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# Summary Milestone Status Owner Created Updated
245 OpenGLGUIRenderer isn't provided by CEGUI Next Release (example) new 2017-12-11 2017-12-12  
244 fireFighter demo: trouble with keyboard and mouse None new 2013-05-20 2013-05-20  
241 dtAnim improvements None assigned mjguerre 2012-04-05 2012-04-09  
239 Visual Studio EntryPoint wizards are broken None new 2011-08-30 2011-08-30  
235 dtAnim: Reloading a character with transparent textures sets material opaque None new 2011-07-19 2011-07-19  
209 Allow for multiple ProjectContext hierarchies in Delta3D and STAGE None new 2011-01-20 2011-01-29  
208 rename the dtAI .ai file extension None acknowledged 2010-12-28 2011-01-20  
206 Refactor the GameMeshActor to store the mesh resource locally None new 2010-12-17 2010-12-17  
187 dtDirector: GMComponent - Added to methods to allow (un)register with a dtGame::MessageType directly None assigned Jeff Houde 2010-09-09 2010-09-09  
183 Extend dtDirector integration with GM framework None assigned Jeff Houde 2010-08-18 2010-11-29  
182 dtCore::Camera - revised camera-synch-callback, added camera-transform-callback None assigned 2010-08-13 2010-08-17  
181 Application / STAGE crashes after 'multithreading hack / workaround' update from r7246 None assigned 2010-08-12 2010-09-27  
179 Patch for qt integration: Enable rendering in separate thread None new 2010-07-14 2010-11-03  
171 Destruction of game actors with components throws uncaught exception None acknowledged 2010-06-21 2010-09-16  
166 Paged LOD files are invisible in STAGE None new 2010-06-13 2010-06-16  
138 dtDirector: Nodes with dynamic (output)links based on linked values None assigned Jeff Houde 2010-03-25 2010-05-11  
131 Add ability to define and create multiple STAGE plugins in one dynamic library. None new 2010-03-03 2010-03-03  
123 SetDateTime and users timezone None new 2010-01-20 2010-01-20  
121 Bad drawing in STAGE when reloading a map. None new 2010-01-13 2011-04-19  
112 Allow the user the ability to manipulate the node hierarchy (Scene, Environment, Actors, DeltaDrawable) None new 2009-12-08 2009-12-08  
92 testTerrain is referencing resources that are not available in the standard distribution. None new 2009-10-08 2009-10-08  
86 Scalable and intersectable Cal3D character None acknowledged 2009-09-11 2010-06-08  
79 Python addition of testPhysics example None new 2009-08-24 2009-08-24  
78 collecting osgSim::MultiSwitches with NodeCollector does not work None acknowledged 2009-08-07 2009-08-19  
75 InfiniteTerrain collision mesh doesn't collide with other meshes None new 2009-07-10 2009-07-10  
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