dev-cpp-users Mailing List for Dev-C++ (Page 113)
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From: Ed M. <DMi...@cf...> - 2005-08-06 22:37:26
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Trying to install wxwindows through the update utility. It stops with an error that says file 'ImageLib' is missing. Advice will be appreciated. Ed |
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From: Christophe B. <cap...@ya...> - 2005-08-06 18:35:37
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Hello all, Could anyone tell me how to use the complex.h ? How to enter or declare a complex number and how to perform operation on complex numbers (+, / , * -, arg...) ? Thank you Chris |
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From: n j. <ja...@ho...> - 2005-08-05 06:01:04
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<html><div style='background-color:'><BR> <DIV> <P>Hi all,</P> <P> Please take a look at my program and edit/tell me what the problem. I use dev program(4.9.9.0) to program this. I want to open up com port 1( which is connected to a device) and write data into it and then read the data from the device to output it to screen.</P> <P>I am able to open up and write data(command code) to the device(programmable power supply) but i cannot read what the device outputed. pls help me to solved these problem. I own u once. thk!</P> <P>I am sorry for my english<BR><BR>@note pls ignore those printf() command (for my reference only)<BR></P> <DIV> <P>Thank & Best Regard,</P> <P>Janson</P></DIV></DIV><BR clear=all><BR><BR> <DIV> <P>Thank & Best Regard,</P> <P>Janson</P></DIV></div><br clear=all><hr> <a href="http://g.msn.com/8HMBENUS/2755??PS=47575" target="_top">Get the NEW version of MSN Messenger with Video Conversation - it's FREE!</a> </html> |
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From: n j. <ja...@ho...> - 2005-08-05 05:56:53
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<html><div style='background-color:'><P>Hi all,</P> <P> Please take a look at my program and edit/tell me what the problem. I use dev program(4.9.9.0) to program this. I want to open up com port 1( which is connected to a device) and write data into it and then read the data from the device to output it to screen.</P> <P>I am able to open up and write data(command code) to the device(programmable power supply) but i cannot read what the device outputed. pls help me to solved these problem. I own u once. thk!</P> <P>I am sorry for my english<BR><BR>@note pls ignore those printf() command (for my reference only)<BR></P> <DIV> <P>Thank & Best Regard,</P> <P>Janson</P></DIV></div><br clear=all><hr> <a href="http://g.msn.com/8HMBENUS/2746??PS=47575" target="_top">Ready for kickoff? Sign up for Fox Fantasy Football powered by MSN. FREE to play!</a> </html> |
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From: lordSauron <lor...@gm...> - 2005-08-05 05:25:25
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DANGIT!!! forgot it defaults to the sender, not the mailing list...=20 grrrrrr.... ---------- Forwarded message ---------- From: lordSauron <lor...@gm...> Date: Aug 4, 2005 10:15 PM Subject: Re: [Dev-C++] Compiling multiple sources/Newbie (Be Gentle) To: "P.Lane" <kc...@gm...> Don't worry, it's not a big thing to be worried about. I'm actually having a similar problem at the moment as well involving String (my personal Java-like String wrapper for C++) However, for your problem, it really helps if you send us the source code as an attachment, since right now you sound a little bit like this: "Hi. I have a problem. Something broke; can you fix it?" We're all guilty of being vauge at times, so don't get scared. Just send the source and it'll be okay (it sounds like a easily fixable thing) |
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From: lordSauron <lor...@gm...> - 2005-08-05 05:24:49
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I'm not very experienced at all with that sort of thing, but in another mailing list with a similar problem we all agreed that the person should go consult the manufacturer's documentations, or to go and pester the manufacturer themselves. Also, I'm not trying to be mean at all, but you were rather vauge, which doesn't help anyone that much. |
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From: Scott B. <doo...@ya...> - 2005-08-05 05:22:56
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You need to include a prototype of your function inside a header file. E.g, inside the file myheader.h you have the prototype of your function: void myfunction(); You then include the header file in your main file: #include "myheader.h" Send instant messages to your online friends http://au.messenger.yahoo.com |
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From: n j. <ja...@ho...> - 2005-08-05 03:57:59
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<html><div style='background-color:'><DIV> <P>Hi, </P> <P> Can anyone provided me wif a readFile() program that can output the read back data from a device(connected to com port 1) . I need to use dev to do it (4.9.9.0). Thk! </P> <P>I am sorry for my english<BR></P> <P>Thank & Best Regard,</P> <DIV> <P>Janson</P></DIV></DIV></div><br clear=all><hr> <a href="http://g.msn.com/8HMBENUS/2740??PS=47575" target="_top">Download today's top songs at MSN Music from artists like U2, Eminem, & Kelly Clarkson</a> </html> |
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From: P.Lane <kc...@gm...> - 2005-08-05 01:58:30
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Hello, I have tried and tried, but I am unable to figure out what I am doing wrong. I want to compile a project containing 2 source files. One source has the main function, and the other file just has the function that I would like to call from the main. I am just beginning to learn how to program and am just trying out new things. I just can't get by this little stumbling block. Can someone offer advise? --=20 Paul Lane KC9EYE ---------------------------------------------------------------------------= -- "Life after all, is a fatal disease, and the mortality rate=20 for humans, at the end of the day is 100%." K.C. Cole ---------------------------------------------------------------------------= - |
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From: Markella K. <chr...@fr...> - 2005-08-04 07:38:18
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> Hello! Hi > > I've obtained in 'Net (not in devpaks.org) the IBPP DevPak for DB > development with Firebird. But I couldn't compile even the test apps > (I'm using Dev-C++ 4.9.9.2). Dev-C++ returns: I downloaded IBPP 2.3.1.1 and 2.3.4.0 but I could not compile it. I suggest to go to the Project-> Project Options->Parameters and add some library or Object to your project. It look like that not get the compiler some library. > > [Linker error] undefined reference to `_Unwind_Resume' > [Linker error] undefined reference to `_Unwind_Resume' > [Linker error] undefined reference to `_Unwind_Resume' > [Linker error] undefined reference to `_Unwind_Resume' > [Linker error] undefined reference to `_Unwind_Resume' > Krisztian |
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From: <ml...@ac...> - 2005-08-04 01:01:04
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I've noticed that when I close Dev C++ 4.9.9.2, the program doesn't seem = to close properly. The button is no longer on the task bar, but it is = still in the system process list. When I go to shut down my computer, I = am told that Dev C++ "is not responding", even when I have closed it a = while ago. Has anyone else had this problem? |
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From: G.C.Harmon <gc...@gc...> - 2005-08-03 20:57:22
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I hope that is what it is all about. I am a newbie also and think this should be a resource for all. gch |
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From: <hog...@ya...> - 2005-08-03 17:35:24
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Hello! I've obtained in 'Net (not in devpaks.org) the IBPP DevPak for DB development with Firebird. But I couldn't compile even the test apps (I'm using Dev-C++ 4.9.9.2). Dev-C++ returns: multiple definition of `typeinfo for IBPP::Exception' first defined here multiple definition of `typeinfo name for IBPP::Exception' first defined here [Linker error] undefined reference to `_Unwind_Resume' [Linker error] undefined reference to `_Unwind_Resume' [Linker error] undefined reference to `_Unwind_Resume' [Linker error] undefined reference to `_Unwind_Resume' [Linker error] undefined reference to `_Unwind_Resume' more undefined references to `_Unwind_Resume' follow [Linker error] undefined reference to `__gxx_personality_v0' ... (repeats 5+ times)... [Linker error] undefined reference to `std::__default_alloc_template<true, 0>::deallocate(void*, unsigned int)' [Linker error] undefined reference to `_Unwind_Resume' [Linker error] undefined reference to `std::__default_alloc_template<true, 0>::deallocate(void*, unsigned int)' [Linker error] undefined reference to `_Unwind_Resume' [Linker error] undefined reference to `_Unwind_Resume' [Linker error] undefined reference to `_Unwind_Resume' [Linker error] undefined reference to `_Unwind_Resume' [Linker error] undefined reference to `_Unwind_Resume' more undefined references to `_Unwind_Resume' follow [Linker error] undefined reference to `std::string::_S_empty_rep_storage' [Linker error] undefined reference to `std::string::_S_empty_rep_storage' ... (and so on, giving so much errors to copy here, until)... ld returned 1 exit status Any ideas? Could I compile with Dev-C++ de IBPP sources? Have any other DevPak for Firebird development libs? I need it to develop a Firebird-ready app. Thanks for everything! --------------------------------- Yahoo! Acesso Grátis: Internet rápida e grátis. Instale o discador agora! |
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From: Emon <ja...@ga...> - 2005-08-03 12:24:09
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Hello everyone I am a newbi learning c++. I am using Bloodshed Dev-C++ under WinXP. Is it OK to post mails about my problems on this list?? Please let me know Emon |
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From: Markella K. <chr...@fr...> - 2005-08-02 15:44:05
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Hi to everybody!
My version is: 4.9.9.2-wx-beta-6.7 on Windows XP Home
What I tryed to compile it: All the example programs in the
DevC++/Examples/gtk2/ directory.
My Compile log is:
//=========== Start Compile log here ============================
Compiler: Default compiler
Building Makefile: "C:\Dev-Cpp\Examples\gtk2\ch7.calculator\Makefile.win"
Finding dependencies for file:
C:\Dev-Cpp\Examples\gtk2\ch7.calculator\calculator.c
Executing make...
make.exe -f "C:\Dev-Cpp\Examples\gtk2\ch7.calculator\Makefile.win" all
gcc.exe -c calculator.c -o calculator.o -I"C:/Dev-Cpp/include"
-I"C:\Dev-Cpp\\include\gtk-2.0"
-I"C:\Dev-Cpp\\include\..\lib\gtk-2.0\include"
-I"C:\Dev-Cpp\\include\atk-1.0" -I"C:\Dev-Cpp\\include\pango-1.0"
-I"C:\Dev-Cpp\\include\glib-2.0"
-I"C:\Dev-Cpp\\include\..\lib\glib-2.0\include" -mms-bitfields
In file included from C:/Dev-Cpp//include/gtk-2.0/gdk/gdk.h:34,
from C:/Dev-Cpp//include/gtk-2.0/gtk/gtk.h:31,
from calculator.c:8:
C:/Dev-Cpp//include/gtk-2.0/gdk/gdkdrawable.h:161: error: syntax error
before "PangoMatrix"
C:/Dev-Cpp//include/gtk-2.0/gdk/gdkdrawable.h:359: error: syntax error
before "PangoMatrix"
In file included from C:/Dev-Cpp//include/gtk-2.0/gdk/gdk.h:43,
from C:/Dev-Cpp//include/gtk-2.0/gtk/gtk.h:31,
from calculator.c:8:
C:/Dev-Cpp//include/gtk-2.0/gdk/gdkpango.h:69: error: syntax error
before "PangoRenderer"
C:/Dev-Cpp//include/gtk-2.0/gdk/gdkpango.h:69: warning: no semicolon at
end of struct or union
C:/Dev-Cpp//include/gtk-2.0/gdk/gdkpango.h:72: error: syntax error
before '}' token
C:/Dev-Cpp//include/gtk-2.0/gdk/gdkpango.h:84: error: syntax error
before "PangoRendererClass"
C:/Dev-Cpp//include/gtk-2.0/gdk/gdkpango.h:84: warning: no semicolon at
end of struct or union
C:/Dev-Cpp//include/gtk-2.0/gdk/gdkpango.h:89: error: syntax error
before '*' token
C:/Dev-Cpp//include/gtk-2.0/gdk/gdkpango.h:89: warning: data definition
has no type or storage class
C:/Dev-Cpp//include/gtk-2.0/gdk/gdkpango.h:90: error: syntax error
before '*' token
C:/Dev-Cpp//include/gtk-2.0/gdk/gdkpango.h:90: warning: data definition
has no type or storage class
C:/Dev-Cpp//include/gtk-2.0/gdk/gdkpango.h:97: error: syntax error
before "PangoRenderPart"
C:/Dev-Cpp//include/gtk-2.0/gdk/gdkpango.h:100: error: syntax error
before "PangoRenderPart"
In file included from C:/Dev-Cpp//include/gtk-2.0/gtk/gtk.h:31,
from calculator.c:8:
C:/Dev-Cpp//include/gtk-2.0/gdk/gdk.h:70: error: syntax error before '*'
token
In file included from C:/Dev-Cpp//include/gtk-2.0/gtk/gtkaccellabel.h:34,
from C:/Dev-Cpp//include/gtk-2.0/gtk/gtk.h:34,
from calculator.c:8:
C:/Dev-Cpp//include/gtk-2.0/gtk/gtklabel.h:130: error: syntax error
before "PangoEllipsizeMode"
C:/Dev-Cpp//include/gtk-2.0/gtk/gtklabel.h:131: error: syntax error
before "gtk_label_get_ellipsize"
C:/Dev-Cpp//include/gtk-2.0/gtk/gtklabel.h:131: warning: data definition
has no type or storage class
In file included from C:/Dev-Cpp//include/gtk-2.0/gtk/gtk.h:114,
from calculator.c:8:
C:/Dev-Cpp//include/gtk-2.0/gtk/gtkmain.h:99: error: syntax error before
"GOptionEntry"
C:/Dev-Cpp//include/gtk-2.0/gtk/gtkmain.h:103: error: syntax error
before '*' token
C:/Dev-Cpp//include/gtk-2.0/gtk/gtkmain.h:103: warning: data definition
has no type or storage class
In file included from C:/Dev-Cpp//include/gtk-2.0/gtk/gtk.h:132,
from calculator.c:8:
C:/Dev-Cpp//include/gtk-2.0/gtk/gtkprogressbar.h:141: error: syntax
error before "PangoEllipsizeMode"
C:/Dev-Cpp//include/gtk-2.0/gtk/gtkprogressbar.h:142: error: syntax
error before "gtk_progress_bar_get_ellipsize"
C:/Dev-Cpp//include/gtk-2.0/gtk/gtkprogressbar.h:142: warning: data
definition has no type or storage class
make.exe: *** [calculator.o] Error 1
Execution terminated
//==================== END OF THE COMILE LOG
======================================
My problem is that I can not use the GTK+ to develop with.
I downloded with the Packege manager everything what is similar to GTK.
It was some requirement when I install the packages so I downloaded
something for the GTK what I think was installed to the c:\Program
Files\Common Files\GTK\2.0\ palce.
My question is that why It's not work?
Krisztian
|
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From: Ales P. <ta...@su...> - 2005-07-30 08:02:55
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Hi I need some class documentation for database class and some examples, I need working with firebird and mysql. I am sorry for my English... Thanks Ales Pavel alias Talpa |
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From: Steve H. <st...@sj...> - 2005-07-28 14:44:52
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Hi, I'm a newbie Dev-Cpp user although I have been coding in C++ for several years. I'm very pleased with Dev-Cpp. However I've found a couple of minor features / bugs (see below). How do I report these? Kind Regards, Steve Issue 1 - Library Locations ================== When including libraries it is necessary to provide a full path. Even when the libraries are in the default location. For example system libraries in C:\Dev-Cpp\lib. Furthermore when browsing for the directory using the "Add Library of Object" button the library is added using a relative path. This has the following unfortunate consequences:- The project will fail to build if the location of the project file changes with respect to the install directories (e.g. moving a complete project will break the build). The file name passed to the linker becomes much larger (e.g. ../../../../../../Dev-Cpp/lib/libuuid.a). This might cause problems on large projects. Issue 2 - Dual Monitor and / or large monitor issue ================================== I have installed Dev-Cpp on an Acer laptop with dual monitor support. The second (plugged in) monitor is running at a resolution of 1280 X 1024. When I try to maximise Dev-Cpp on the second monitor it only uses the top 75% of the monitor. I have not experienced this issue with any other programs. -- Steve Higham É +44 (0)1663 719830 È +44 (0)7773 381215 › st...@sj... <mailto:st...@sj...> |
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From: Ray K. <kul...@wr...> - 2005-07-27 03:24:56
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Although the others may be right about you needing some more RAM, you might also see if you have the debug flag on in the project options. That'll slow down the compilation quite a bit. Same with the optimization options; they're good for the final version, but you don't need them if you're just compiling to test a change. On Tue, 26 Jul 2005 20:12:14 -0700, "Frankie Kam" <fr...@st...> wrote: > Dear All Dev C++ users > Does anyone know how to speed up the > compilation process of Dev-C++? > I'm running Win98 with a Celeron 1Gig machine. 64 Meg RAM. > Previously I had Dev-C++ version 4 and > then yesterday I downloaded the latest version > of Dev-C++ Bloodshed...and the compilation > process takes a long time compared to the > previous version. > Any tips to speed things up a bit? > I remember my DOS days and Turbo C++ when > compilation was a zip! > Thanks in advance (I hope). |
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From: lordSauron <lor...@gm...> - 2005-07-26 23:02:41
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I'd also reccommend a upgrade of RAM. I ran 98 for years on 256 (which you can now get for about $20 on newegg.com) megs and it was very fast. I also enjoyed a Athlon 1400 which was shamefully superior to its PIII/Celeron "equivalents." The machine, another 256 megs and an OS upgrade later, now server under Windows XP, and it still performs quite well. The Celeron never was that fast, and if you get the chance, dump it in favour of a real chip. But a memory upgrade from where you're standing is almost a necessity. Even my laptop (1 GHz pentium M piece of crap) compiles reasonably fast with only 256 megs of ram. If you ever upgrade to XP, keep in mind that XP requires at least 512 megs of ram to function properly, but 98 was nice because it was so lightweight. basically: goto newegg.com and buy a stick of RAM that's 256 megs (should be about $20 - $40) and you're going to have a VERY happy little machine, but if you've got the cash dump your pathetic little celeron. While the clock speed is quasi-impressive, the actual performance is really nothing when compared to AMD chips of the same era. If you want cheap AMD crap of the same era, look to computergeeks.com b/c they have it all. I mean, the Celeron was slower than the PIII for crying out loud! I eked more performance out of a Pentium Pro @ 266 MHz than you probably get out of your Celeron!=20 Seriously, upgrade if at ALL possible. Next is to uninstall all other crap that isn't really necessary. But yeah, that's the advice of Lord Sauron the Great. |
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From: Per W. <pw...@ia...> - 2005-07-26 22:32:06
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Win98 itself runns very happily in 32MB RAM. It's all a question of how bloated applications that are used together with the OS. With 64MB RAM I have one machine using NT 4.0 together with an older Office and it runs like a charm. No problem with memory. It does slow down a lot with Win2k on the other hand. Note that there are a lot of tiny task-bark applets that consumes 5-50MB each!!! All just to allow easy switching between resolutions, displaying battery status and similar. This world is full of bloated software. If the machine is expected to be used for at least 12 months more, I would recommend that you check if it can support more memory and if possible upgrade it. By the way - I have used quite a lot of laptops. Several of them have used special memory modules. No laptop have been difficult to upgrade by adding an extra memory module or replacing the existing module with a larger (unless of course the laptop was delivered with the maximum memory option already installed). /Per W On Tue, 26 Jul 2005, Josh McFarlane wrote: > On 7/26/05, Alfred P. Reaud <al...@ya...> wrote: > > > > The issue of ram only comes up when you are already crunched for ram. > > That's why the previous suggestion to monitor memory usage via Task Manager > > (or whatever was the appropriate application on '98). 64MB of ram may be > > sufficient for some machines and OS combinations. The fact that the > > compiler runs slower than the previous version isn't indicative of a ram > > size problem, as the previous compiler version ran with the existing ram > > without problem, right? > > True, but Windows 98 by itself running on 64MB of RAM is incredibly > slow. There's a huge performance increase going from just 64MB to > 128MB and while it may not directly speed up the compiler due to more > ram, the passive boost the system gets from Windows having more RAM > will be very very nice. > -- > Darsant Silverstring > > "Peace cannot be kept by force. It can only be achieved by understanding." > -Albert Einstein > > > ------------------------------------------------------- > SF.Net email |
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From: Josh M. <da...@gm...> - 2005-07-26 15:56:01
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On 7/26/05, Alfred P. Reaud <al...@ya...> wrote: > =20 > The issue of ram only comes up when you are already crunched for ram.=20 > That's why the previous suggestion to monitor memory usage via Task Manag= er > (or whatever was the appropriate application on '98). 64MB of ram may be > sufficient for some machines and OS combinations. The fact that the > compiler runs slower than the previous version isn't indicative of a ram > size problem, as the previous compiler version ran with the existing ram > without problem, right?=20 True, but Windows 98 by itself running on 64MB of RAM is incredibly slow. There's a huge performance increase going from just 64MB to 128MB and while it may not directly speed up the compiler due to more ram, the passive boost the system gets from Windows having more RAM will be very very nice. --=20 Darsant Silverstring=20 "Peace cannot be kept by force. It can only be achieved by understanding." -Albert Einstein |
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From: Alfred P. R. <al...@ya...> - 2005-07-26 15:50:59
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The issue of ram only comes up when you are already crunched for ram. That's why the previous suggestion to monitor memory usage via Task Manager (or whatever was the appropriate application on '98). 64MB of ram may be sufficient for some machines and OS combinations. The fact that the compiler runs slower than the previous version isn't indicative of a ram size problem, as the previous compiler version ran with the existing ram without problem, right? I would first recommend disabling the header file cache that Dev-C++ tries to compile upon installation. I've noticed that this takes significant time, and recompilation of the header file cache occurs frequently. Then monitor the hard disk audibly to see if it is thrashing. If it is thrashing then that is the indicia of more ram possibly being needed. Some machines, especially laptops, are notoriously hard to open and add ram to, and opening them may possibly void the warranty if one is applicable. Provided that compatible ram is available. Buying more ram is great for towers such as Dell's Optiplex GX280 or such, but is a shotgun solution that should be investigated and verified before spending cash! Josh McFarlane <da...@gm...> wrote: On 7/26/05, Frankie Kam wrote: > Dear All Dev C++ users > > Does anyone know how to speed up the > compilation process of Dev-C++? > I'm running Win98 with a Celeron 1Gig machine. 64 Meg RAM. > > Previously I had Dev-C++ version 4 and > then yesterday I downloaded the latest version > of Dev-C++ Bloodshed...and the compilation > process takes a long time compared to the > previous version. > Any tips to speed things up a bit? > > I remember my DOS days and Turbo C++ when > compilation was a zip! > > Thanks in advance (I hope). > > regards > Frankie Kam > Coordinator SOCS SCM > www.stamford.edu.my/socsscm Ewww ewww ewww. Buy more RAM and things will run sooooooooooooooooo much quicker. -- Darsant Silverstring <snip> Alfred P. Reaud |
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From: Josh M. <da...@gm...> - 2005-07-26 14:30:38
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On 7/26/05, Frankie Kam <fr...@st...> wrote: > Dear All Dev C++ users >=20 > Does anyone know how to speed up the > compilation process of Dev-C++? > I'm running Win98 with a Celeron 1Gig machine. 64 Meg RAM. >=20 > Previously I had Dev-C++ version 4 and > then yesterday I downloaded the latest version > of Dev-C++ Bloodshed...and the compilation > process takes a long time compared to the > previous version. > Any tips to speed things up a bit? >=20 > I remember my DOS days and Turbo C++ when > compilation was a zip! >=20 > Thanks in advance (I hope). >=20 > regards > Frankie Kam > Coordinator SOCS SCM > www.stamford.edu.my/socsscm Ewww ewww ewww.=20 Buy more RAM and things will run sooooooooooooooooo much quicker. --=20 Darsant Silverstring=20 "Peace cannot be kept by force. It can only be achieved by understanding." -Albert Einstein |
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From: Per W. <pw...@ia...> - 2005-07-26 07:26:18
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How is your memory utilization during compilations? 64MB is a bit on the low side, even if Win98 is your absolute best bet to keep down on memory spent by the OS. /Per W On Tue, 26 Jul 2005, Frankie Kam wrote: > Dear All Dev C++ users > > Does anyone know how to speed up the > compilation process of Dev-C++? > I'm running Win98 with a Celeron 1Gig machine. 64 Meg RAM. > > Previously I had Dev-C++ version 4 and > then yesterday I downloaded the latest version > of Dev-C++ Bloodshed...and the compilation > process takes a long time compared to the > previous version. > Any tips to speed things up a bit? > > I remember my DOS days and Turbo C++ when > compilation was a zip! > > Thanks in advance (I hope). > > regards > Frankie Kam > Coordinator SOCS SCM > www.stamford.edu.my/socsscm > 012-6585109 (h/p) > 06-2822613 ext-108 (o) > 06-2821403 (fax) > For important emails kindly > C.C. to ka...@st... > ----- Original Message ----- > From: "TornadoChaser" <kb...@gm...> > To: <dev...@li...> > Sent: Tuesday, July 26, 2005 1:26 AM > Subject: [Dev-C++] virus problem? Adsincontext > > > > List, > > > > I'm having a bit of a puzzling day. I was told by my ISP that I needed > > to run a spyware check to try to resolve a connection problem I'm > > having. After running the check using Spyware Doctor (one of the ones > > that they suggest will do a good job) it returns that seven .def files > > in DEV-C++ are files associated with Adsincontext spyware. This didn't > > make much sense to me since the files to remove as per a Google search > > suggest would be responsible for such an infection don't exist. > > > > Can anyone help me on this. I'm confident that I didn't get a virus or > > spyware infecting DEV-C++, but just want a bit or reassurance. > > > > Sincerely, > > Kevin Huyck. |
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From: Frankie K. <fr...@st...> - 2005-07-26 05:30:19
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Dear All Dev C++ users Does anyone know how to speed up the compilation process of Dev-C++? I'm running Win98 with a Celeron 1Gig machine. 64 Meg RAM. Previously I had Dev-C++ version 4 and then yesterday I downloaded the latest version of Dev-C++ Bloodshed...and the compilation process takes a long time compared to the previous version. Any tips to speed things up a bit? I remember my DOS days and Turbo C++ when compilation was a zip! Thanks in advance (I hope). regards Frankie Kam Coordinator SOCS SCM www.stamford.edu.my/socsscm 012-6585109 (h/p) 06-2822613 ext-108 (o) 06-2821403 (fax) For important emails kindly C.C. to ka...@st... ----- Original Message ----- From: "TornadoChaser" <kb...@gm...> To: <dev...@li...> Sent: Tuesday, July 26, 2005 1:26 AM Subject: [Dev-C++] virus problem? Adsincontext > List, > > I'm having a bit of a puzzling day. I was told by my ISP that I needed > to run a spyware check to try to resolve a connection problem I'm > having. After running the check using Spyware Doctor (one of the ones > that they suggest will do a good job) it returns that seven .def files > in DEV-C++ are files associated with Adsincontext spyware. This didn't > make much sense to me since the files to remove as per a Google search > suggest would be responsible for such an infection don't exist. > > Can anyone help me on this. I'm confident that I didn't get a virus or > spyware infecting DEV-C++, but just want a bit or reassurance. > > Sincerely, > Kevin Huyck. > > > ------------------------------------------------------- > SF.Net email is sponsored by: Discover Easy Linux Migration Strategies > from IBM. Find simple to follow Roadmaps, straightforward articles, > informative Webcasts and more! Get everything you need to get up to > speed, fast. http://ads.osdn.com/?ad_id=7477&alloc_id=16492&op=click > _______________________________________________ > Dev-cpp-users mailing list > Dev...@li... > TO UNSUBSCRIBE: http://www23.brinkster.com/noicys/devcpp/ub.htm > https://lists.sourceforge.net/lists/listinfo/dev-cpp-users |