Delta3D Open Source Game Engine: 2.1.0 Released!

A well-supported open source project, Delta3D is a full-function game engine appropriate for a wide variety of modeling & simulation applications (training, education, visualizations, and entertainment).

MONTEREY, Calif. -- The Delta3D Development Team released Version 2.1.0 of the Delta3D Open Source Game Engine. This release contains a new build system which provides better support for building on different systems, upgraded external dependencies, new functionality, and numerous bug and performance fixes.

This version is not completely backward compatible with 2.0.0, but efforts have been made to document the changes and provide an easy as possible experience to upgrade existing legacy Delta3D applications. It is recommended to review the list of Changes at and the Upgrade Guide to see how applications will be affected.

The public Wiki has valuable information on how to compile and use Delta3D. Numerous tutorials and examples can be found on the Tutorials page at Users are invited to contribute their own tutorials and can even highlight their own applications on the User Showcase page.

The version 2.1.0 release can be downloaded from, under the "Downloads" section. Downloads include a Windows Installer precompiled with Visual Studio 2005, a Visual Studio 2005 .zip package, and a source code only package. The release is tagged in SVN under the label "REL-2.1.0".

Many Delta3D Developers and users have contributed to this release. The Delta3D Development team wishes to thank everyone who helped out with bug fixes and code submissions!

About Delta3D:
The Delta3D Open Source Game Engine had its first official release in 2004 and has been in continuous development ever since. While specializing in Serious Games, Delta3D can be used for other applications such as simulations, virtual reality, and entertainment. Delta3D is used by numerous commercial companies, government agencies, and hobbyists as a no license cost solution for graphical application development. The Delta3D Development Team is headquartered at the MOVES Institute in Monterey, California, with contributing development teams throughout the world. Visit Delta3D at or email "info" at for more information.

Posted by Erik Johnson 2008-09-04

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