I'm trying to use dev-c++ in a high school teaching environment. I've got the compiler/ide installed on local hard drives on Windows 98SE workstations (typically 500-1000MHz). I'm having difficulty compiling small source files on students' network folders (Netware 5.1). A small source located on the local hard drive compiles in less than a second, but takes over 40 seconds if located on the network.
As an aside, I've tried building projects as well. I can very quickly build a project that's located on the network drive _as long as_ none of the files in the project are opened in the editor.
Compiling directly from a command prompt is also very fast even with a source file located on the network.
Any thoughts? I'm willing to assist with troubleshooting this problem, as this is a wonderful ide for high school students--easy project management and customization.
Nick.
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Hello all,
I'm trying to use dev-c++ in a high school teaching environment. I've got the compiler/ide installed on local hard drives on Windows 98SE workstations (typically 500-1000MHz). I'm having difficulty compiling small source files on students' network folders (Netware 5.1). A small source located on the local hard drive compiles in less than a second, but takes over 40 seconds if located on the network.
As an aside, I've tried building projects as well. I can very quickly build a project that's located on the network drive _as long as_ none of the files in the project are opened in the editor.
Compiling directly from a command prompt is also very fast even with a source file located on the network.
Any thoughts? I'm willing to assist with troubleshooting this problem, as this is a wonderful ide for high school students--easy project management and customization.
Nick.
Sounds like it's doing a lot of reads over the network instead of buffering the file locally.
I'd thumb through Dev-C++'s source, but I'm at work and don't have that kind of time.