the > >program(consolegbi.txt&SDL_c.txt)that is qouted from Dev-cpp\templates= .As a > >beginner,I absolutely don't know what to do!:-( > > > >any advice,please! > > > >booooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo= oooooooo > >red! > > > > > > _________________________________________________________________ > Help STOP SPAM with the new MSN 8 and get 2 months FREE* > http://join.msn.com/?page=3Dfeatures/junkmail > > > > ------------------------------------------------------- > This SF.net email is sponsored by: The SF.net Donation Program. > Do you like what SourceForge.net is doing for the Open > Source Community? Make a contribution, and help us add new > features and functionality. Click here: http://sourceforge.net/donate/ > _______________________________________________ > Dev-cpp-users mailing list > Dev...@li... > TO UNSUBSCRIBE: http://www23.brinkster.com/noicys/devcpp/ub.htm > https://lists.sourceforge.net/lists/listinfo/dev-cpp-users > ----- Original Message -----=20 From: "neo" <de...@ey...> To: <dev...@li...> Sent: Monday, October 27, 2003 1:58 PM Subject: [Dev-C++] I am so boooooooooooooooooooored > Now.i am really really bored,i am a C beginner,i just want to learn som= ething > about graphic programmings using graphic mode in dev c++.But I find it = is > difficult to do that ,even if I just want to draw a circle or a line! > > First I almost can download the Devpak through webupdate module.since I= used > devC++,it is only once I succeed to get connection with the servebeer.= com.It > always says:Could not to connect to the remote site,the remote site mig= ht be > down,or your connection to the internet might not be working...Please t= ry > another mirror site.In fact there is only "servebeer.com" I can chose!:= -< > > Second,even if I have downloaded packages,such as CLGbi&SDL and intall= ed > them. So many kinds of errors will appear,when i try runnig the > program(consolegbi.txt&SDL_c.txt)that is qouted from Dev-cpp\templates.= As a > beginner,I absolutely don't know what to do!:-( > > any advice,please! > > boooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo= ooooooo > red! > > > > > > --http://www.eyou.com > --=CE=C8=B6=A8=BF=C9=BF=BF=B5=C4=B5=E7=D7=D3=D0=C5=CF=E4 =D3=EF=D2=F4=D3= =CA=BC=FE =D2=C6=B6=AF=CA=E9=C7=A9 =C8=D5=C0=FA=B7=FE=CE=F1 =CD=F8=C2=E7= =B4=E6=B4=A2...=D2=DA=D3=CA=CE=B4=BE=A1 > > > > > ------------------------------------------------------- > This SF.net email is sponsored by: The SF.net Donation Program. > Do you like what SourceForge.net is doing for the Open > Source Community? Make a contribution, and help us add new > features and functionality. Click here: http://sourceforge.net/donate/ > _______________________________________________ > Dev-cpp-users mailing list > Dev...@li... > TO UNSUBSCRIBE: http://www23.brinkster.com/noicys/devcpp/ub.htm > https://lists.sourceforge.net/lists/listinfo/dev-cpp-users > |
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From: jo m. <non...@ho...> - 2003-10-27 19:52:37
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Hello. My advice for you: Don't waste your time. No doubt, C is not for you, nor C++, of course. Bye. >From: "neo" <de...@ey...> >Reply-To: "neo" <de...@ey...> >To: dev...@li... >Subject: [Dev-C++] I am so boooooooooooooooooooored >Date: 27 Oct 2003 20:58:50 +0800 > >Now.i am really really bored,i am a C beginner,i just want to learn >something >about graphic programmings using graphic mode in dev c++.But I find it is >difficult to do that ,even if I just want to draw a circle or a line! > >First I almost can download the Devpak through webupdate module.since I >used >devC++,it is only once I succeed to get connection with the >servebeer.com.It >always says:Could not to connect to the remote site,the remote site might >be >down,or your connection to the internet might not be working...Please try >another mirror site.In fact there is only "servebeer.com" I can chose!:-< > >Second,even if I have downloaded packages,such as CLGbi&SDL and intalled >them. So many kinds of errors will appear,when i try runnig the >program(consolegbi.txt&SDL_c.txt)that is qouted from Dev-cpp\templates.As a >beginner,I absolutely don't know what to do!:-( > >any advice,please! > >booooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo >red! > > _________________________________________________________________ Help STOP SPAM with the new MSN 8 and get 2 months FREE* http://join.msn.com/?page=features/junkmail |
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From: Marcel L. <mrd...@gm...> - 2003-10-27 19:38:15
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Hello. I want to develop same devpacks, i don't know how to do this. Could anybody help me with this issue? thanks in advance MrDaemon |
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From: Tuukka L. <Tuu...@su...> - 2003-10-27 14:07:30
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>> Is there any way, to activate an edit button?
You mean set focus ?
Windows focused first enabled control that have lowest id number.
You can change resource file or write litle code.
During WM_INITDIALOG:
// Set keyboard focus (dot line) to IDB_EDIT button.
SetFocus(GetDlgItem(hDlg, IDB_EDIT));
// Set BS_DEFPUSHBUTTON style to button (black border).
// Usually OK button has this style.
SendMessage(GetDlgItem(hDlg, IDB_EDIT), BM_SETSTYLE,
BS_DEFPUSHBUTTON, TRUE);
return FALSE;
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From: neo <de...@ey...> - 2003-10-27 13:07:04
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Now.i am really really bored,i am a C beginner,i just want to learn something about graphic programmings using graphic mode in dev c++.But I find it is difficult to do that ,even if I just want to draw a circle or a line! First I almost can download the Devpak through webupdate module.since I used devC++,it is only once I succeed to get connection with the servebeer.com.It always says:Could not to connect to the remote site,the remote site might be down,or your connection to the internet might not be working...Please try another mirror site.In fact there is only "servebeer.com" I can chose!:-< Second,even if I have downloaded packages,such as CLGbi&SDL and intalled them. So many kinds of errors will appear,when i try runnig the program(consolegbi.txt&SDL_c.txt)that is qouted from Dev-cpp\templates.As a beginner,I absolutely don't know what to do!:-( any advice,please! booooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo red! --http://www.eyou.com --Îȶ¨¿É¿¿µÄµç×ÓÐÅÏä ÓïÒôÓʼþ ÒÆ¶¯ÊéÇ© ÈÕÀú·þÎñ ÍøÂç´æ´¢...ÒÚÓÊδ¾¡ |
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From: Andres R. <lo...@ho...> - 2003-10-27 12:49:05
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> John Ramshur wrote: > > I have a console application written it C using > > Dev-C++. I need to know if it is a 16 or 32 bit > > application. Can anyone help? > > MinGW compiles 32 bit code, that is, it will only run under Windows in > a command prompt (or with wine :) > If you want your program to run in DOS or DOS-mode, then use DJGPP, it > is a GCC port for DOS, that compiles 16 bit code. To be exact, DJGPP compiles 32bit code. It uses cwsdpmi extender to run the code under protected DPMI 0.9 mode (like Watcom uses DOS4GW extender). To run DJGPP programs under windows, cwsdpmi is not needed, as windows is in protected mode. Real mode 16bit programs can be built with Borland C/C++ compiler (version less than 3.x) or with Turbo C compiler or tools like that. > -- > Greetings, > Bal_zs A. |