245 |
OpenGLGUIRenderer isn't provided by CEGUI |
Next Release (example) |
new |
|
2017-12-11
|
2017-12-12
|
|
244 |
fireFighter demo: trouble with keyboard and mouse |
None |
new |
|
2013-05-20
|
2013-05-20
|
|
241 |
dtAnim improvements |
None |
assigned |
mjguerre
|
2012-04-05
|
2012-04-09
|
|
239 |
Visual Studio EntryPoint wizards are broken |
None |
new |
|
2011-08-30
|
2011-08-30
|
|
235 |
dtAnim: Reloading a character with transparent textures sets material opaque |
None |
new |
|
2011-07-19
|
2011-07-19
|
|
209 |
Allow for multiple ProjectContext hierarchies in Delta3D and STAGE |
None |
new |
|
2011-01-20
|
2011-01-29
|
|
208 |
rename the dtAI .ai file extension |
None |
acknowledged |
|
2010-12-28
|
2011-01-20
|
|
206 |
Refactor the GameMeshActor to store the mesh resource locally |
None |
new |
|
2010-12-17
|
2010-12-17
|
|
187 |
dtDirector: GMComponent - Added to methods to allow (un)register with a dtGame::MessageType directly |
None |
assigned |
Jeff Houde
|
2010-09-09
|
2010-09-09
|
|
183 |
Extend dtDirector integration with GM framework |
None |
assigned |
Jeff Houde
|
2010-08-18
|
2010-11-29
|
|
182 |
dtCore::Camera - revised camera-synch-callback, added camera-transform-callback |
None |
assigned |
|
2010-08-13
|
2010-08-17
|
|
181 |
Application / STAGE crashes after 'multithreading hack / workaround' update from r7246 |
None |
assigned |
|
2010-08-12
|
2010-09-27
|
|
179 |
Patch for qt integration: Enable rendering in separate thread |
None |
new |
|
2010-07-14
|
2010-11-03
|
|
171 |
Destruction of game actors with components throws uncaught exception |
None |
acknowledged |
|
2010-06-21
|
2010-09-16
|
|
166 |
Paged LOD files are invisible in STAGE |
None |
new |
|
2010-06-13
|
2010-06-16
|
|
138 |
dtDirector: Nodes with dynamic (output)links based on linked values |
None |
assigned |
Jeff Houde
|
2010-03-25
|
2010-05-11
|
|
131 |
Add ability to define and create multiple STAGE plugins in one dynamic library. |
None |
new |
|
2010-03-03
|
2010-03-03
|
|
123 |
SetDateTime and users timezone |
None |
new |
|
2010-01-20
|
2010-01-20
|
|
121 |
Bad drawing in STAGE when reloading a map. |
None |
new |
|
2010-01-13
|
2011-04-19
|
|
112 |
Allow the user the ability to manipulate the node hierarchy (Scene, Environment, Actors, DeltaDrawable) |
None |
new |
|
2009-12-08
|
2009-12-08
|
|
92 |
testTerrain is referencing resources that are not available in the standard distribution. |
None |
new |
|
2009-10-08
|
2009-10-08
|
|
86 |
Scalable and intersectable Cal3D character |
None |
acknowledged |
|
2009-09-11
|
2010-06-08
|
|
79 |
Python addition of testPhysics example |
None |
new |
|
2009-08-24
|
2009-08-24
|
|
78 |
collecting osgSim::MultiSwitches with NodeCollector does not work |
None |
acknowledged |
|
2009-08-07
|
2009-08-19
|
|
75 |
InfiniteTerrain collision mesh doesn't collide with other meshes |
None |
new |
|
2009-07-10
|
2009-07-10
|
|