g++: -lopengl32: linker input file unused since linking not done
g++: -lglu32: linker input file unused since linking not done
g++: -lglut32: linker input file unused since linking not done
This happens with EVERY program i write,
Even the Hello World program!
Can somone tell me how to get rid of this? thx
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I'm running into the same problem here too. The source file compiles fine on its own, but once I add it into a new project it would give me those same messages every time I hit compile. I have the -lopengl32 -lglu32 -lglut32 flags in the linker, and beyond that I have no idea where to look to fix the problem .... anyone with ideas? thanks
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
g++: -lopengl32: linker input file unused since linking not done
g++: -lglu32: linker input file unused since linking not done
g++: -lglut32: linker input file unused since linking not done
This happens with EVERY program i write,
Even the Hello World program!
Can somone tell me how to get rid of this? thx
I'm running into the same problem here too. The source file compiles fine on its own, but once I add it into a new project it would give me those same messages every time I hit compile. I have the -lopengl32 -lglu32 -lglut32 flags in the linker, and beyond that I have no idea where to look to fix the problem .... anyone with ideas? thanks