I'll leave this for the future, it will be nice to add this filter, it is developed by Nvidia but works on both hardware and it not so "heavy" to use. Some documentation:
http://timothylottes.blogspot.com/ (the developer page, where you can download the lastes source of it)
http://developer.download.nvidia.com/assets/gamedev/files/sdk/11/FXAA_WhitePaper.pdf (Whitepaper of the same guy.
I also attach the 3.11 version of this filter for a quick look (check out his blog for the lastest version).
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