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Plugins? Internal Scripting? Macros?

Nhan Le
2002-04-07
2012-09-26
  • Nhan Le

    Nhan Le - 2002-04-07

    Maybe I shouldn't talk about features since Dev is focused on releasing a stable Dev 5, but what does everyone think about featuring plugins in Dev-c++?

    I would be interested in writing plugins for Dev-C++.  I don't know the internals of Dev, but does it have internal scripting?  Macros and plugins would be easy to write if there is internal scripting available to the user.  More people might actually get involved in contributing to Dev-C++ if plugins are easy to develop.

    It would great when Dev-C++ 5 is released and some of these new features can be incorporated.

     
    • Colin Laplace

      Colin Laplace - 2002-04-07

      the thing is, what kind of plugins would you need for an IDE ?
      i'm interested about it.
      Or maybe Dev-C++ could become like Emacs, and could be able to do your coffee and read the news ;)

      Colin

       
      • Nhan Le

        Nhan Le - 2002-04-08

        There could be some useful of plugins for an IDE.  Some could include:

        CodeTidy - cleans up code

        Code2HTML - convert source to color syntax html

        ftp - open/save files from/to ftp server (not really needed but its a cool feature)

        buffer tabs - tabs of files like gedit

        auto complete functions - may or may not apply to c++ though

        irc - I don't think we would need this

        these are some plugins in jEdit.  Being able to read news and documentation would be cool.  Maybe we can reach sourceforge and read email through an interface like lynx or something.  Just a few ideas for Dev-c++ 6.  8)

         
        • Nobody/Anonymous

          Couldn't most of these be done in the tool menu?  The macros in there cover most of your examples.  If you want those extended any ideas would surely be looked into. 

          I've toyed with the plugin idea, but right now the internals are still being defined.  Once the compiler branch is concreate we can look into branching out into plugins.  I've seen other projects with scripting available but never seen the point to it.  If someone can convence me of a  substantial benifit to allowing scripting we could look into it.  Unfortionatly the beta was closer to an alpha, but we're fixing that now. 

          I know you've all heard this before, but when we get 5 stable we'll look into more user features.

          Mike

           

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