I have a program but it is not compiling, it was made on a old version of C++, i have the new one. But i don-t know how to activate the graphics.
Basic 3?
Wayne
Graphics capabilities are not a part of the standard C library. Without telling us which compiler the code was for, it is hard to advise, however I would guess that this is 16 bit Borland C code?
There is a Win32 clone of Borland's BGI API called WinBGIm. http://www.codecutter.net/tools/winbgim/
Or use the DevPak at http://devpaks.org/details.php?devpak=197
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I have a program but it is not compiling, it was made on a old version of C++, i have the new one. But i don-t know how to activate the graphics.
Basic 3?
Wayne
Graphics capabilities are not a part of the standard C library. Without telling us which compiler the code was for, it is hard to advise, however I would guess that this is 16 bit Borland C code?
There is a Win32 clone of Borland's BGI API called WinBGIm. http://www.codecutter.net/tools/winbgim/
Or use the DevPak at http://devpaks.org/details.php?devpak=197