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From: Pascal <p.t...@ti...> - 2004-07-20 14:34:18
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GOUAICH Abdelkader a =E9crit : >Bonjour, > >peux-tu envoyer le source code avec ? au moins l entete? > >sinon verifie les options de ton projet pour include le repertoire ou se= >trouve les fichiers include de GL. > > >Cordialement, > > >-----Original Message----- >From: dev...@li... >[mailto:dev...@li...]On Behalf Of Pascal >Sent: mardi 20 juillet 2004 14:02 >To: dev...@li... >Subject: [Dev-C++] C compilation > > >Bonjour, > >Quand je veux compiler un programme avec des fichiers C et C++,les >fichiers en .c ne se compilent pas car le compilateur ne trouve pas les >fichier ent=EAtes il me met une errreur : >1 C:\Dev-Cpp\Examples\opengl\Nehe\NeheGL_Glut\devcpp\array.c >In file included from array.c >/Dev-Cpp/include/c++/GL/glut.h >C:\Dev-Cpp\Examples\opengl\Nehe\NeheGL_Glut\devcpp\C >GL/gl.h: No such file or directory. > >pourquoi me cherche t'il dans le repertoire devcpp\C qui n'existe pas? >mon compilateur est il mal configur=E9? > > > > > >------------------------------------------------------- >This SF.Net email is sponsored by BEA Weblogic Workshop >FREE Java Enterprise J2EE developer tools! >Get your free copy of BEA WebLogic Workshop 8.1 today. >http://ads.osdn.com/?ad_idG21&alloc_id=10040&op=CCk >_______________________________________________ >Dev-cpp-users mailing list >Dev...@li... >TO UNSUBSCRIBE: http://www23.brinkster.com/noicys/devcpp/ub.htm >https://lists.sourceforge.net/lists/listinfo/dev-cpp-users > >--- >Incoming mail is certified Virus Free. >Checked by AVG anti-virus system (http://www.grisoft.com). >Version: 6.0.725 / Virus Database: 480 - Release Date: 19/07/2004 > >--- >Outgoing mail is certified Virus Free. >Checked by AVG anti-virus system (http://www.grisoft.com). >Version: 6.0.725 / Virus Database: 480 - Release Date: 19/07/2004 > > > =20 > cela ce produit sur TOUS les projects que ce soit en opengl ou=20 simplement une console,mais voici un example: #include <iostream> #include <stdlib.h> using namespace std; int main(int argc, char *argv[]) { =20 system("PAUSE"); =20 return 0; } C:\Dev-Cpp\Examples\TEMP\Makefile.win [Build Error] [test_cons.o] Error 1 plus simple y'a pas,je suppose un gros bug de l'ide,mais je sais pas si=20 cela vient du compilateur,de make,du linker |
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From: Pascal <p.t...@ti...> - 2004-07-20 14:21:21
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I have verified,but the DEVCPP don't compile anything, not just that project but ALL project I have make good before. I think that was a bug,that is not the first time 'ive got this error. and i have make a config file for the compileur option,but that don't build. |
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From: Pascal <p.t...@ti...> - 2004-07-20 12:02:19
|
Bonjour, Quand je veux compiler un programme avec des fichiers C et C++,les=20 fichiers en .c ne se compilent pas car le compilateur ne trouve pas les=20 fichier ent=EAtes il me met une errreur : 1 C:\Dev-Cpp\Examples\opengl\Nehe\NeheGL_Glut\devcpp\array.c In file included from array.c /Dev-Cpp/include/c++/GL/glut.h=20 C:\Dev-Cpp\Examples\opengl\Nehe\NeheGL_Glut\devcpp\C GL/gl.h: No such file or directory. pourquoi me cherche t'il dans le repertoire devcpp\C qui n'existe pas? mon compilateur est il mal configur=E9? |
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From: Tony B. <tbo...@ly...> - 2004-07-20 08:23:16
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Hi there, I am programming a simple win32 console app which I would like to keep portable to other platforms. What is a good way to fetch interactive keyboard input? I mean input without having to press ENTER each time? I was thinking about doing this with threads, e.g. a KeypressEventDispatcher thread and a KeyPressEventHandler thread using the pthreads lib. Do you think this is a good idea? How are those threads layered with respect to the native Windows OS threads? Suppose my KeyboardEventDispatcher thread listens for keyboard input with cin.get(my_char) and the console app window loses focus, will this thread keep on running in the background? Will it keep on catching keypress events? And a last question: is there a header file with symbolic expressions for key codes? in windows there's "virtual key codes" (i think it was in windows.h), is there some standard equivalent for that? (I mean for non-ASCII characters) Thanks! -- _______________________________________________ Find what you are looking for with the Lycos Yellow Pages http://r.lycos.com/r/yp_emailfooter/http://yellowpages.lycos.com/default.asp?SRC=lycos10 |
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From: Oonk, G. (Gertjan) <go...@fe...> - 2004-07-19 13:16:00
|
-----Original Message----- From: dev...@li... = [mailto:dev...@li...] On Behalf Of = dev...@li... Sent: zondag 18 juli 2004 5:13 To: dev...@li... Subject: Dev-cpp-users digest, Vol 1 #2085 - 14 msgs Send Dev-cpp-users mailing list submissions to dev...@li... To subscribe or unsubscribe via the World Wide Web, visit https://lists.sourceforge.net/lists/listinfo/dev-cpp-users or, via email, send a message with subject or body 'help' to dev...@li... You can reach the person managing the list at dev...@li... When replying, please edit your Subject line so it is more specific than "Re: Contents of Dev-cpp-users digest..." Today's Topics: 1. Dbase library (Alberto) 2. for Linux? (Todd Gardner) 3. automatically adding a new member function? (Todd Gardner) 4. Re: for Linux? (Scott Simontis) 5. Re: Dbase library (Michal Molhanec) 6. Re: Dbase library (Gary Lawton) 7. Re: Dbase library (kalb) 8. Class browser update (kalb) 9. DirectPlay (=3D?ISO-8859-1?Q?=3D22Axel_Buschh=3DFCter=3D22?=3D) 10. Maybe bug (kalb) 11. Re: DirectPlay (sp...@po...) 12. Re: Class browser update (Matthews) 13. Re: DirectPlay = (=3D?ISO-8859-1?Q?=3D22Axel_Buschh=3DFCter=3D22?=3D) 14. Re: DirectPlay (sp...@po...) --__--__-- Message: 1 From: Alberto <ka...@em...> To: dev...@li... Date: Sat, 17 Jul 2004 15:42:18 +0200 Subject: [Dev-C++] Dbase library Hi, I'm working on a small application project, that needs to use some = small=20 database tables. I know that wxWindows offers a database interface, but since the = application=20 needs to be often moved from a pc to another, it seems better for my = needs to=20 read/write directly on files instead of messing with ODBC. Any suggestion about a free Dbase library to read/write dbIII or dbIV = files? Thanks in advance. kalb =20 =20 -- Email.it, the professional e-mail, gratis per te: http://www.email.it/f =20 Sponsor: Hai un sito web? Allora guadagna anche tu con il Web Marketing ! * Collegati subito. Clicca qui: http://adv.email.it/cgi-bin/foclick.cgi?mid=3D1554&d=3D17-7 --__--__-- Message: 2 From: "Todd Gardner" <pi...@ea...> To: <dev...@li...> Subject: [Dev-C++] for Linux? Date: Sat, 17 Jul 2004 07:13:19 -0700 Hello everyone, I currently use dev-cpp for Windows Version 4.9.8.0 and MinGW for = Windows and Linux. I was wondering if there is a dev-cpp version for Linux? Thank you, Todd --__--__-- Message: 3 From: "Todd Gardner" <pi...@ea...> To: <dev...@li...> Date: Sat, 17 Jul 2004 07:26:46 -0700 Subject: [Dev-C++] automatically adding a new member function? Hello everyone, I'm using dev-cpp for Windows version 4.9.8.0 one Windows 2000. I right-click on a class and select "new member function". The new member function does not seem to appear until I close dev-cpp and reopen it = again. I am pretty new to dev-cpp however, I believe I would like the new = member function to show up without having to close dev-cpp. What should I be doing? Todd --__--__-- Message: 4 Date: Sat, 17 Jul 2004 11:01:32 -0400 From: Scott Simontis <age...@co...> To: Dev-C++ User Group <dev...@li...> Subject: Re: [Dev-C++] for Linux? There is, but it is outdated. Your best bet would be another text editor = (I like XEmacs), or another IDE such as KDevelop. Todd Gardner wrote: >Hello everyone, > >I currently use dev-cpp for Windows Version 4.9.8.0 and MinGW for = Windows >and Linux. I was wondering if there is a dev-cpp version for Linux? > >Thank you, > >Todd > > > >------------------------------------------------------- >This SF.Net email is sponsored by BEA Weblogic Workshop >FREE Java Enterprise J2EE developer tools! >Get your free copy of BEA WebLogic Workshop 8.1 today. >http://ads.osdn.com/?ad_id=3D4721&alloc_id=3D10040&op=3Dclick >_______________________________________________ >Dev-cpp-users mailing list >Dev...@li... >TO UNSUBSCRIBE: http://www23.brinkster.com/noicys/devcpp/ub.htm >https://lists.sourceforge.net/lists/listinfo/dev-cpp-users > > =20 > --__--__-- Message: 5 Date: Sat, 17 Jul 2004 18:19:16 +0200 From: Michal Molhanec <mi...@mo...> To: Alberto <ka...@em...> CC: dev...@li... Subject: Re: [Dev-C++] Dbase library Alberto wrote: > Hi, I'm working on a small application project, that needs to use some = small=20 > database tables. >=20 > I know that wxWindows offers a database interface, but since the = application=20 > needs to be often moved from a pc to another, it seems better for my = needs to=20 > read/write directly on files instead of messing with ODBC. >=20 > Any suggestion about a free Dbase library to read/write dbIII or dbIV = files? Xbase: http://linux.techassocinc.com/projects/xdb/ But if you haven't to use files in DBase format I would prefer SQLite=20 http://www.sqlite.org/ , there is also devpak for older version=20 http://devpaks.org/show.php?devpak=3D14 . --__--__-- Message: 6 Date: Sat, 17 Jul 2004 19:32:28 +0100 From: Gary Lawton <li...@lu...> To: dev...@li... Subject: Re: [Dev-C++] Dbase library I'd vote for sqlite as well (if possible) Michal Molhanec wrote: > Alberto wrote: >=20 >> Hi, I'm working on a small application project, that needs to use = some=20 >> small database tables. >> >> I know that wxWindows offers a database interface, but since the=20 >> application needs to be often moved from a pc to another, it seems=20 >> better for my needs to read/write directly on files instead of = messing=20 >> with ODBC. >> >> Any suggestion about a free Dbase library to read/write dbIII or dbIV = >> files? >=20 >=20 > Xbase: http://linux.techassocinc.com/projects/xdb/ >=20 > But if you haven't to use files in DBase format I would prefer SQLite=20 > http://www.sqlite.org/ , there is also devpak for older version=20 > http://devpaks.org/show.php?devpak=3D14 . >=20 >=20 >=20 > ------------------------------------------------------- > This SF.Net email is sponsored by BEA Weblogic Workshop > FREE Java Enterprise J2EE developer tools! > Get your free copy of BEA WebLogic Workshop 8.1 today. > http://ads.osdn.com/?ad_id=3D4721&alloc_id=3D10040&op=3Dclick > _______________________________________________ > Dev-cpp-users mailing list > Dev...@li... > TO UNSUBSCRIBE: http://www23.brinkster.com/noicys/devcpp/ub.htm > https://lists.sourceforge.net/lists/listinfo/dev-cpp-users --__--__-- Message: 7 From: kalb <ka...@em...> To: Gary Lawton <li...@lu...> Subject: Re: [Dev-C++] Dbase library Date: Sat, 17 Jul 2004 21:53:37 +0200 Cc: dev...@li... Thanks to everybody, I downloaded sqlite and it looks like exactly what = I=20 need: simple, powerful, and serverless. kalb Alle 20:32, sabato 17 luglio 2004, Gary Lawton ha scritto: > I'd vote for sqlite as well (if possible) > > Michal Molhanec wrote: > > Alberto wrote: > >> Hi, I'm working on a small application project, that needs to use = some > >> small database tables. > >> > >> I know that wxWindows offers a database interface, but since the > >> application needs to be often moved from a pc to another, it seems > >> better for my needs to read/write directly on files instead of = messing > >> with ODBC. > >> > >> Any suggestion about a free Dbase library to read/write dbIII or = dbIV > >> files? > > > > Xbase: http://linux.techassocinc.com/projects/xdb/ > > > > But if you haven't to use files in DBase format I would prefer = SQLite > > http://www.sqlite.org/ , there is also devpak for older version > > http://devpaks.org/show.php?devpak=3D14 . > > > > > > > > ------------------------------------------------------- > > This SF.Net email is sponsored by BEA Weblogic Workshop > > FREE Java Enterprise J2EE developer tools! > > Get your free copy of BEA WebLogic Workshop 8.1 today. > > http://ads.osdn.com/?ad_id=3D4721&alloc_id=3D10040&op=3Dclick > > _______________________________________________ > > Dev-cpp-users mailing list > > Dev...@li... > > TO UNSUBSCRIBE: http://www23.brinkster.com/noicys/devcpp/ub.htm > > https://lists.sourceforge.net/lists/listinfo/dev-cpp-users > > ------------------------------------------------------- > This SF.Net email is sponsored by BEA Weblogic Workshop > FREE Java Enterprise J2EE developer tools! > Get your free copy of BEA WebLogic Workshop 8.1 today. > http://ads.osdn.com/?ad_id=3D4721&alloc_id=3D10040&op=3Dclick > _______________________________________________ > Dev-cpp-users mailing list > Dev...@li... > TO UNSUBSCRIBE: http://www23.brinkster.com/noicys/devcpp/ub.htm > https://lists.sourceforge.net/lists/listinfo/dev-cpp-users =20 =20 -- Email.it, the professional e-mail, gratis per te: http://www.email.it/f =20 Sponsor: Stanco del tappetino mouse che hai?? * Stampaci l'immagine che vuoi tu! *=20 Clicca qui: = http://adv.email.it/cgi-bin/foclick.cgi?mid=3D2117&d=3D17-7i?mid=3D1557&d= =3D17-7 --__--__-- Message: 8 From: kalb <ka...@em...> To: dev...@li... Date: Sat, 17 Jul 2004 21:56:52 +0200 Subject: [Dev-C++] Class browser update Hi, a trivial question: how can I force the class browser update when I add a new class, or = function=20 or variable? The only way I've found since now is to close and re-open = the=20 project, but I think that there has to be a simpler way... I'm using Dev-Cpp 4.9.8.10... Thanks. kalb =20 =20 -- Email.it, the professional e-mail, gratis per te: http://www.email.it/f =20 Sponsor: Digitalpix: Il metodo pi=F9 comodo, veloce e conveniente * per stampare le tue foto digitali migliori. Clicca qui: = http://adv.email.it/cgi-bin/foclick.cgi?mid=3D1523&d=3D17-7adv.email.it/c= gi-bin/foclick.cgi?mid=3D1568&d=3D17-7 --__--__-- Message: 9 Date: Sun, 18 Jul 2004 00:57:04 +0200 (MEST) From: =3D?ISO-8859-1?Q?=3D22Axel_Buschh=3DFCter=3D22?=3D = <A_B...@gm...> To: dev...@li... Subject: [Dev-C++] DirectPlay Hi, I installed the directx package and tried to compile the first direct = play tutorial from the MS-DirectX8 sdk (sdk not installed, because DX-devpack = is installed). At the linker section I includet "libdplayx.a" and "libdxguid.a". In the sourcecode I includet "dplay8.h" (for testing I includet = "dplay.h", too). But if I try to compile the code I get these error messages: =20 [Linker error] undefined reference to `CoInitializeEx@8' [Linker error] undefined reference to `CoCreateInstance@20' [Linker error] undefined reference to `CoUninitialize@0'=20 [Linker error] undefined reference to `CoCreateInstance@20' [Build Error] [out/DPlay.exe] Error 1 Has someone experiences with directPlay and can help me with this ??? The complete source: #define INITGUID #define _WIN32_DCOM #include <iostream> #include <stdlib.h> #include <dplay.h> // not nessesary #include <dplay8.h> using namespace std; IDirectPlay8Peer* g_pDP =3D NULL; // DirectPlay peer object // Funktionen HRESULT WINAPI DirectPlayMessageHandler(PVOID pvUserContext, DWORD dwMessageId, PVOID pMsgBuffer); HRESULT InitDirectPlay(); void CleanupDirectPlay(); // Hilfs-Makros #define SAFE_DELETE(p) { if(p) { delete (p); (p)=3DNULL; } } #define SAFE_DELETE_ARRAY(p) { if(p) { delete[] (p); (p)=3DNULL; } } #define SAFE_RELEASE(p) { if(p) { (p)->Release(); (p)=3DNULL; } } // {76327E56-BBD7-4e3d-938B-EF1DC94080B5} DEFINE_GUID(DPlayTest, 0x76327e56, 0xbbd7, 0x4e3d, 0x93, 0x8b, 0xef, = 0x1d, 0xc9, 0x40, 0x80, 0xb5); int main(int argc, char *argv[]){ HRESULT hr; DPN_SERVICE_PROVIDER_INFO* pdnSPInfo =3D NULL; DPN_SERVICE_PROVIDER_INFO* pdnSPInfoEnum =3D NULL; DWORD dwItems =3D 0; DWORD dwSize =3D 0; DWORD i; // COM initialisieren um CoCreateInstance benutzen zu k=F6nnen CoInitializeEx(NULL, COINIT_MULTITHREADED); =20 // DirectPlay initialisieren if(FAILED(hr =3D InitDirectPlay())){ printf("DirectPlay Initialisierung fehlgeschlagen: 0x%X\n", hr); goto LCleanup; } // alle Service Provider Enumerieren hr =3D g_pDP->EnumServiceProviders(NULL, NULL, NULL, &dwSize, = &dwItems, 0); if(hr !=3D DPNERR_BUFFERTOOSMALL){ printf("Enumerierung der Service Provider fehlgeschlagen: 0x%X\n", = hr); goto LCleanup; } pdnSPInfo =3D (DPN_SERVICE_PROVIDER_INFO*) new BYTE[dwSize]; if(FAILED(hr =3D g_pDP->EnumServiceProviders(NULL, NULL, pdnSPInfo, = &dwSize, &dwItems, 0))){ printf("Enumerierung der Service Provider fehlgeschlagen: 0x%X\n", = hr); goto LCleanup; } // Alle Provider durchlaufen und ausdrucken pdnSPInfoEnum =3D pdnSPInfo; for(i =3D 0; i < dwItems; i++){ printf("Service Provider gefunden: %S\n", pdnSPInfoEnum->pwszName); pdnSPInfoEnum++; } =20 LCleanup: SAFE_DELETE_ARRAY(pdnSPInfo); CleanupDirectPlay(); CoUninitialize(); =20 system("PAUSE");=09 return 0; } HRESULT WINAPI DirectPlayMessageHandler( PVOID pvUserContext, DWORD dwMessageId, PVOID pMsgBuffer){ return S_OK; } HRESULT InitDirectPlay(){ HRESULT hr =3D S_OK; // IDirectPlay8Peer Objekt erstellen if(FAILED(hr =3D CoCreateInstance(CLSID_DirectPlay8Peer, NULL, CLSCTX_INPROC_SERVER, IID_IDirectPlay8Peer, (LPVOID*) &g_pDP))){ printf("Erstellen des IDirectPlay8Peer Objekts fehlgeschlagen: = 0x%X\n", hr); goto LCleanup; } // DirectPlay initialisieren if(FAILED(hr =3D g_pDP->Initialize(NULL, DirectPlayMessageHandler, 0 = ))){ printf("Initialisierung von DirectPlay fehlgeschlagen: 0x%X\n", = hr); goto LCleanup; } =20 LCleanup: return hr; } void CleanupDirectPlay(){ // DirectPlay l=F6schen if(g_pDP) g_pDP->Close(0); SAFE_RELEASE(g_pDP); } --__--__-- Message: 10 From: kalb <ka...@em...> To: Julian Smart <ju...@an...> Date: Sun, 18 Jul 2004 01:04:25 +0200 Cc: dev...@li... Subject: [Dev-C++] Maybe bug Hi, i'm using wxWindows with Dev-C++ 4.9.8.10. I installed wxWindows = libs and=20 headers using the wxWindows 2.4.2 package. Deriving a class from wxTreeCtrl i obtain a 'parse error before {' in = the=20 class declaration: class MyTree : public wxTreeCtrl { I noticed that compiling the main.cpp, that includes mytree.h, there is = no=20 error. I fixed the problem including wx/list.h before wx/treectrl.h in mytree.h I just want to report this fact, 'cause I'm not sure if there is a bug = in=20 wx/treectrl.h or is simply a documentation error. Thakns for the great work, anyway. Alberto Capuzzo (kalb) =20 =20 -- Email.it, the professional e-mail, gratis per te: http://www.email.it/f =20 Sponsor: La vera mozzarella di Bufala Campana la trovi fresca su Terrasolis.com, = provala! Clicca qui: = http://adv.email.it/cgi-bin/foclick.cgi?mid=3D2499&d=3D18-7/foclick.cgi?m= id=3D2627&d=3D18-78-7 --__--__-- Message: 11 Date: Sat, 17 Jul 2004 19:33:47 -0400 From: "sp...@po..." <sp...@po...> To: =3D?ISO-8859-1?Q?Axel_Buschh=3DFCter?=3D <A_B...@gm...> Cc: dev...@li... Subject: Re: [Dev-C++] DirectPlay Axel Buschh=3DFCter wrote: >Hi, >I installed the directx package and tried to compile the first direct = pl=3D ay >tutorial from the MS-DirectX8 sdk (sdk not installed, because = DX-devpack=3D is >installed). >At the linker section I includet "libdplayx.a" and "libdxguid.a". >In the sourcecode I includet "dplay8.h" (for testing I includet = "dplay.h=3D ", >too). >But if I try to compile the code I get these error messages: > >=3D20 >[Linker error] undefined reference to `CoInitializeEx@8' >[Linker error] undefined reference to `CoCreateInstance@20' >[Linker error] undefined reference to `CoUninitialize@0'=3D20 >[Linker error] undefined reference to `CoCreateInstance@20' >[Build Error] [out/DPlay.exe] Error 1 > > =3D20 > try linking with -lole32 Marek --__--__-- Message: 12 Date: Sat, 17 Jul 2004 16:12:26 -0400 To: kalb <ka...@em...> From: Matthews <dem...@uw...> Subject: Re: [Dev-C++] Class browser update Cc: dev...@li... --=3D=3D=3D=3D=3D=3D=3D7A967137=3D=3D=3D=3D=3D=3D=3D Content-Type: text/plain; x-avg-checked=3Davg-ok-5C0A6907; = charset=3Dus-ascii; format=3Dflowed Content-Transfer-Encoding: 8bit Just save the file. At 03:56 PM 17-07-04, kalb wrote: >Hi, a trivial question: > >how can I force the class browser update when I add a new class, or = function >or variable? The only way I've found since now is to close and re-open = the >project, but I think that there has to be a simpler way... > >I'm using Dev-Cpp 4.9.8.10... > >Thanks. > >kalb --=3D=3D=3D=3D=3D=3D=3D7A967137=3D=3D=3D=3D=3D=3D=3D Content-Type: text/plain; charset=3Dus-ascii; x-avg=3Dcert; = x-avg-checked=3Davg-ok-5C0A6907 Content-Disposition: inline --- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.721 / Virus Database: 477 - Release Date: 16-Jul-04 --=3D=3D=3D=3D=3D=3D=3D7A967137=3D=3D=3D=3D=3D=3D=3D-- --__--__-- Message: 13 Date: Sun, 18 Jul 2004 03:03:16 +0200 (MEST) From: =3D?ISO-8859-1?Q?=3D22Axel_Buschh=3DFCter=3D22?=3D = <A_B...@gm...> To: dev...@li...,sp...@po... Subject: Re: [Dev-C++] DirectPlay Yeah, it works !!!!!!!!! :) Thanks a 1000k !!!! But where to get such informations ??? CU, Acki Am 17 Jul 2004 um 19:33 hat sp...@po... geschrieben: > try linking with -lole32 >=20 > Marek >=20 --__--__-- Message: 14 Date: Sat, 17 Jul 2004 21:09:21 -0400 From: "sp...@po..." <sp...@po...> To: dev...@li... Subject: Re: [Dev-C++] DirectPlay Axel Buschh=3DFCter wrote: >Yeah, it works !!!!!!!!! :) >Thanks a 1000k !!!! > >But where to get such informations ??? > =3D20 > usually just search the c:\dev-cpp\lib directory for files = containing=3D20 text - "CoInitializeEx" in this case. Marek --__--__-- _______________________________________________ Dev-cpp-users mailing list Dev...@li... TO UNSUBSCRIBE: http://www.noicys.cjb.net/devcpp/ub.htm https://lists.sourceforge.net/lists/listinfo/dev-cpp-users End of Dev-cpp-users Digest |
|
From: Todd G. <pi...@ea...> - 2004-07-19 10:42:04
|
Hello,
It seems that this response from Paul <pa...@al...> in the
"alt.comp.lang.learn.c++" may be applicable to the issue of the console
window automatically closing. Another place the suggestion below is shown
is in the auto generated hello world from dev-cpp for Windows.
<begin forward from pa...@al...>
<snip>
Right. cin.get() would be better to use as not all systems implement
either system("pause") or implement it in the same way. The point of C++
is that it *is* platform independent - irrespective of what vendors say!
<snip>
> using namespace std;
>
> int main (int argc, char *argv[])
> {
> cout << "Hello World!" << endl;
> cout << "Press ENTER to continue..." << endl; cin.get(); return 0;
> }
With the exception of incorrect header, the only other point on that code
is that it would have been better to have using cin and using endl rather
than including the whole std namespace.
TTFN
Paul
--
"There are four stages to any war
First they ignore you, then they laugh at you
Then they fight you, then YOU win."
Ghandi
Todd
|
|
From: <jto...@ut...> - 2004-07-19 08:38:33
|
just write a system "pause"; sentence before return 0, or execute the
program from a Command Window, so you will see the output after the =
program
termination.
=20
Best,
=20
Jes=FAs
_____ =20
De: dev...@li...
[mailto:dev...@li...] En nombre de feng yu
Enviado el: Lunes, 19 de Julio de 2004 9:09
Para: dev...@li...
Asunto: [Dev-C++] why does this happen?
Hi,
=20
I began using Dev C++ compiler a few days ago. Below is a problem I met.
=20
I write a very simple program as the following:
=20
#include <iostream>
using namespace std;
int main()
{
int numberOfLanguages;
cout<<"Hello reader.\n"
<<"Welcome to C++.\n";
=20
cout<<"How many programing languages have you used?";
cin>>numberOfLanguages;
=20
if (numberOfLanguages<1)
cout<<"Read the preface. You may prefer\n"
<<"a more elementary book by the same author.\n";
=20
else
cout<<"Enjoy the book.\n";
=20
return 0;
}
=20
There is no problem in compilation but when I execute the program, and =
input
a number for "numberOfLanguages", the pop-up screen disappears. I mean =
all
the interactive information I got when executing the program disappears
unexpectedly. But there is no such problem when I use Microsoft Visual =
C++
6.0.=20
=20
I appreciate your patient help.
=20
A programming beginner
_____ =20
Do you Yahoo!?
Vote for the =
<http://advision.webevents.yahoo.com/yahoo/votelifeengine/>
stars of Yahoo!'s next ad campaign!
|
|
From: feng yu <yu...@ya...> - 2004-07-19 07:09:32
|
Hi,
I began using Dev C++ compiler a few days ago. Below is a problem I met.
I write a very simple program as the following:
#include <iostream>
using namespace std;
int main()
{
int numberOfLanguages;
cout<<"Hello reader.\n"
<<"Welcome to C++.\n";
cout<<"How many programing languages have you used?";
cin>>numberOfLanguages;
if (numberOfLanguages<1)
cout<<"Read the preface. You may prefer\n"
<<"a more elementary book by the same author.\n";
else
cout<<"Enjoy the book.\n";
return 0;
}
There is no problem in compilation but when I execute the program, and input a number for "numberOfLanguages", the pop-up screen disappears. I mean all the interactive information I got when executing the program disappears unexpectedly. But there is no such problem when I use Microsoft Visual C++ 6.0.
I appreciate your patient help.
A programming beginner
---------------------------------
Do you Yahoo!?
Vote for the stars of Yahoo!'s next ad campaign! |
|
From: Alvin T. <al...@th...> - 2004-07-18 15:24:15
|
<troll-but-true> anjuta is probably the better free IDE for linux. and it has the added bonus of working with gtk2/gnome, where the other indispensible development tools are. </troll-but-true> -alvin On Sat, 2004-07-17 at 10:13, Todd Gardner wrote: > Hello everyone, > > I currently use dev-cpp for Windows Version 4.9.8.0 and MinGW for Windows > and Linux. I was wondering if there is a dev-cpp version for Linux? > > Thank you, > > Todd > > > > ------------------------------------------------------- > This SF.Net email is sponsored by BEA Weblogic Workshop > FREE Java Enterprise J2EE developer tools! > Get your free copy of BEA WebLogic Workshop 8.1 today. > http://ads.osdn.com/?ad_id=4721&alloc_id=10040&op=click > _______________________________________________ > Dev-cpp-users mailing list > Dev...@li... > TO UNSUBSCRIBE: http://www23.brinkster.com/noicys/devcpp/ub.htm > https://lists.sourceforge.net/lists/listinfo/dev-cpp-users -- Alvin Thompson Navy: 34 Army: 6 |
|
From: <sp...@po...> - 2004-07-18 15:04:12
|
Todd Gardner wrote: >The classes do not seem to update automatically after adding member >functions or variables. > > is it in the Request Features or Bugs page? If not please add it with detailed description. all will be dealt with in time. Thanks, Marek |
|
From: Todd G. <pi...@ea...> - 2004-07-18 14:56:59
|
The classes do not seem to update automatically after adding member functions or variables. > -----Original Message----- > From: dev...@li... > [mailto:dev...@li...]On Behalf Of Todd > Gardner > Sent: Saturday, July 17, 2004 7:27 AM > To: dev...@li... > Subject: [Dev-C++] automatically adding a new member function? > > > Hello everyone, > > I'm using dev-cpp for Windows version 4.9.8.0 one Windows 2000. I > right-click on a class and select "new member function". The new member > function does not seem to appear until I close dev-cpp and reopen > it again. > > I am pretty new to dev-cpp however, I believe I would like the new member > function to show up without having to close dev-cpp. > > What should I be doing? > > Todd > -----Original Message----- > From: dev...@li... > [mailto:dev...@li...]On Behalf Of kalb > Sent: Sunday, July 18, 2004 5:40 AM > To: Matthews > Cc: dev...@li... > Subject: Re: [Dev-C++] Class browser update > > > Thanks for answer. > Does it works for you? I often save the file, ate least before > compiling, but > it doesn't updates the class browser on my installation. Maybe > tehere is some > configuration option to set? I'll check. > > kalb > > Alle 22:12, sabato 17 luglio 2004, Matthews ha scritto: > > Just save the file. > > > > At 03:56 PM 17-07-04, kalb wrote: > > >Hi, a trivial question: > > > > > >how can I force the class browser update when I add a new class, or > > > function or variable? The only way I've found since now is to > close and > > > re-open the project, but I think that there has to be a simpler way... > > > > > >I'm using Dev-Cpp 4.9.8.10... > > > > > >Thanks. > > > > > >kalb |
|
From: kalb <ka...@em...> - 2004-07-18 12:50:46
|
Thanks for answer. Does it works for you? I often save the file, ate least before compiling, but it doesn't updates the class browser on my installation. Maybe tehere is some configuration option to set? I'll check. kalb Alle 22:12, sabato 17 luglio 2004, Matthews ha scritto: > Just save the file. > > At 03:56 PM 17-07-04, kalb wrote: > >Hi, a trivial question: > > > >how can I force the class browser update when I add a new class, or > > function or variable? The only way I've found since now is to close and > > re-open the project, but I think that there has to be a simpler way... > > > >I'm using Dev-Cpp 4.9.8.10... > > > >Thanks. > > > >kalb -- Email.it, the professional e-mail, gratis per te: http://www.email.it/f Sponsor: American Diet System: Dimagrire mangiando e dormendo! * Perdi peso senza rinunce e senza traumi! * Clicca qui: http://adv.email.it/cgi-bin/foclick.cgi?mid=2631&d=18-7tp://adv.email.it/cgi-bin/foclick.cgi?mid=2659&d=18-7 |
|
From: <sp...@po...> - 2004-07-18 01:10:17
|
Axel Buschh=FCter wrote: >Yeah, it works !!!!!!!!! :) >Thanks a 1000k !!!! > >But where to get such informations ??? > =20 > usually just search the c:\dev-cpp\lib directory for files containing=20 text - "CoInitializeEx" in this case. Marek |
|
From: <A_B...@gm...> - 2004-07-18 01:03:23
|
Yeah, it works !!!!!!!!! :) Thanks a 1000k !!!! But where to get such informations ??? CU, Acki Am 17 Jul 2004 um 19:33 hat sp...@po... geschrieben: > try linking with -lole32 > > Marek > |
|
From: Matthews <dem...@uw...> - 2004-07-18 00:45:52
|
Just save the file. At 03:56 PM 17-07-04, kalb wrote: >Hi, a trivial question: > >how can I force the class browser update when I add a new class, or function >or variable? The only way I've found since now is to close and re-open the >project, but I think that there has to be a simpler way... > >I'm using Dev-Cpp 4.9.8.10... > >Thanks. > >kalb |
|
From: <sp...@po...> - 2004-07-17 23:34:46
|
Axel Buschh=FCter wrote: >Hi, >I installed the directx package and tried to compile the first direct pl= ay >tutorial from the MS-DirectX8 sdk (sdk not installed, because DX-devpack= is >installed). >At the linker section I includet "libdplayx.a" and "libdxguid.a". >In the sourcecode I includet "dplay8.h" (for testing I includet "dplay.h= ", >too). >But if I try to compile the code I get these error messages: > >=20 >[Linker error] undefined reference to `CoInitializeEx@8' >[Linker error] undefined reference to `CoCreateInstance@20' >[Linker error] undefined reference to `CoUninitialize@0'=20 >[Linker error] undefined reference to `CoCreateInstance@20' >[Build Error] [out/DPlay.exe] Error 1 > > =20 > try linking with -lole32 Marek |
|
From: kalb <ka...@em...> - 2004-07-17 23:15:00
|
Hi, i'm using wxWindows with Dev-C++ 4.9.8.10. I installed wxWindows libs and
headers using the wxWindows 2.4.2 package.
Deriving a class from wxTreeCtrl i obtain a 'parse error before {' in the
class declaration:
class MyTree : public wxTreeCtrl {
I noticed that compiling the main.cpp, that includes mytree.h, there is no
error.
I fixed the problem including wx/list.h before wx/treectrl.h in mytree.h
I just want to report this fact, 'cause I'm not sure if there is a bug in
wx/treectrl.h or is simply a documentation error.
Thakns for the great work, anyway.
Alberto Capuzzo (kalb)
--
Email.it, the professional e-mail, gratis per te: http://www.email.it/f
Sponsor:
La vera mozzarella di Bufala Campana la trovi fresca su Terrasolis.com, provala!
Clicca qui: http://adv.email.it/cgi-bin/foclick.cgi?mid=2499&d=18-7/foclick.cgi?mid=2627&d=18-78-7
|
|
From: <A_B...@gm...> - 2004-07-17 22:57:13
|
Hi,
I installed the directx package and tried to compile the first direct play
tutorial from the MS-DirectX8 sdk (sdk not installed, because DX-devpack is
installed).
At the linker section I includet "libdplayx.a" and "libdxguid.a".
In the sourcecode I includet "dplay8.h" (for testing I includet "dplay.h",
too).
But if I try to compile the code I get these error messages:
[Linker error] undefined reference to `CoInitializeEx@8'
[Linker error] undefined reference to `CoCreateInstance@20'
[Linker error] undefined reference to `CoUninitialize@0'
[Linker error] undefined reference to `CoCreateInstance@20'
[Build Error] [out/DPlay.exe] Error 1
Has someone experiences with directPlay and can help me with this ???
The complete source:
#define INITGUID
#define _WIN32_DCOM
#include <iostream>
#include <stdlib.h>
#include <dplay.h> // not nessesary
#include <dplay8.h>
using namespace std;
IDirectPlay8Peer* g_pDP = NULL; // DirectPlay peer object
// Funktionen
HRESULT WINAPI DirectPlayMessageHandler(PVOID pvUserContext, DWORD
dwMessageId, PVOID pMsgBuffer);
HRESULT InitDirectPlay();
void CleanupDirectPlay();
// Hilfs-Makros
#define SAFE_DELETE(p) { if(p) { delete (p); (p)=NULL; } }
#define SAFE_DELETE_ARRAY(p) { if(p) { delete[] (p); (p)=NULL; } }
#define SAFE_RELEASE(p) { if(p) { (p)->Release(); (p)=NULL; } }
// {76327E56-BBD7-4e3d-938B-EF1DC94080B5}
DEFINE_GUID(DPlayTest, 0x76327e56, 0xbbd7, 0x4e3d, 0x93, 0x8b, 0xef, 0x1d,
0xc9, 0x40, 0x80, 0xb5);
int main(int argc, char *argv[]){
HRESULT hr;
DPN_SERVICE_PROVIDER_INFO* pdnSPInfo = NULL;
DPN_SERVICE_PROVIDER_INFO* pdnSPInfoEnum = NULL;
DWORD dwItems = 0;
DWORD dwSize = 0;
DWORD i;
// COM initialisieren um CoCreateInstance benutzen zu können
CoInitializeEx(NULL, COINIT_MULTITHREADED);
// DirectPlay initialisieren
if(FAILED(hr = InitDirectPlay())){
printf("DirectPlay Initialisierung fehlgeschlagen: 0x%X\n", hr);
goto LCleanup;
}
// alle Service Provider Enumerieren
hr = g_pDP->EnumServiceProviders(NULL, NULL, NULL, &dwSize, &dwItems, 0);
if(hr != DPNERR_BUFFERTOOSMALL){
printf("Enumerierung der Service Provider fehlgeschlagen: 0x%X\n", hr);
goto LCleanup;
}
pdnSPInfo = (DPN_SERVICE_PROVIDER_INFO*) new BYTE[dwSize];
if(FAILED(hr = g_pDP->EnumServiceProviders(NULL, NULL, pdnSPInfo, &dwSize,
&dwItems, 0))){
printf("Enumerierung der Service Provider fehlgeschlagen: 0x%X\n", hr);
goto LCleanup;
}
// Alle Provider durchlaufen und ausdrucken
pdnSPInfoEnum = pdnSPInfo;
for(i = 0; i < dwItems; i++){
printf("Service Provider gefunden: %S\n", pdnSPInfoEnum->pwszName);
pdnSPInfoEnum++;
}
LCleanup:
SAFE_DELETE_ARRAY(pdnSPInfo);
CleanupDirectPlay();
CoUninitialize();
system("PAUSE");
return 0;
}
HRESULT WINAPI DirectPlayMessageHandler( PVOID pvUserContext, DWORD
dwMessageId, PVOID pMsgBuffer){
return S_OK;
}
HRESULT InitDirectPlay(){
HRESULT hr = S_OK;
// IDirectPlay8Peer Objekt erstellen
if(FAILED(hr = CoCreateInstance(CLSID_DirectPlay8Peer, NULL,
CLSCTX_INPROC_SERVER, IID_IDirectPlay8Peer, (LPVOID*) &g_pDP))){
printf("Erstellen des IDirectPlay8Peer Objekts fehlgeschlagen: 0x%X\n",
hr);
goto LCleanup;
}
// DirectPlay initialisieren
if(FAILED(hr = g_pDP->Initialize(NULL, DirectPlayMessageHandler, 0 ))){
printf("Initialisierung von DirectPlay fehlgeschlagen: 0x%X\n", hr);
goto LCleanup;
}
LCleanup:
return hr;
}
void CleanupDirectPlay(){
// DirectPlay löschen
if(g_pDP)
g_pDP->Close(0);
SAFE_RELEASE(g_pDP);
}
|
|
From: kalb <ka...@em...> - 2004-07-17 20:07:36
|
Hi, a trivial question: how can I force the class browser update when I add a new class, or function or variable? The only way I've found since now is to close and re-open the project, but I think that there has to be a simpler way... I'm using Dev-Cpp 4.9.8.10... Thanks. kalb -- Email.it, the professional e-mail, gratis per te: http://www.email.it/f Sponsor: Digitalpix: Il metodo più comodo, veloce e conveniente * per stampare le tue foto digitali migliori. Clicca qui: http://adv.email.it/cgi-bin/foclick.cgi?mid=1523&d=17-7adv.email.it/cgi-bin/foclick.cgi?mid=1568&d=17-7 |
|
From: kalb <ka...@em...> - 2004-07-17 20:04:12
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Thanks to everybody, I downloaded sqlite and it looks like exactly what I need: simple, powerful, and serverless. kalb Alle 20:32, sabato 17 luglio 2004, Gary Lawton ha scritto: > I'd vote for sqlite as well (if possible) > > Michal Molhanec wrote: > > Alberto wrote: > >> Hi, I'm working on a small application project, that needs to use some > >> small database tables. > >> > >> I know that wxWindows offers a database interface, but since the > >> application needs to be often moved from a pc to another, it seems > >> better for my needs to read/write directly on files instead of messing > >> with ODBC. > >> > >> Any suggestion about a free Dbase library to read/write dbIII or dbIV > >> files? > > > > Xbase: http://linux.techassocinc.com/projects/xdb/ > > > > But if you haven't to use files in DBase format I would prefer SQLite > > http://www.sqlite.org/ , there is also devpak for older version > > http://devpaks.org/show.php?devpak=14 . > > > > > > > > ------------------------------------------------------- > > This SF.Net email is sponsored by BEA Weblogic Workshop > > FREE Java Enterprise J2EE developer tools! > > Get your free copy of BEA WebLogic Workshop 8.1 today. > > http://ads.osdn.com/?ad_id=4721&alloc_id=10040&op=click > > _______________________________________________ > > Dev-cpp-users mailing list > > Dev...@li... > > TO UNSUBSCRIBE: http://www23.brinkster.com/noicys/devcpp/ub.htm > > https://lists.sourceforge.net/lists/listinfo/dev-cpp-users > > ------------------------------------------------------- > This SF.Net email is sponsored by BEA Weblogic Workshop > FREE Java Enterprise J2EE developer tools! > Get your free copy of BEA WebLogic Workshop 8.1 today. > http://ads.osdn.com/?ad_id=4721&alloc_id=10040&op=click > _______________________________________________ > Dev-cpp-users mailing list > Dev...@li... > TO UNSUBSCRIBE: http://www23.brinkster.com/noicys/devcpp/ub.htm > https://lists.sourceforge.net/lists/listinfo/dev-cpp-users -- Email.it, the professional e-mail, gratis per te: http://www.email.it/f Sponsor: Stanco del tappetino mouse che hai?? * Stampaci l'immagine che vuoi tu! * Clicca qui: http://adv.email.it/cgi-bin/foclick.cgi?mid=2117&d=17-7i?mid=1557&d=17-7 |
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From: Gary L. <li...@lu...> - 2004-07-17 18:32:33
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I'd vote for sqlite as well (if possible) Michal Molhanec wrote: > Alberto wrote: > >> Hi, I'm working on a small application project, that needs to use some >> small database tables. >> >> I know that wxWindows offers a database interface, but since the >> application needs to be often moved from a pc to another, it seems >> better for my needs to read/write directly on files instead of messing >> with ODBC. >> >> Any suggestion about a free Dbase library to read/write dbIII or dbIV >> files? > > > Xbase: http://linux.techassocinc.com/projects/xdb/ > > But if you haven't to use files in DBase format I would prefer SQLite > http://www.sqlite.org/ , there is also devpak for older version > http://devpaks.org/show.php?devpak=14 . > > > > ------------------------------------------------------- > This SF.Net email is sponsored by BEA Weblogic Workshop > FREE Java Enterprise J2EE developer tools! > Get your free copy of BEA WebLogic Workshop 8.1 today. > http://ads.osdn.com/?ad_id=4721&alloc_id=10040&op=click > _______________________________________________ > Dev-cpp-users mailing list > Dev...@li... > TO UNSUBSCRIBE: http://www23.brinkster.com/noicys/devcpp/ub.htm > https://lists.sourceforge.net/lists/listinfo/dev-cpp-users |
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From: Michal M. <mi...@mo...> - 2004-07-17 16:19:24
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Alberto wrote: > Hi, I'm working on a small application project, that needs to use some small > database tables. > > I know that wxWindows offers a database interface, but since the application > needs to be often moved from a pc to another, it seems better for my needs to > read/write directly on files instead of messing with ODBC. > > Any suggestion about a free Dbase library to read/write dbIII or dbIV files? Xbase: http://linux.techassocinc.com/projects/xdb/ But if you haven't to use files in DBase format I would prefer SQLite http://www.sqlite.org/ , there is also devpak for older version http://devpaks.org/show.php?devpak=14 . |
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From: Scott S. <age...@co...> - 2004-07-17 15:01:22
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There is, but it is outdated. Your best bet would be another text editor (I like XEmacs), or another IDE such as KDevelop. Todd Gardner wrote: >Hello everyone, > >I currently use dev-cpp for Windows Version 4.9.8.0 and MinGW for Windows >and Linux. I was wondering if there is a dev-cpp version for Linux? > >Thank you, > >Todd > > > >------------------------------------------------------- >This SF.Net email is sponsored by BEA Weblogic Workshop >FREE Java Enterprise J2EE developer tools! >Get your free copy of BEA WebLogic Workshop 8.1 today. >http://ads.osdn.com/?ad_id=4721&alloc_id=10040&op=click >_______________________________________________ >Dev-cpp-users mailing list >Dev...@li... >TO UNSUBSCRIBE: http://www23.brinkster.com/noicys/devcpp/ub.htm >https://lists.sourceforge.net/lists/listinfo/dev-cpp-users > > > |
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From: Todd G. <pi...@ea...> - 2004-07-17 14:25:49
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Hello everyone, I'm using dev-cpp for Windows version 4.9.8.0 one Windows 2000. I right-click on a class and select "new member function". The new member function does not seem to appear until I close dev-cpp and reopen it again. I am pretty new to dev-cpp however, I believe I would like the new member function to show up without having to close dev-cpp. What should I be doing? Todd |
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From: Todd G. <pi...@ea...> - 2004-07-17 14:12:22
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Hello everyone, I currently use dev-cpp for Windows Version 4.9.8.0 and MinGW for Windows and Linux. I was wondering if there is a dev-cpp version for Linux? Thank you, Todd |