I am new in Dev-C++, I have some graphic lib based on TC(Turbo C), so I need to TC compiler to embedded into Dec-C++, how could I do it?
TIA
Zhou
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Anonymous
-
2003-01-26
Dev-C++ is designed to work with GCC based compilers such as the supplied MinGW, or Cygwin, or even GCC based cross compilers.
The compiler options it supports and the makefiles it generates are GNU compatible.
A better approach may be to port your 16bit TC code to 32bit for better performance, safer in Windows environment, and no memory restrictions.
If your code is BGI based, there is a 32bit BGI clone called WINBGIM that supports graphics in traditional console mode apps. It can be downloaded as the ConsoleGUI DevPack.
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Your long term interests might best be served by avoiding having to rely strongly on proprietary (Borland) graphics tools, if you want to port them around...
Just a thought...
Wayne
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I am new in Dev-C++, I have some graphic lib based on TC(Turbo C), so I need to TC compiler to embedded into Dec-C++, how could I do it?
TIA
Zhou
Dev-C++ is designed to work with GCC based compilers such as the supplied MinGW, or Cygwin, or even GCC based cross compilers.
The compiler options it supports and the makefiles it generates are GNU compatible.
A better approach may be to port your 16bit TC code to 32bit for better performance, safer in Windows environment, and no memory restrictions.
If your code is BGI based, there is a 32bit BGI clone called WINBGIM that supports graphics in traditional console mode apps. It can be downloaded as the ConsoleGUI DevPack.
thx a lot
Your long term interests might best be served by avoiding having to rely strongly on proprietary (Borland) graphics tools, if you want to port them around...
Just a thought...
Wayne