Graphical roguelike developed using C# and Xna. Very early alpha version, many features are missing/incomplete/buggy.

Features

  • Large randomly generated overworld map will contain dozens of towns, ruins, caves and dungeons to explore
  • 40 Races for the player to choose when creating his Adventurer
  • Skill based - no character classes, the player chooses several skills at character creation
  • Use based skill increases - attack a beast with a long sword can increase your Long Blades skill
  • High replayability - since all of the maps are randomly generated, no two games will ever be the same
  • Random item generation with 4 modifiers (plus enchantment, pre enchantment, post enchantment and material)

Project Samples

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Additional Project Details

Operating Systems

Windows

Programming Language

C#

Related Categories

C# Role-Playing Games (RPG)

Registered

2011-01-06