MONTEREY, Calif. -- The Delta3D Development Team has released Version 2.1.1 of the Delta3D Open Source Game Engine. The 2.1.1 release is a minor update based on 2.1.0 and contains only bug fixes.
The 2.1.1 release should be backward compatible with 2.1.0 since there is no added or removed functionality or API changes. The list of bug fixes can be viewed at the http://delta3d.wiki.sourceforge.net/changes2.1.1 Change list page.
The version 2.1.1 release can be downloaded from http://delta3d.org, under the "Downloads" section. Downloads include a Windows Installer precompiled with Visual Studio 2005, a Visual Studio 2005 .zip package, and a source code only package. The release is tagged in SVN under the label "REL-2.1.1".
The majority of the bug fixes in this release came from the incredible support by the Delta3D community. The Contributors List at http://delta3d.wiki.sourceforge.net/Contributors contains the names of people who have contributed to Delta3D. Contact Delta3D to see how to get your name on the list.
The Delta3D Open Source Game Engine had its first official release in 2004 and has been in continuous development ever since. While specializing in Serious Games, Delta3D can be used for other applications such as simulations, virtual reality, and entertainment. Delta3D is used by numerous commercial companies, government agencies, and hobbyists as a no license cost solution for graphical application development. The Delta3D Development Team is headquartered at the MOVES Institute in Monterey, California, with contributing development teams throughout the world. Visit Delta3D at http://www.delta3d.org or email "info" at delta3d.org for more information. Delta3D is hosted on SourceForge at http://sourceforge.net/projects/delta3d/.