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opengl 64bit incompatible dev-cpp

Alex
2011-02-10
2012-09-26
  • Alex

    Alex - 2011-02-10

    So I want to test some physics/numerical routines through some simple games,
    and work my way up. After trying tons of useless links to opengl tutorials
    that use outdated code, or spend hundreds of lines just to open a single
    window I'm pretty tired. Last source code i got, got past the linker problems,
    says that it's incompatible with my 64bit OS (Windows 7). Opening a window,
    and putting some shapes on a canvass shouldn't be so difficult. Any advice/
    useful links that can help me out?

     
  • Anonymous

    Anonymous - 2011-02-14

    yah, this is a legit problem.

    I haven't found any useful information for using openGL with dev c++ either.

     
  • Steve A

    Steve A - 2011-02-16

    Please read the post titled:
    PLEASE READ BEFORE POSTING A QUESTION

    The latest release of Dev-C++ (4.9.9.4) dates back to 2005.
    Both Windows Vista and Windows-7 are newer than release 4.9.9.2.
    Colin LaPlace abandoned Dev-C++ after this release.

    Dev-C++ seems to work (with caveats) with Windows-XP.
    Dev-C++ is known to have problems with Windows Vista.
    I do not believe that Dev-C++ works with Windows-7.

    See:
    http://sourceforge.net/projects/dev-
    cpp/forums/forum/48211/topic/1693710

    regarding "Vista".

    Also Try: wxDev-C++
    http://wxdsgn.sourceforge.net/

     

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