Menu

Deity (role-playing game support engine) / News: Recent posts

Deity: Version 0.6 Has Been Released

Deity (pronounced "DEE-ity") is a GameMaster (i.e. role-playing) utility. It has a large generic component plus modules to refine it for different game systems (e.g. HarnMaster, HERO, AD&D) and to simulate weather, combat, character generation, etc.

It's been a while since the last release. This version doesn't add anything new; it just fixes a few bugs and adds to the beastiary. The game I was running (and for which I was writing this tool) has ended so I'm not sure how much work I'm going to be doing in the near future. I'm sure I'll run another game and then have need of this tool again.

Posted by Brian White 2008-06-23

Version 0.5 Has Been Released

With this latest release, it's possible to treat the wounds incurred in combat and watch them automatically heal (or become infected) over time.

Posted by Brian White 2008-03-28

Version 0.4 Has Been Released

Right on schedule, another release. More combat features is the primary addition.

Posted by Brian White 2008-03-07

Version 0.3 Has Been Released

V0.3 includes the ability to prompt ("prompt on" command during combat) for all PC rolls during combat and testing an attribute of all characters while exploring (e.g. "alltest awareness"). The beastiary has been expanded somewhat, too.

Posted by Brian White 2008-02-21

Version 0.2 Has Been Released

Deity can now generate information about the island of Harn. It recognizes various environments and counts time appropriately for them. It generates weather, encounters, and local/foreign events.

Posted by Brian White 2008-02-07